Added a few C++ operators to Direct3D structures, and made some unions
[wine] / dlls / winspool /
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-rw-r--r-- 41 .cvsignore
-rw-r--r-- 196 Makefile.in
-rw-r--r-- 63197 info.c
-rw-r--r-- 4947 winspool.drv.spec
-rw-r--r-- 1163 wspool.c