wined3d: Create a relative addressing token for 1.x shaders in the frontend.
[wine] / dlls / ctl3dv2.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 347 Makefile.in
-rw-r--r-- 5753 ctl3d.c
-rw-r--r-- 1475 ctl3dv2.dll16.spec