d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / winemapi /
drwxr-xr-x   ..
-rw-r--r-- 112 Makefile.in
-rw-r--r-- 3971 main.c
-rw-r--r-- 8099 sendmail.c
-rw-r--r-- 554 winemapi.spec