wined3d: Create a relative addressing token for 1.x shaders in the frontend.
[wine] / dlls / olecli.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 346 Makefile.in
-rw-r--r-- 7906 olecli.c
-rw-r--r-- 4528 olecli.dll16.spec
-rw-r--r-- 3242 olecli.h