d3d10: Implement ID3D10EffectVariable::AsShaderResource().
[wine] / dlls / winejoystick.drv /
drwxr-xr-x   ..
-rw-r--r-- 266 Makefile.in
-rw-r--r-- 16336 joystick.c
-rw-r--r-- 73 winejoystick.drv.spec