Added a few C++ operators to Direct3D structures, and made some unions
[wine] / dlls / avifil32 /
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-rw-r--r-- 229 Makefile.in
-rw-r--r-- 2946 avifil32.spec
-rw-r--r-- 19631 avifile.c
-rw-r--r-- 1814 avifile.spec