d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
[wine] / dlls / d3dx9_30 /
drwxr-xr-x   ..
-rw-r--r-- 196 Makefile.in
-rw-r--r-- 30925 d3dx9_30.spec
-rw-r--r-- 1746 d3dx9_30_main.c
-rw-r--r-- 1061 version.rc