wined3d: Move shader caps setting into the arb and glsl shader backends.
[wine] / dlls / vtdapi.vxd /
drwxr-xr-x   ..
-rw-r--r-- 245 Makefile.in
-rw-r--r-- 1643 vtdapi.c
-rw-r--r-- 81 vtdapi.vxd.spec