wined3d: Store the texture in a local variable in sampler_texmatrix().
[wine] / dlls / crtdll /
drwxr-xr-x   ..
-rw-r--r-- 344 Makefile.in
-rw-r--r-- 21159 crtdll.spec
-rw-r--r-- 5438 crtdll_main.c