wined3d: Create a relative addressing token for 1.x shaders in the frontend.
[wine] / dlls / wtsapi32 /
drwxr-xr-x   ..
-rw-r--r-- 270 Makefile.in
-rw-r--r-- 6421 wtsapi32.c
-rw-r--r-- 1229 wtsapi32.spec