wined3d: Use gl_info from the context in context_apply_clear_state().
[wine] / dlls / sxs /
drwxr-xr-x   ..
-rw-r--r-- 95 Makefile.in
-rw-r--r-- 17107 cache.c
-rw-r--r-- 1270 sxs.c
-rw-r--r-- 72 sxs.spec