d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / xinput1_2 /
drwxr-xr-x   ..
-rw-r--r-- 96 Makefile.in
-rw-r--r-- 1128 version.rc
-rw-r--r-- 349 xinput1_2.spec
-rw-r--r-- 1233 xinput1_2_main.c