Do not kill the animation thread with TerminateThread, let it finish
[wine] / dlls / dpnhpast /
drwxr-xr-x   ..
-rw-r--r-- 74 .cvsignore
-rw-r--r-- 210 Makefile.in
-rw-r--r-- 310 dpnhpast.spec
-rw-r--r-- 2438 main.c
-rw-r--r-- 1117 version.rc