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d3dxof: Use offsets to reference data instead of pointers so data buffer can be resized.
[wine]
/
dlls
/
msvidc32
/
drwxr-xr-x
..
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Makefile.in
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msvidc32.spec
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msvidc32_Da.rc
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msvidc32_De.rc
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msvidc32_En.rc
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msvidc32_Fr.rc
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msvidc32_Hu.rc
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msvidc32_Ko.rc
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msvidc32_Nl.rc
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msvidc32_No.rc
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msvidc32_Pl.rc
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msvidc32_Pt.rc
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msvidc32_Ro.rc
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msvidc32_Ru.rc
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msvidc32_Si.rc
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msvidc32_Sv.rc
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msvidc32_Tr.rc
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msvidc32_private.h
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msvideo1.c
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rsrc.rc
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