wined3d: Create a relative addressing token for 1.x shaders in the frontend.
[wine] / dlls / ctl3d.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 343 Makefile.in
-rw-r--r-- 5705 ctl3d.c
-rw-r--r-- 1475 ctl3d.dll16.spec