d3drm: Handle texture associated with the material when loading a mesh.
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 static HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj);
38
39 typedef struct {
40     unsigned nb_vertices;
41     D3DRMVERTEX* vertices;
42     unsigned nb_faces;
43     unsigned vertex_per_face;
44     DWORD face_data_size;
45     unsigned* face_data;
46     D3DCOLOR color;
47     IDirect3DRMMaterial2* material;
48     IDirect3DRMTexture3* texture;
49 } mesh_group;
50
51 typedef struct {
52     IDirect3DRMMesh IDirect3DRMMesh_iface;
53     LONG ref;
54     DWORD groups_capacity;
55     DWORD nb_groups;
56     mesh_group* groups;
57 } IDirect3DRMMeshImpl;
58
59 typedef struct {
60     D3DVALUE u;
61     D3DVALUE v;
62 } Coords2d;
63
64 typedef struct {
65     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
66     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
67     LONG ref;
68     char* name;
69     DWORD nb_vertices;
70     D3DVECTOR* pVertices;
71     DWORD nb_normals;
72     D3DVECTOR* pNormals;
73     DWORD nb_faces;
74     DWORD face_data_size;
75     LPVOID pFaceData;
76     DWORD nb_coords2d;
77     Coords2d* pCoords2d;
78     D3DCOLOR color;
79     IDirect3DRMMaterial2* material;
80     IDirect3DRMTexture3* texture;
81 } IDirect3DRMMeshBuilderImpl;
82
83 char templates[] = {
84 "xof 0302txt 0064"
85 "template Header"
86 "{"
87 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
88 "WORD major;"
89 "WORD minor;"
90 "DWORD flags;"
91 "}"
92 "template Vector"
93 "{"
94 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
95 "FLOAT x;"
96 "FLOAT y;"
97 "FLOAT z;"
98 "}"
99 "template Coords2d"
100 "{"
101 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
102 "FLOAT u;"
103 "FLOAT v;"
104 "}"
105 "template Matrix4x4"
106 "{"
107 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
108 "array FLOAT matrix[16];"
109 "}"
110 "template ColorRGBA"
111 "{"
112 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
113 "FLOAT red;"
114 "FLOAT green;"
115 "FLOAT blue;"
116 "FLOAT alpha;"
117 "}"
118 "template ColorRGB"
119 "{"
120 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
121 "FLOAT red;"
122 "FLOAT green;"
123 "FLOAT blue;"
124 "}"
125 "template IndexedColor"
126 "{"
127 "<1630B820-7842-11CF-8F52-0040333594A3>"
128 "DWORD index;"
129 "ColorRGBA indexColor;"
130 "}"
131 "template Boolean"
132 "{"
133 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
134 "DWORD truefalse;"
135 "}"
136 "template Boolean2d"
137 "{"
138 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
139 "Boolean u;"
140 "Boolean v;"
141 "}"
142 "template MaterialWrap"
143 "{"
144 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
145 "Boolean u;"
146 "Boolean v;"
147 "}"
148 "template TextureFilename"
149 "{"
150 "<A42790E1-7810-11CF-8F52-0040333594A3>"
151 "STRING filename;"
152 "}"
153 "template Material"
154 "{"
155 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
156 "ColorRGBA faceColor;"
157 "FLOAT power;"
158 "ColorRGB specularColor;"
159 "ColorRGB emissiveColor;"
160 "[...]"
161 "}"
162 "template MeshFace"
163 "{"
164 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
165 "DWORD nFaceVertexIndices;"
166 "array DWORD faceVertexIndices[nFaceVertexIndices];"
167 "}"
168 "template MeshFaceWraps"
169 "{"
170 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
171 "DWORD nFaceWrapValues;"
172 "array Boolean2d faceWrapValues[nFaceWrapValues];"
173 "}"
174 "template MeshTextureCoords"
175 "{"
176 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
177 "DWORD nTextureCoords;"
178 "array Coords2d textureCoords[nTextureCoords];"
179 "}"
180 "template MeshMaterialList"
181 "{"
182 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
183 "DWORD nMaterials;"
184 "DWORD nFaceIndexes;"
185 "array DWORD faceIndexes[nFaceIndexes];"
186 "[Material]"
187 "}"
188 "template MeshNormals"
189 "{"
190 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
191 "DWORD nNormals;"
192 "array Vector normals[nNormals];"
193 "DWORD nFaceNormals;"
194 "array MeshFace faceNormals[nFaceNormals];"
195 "}"
196 "template MeshVertexColors"
197 "{"
198 "<1630B821-7842-11CF-8F52-0040333594A3>"
199 "DWORD nVertexColors;"
200 "array IndexedColor vertexColors[nVertexColors];"
201 "}"
202 "template Mesh"
203 "{"
204 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
205 "DWORD nVertices;"
206 "array Vector vertices[nVertices];"
207 "DWORD nFaces;"
208 "array MeshFace faces[nFaces];"
209 "[...]"
210 "}"
211 "template FrameTransformMatrix"
212 "{"
213 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
214 "Matrix4x4 frameMatrix;"
215 "}"
216 "template Frame"
217 "{"
218 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
219 "[...]"
220 "}"
221 "template FloatKeys"
222 "{"
223 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
224 "DWORD nValues;"
225 "array FLOAT values[nValues];"
226 "}"
227 "template TimedFloatKeys"
228 "{"
229 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
230 "DWORD time;"
231 "FloatKeys tfkeys;"
232 "}"
233 "template AnimationKey"
234 "{"
235 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
236 "DWORD keyType;"
237 "DWORD nKeys;"
238 "array TimedFloatKeys keys[nKeys];"
239 "}"
240 "template AnimationOptions"
241 "{"
242 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
243 "DWORD openclosed;"
244 "DWORD positionquality;"
245 "}"
246 "template Animation"
247 "{"
248 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
249 "[...]"
250 "}"
251 "template AnimationSet"
252 "{"
253 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
254 "[Animation]"
255 "}"
256 "template InlineData"
257 "{"
258 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
259 "[BINARY]"
260 "}"
261 "template Url"
262 "{"
263 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
264 "DWORD nUrls;"
265 "array STRING urls[nUrls];"
266 "}"
267 "template ProgressiveMesh"
268 "{"
269 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
270 "[Url,InlineData]"
271 "}"
272 "template Guid"
273 "{"
274 "<A42790E0-7810-11CF-8F52-0040333594A3>"
275 "DWORD data1;"
276 "WORD data2;"
277 "WORD data3;"
278 "array UCHAR data4[8];"
279 "}"
280 "template StringProperty"
281 "{"
282 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
283 "STRING key;"
284 "STRING value;"
285 "}"
286 "template PropertyBag"
287 "{"
288 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
289 "[StringProperty]"
290 "}"
291 "template ExternalVisual"
292 "{"
293 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
294 "Guid guidExternalVisual;"
295 "[...]"
296 "}"
297 "template RightHanded"
298 "{"
299 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
300 "DWORD bRightHanded;"
301 "}"
302 };
303
304 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
305 {
306     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
307 }
308
309 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
310 {
311     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
312 }
313
314 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
315 {
316     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
317 }
318
319 /*** IUnknown methods ***/
320 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
321                                                                  REFIID riid, void** ppvObject)
322 {
323     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
324
325     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
326
327     *ppvObject = NULL;
328
329     if(IsEqualGUID(riid, &IID_IUnknown) ||
330        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
331        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
332     {
333         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
334     }
335     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
336     {
337         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
338     }
339     else
340     {
341         FIXME("interface %s not implemented\n", debugstr_guid(riid));
342         return E_NOINTERFACE;
343     }
344
345     IDirect3DRMMeshBuilder_AddRef(iface);
346     return S_OK;
347 }
348
349 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
350 {
351     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
352     ULONG ref = InterlockedIncrement(&This->ref);
353
354     TRACE("(%p)->(): new ref = %d\n", This, ref);
355
356     return ref;
357 }
358
359 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
360 {
361     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
362     ULONG ref = InterlockedDecrement(&This->ref);
363
364     TRACE("(%p)->(): new ref = %d\n", This, ref);
365
366     if (!ref)
367     {
368         if (This->material)
369             IDirect3DRMMaterial2_Release(This->material);
370         HeapFree(GetProcessHeap(), 0, This->name);
371         HeapFree(GetProcessHeap(), 0, This->pVertices);
372         HeapFree(GetProcessHeap(), 0, This->pNormals);
373         HeapFree(GetProcessHeap(), 0, This->pFaceData);
374         HeapFree(GetProcessHeap(), 0, This->pCoords2d);
375         HeapFree(GetProcessHeap(), 0, This);
376     }
377
378     return ref;
379 }
380
381 /*** IDirect3DRMObject methods ***/
382 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
383                                                         LPUNKNOWN pUnkOuter, REFIID riid,
384                                                         LPVOID *ppvObj)
385 {
386     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
387
388     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
389
390     return E_NOTIMPL;
391 }
392
393 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
394                                                                      D3DRMOBJECTCALLBACK cb,
395                                                                      LPVOID argument)
396 {
397     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
398
399     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
400
401     return E_NOTIMPL;
402 }
403
404 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
405                                                                         D3DRMOBJECTCALLBACK cb,
406                                                                         LPVOID argument)
407 {
408     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
409
410     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
411
412     return E_NOTIMPL;
413 }
414
415 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
416                                                              DWORD data)
417 {
418     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
419
420     FIXME("(%p)->(%u): stub\n", This, data);
421
422     return E_NOTIMPL;
423 }
424
425 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
426 {
427     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
428
429     FIXME("(%p)->(): stub\n", This);
430
431     return 0;
432 }
433
434 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
435                                                           LPCSTR name)
436 {
437     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
438
439     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
440
441     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
442 }
443
444 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
445                                                           LPDWORD size, LPSTR name)
446 {
447     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
448
449     TRACE("(%p)->(%p,%p)\n", This, size, name);
450
451     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
452 }
453
454 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
455                                                                LPDWORD lpdwSize, LPSTR lpName)
456 {
457     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
458
459     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
460
461     return E_NOTIMPL;
462 }
463
464 /*** IDirect3DRMMeshBuilder2 methods ***/
465 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
466                                                        LPVOID filename, LPVOID name,
467                                                        D3DRMLOADOPTIONS loadflags,
468                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
469 {
470     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
471
472     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
473
474     if (cb)
475         FIXME("Texture callback is not yet supported\n");
476
477     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
478                                         loadflags, NULL, arg);
479 }
480
481 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
482                                                        const char *filename, D3DRMXOFFORMAT format,
483                                                        D3DRMSAVEOPTIONS save)
484 {
485     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
486
487     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
488
489     return E_NOTIMPL;
490 }
491
492 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
493                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
494 {
495     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
496
497     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
498
499     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
500 }
501
502 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
503                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
504 {
505     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
506
507     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
508
509     return E_NOTIMPL;
510 }
511
512 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
513                                                                  D3DRMCOLORSOURCE color)
514 {
515     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
516
517     FIXME("(%p)->(%x): stub\n", This, color);
518
519     return E_NOTIMPL;
520 }
521
522 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
523                                                          D3DRMBOX *pBox)
524 {
525     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
526
527     FIXME("(%p)->(%p): stub\n", This, pBox);
528
529     return E_NOTIMPL;
530 }
531
532 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
533 {
534     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
535
536     FIXME("(%p)->(): stub\n", This);
537
538     return E_NOTIMPL;
539 }
540
541 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
542 {
543     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
544
545     FIXME("(%p)->(): stub\n", This);
546
547     return E_NOTIMPL;
548 }
549
550 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2* iface,
551                                                           LPDIRECT3DRMMESH pMesh)
552 {
553     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
554
555     FIXME("(%p)->(%p): stub\n", This, pMesh);
556
557     return E_NOTIMPL;
558 }
559
560 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2* iface,
561                                                                  LPDIRECT3DRMMESHBUILDER pMeshBuilder)
562 {
563     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
564
565     FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
566
567     return E_NOTIMPL;
568 }
569
570 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2* iface,
571                                                            LPDIRECT3DRMFRAME pFrame)
572 {
573     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
574
575     FIXME("(%p)->(%p): stub\n", This, pFrame);
576
577     return E_NOTIMPL;
578 }
579
580 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2* iface,
581                                                           LPDIRECT3DRMFACE pFace)
582 {
583     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
584
585     FIXME("(%p)->(%p): stub\n", This, pFace);
586
587     return E_NOTIMPL;
588 }
589
590 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
591                                                            DWORD vcount, D3DVECTOR *vertices,
592                                                            DWORD ncount, D3DVECTOR *normals,
593                                                            DWORD *data,
594                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
595 {
596     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
597
598     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
599
600     return E_NOTIMPL;
601 }
602
603 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
604                                                                DWORD vertex_Count,
605                                                                DWORD normal_count,
606                                                                DWORD face_count)
607 {
608     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
609
610     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
611
612     return E_NOTIMPL;
613 }
614
615 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
616                                                               D3DVALUE red, D3DVALUE green,
617                                                               D3DVALUE blue)
618 {
619     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
620
621     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
622
623     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
624 }
625
626 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
627                                                            D3DCOLOR color)
628 {
629     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
630
631     TRACE("(%p)->(%x)\n", This, color);
632
633     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
634 }
635
636 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
637                                                              LPDIRECT3DRMTEXTURE texture)
638 {
639     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
640     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
641     HRESULT hr = D3DRM_OK;
642
643     if (texture)
644         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
645     if (SUCCEEDED(hr))
646         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
647     if (texture3)
648         IDirect3DRMTexture3_Release(texture3);
649
650     return hr;
651 }
652
653 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
654                                                               LPDIRECT3DRMMATERIAL material)
655 {
656     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
657
658     TRACE("(%p)->(%p)\n", This, material);
659
660     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
661 }
662
663 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
664                                                                      BOOL wrap_u, BOOL wrap_v)
665 {
666     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
667
668     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
669
670     return E_NOTIMPL;
671 }
672
673 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
674                                                              D3DRMRENDERQUALITY quality)
675 {
676     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
677
678     FIXME("(%p)->(%d): stub\n", This, quality);
679
680     return E_NOTIMPL;
681 }
682
683 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
684                                                                  BOOL enable)
685 {
686     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
687
688     FIXME("(%p)->(%d): stub\n", This, enable);
689
690     return E_NOTIMPL;
691 }
692
693 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
694                                                             DWORD index,
695                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
696 {
697     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
698
699     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
700
701     return E_NOTIMPL;
702 }
703
704 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
705                                                             DWORD index,
706                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
707 {
708     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
709
710     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
711
712     return E_NOTIMPL;
713 }
714
715 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
716                                                                         DWORD index,
717                                                                         D3DVALUE u, D3DVALUE v)
718 {
719     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
720
721     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
722
723     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
724                                                          index, u, v);
725 }
726
727 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
728                                                                  DWORD index, D3DCOLOR color)
729 {
730     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
731
732     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
733
734     return E_NOTIMPL;
735 }
736
737 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
738                                                                     DWORD index, D3DVALUE red,
739                                                                     D3DVALUE green, D3DVALUE blue)
740 {
741     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
742
743     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
744
745     return E_NOTIMPL;
746 }
747
748 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
749                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
750 {
751     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
752
753     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
754
755     return E_NOTIMPL;
756 }
757
758 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
759                                                               DWORD *vcount, D3DVECTOR *vertices,
760                                                               DWORD *ncount, D3DVECTOR *normals,
761                                                               DWORD *face_data_size,
762                                                               DWORD *face_data)
763 {
764     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
765
766     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
767
768     if (vcount)
769         *vcount = This->nb_vertices;
770     if (vertices && This->nb_vertices)
771         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
772     if (ncount)
773         *ncount = This->nb_normals;
774     if (normals && This->nb_normals)
775         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
776     if (face_data_size)
777         *face_data_size = This->face_data_size;
778     if (face_data && This->face_data_size)
779         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
780
781     return D3DRM_OK;
782 }
783
784 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
785                                                                         DWORD index,
786                                                                         D3DVALUE *u, D3DVALUE *v)
787 {
788     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
789
790     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
791
792     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
793                                                          index, u, v);
794 }
795
796 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
797                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
798 {
799     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
800
801     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
802
803     return 0;
804 }
805
806 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
807                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
808 {
809     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
810
811     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
812
813     return 0;
814 }
815
816 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2* iface,
817                                                              LPDIRECT3DRMFACE* ppFace)
818 {
819     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
820
821     FIXME("(%p)->(%p): stub\n", This, ppFace);
822
823     return E_NOTIMPL;
824 }
825
826 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
827 {
828     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
829
830     FIXME("(%p)->(): stub\n", This);
831
832     return 0;
833 }
834
835 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
836 {
837     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
838
839     FIXME("(%p)->(): stub\n", This);
840
841     return FALSE;
842 }
843
844 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
845 {
846     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
847
848     TRACE("(%p)->()\n", This);
849
850     return This->nb_faces;
851 }
852
853 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
854 {
855     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
856
857     TRACE("(%p)->()\n", This);
858
859     return This->nb_vertices;
860 }
861
862 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
863                                                                   DWORD index)
864 {
865     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
866
867     FIXME("(%p)->(%d): stub\n", This, index);
868
869     return 0;
870 }
871
872 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2* iface,
873                                                              LPDIRECT3DRMMESH* mesh)
874 {
875     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
876
877     TRACE("(%p)->(%p)\n", This, mesh);
878
879     return IDirect3DRMMeshBuilder3_CreateMesh(&This->IDirect3DRMMeshBuilder3_iface, mesh);
880 }
881
882 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
883                                                                    D3DVALUE crease, DWORD dwFlags)
884 {
885     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
886
887     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
888
889     return E_NOTIMPL;
890 }
891
892 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2* iface,
893                                                           DWORD index, LPDIRECT3DRMFACE* ppFace)
894 {
895     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
896
897     FIXME("(%p)->(%u,%p): stub\n", This, index, ppFace);
898
899     return E_NOTIMPL;
900 }
901
902 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
903 {
904     /*** IUnknown methods ***/
905     IDirect3DRMMeshBuilder2Impl_QueryInterface,
906     IDirect3DRMMeshBuilder2Impl_AddRef,
907     IDirect3DRMMeshBuilder2Impl_Release,
908     /*** IDirect3DRMObject methods ***/
909     IDirect3DRMMeshBuilder2Impl_Clone,
910     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
911     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
912     IDirect3DRMMeshBuilder2Impl_SetAppData,
913     IDirect3DRMMeshBuilder2Impl_GetAppData,
914     IDirect3DRMMeshBuilder2Impl_SetName,
915     IDirect3DRMMeshBuilder2Impl_GetName,
916     IDirect3DRMMeshBuilder2Impl_GetClassName,
917     /*** IDirect3DRMMeshBuilder methods ***/
918     IDirect3DRMMeshBuilder2Impl_Load,
919     IDirect3DRMMeshBuilder2Impl_Save,
920     IDirect3DRMMeshBuilder2Impl_Scale,
921     IDirect3DRMMeshBuilder2Impl_Translate,
922     IDirect3DRMMeshBuilder2Impl_SetColorSource,
923     IDirect3DRMMeshBuilder2Impl_GetBox,
924     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
925     IDirect3DRMMeshBuilder2Impl_GetColorSource,
926     IDirect3DRMMeshBuilder2Impl_AddMesh,
927     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
928     IDirect3DRMMeshBuilder2Impl_AddFrame,
929     IDirect3DRMMeshBuilder2Impl_AddFace,
930     IDirect3DRMMeshBuilder2Impl_AddFaces,
931     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
932     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
933     IDirect3DRMMeshBuilder2Impl_SetColor,
934     IDirect3DRMMeshBuilder2Impl_SetTexture,
935     IDirect3DRMMeshBuilder2Impl_SetMaterial,
936     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
937     IDirect3DRMMeshBuilder2Impl_SetQuality,
938     IDirect3DRMMeshBuilder2Impl_SetPerspective,
939     IDirect3DRMMeshBuilder2Impl_SetVertex,
940     IDirect3DRMMeshBuilder2Impl_SetNormal,
941     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
942     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
943     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
944     IDirect3DRMMeshBuilder2Impl_GetFaces,
945     IDirect3DRMMeshBuilder2Impl_GetVertices,
946     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
947     IDirect3DRMMeshBuilder2Impl_AddVertex,
948     IDirect3DRMMeshBuilder2Impl_AddNormal,
949     IDirect3DRMMeshBuilder2Impl_CreateFace,
950     IDirect3DRMMeshBuilder2Impl_GetQuality,
951     IDirect3DRMMeshBuilder2Impl_GetPerspective,
952     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
953     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
954     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
955     IDirect3DRMMeshBuilder2Impl_CreateMesh,
956     /*** IDirect3DRMMeshBuilder2 methods ***/
957     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
958     IDirect3DRMMeshBuilder2Impl_GetFace
959 };
960
961
962 /*** IUnknown methods ***/
963 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
964                                                                  REFIID riid, void** ppvObject)
965 {
966     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
967     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
968 }
969
970 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
971 {
972     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
973     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
974 }
975
976 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
977 {
978     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
979     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
980 }
981
982 /*** IDirect3DRMObject methods ***/
983 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
984                                                         LPUNKNOWN pUnkOuter, REFIID riid,
985                                                         LPVOID *ppvObj)
986 {
987     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
988
989     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
990
991     return E_NOTIMPL;
992 }
993
994 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
995                                                                      D3DRMOBJECTCALLBACK cb,
996                                                                      LPVOID argument)
997 {
998     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
999
1000     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1001
1002     return E_NOTIMPL;
1003 }
1004
1005 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1006                                                                         D3DRMOBJECTCALLBACK cb,
1007                                                                         LPVOID argument)
1008 {
1009     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1010
1011     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1012
1013     return E_NOTIMPL;
1014 }
1015
1016 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1017                                                              DWORD data)
1018 {
1019     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1020
1021     FIXME("(%p)->(%u): stub\n", This, data);
1022
1023     return E_NOTIMPL;
1024 }
1025
1026 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1027 {
1028     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1029
1030     FIXME("(%p)->(): stub\n", This);
1031
1032     return 0;
1033 }
1034
1035 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1036                                                           LPCSTR name)
1037 {
1038     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1039     char *string = NULL;
1040
1041     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1042
1043     if (name)
1044     {
1045         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1046         if (!string) return E_OUTOFMEMORY;
1047         strcpy(string, name);
1048     }
1049     HeapFree(GetProcessHeap(), 0, This->name);
1050     This->name = string;
1051
1052     return D3DRM_OK;
1053 }
1054
1055 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1056                                                           LPDWORD size, LPSTR name)
1057 {
1058     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1059
1060     TRACE("(%p)->(%p,%p)\n", This, size, name);
1061
1062     if (!size)
1063         return E_POINTER;
1064
1065     if (!This->name)
1066     {
1067         *size = 0;
1068         return D3DRM_OK;
1069     }
1070
1071     if (*size < (strlen(This->name) + 1))
1072         return E_INVALIDARG;
1073
1074     strcpy(name, This->name);
1075     *size = strlen(This->name) + 1;
1076
1077     return D3DRM_OK;
1078 }
1079
1080 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1081                                                                LPDWORD lpdwSize, LPSTR lpName)
1082 {
1083     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1084
1085     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
1086
1087     return E_NOTIMPL;
1088 }
1089
1090 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3* iface, LPDIRECTXFILEDATA pData)
1091 {
1092     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1093     LPDIRECTXFILEOBJECT pObject = NULL;
1094     LPDIRECTXFILEDATA pData2 = NULL;
1095     const GUID* pGuid;
1096     DWORD size;
1097     LPBYTE ptr;
1098     HRESULT hr;
1099     HRESULT ret = D3DRMERR_BADOBJECT;
1100     DWORD* faces_vertex_idx_data = NULL;
1101     DWORD* faces_vertex_idx_ptr;
1102     DWORD faces_vertex_idx_size;
1103     DWORD* faces_normal_idx_data = NULL;
1104     DWORD* faces_normal_idx_ptr = NULL;
1105     DWORD* faces_data_ptr;
1106     DWORD faces_data_size = 0;
1107     DWORD i;
1108
1109     TRACE("(%p)->(%p)\n", This, pData);
1110
1111     /* Remove previous name */
1112     HeapFree(GetProcessHeap(), 0, This->name);
1113     This->name = NULL;
1114     hr = IDirectXFileData_GetName(pData, NULL, &size);
1115     if (hr != DXFILE_OK)
1116         return hr;
1117     if (size)
1118     {
1119         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1120         if (!This->name)
1121             return E_OUTOFMEMORY;
1122
1123         hr = IDirectXFileData_GetName(pData, This->name, &size);
1124         if (hr != DXFILE_OK)
1125         {
1126             HeapFree(GetProcessHeap(), 0, This->name);
1127             This->name = NULL;
1128             return hr;
1129         }
1130     }
1131
1132     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1133
1134     This->nb_normals = 0;
1135
1136     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1137     if (hr != DXFILE_OK)
1138         goto end;
1139
1140     This->nb_vertices = *(DWORD*)ptr;
1141     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1142     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1143     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1144
1145     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1146
1147     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1148     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1149
1150     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1151     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1152
1153     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1154     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size*2);
1155     faces_data_ptr = (DWORD*)This->pFaceData;
1156
1157     while (1)
1158     {
1159         hr =  IDirectXFileData_GetNextObject(pData, &pObject);
1160         if (hr == DXFILEERR_NOMOREOBJECTS)
1161         {
1162             TRACE("No more object\n");
1163             break;
1164         }
1165         if (hr != DXFILE_OK)
1166            goto end;
1167
1168         hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
1169         IDirectXFileObject_Release(pObject);
1170         if (hr != DXFILE_OK)
1171             goto end;
1172
1173         hr = IDirectXFileData_GetType(pData2, &pGuid);
1174         if (hr != DXFILE_OK)
1175             goto end;
1176
1177         TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1178
1179         if (IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
1180         {
1181             DWORD nb_faces_normals;
1182             DWORD faces_normal_idx_size;
1183
1184             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1185             if (hr != DXFILE_OK)
1186                 goto end;
1187
1188             This->nb_normals = *(DWORD*)ptr;
1189             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1190
1191             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1192             if (nb_faces_normals != This->nb_faces)
1193                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1194
1195             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1196             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1197
1198             faces_normal_idx_size = size - (2*sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1199             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1200             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1201         }
1202         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
1203         {
1204             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1205             if (hr != DXFILE_OK)
1206                 goto end;
1207
1208             This->nb_coords2d = *(DWORD*)ptr;
1209
1210             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1211
1212             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1213             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1214
1215         }
1216         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
1217         {
1218             DWORD nb_materials;
1219             DWORD nb_face_indices;
1220             DWORD data_size;
1221             LPDIRECTXFILEOBJECT child;
1222             DWORD i = 0;
1223             float* values;
1224
1225             TRACE("Process MeshMaterialList\n");
1226
1227             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1228             if (hr != DXFILE_OK)
1229                 goto end;
1230
1231             nb_materials = *(DWORD*)ptr;
1232             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1233             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1234
1235             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1236
1237             if (size != data_size)
1238                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1239
1240             if (nb_materials > 2)
1241             {
1242                 FIXME("Only one material per mesh supported, first one applies to all faces\n");
1243                 nb_materials = 1;
1244             }
1245
1246             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1247             {
1248                 LPDIRECTXFILEDATA data;
1249                 LPDIRECTXFILEDATAREFERENCE reference;
1250                 LPDIRECT3DRMMATERIAL2 material;
1251                 LPDIRECTXFILEOBJECT material_child;
1252
1253                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1254                 if (FAILED(hr))
1255                 {
1256                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1257                     if (FAILED(hr))
1258                         goto end;
1259
1260                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1261                     IDirectXFileDataReference_Release(reference);
1262                     if (FAILED(hr))
1263                         goto end;
1264                 }
1265
1266                 hr = Direct3DRMMaterial_create(&material);
1267                 if (FAILED(hr))
1268                 {
1269                     IDirectXFileData_Release(data);
1270                     goto end;
1271                 }
1272
1273                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1274                 if (hr != DXFILE_OK)
1275                 {
1276                     IDirectXFileData_Release(data);
1277                     goto end;
1278                 }
1279
1280                 if (size != 44)
1281                     WARN("Material size %u does not match expected one %u\n", size, 44);
1282
1283                 values = (float*)ptr;
1284
1285                 IDirect3DRMMeshBuilder3_SetColorRGB(iface, values[0], values [1], values[2]); /* Alpha ignored */
1286
1287                 IDirect3DRMMaterial2_SetAmbient(material, values[0], values [1], values[2]); /* Alpha ignored */
1288                 IDirect3DRMMaterial2_SetPower(material, values[4]);
1289                 IDirect3DRMMaterial2_SetSpecular(material, values[5], values[6], values[7]);
1290                 IDirect3DRMMaterial2_SetEmissive(material, values[8], values[9], values[10]);
1291
1292                 This->material = material;
1293
1294                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1295                 if (hr == S_OK)
1296                 {
1297                     LPDIRECTXFILEDATA data;
1298                     LPDIRECT3DRMTEXTURE3 texture;
1299                     char** filename;
1300
1301                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1302                     if (FAILED(hr))
1303                     {
1304                         LPDIRECTXFILEDATAREFERENCE reference;
1305
1306                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1307                         if (FAILED(hr))
1308                             goto end;
1309
1310                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1311                         IDirectXFileDataReference_Release(reference);
1312                         if (FAILED(hr))
1313                             goto end;
1314                     }
1315
1316                     hr = IDirectXFileData_GetType(data, &pGuid);
1317                     if (hr != DXFILE_OK)
1318                         goto end;
1319                     if (!IsEqualGUID(pGuid, &TID_D3DRMTextureFilename))
1320                     {
1321                          WARN("Not a texture filename\n");
1322                          goto end;
1323                     }
1324
1325                     size = 4;
1326                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1327                     if (SUCCEEDED(hr))
1328                     {
1329                         HANDLE file;
1330
1331                         file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1332                         if (file != INVALID_HANDLE_VALUE)
1333                         {
1334                             hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (LPUNKNOWN*)&texture);
1335                             if (FAILED(hr))
1336                             {
1337                                 IDirectXFileData_Release(data);
1338                                 goto end;
1339                             }
1340                             This->texture = texture;
1341                         }
1342                     }
1343                 }
1344                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1345                 {
1346                     goto end;
1347                 }
1348                 hr = S_OK;
1349
1350                 IDirectXFileData_Release(data);
1351                 i++;
1352             }
1353             if (hr == S_OK)
1354                 WARN("Found more sub-objects than expected\n");
1355             else if (hr != DXFILEERR_NOMOREOBJECTS)
1356                 goto end;
1357             hr = S_OK;
1358         }
1359         else
1360         {
1361             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
1362         }
1363
1364         IDirectXFileData_Release(pData2);
1365         pData2 = NULL;
1366     }
1367
1368     if (!This->nb_normals)
1369     {
1370         /* Allocate normals, one per vertex */
1371         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1372         if (!This->pNormals)
1373             goto end;
1374     }
1375
1376     for (i = 0; i < This->nb_faces; i++)
1377     {
1378         DWORD j;
1379         DWORD nb_face_indexes;
1380         D3DVECTOR face_normal;
1381
1382         if (faces_vertex_idx_size < sizeof(DWORD))
1383             WARN("Not enough data to read number of indices of face %d\n", i);
1384
1385         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1386         faces_vertex_idx_size--;
1387         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1388             WARN("Faces indices number mismatch\n");
1389
1390         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1391             WARN("Not enough data to read all indices of face %d\n", i);
1392
1393         if (!This->nb_normals)
1394         {
1395             /* Compute face normal */
1396             if (nb_face_indexes > 2)
1397             {
1398                 D3DVECTOR a, b;
1399
1400                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1401                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[1]], &This->pVertices[faces_vertex_idx_ptr[0]]);
1402                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1403                 D3DRMVectorNormalize(&face_normal);
1404             }
1405             else
1406             {
1407                 face_normal.u1.x = 0.0f;
1408                 face_normal.u2.y = 0.0f;
1409                 face_normal.u3.z = 0.0f;
1410             }
1411         }
1412
1413         for (j = 0; j < nb_face_indexes; j++)
1414         {
1415             /* Copy vertex index */
1416             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1417             /* Copy normal index */
1418             if (This->nb_normals)
1419             {
1420                 /* Read from x file */
1421                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1422             }
1423             else
1424             {
1425                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1426                 if (vertex_idx >= This->nb_vertices)
1427                 {
1428                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1429                     vertex_idx = 0;
1430                 }
1431                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1432                 /* Add face normal to vertex normal */
1433                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1434             }
1435             faces_vertex_idx_ptr++;
1436         }
1437         faces_vertex_idx_size -= nb_face_indexes;
1438     }
1439
1440     /* Last DWORD must be 0 */
1441     *(faces_data_ptr + faces_data_size++) = 0;
1442
1443     /* Set size (in number of DWORD) of all faces data */
1444     This->face_data_size = faces_data_size;
1445
1446     if (!This->nb_normals)
1447     {
1448         /* Normalize all normals */
1449         for (i = 0; i < This->nb_vertices; i++)
1450         {
1451             D3DRMVectorNormalize(&This->pNormals[i]);
1452         }
1453         This->nb_normals = This->nb_vertices;
1454     }
1455
1456     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1457     if (!This->pCoords2d)
1458     {
1459         This->nb_coords2d = This->nb_vertices;
1460         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1461         for (i = 0; i < This->nb_coords2d; i++)
1462         {
1463             This->pCoords2d[i].u = 0.0f;
1464             This->pCoords2d[i].v = 0.0f;
1465         }
1466     }
1467
1468     TRACE("Mesh data loaded successfully\n");
1469
1470     ret = D3DRM_OK;
1471
1472 end:
1473
1474     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1475     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1476
1477     return ret;
1478 }
1479
1480 /*** IDirect3DRMMeshBuilder3 methods ***/
1481 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1482                                                        LPVOID filename, LPVOID name,
1483                                                        D3DRMLOADOPTIONS loadflags,
1484                                                        D3DRMLOADTEXTURE3CALLBACK cb, LPVOID arg)
1485 {
1486     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1487     DXFILELOADOPTIONS load_options;
1488     LPDIRECTXFILE pDXFile = NULL;
1489     LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
1490     LPDIRECTXFILEDATA pData = NULL;
1491     LPDIRECTXFILEDATA pData2 = NULL;
1492     const GUID* pGuid;
1493     DWORD size;
1494     Header* pHeader;
1495     HRESULT hr;
1496     HRESULT ret = D3DRMERR_BADOBJECT;
1497
1498     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1499
1500     /* First free allocated buffers of previous mesh data */
1501     HeapFree(GetProcessHeap(), 0, This->pVertices);
1502     This->pVertices = NULL;
1503     HeapFree(GetProcessHeap(), 0, This->pNormals);
1504     This->pNormals = NULL;
1505     HeapFree(GetProcessHeap(), 0, This->pFaceData);
1506     This->pFaceData = NULL;
1507     HeapFree(GetProcessHeap(), 0, This->pCoords2d);
1508     This->pCoords2d = NULL;
1509
1510     if (loadflags == D3DRMLOAD_FROMMEMORY)
1511     {
1512         load_options = DXFILELOAD_FROMMEMORY;
1513     }
1514     else if (loadflags == D3DRMLOAD_FROMFILE)
1515     {
1516         load_options = DXFILELOAD_FROMFILE;
1517         TRACE("Loading from file %s\n", debugstr_a(filename));
1518     }
1519     else
1520     {
1521         FIXME("Load options %d not supported yet\n", loadflags);
1522         return E_NOTIMPL;
1523     }
1524
1525     hr = DirectXFileCreate(&pDXFile);
1526     if (hr != DXFILE_OK)
1527         goto end;
1528
1529     hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
1530     if (hr != DXFILE_OK)
1531         goto end;
1532
1533     hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
1534     if (hr != DXFILE_OK)
1535         goto end;
1536
1537     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1538     if (hr != DXFILE_OK)
1539         goto end;
1540
1541     hr = IDirectXFileData_GetType(pData, &pGuid);
1542     if (hr != DXFILE_OK)
1543         goto end;
1544
1545     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1546
1547     if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
1548     {
1549         ret = D3DRMERR_BADFILE;
1550         goto end;
1551     }
1552
1553     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
1554     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1555         goto end;
1556
1557     TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
1558
1559     /* Version must be 1.0.x */
1560     if ((pHeader->major != 1) || (pHeader->minor != 0))
1561     {
1562         ret = D3DRMERR_BADFILE;
1563         goto end;
1564     }
1565
1566     IDirectXFileData_Release(pData);
1567     pData = NULL;
1568
1569     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1570     if (hr != DXFILE_OK)
1571     {
1572         ret = D3DRMERR_NOTFOUND;
1573         goto end;
1574     }
1575
1576     hr = IDirectXFileData_GetType(pData, &pGuid);
1577     if (hr != DXFILE_OK)
1578         goto end;
1579
1580     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1581
1582     if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
1583     {
1584         ret = D3DRMERR_NOTFOUND;
1585         goto end;
1586     }
1587
1588     hr = load_mesh_data(iface, pData);
1589     if (hr == S_OK)
1590         ret = D3DRM_OK;
1591
1592 end:
1593
1594     if (pData2)
1595         IDirectXFileData_Release(pData2);
1596     if (pData)
1597         IDirectXFileData_Release(pData);
1598     if (pEnumObject)
1599         IDirectXFileEnumObject_Release(pEnumObject);
1600     if (pDXFile)
1601         IDirectXFile_Release(pDXFile);
1602
1603     if (ret != D3DRM_OK)
1604     {
1605         /* Clean mesh data */
1606         This->nb_vertices = 0;
1607         This->nb_normals = 0;
1608         This->nb_faces = 0;
1609         This->face_data_size = 0;
1610         This->nb_coords2d = 0;
1611         HeapFree(GetProcessHeap(), 0, This->pVertices);
1612         This->pVertices = NULL;
1613         HeapFree(GetProcessHeap(), 0, This->pNormals);
1614         This->pNormals = NULL;
1615         HeapFree(GetProcessHeap(), 0, This->pFaceData);
1616         This->pFaceData = NULL;
1617         HeapFree(GetProcessHeap(), 0, This->pCoords2d);
1618         This->pCoords2d = NULL;
1619     }
1620
1621     return ret;
1622 }
1623
1624 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1625                                                        const char* filename, D3DRMXOFFORMAT format,
1626                                                        D3DRMSAVEOPTIONS save)
1627 {
1628     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1629
1630     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1631
1632     return E_NOTIMPL;
1633 }
1634
1635 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1636                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1637 {
1638     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1639     int i;
1640
1641     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1642
1643     for (i = 0; i < This->nb_vertices; i++)
1644     {
1645         This->pVertices[i].u1.x *= sx;
1646         This->pVertices[i].u2.y *= sy;
1647         This->pVertices[i].u3.z *= sz;
1648     }
1649
1650     /* Normals are not affected by Scale */
1651
1652     return D3DRM_OK;
1653 }
1654
1655 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1656                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1657 {
1658     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1659
1660     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1661
1662     return E_NOTIMPL;
1663 }
1664
1665 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1666                                                                  D3DRMCOLORSOURCE color)
1667 {
1668     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1669
1670     FIXME("(%p)->(%x): stub\n", This, color);
1671
1672     return E_NOTIMPL;
1673 }
1674
1675 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1676                                                          D3DRMBOX* box)
1677 {
1678     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1679
1680     FIXME("(%p)->(%p): stub\n", This, box);
1681
1682     return E_NOTIMPL;
1683 }
1684
1685 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1686                                                                   D3DVALUE crease, DWORD flags)
1687 {
1688     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1689
1690     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1691
1692     return E_NOTIMPL;
1693 }
1694
1695 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1696 {
1697     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1698
1699     FIXME("(%p)->(): stub\n", This);
1700
1701     return E_NOTIMPL;
1702 }
1703
1704 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3* iface,
1705                                                           LPDIRECT3DRMMESH Mesh)
1706 {
1707     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1708
1709     FIXME("(%p)->(%p): stub\n", This, Mesh);
1710
1711     return E_NOTIMPL;
1712 }
1713
1714 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3* iface,
1715                                                                  LPDIRECT3DRMMESHBUILDER3 MeshBuilder,
1716                                                                  DWORD flags)
1717 {
1718     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1719
1720     FIXME("(%p)->(%p,%u): stub\n", This, MeshBuilder, flags);
1721
1722     return E_NOTIMPL;
1723 }
1724
1725 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3* iface,
1726                                                            LPDIRECT3DRMFRAME3 Frame)
1727 {
1728     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1729
1730     FIXME("(%p)->(%p): stub\n", This, Frame);
1731
1732     return E_NOTIMPL;
1733 }
1734
1735 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3* iface,
1736                                                           LPDIRECT3DRMFACE2 Face)
1737 {
1738     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1739
1740     FIXME("(%p)->(%p): stub\n", This, Face);
1741
1742     return E_NOTIMPL;
1743 }
1744
1745 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1746                                                            DWORD vcount, D3DVECTOR* vertices,
1747                                                            DWORD ncount, D3DVECTOR* normals,
1748                                                            DWORD* data,
1749                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1750 {
1751     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1752
1753     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1754           normals, data, FaceArray);
1755
1756     return E_NOTIMPL;
1757 }
1758
1759 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1760                                                                DWORD vertex_Count,
1761                                                                DWORD normal_count,
1762                                                                DWORD face_count)
1763 {
1764     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1765
1766     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1767
1768     return E_NOTIMPL;
1769 }
1770
1771 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1772                                                               D3DVALUE red, D3DVALUE green,
1773                                                               D3DVALUE blue)
1774 {
1775     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1776
1777     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1778
1779     This->color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
1780                                       (BYTE)(green * 255.0f),
1781                                       (BYTE)(blue  * 255.0f));
1782
1783     return D3DRM_OK;
1784 }
1785
1786 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1787                                                            D3DCOLOR color)
1788 {
1789     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1790
1791     TRACE("(%p)->(%x)\n", This, color);
1792
1793     This->color = color;
1794
1795     return D3DRM_OK;
1796 }
1797
1798 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1799                                                              LPDIRECT3DRMTEXTURE3 texture)
1800 {
1801     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1802
1803     TRACE("(%p)->(%p)\n", This, texture);
1804
1805     if (texture)
1806         IDirect3DRMTexture3_AddRef(texture);
1807     if (This->texture)
1808         IDirect3DRMTexture3_Release(This->texture);
1809     This->texture = texture;
1810
1811     return D3DRM_OK;
1812 }
1813
1814 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1815                                                               LPDIRECT3DRMMATERIAL2 material)
1816 {
1817     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1818
1819     TRACE("(%p)->(%p)\n", This, material);
1820
1821     if (material)
1822         IDirect3DRMTexture2_AddRef(material);
1823     if (This->material)
1824         IDirect3DRMTexture2_Release(This->material);
1825     This->material = material;
1826
1827     return D3DRM_OK;
1828 }
1829
1830 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1831                                                                      BOOL wrap_u, BOOL wrap_v)
1832 {
1833     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1834
1835     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1836
1837     return E_NOTIMPL;
1838 }
1839
1840 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1841                                                              D3DRMRENDERQUALITY quality)
1842 {
1843     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1844
1845     FIXME("(%p)->(%d): stub\n", This, quality);
1846
1847     return E_NOTIMPL;
1848 }
1849
1850 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1851                                                                  BOOL enable)
1852 {
1853     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1854
1855     FIXME("(%p)->(%d): stub\n", This, enable);
1856
1857     return E_NOTIMPL;
1858 }
1859
1860 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1861                                                             DWORD index,
1862                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1863 {
1864     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1865
1866     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1867
1868     return E_NOTIMPL;
1869 }
1870
1871 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1872                                                             DWORD index,
1873                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1874 {
1875     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1876
1877     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1878
1879     return E_NOTIMPL;
1880 }
1881
1882 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1883                                                                         DWORD index, D3DVALUE u,
1884                                                                         D3DVALUE v)
1885 {
1886     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1887
1888     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1889
1890     if (index >= This->nb_coords2d)
1891         return D3DRMERR_BADVALUE;
1892
1893     This->pCoords2d[index].u = u;
1894     This->pCoords2d[index].v = v;
1895
1896     return D3DRM_OK;
1897 }
1898
1899 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1900                                                                  DWORD index, D3DCOLOR color)
1901 {
1902     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1903
1904     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1905
1906     return E_NOTIMPL;
1907 }
1908
1909 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1910                                                                     DWORD index,
1911                                                                     D3DVALUE red, D3DVALUE green,
1912                                                                     D3DVALUE blue)
1913 {
1914     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1915
1916     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1917
1918     return E_NOTIMPL;
1919 }
1920
1921 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1922                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1923 {
1924     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1925
1926     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1927
1928     return E_NOTIMPL;
1929 }
1930
1931 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1932                                                               DWORD* vcount, D3DVECTOR* vertices,
1933                                                               DWORD* ncount, D3DVECTOR* normals,
1934                                                               DWORD* face_data_size,
1935                                                               DWORD* face_data)
1936 {
1937     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1938
1939     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1940           face_data_size, face_data);
1941
1942     return E_NOTIMPL;
1943 }
1944
1945 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1946                                                                         DWORD index, D3DVALUE* u,
1947                                                                         D3DVALUE* v)
1948 {
1949     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1950
1951     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1952
1953     if (index >= This->nb_coords2d)
1954         return D3DRMERR_BADVALUE;
1955
1956     *u = This->pCoords2d[index].u;
1957     *v = This->pCoords2d[index].v;
1958
1959     return D3DRM_OK;
1960 }
1961
1962
1963 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
1964                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1965 {
1966     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1967
1968     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1969
1970     return 0;
1971 }
1972
1973 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
1974                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1975 {
1976     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1977
1978     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1979
1980     return 0;
1981 }
1982
1983 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3* iface,
1984                                                              LPDIRECT3DRMFACE2* Face)
1985 {
1986     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1987
1988     FIXME("(%p)->(%p): stub\n", This, Face);
1989
1990     return E_NOTIMPL;
1991 }
1992
1993 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
1994 {
1995     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1996
1997     FIXME("(%p)->(): stub\n", This);
1998
1999     return 0;
2000 }
2001
2002 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2003 {
2004     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2005
2006     FIXME("(%p)->(): stub\n", This);
2007
2008     return FALSE;
2009 }
2010
2011 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2012 {
2013     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2014
2015     TRACE("(%p)->()\n", This);
2016
2017     return This->nb_faces;
2018 }
2019
2020 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2021 {
2022     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2023
2024     TRACE("(%p)->()\n", This);
2025
2026     return This->nb_vertices;
2027 }
2028
2029 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2030                                                                   DWORD index)
2031 {
2032     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2033
2034     FIXME("(%p)->(%d): stub\n", This, index);
2035
2036     return 0;
2037 }
2038
2039 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3* iface,
2040                                                              LPDIRECT3DRMMESH* mesh)
2041 {
2042     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2043     HRESULT hr;
2044     D3DRMGROUPINDEX group;
2045
2046     TRACE("(%p)->(%p)\n", This, mesh);
2047
2048     if (!mesh)
2049         return E_POINTER;
2050
2051     hr = Direct3DRMMesh_create(mesh);
2052     if (FAILED(hr))
2053         return hr;
2054
2055     /* If there is mesh data, create a group and put data inside */
2056     if (This->nb_vertices)
2057     {
2058         unsigned* face_data;
2059         unsigned* out_ptr;
2060         DWORD* in_ptr = This->pFaceData;
2061         int i, j;
2062
2063         face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(DWORD));
2064         if (!face_data)
2065         {
2066             IDirect3DRMMesh_Release(*mesh);
2067             return E_OUTOFMEMORY;
2068         }
2069         out_ptr = face_data;
2070
2071         /* Put only vertex indices */
2072         for (i = 0; i < This->nb_faces; i++)
2073         {
2074             DWORD nb_indices = *out_ptr++ = *in_ptr++;
2075             for (j = 0; j < nb_indices; j++)
2076             {
2077                 *out_ptr++ = *in_ptr++;
2078                 /* Skip normal index */
2079                 in_ptr++;
2080             }
2081         }
2082
2083         hr = IDirect3DRMMesh_AddGroup(*mesh, This->nb_vertices, This->nb_faces, 0, face_data, &group);
2084         HeapFree(GetProcessHeap(), 0, face_data);
2085         if (SUCCEEDED(hr))
2086         {
2087             D3DRMVERTEX* vertices;
2088
2089             vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2090             if (vertices)
2091             {
2092                 for (i = 0; i < This->nb_vertices; i++)
2093                 {
2094                     vertices[i].position = This->pVertices[i];
2095                 }
2096                 hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2097                 HeapFree(GetProcessHeap(), 0, vertices);
2098             }
2099             else
2100             {
2101                 hr = E_OUTOFMEMORY;
2102             }
2103         }
2104         if (SUCCEEDED(hr))
2105             hr = IDirect3DRMMesh_SetGroupColor(*mesh, 0, This->color);
2106         if (SUCCEEDED(hr))
2107             hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, 0, (LPDIRECT3DRMMATERIAL)This->material);
2108         if (SUCCEEDED(hr) && This->texture)
2109         {
2110              LPDIRECT3DRMTEXTURE texture;
2111
2112              IDirect3DRMTexture3_QueryInterface(This->texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2113              hr = IDirect3DRMMesh_SetGroupTexture(*mesh, 0, texture);
2114              IDirect3DRMTexture_Release(texture);
2115         }
2116         if (FAILED(hr))
2117             IDirect3DRMMesh_Release(*mesh);
2118     }
2119
2120     return hr;
2121 }
2122
2123 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3* iface,
2124                                                           DWORD index, LPDIRECT3DRMFACE2* Face)
2125 {
2126     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2127
2128     FIXME("(%p)->(%u,%p): stub\n", This, index, Face);
2129
2130     return E_NOTIMPL;
2131 }
2132
2133 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3* iface,
2134                                                             DWORD index, LPD3DVECTOR vector)
2135 {
2136     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2137
2138     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2139
2140     return E_NOTIMPL;
2141 }
2142
2143 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3* iface,
2144                                                             DWORD index, LPD3DVECTOR vector)
2145 {
2146     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2147
2148     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2149
2150     return E_NOTIMPL;
2151 }
2152
2153 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2154                                                                  DWORD IndexFirst, DWORD count)
2155 {
2156     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2157
2158     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2159
2160     return E_NOTIMPL;
2161 }
2162
2163 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2164                                                                 DWORD IndexFirst, DWORD count)
2165 {
2166     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2167
2168     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2169
2170     return E_NOTIMPL;
2171 }
2172
2173 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3* iface,
2174                                                              LPDIRECT3DRMFACE2 Face)
2175 {
2176     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2177
2178     FIXME("(%p)->(%p): stub\n", This, Face);
2179
2180     return E_NOTIMPL;
2181 }
2182
2183 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2184 {
2185     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2186
2187     FIXME("(%p)->(%u): stub\n", This, flags);
2188
2189     return E_NOTIMPL;
2190 }
2191
2192 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2193                                                            DWORD flags)
2194 {
2195     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2196
2197     FIXME("(%p)->(%u): stub\n", This, flags);
2198
2199     return E_NOTIMPL;
2200 }
2201
2202 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2203                                                                   DWORD flags, DWORD* indices,
2204                                                                   DWORD* IndexFirst, DWORD* count)
2205 {
2206     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2207
2208     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2209
2210     return E_NOTIMPL;
2211 }
2212
2213 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2214                                                                 LPUNKNOWN *unkwn)
2215 {
2216     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2217
2218     FIXME("(%p)->(%p): stub\n", This, unkwn);
2219
2220     return E_NOTIMPL;
2221 }
2222
2223 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2224                                                                 DWORD flags, LPUNKNOWN *unkwn)
2225 {
2226     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2227
2228     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2229
2230     return E_NOTIMPL;
2231 }
2232
2233 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2234                                                                LPDWORD count, LPUNKNOWN *unkwn)
2235 {
2236     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2237
2238     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2239
2240     return E_NOTIMPL;
2241 }
2242
2243 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2244                                                                 LPUNKNOWN unkwn)
2245 {
2246     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2247
2248     FIXME("(%p)->(%p): stub\n", This, unkwn);
2249
2250     return E_NOTIMPL;
2251 }
2252
2253 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2254                                                          DWORD index)
2255 {
2256     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2257
2258     FIXME("(%p)->(%u): stub\n", This, index);
2259
2260     return E_NOTIMPL;
2261 }
2262
2263 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2264                                                             DWORD* indices)
2265 {
2266     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2267
2268     FIXME("(%p)->(%p): stub\n", This, indices);
2269
2270     return E_NOTIMPL;
2271 }
2272
2273 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2274                                                                DWORD flags, DWORD format,
2275                                                                DWORD VertexCount, LPVOID data)
2276 {
2277     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2278
2279     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2280
2281     return E_NOTIMPL;
2282 }
2283
2284 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3* iface,
2285                                                               DWORD IndexFirst, DWORD count,
2286                                                               LPD3DVECTOR vector)
2287 {
2288     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2289
2290     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2291
2292     return E_NOTIMPL;
2293 }
2294
2295 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3* iface,
2296                                                               DWORD IndexFirst, LPDWORD vcount,
2297                                                               LPD3DVECTOR vertices)
2298 {
2299     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2300     DWORD count = This->nb_vertices - IndexFirst;
2301
2302     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2303
2304     if (vcount)
2305         *vcount = count;
2306     if (vertices && This->nb_vertices)
2307         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2308
2309     return D3DRM_OK;
2310 }
2311
2312 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3* iface,
2313                                                              DWORD IndexFirst, DWORD count,
2314                                                              LPD3DVECTOR vector)
2315 {
2316     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2317
2318     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2319
2320     return E_NOTIMPL;
2321 }
2322
2323 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3* iface,
2324                                                              DWORD IndexFirst, LPDWORD count,
2325                                                              LPD3DVECTOR vector)
2326 {
2327     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2328
2329     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2330
2331     return E_NOTIMPL;
2332 }
2333
2334 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2335 {
2336     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2337
2338     FIXME("(%p)->(): stub\n", This);
2339
2340     return E_NOTIMPL;
2341 }
2342
2343 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2344 {
2345     /*** IUnknown methods ***/
2346     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2347     IDirect3DRMMeshBuilder3Impl_AddRef,
2348     IDirect3DRMMeshBuilder3Impl_Release,
2349     /*** IDirect3DRMObject methods ***/
2350     IDirect3DRMMeshBuilder3Impl_Clone,
2351     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2352     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2353     IDirect3DRMMeshBuilder3Impl_SetAppData,
2354     IDirect3DRMMeshBuilder3Impl_GetAppData,
2355     IDirect3DRMMeshBuilder3Impl_SetName,
2356     IDirect3DRMMeshBuilder3Impl_GetName,
2357     IDirect3DRMMeshBuilder3Impl_GetClassName,
2358     /*** IDirect3DRMMeshBuilder3 methods ***/
2359     IDirect3DRMMeshBuilder3Impl_Load,
2360     IDirect3DRMMeshBuilder3Impl_Save,
2361     IDirect3DRMMeshBuilder3Impl_Scale,
2362     IDirect3DRMMeshBuilder3Impl_Translate,
2363     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2364     IDirect3DRMMeshBuilder3Impl_GetBox,
2365     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2366     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2367     IDirect3DRMMeshBuilder3Impl_AddMesh,
2368     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2369     IDirect3DRMMeshBuilder3Impl_AddFrame,
2370     IDirect3DRMMeshBuilder3Impl_AddFace,
2371     IDirect3DRMMeshBuilder3Impl_AddFaces,
2372     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2373     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2374     IDirect3DRMMeshBuilder3Impl_SetColor,
2375     IDirect3DRMMeshBuilder3Impl_SetTexture,
2376     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2377     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2378     IDirect3DRMMeshBuilder3Impl_SetQuality,
2379     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2380     IDirect3DRMMeshBuilder3Impl_SetVertex,
2381     IDirect3DRMMeshBuilder3Impl_SetNormal,
2382     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2383     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2384     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2385     IDirect3DRMMeshBuilder3Impl_GetFaces,
2386     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2387     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2388     IDirect3DRMMeshBuilder3Impl_AddVertex,
2389     IDirect3DRMMeshBuilder3Impl_AddNormal,
2390     IDirect3DRMMeshBuilder3Impl_CreateFace,
2391     IDirect3DRMMeshBuilder3Impl_GetQuality,
2392     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2393     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2394     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2395     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2396     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2397     IDirect3DRMMeshBuilder3Impl_GetFace,
2398     IDirect3DRMMeshBuilder3Impl_GetVertex,
2399     IDirect3DRMMeshBuilder3Impl_GetNormal,
2400     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2401     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2402     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2403     IDirect3DRMMeshBuilder3Impl_Empty,
2404     IDirect3DRMMeshBuilder3Impl_Optimize,
2405     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2406     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2407     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2408     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2409     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2410     IDirect3DRMMeshBuilder3Impl_Enable,
2411     IDirect3DRMMeshBuilder3Impl_GetEnable,
2412     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2413     IDirect3DRMMeshBuilder3Impl_SetVertices,
2414     IDirect3DRMMeshBuilder3Impl_GetVertices,
2415     IDirect3DRMMeshBuilder3Impl_SetNormals,
2416     IDirect3DRMMeshBuilder3Impl_GetNormals,
2417     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2418 };
2419
2420 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2421 {
2422     IDirect3DRMMeshBuilderImpl* object;
2423
2424     TRACE("(%p)\n", ppObj);
2425
2426     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2427     if (!object)
2428     {
2429         ERR("Out of memory\n");
2430         return E_OUTOFMEMORY;
2431     }
2432
2433     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2434     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2435     object->ref = 1;
2436
2437     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2438         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2439     else
2440         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2441
2442     return S_OK;
2443 }
2444
2445 /*** IUnknown methods ***/
2446 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2447                                                          REFIID riid, void** ppvObject)
2448 {
2449     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2450
2451     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2452
2453     *ppvObject = NULL;
2454
2455     if (IsEqualGUID(riid, &IID_IUnknown) ||
2456         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2457     {
2458         *ppvObject = &This->IDirect3DRMMesh_iface;
2459     }
2460     else
2461     {
2462         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2463         return E_NOINTERFACE;
2464     }
2465
2466     IDirect3DRMMesh_AddRef(iface);
2467     return S_OK;
2468 }
2469
2470 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2471 {
2472     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2473     ULONG ref = InterlockedIncrement(&This->ref);
2474
2475     TRACE("(%p)->(): new ref = %d\n", This, ref);
2476
2477     return ref;
2478 }
2479
2480 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2481 {
2482     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2483     ULONG ref = InterlockedDecrement(&This->ref);
2484
2485     TRACE("(%p)->(): new ref = %d\n", This, ref);
2486
2487     if (!ref)
2488     {
2489         int i;
2490
2491         for (i = 0; i < This->nb_groups; i++)
2492             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2493         HeapFree(GetProcessHeap(), 0, This->groups);
2494         HeapFree(GetProcessHeap(), 0, This);
2495     }
2496
2497     return ref;
2498 }
2499
2500 /*** IDirect3DRMObject methods ***/
2501 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2502                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2503                                                 LPVOID *ppvObj)
2504 {
2505     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2506
2507     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2508
2509     return E_NOTIMPL;
2510 }
2511
2512 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2513                                                              D3DRMOBJECTCALLBACK cb,
2514                                                              LPVOID argument)
2515 {
2516     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2517
2518     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2519
2520     return E_NOTIMPL;
2521 }
2522
2523 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2524                                                                  D3DRMOBJECTCALLBACK cb,
2525                                                                  LPVOID argument)
2526 {
2527     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2528
2529     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2530
2531     return E_NOTIMPL;
2532 }
2533
2534 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2535                                                      DWORD data)
2536 {
2537     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2538
2539     FIXME("(%p)->(%u): stub\n", This, data);
2540
2541     return E_NOTIMPL;
2542 }
2543
2544 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2545 {
2546     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2547
2548     FIXME("(%p)->(): stub\n", This);
2549
2550     return 0;
2551 }
2552
2553 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2554                                                   LPCSTR pName)
2555 {
2556     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2557
2558     FIXME("(%p)->(%s): stub\n", This, pName);
2559
2560     return E_NOTIMPL;
2561 }
2562
2563 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2564                                                   LPDWORD lpdwSize, LPSTR lpName)
2565 {
2566     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2567
2568     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2569
2570     return E_NOTIMPL;
2571 }
2572
2573 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2574                                                        LPDWORD lpdwSize, LPSTR lpName)
2575 {
2576     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2577
2578     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2579
2580     return E_NOTIMPL;
2581 }
2582
2583 /*** IDirect3DRMMesh methods ***/
2584 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2585                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2586 {
2587     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2588
2589     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2590
2591     return E_NOTIMPL;
2592 }
2593
2594 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2595                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2596 {
2597     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2598
2599     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2600
2601     return E_NOTIMPL;
2602 }
2603
2604 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2605                                                  D3DRMBOX * box)
2606 {
2607     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2608
2609     FIXME("(%p)->(%p): stub\n", This, box);
2610
2611     return E_NOTIMPL;
2612 }
2613
2614 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2615                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2616                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2617 {
2618     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2619     mesh_group* group;
2620
2621     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2622
2623     if (!face_data || !return_id)
2624         return E_POINTER;
2625
2626     if ((This->nb_groups + 1) > This->groups_capacity)
2627     {
2628         ULONG new_capacity;
2629         mesh_group* groups;
2630
2631         if (!This->groups_capacity)
2632         {
2633             new_capacity = 16;
2634             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2635         }
2636         else
2637         {
2638             new_capacity = This->groups_capacity * 2;
2639             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2640         }
2641
2642         if (!groups)
2643             return E_OUTOFMEMORY;
2644
2645         This->groups_capacity = new_capacity;
2646         This->groups = groups;
2647     }
2648
2649     group = This->groups + This->nb_groups;
2650
2651     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2652     if (!group->vertices)
2653         return E_OUTOFMEMORY;
2654     group->nb_vertices = vertex_count;
2655     group->nb_faces = face_count;
2656     group->vertex_per_face = vertex_per_face;
2657
2658     if (vertex_per_face)
2659     {
2660         group->face_data_size = face_count * vertex_per_face;
2661     }
2662     else
2663     {
2664         int i;
2665         unsigned nb_indices;
2666         unsigned* face_data_ptr = face_data;
2667         group->face_data_size = 0;
2668
2669         for (i = 0; i < face_count; i++)
2670         {
2671             nb_indices = *face_data_ptr;
2672             group->face_data_size += nb_indices + 1;
2673             face_data_ptr += nb_indices;
2674         }
2675     }
2676
2677     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2678     if (!group->face_data)
2679     {
2680         HeapFree(GetProcessHeap(), 0 , group->vertices);
2681         return E_OUTOFMEMORY;
2682     }
2683
2684     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2685
2686     group->material = NULL;
2687     group->texture = NULL;
2688
2689     *return_id = This->nb_groups++;
2690
2691     return D3DRM_OK;
2692 }
2693
2694 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2695                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2696                                                       D3DRMVERTEX *values)
2697 {
2698     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2699
2700     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2701
2702     if (id >= This->nb_groups)
2703         return D3DRMERR_BADVALUE;
2704
2705     if ((index + count - 1) >= This->groups[id].nb_vertices)
2706         return D3DRMERR_BADVALUE;
2707
2708     if (!values)
2709         return E_POINTER;
2710
2711     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2712
2713     return D3DRM_OK;
2714 }
2715
2716 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2717                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2718 {
2719     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2720
2721     TRACE("(%p)->(%u,%x)\n", This, id, color);
2722
2723     if (id >= This->nb_groups)
2724         return D3DRMERR_BADVALUE;
2725
2726     This->groups[id].color = color;
2727
2728     return D3DRM_OK;
2729 }
2730
2731 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2732                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2733 {
2734     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2735
2736     FIXME("(%p)->(%u,%f,%f,%f): stub\n", This, id, red, green, blue);
2737
2738     return E_NOTIMPL;
2739 }
2740
2741 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2742                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2743 {
2744     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2745
2746     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2747
2748     return E_NOTIMPL;
2749 }
2750
2751 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2752                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2753 {
2754     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2755
2756     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2757
2758     return E_NOTIMPL;
2759 }
2760
2761 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2762                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2763 {
2764     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2765
2766     TRACE("(%p)->(%u,%p)\n", This, id, material);
2767
2768     if (id >= This->nb_groups)
2769         return D3DRMERR_BADVALUE;
2770
2771     if (This->groups[id].material)
2772         IDirect3DRMMaterial2_Release(This->groups[id].material);
2773
2774     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2775
2776     if (material)
2777         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2778
2779     return D3DRM_OK;
2780 }
2781
2782 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2783                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2784 {
2785     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2786
2787     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2788
2789     if (id >= This->nb_groups)
2790         return D3DRMERR_BADVALUE;
2791
2792     if (This->groups[id].texture)
2793         IDirect3DRMTexture3_Release(This->groups[id].texture);
2794
2795     if (!texture)
2796     {
2797         This->groups[id].texture = NULL;
2798         return D3DRM_OK;
2799     }
2800
2801     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2802 }
2803
2804 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2805 {
2806     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2807
2808     TRACE("(%p)->()\n", This);
2809
2810     return This->nb_groups;
2811 }
2812
2813 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2814                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2815                                                    DWORD *face_data_size, unsigned *face_data)
2816 {
2817     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2818
2819     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2820
2821     if (id >= This->nb_groups)
2822         return D3DRMERR_BADVALUE;
2823
2824     if (vertex_count)
2825         *vertex_count = This->groups[id].nb_vertices;
2826     if (face_count)
2827         *face_count = This->groups[id].nb_faces;
2828     if (vertex_per_face)
2829         *vertex_per_face = This->groups[id].vertex_per_face;
2830     if (face_data_size)
2831         *face_data_size = This->groups[id].face_data_size;
2832     if (face_data)
2833         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size);
2834
2835     return D3DRM_OK;
2836 }
2837
2838 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2839                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2840 {
2841     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2842
2843     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2844
2845     if (id >= This->nb_groups)
2846         return D3DRMERR_BADVALUE;
2847
2848     if ((index + count - 1) >= This->groups[id].nb_vertices)
2849         return D3DRMERR_BADVALUE;
2850
2851     if (!return_ptr)
2852         return E_POINTER;
2853
2854     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2855
2856     return D3DRM_OK;
2857 }
2858
2859 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2860 {
2861     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2862
2863     TRACE("(%p)->(%u)\n", This, id);
2864
2865     return This->groups[id].color;
2866 }
2867
2868 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2869 {
2870     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2871
2872     FIXME("(%p)->(%u): stub\n", This, id);
2873
2874     return 0;
2875 }
2876 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2877 {
2878     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2879
2880     FIXME("(%p)->(%u): stub\n", This, id);
2881
2882     return 0;
2883 }
2884
2885 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
2886                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
2887 {
2888     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2889
2890     TRACE("(%p)->(%u,%p)\n", This, id, material);
2891
2892     if (id >= This->nb_groups)
2893         return D3DRMERR_BADVALUE;
2894
2895     if (!material)
2896         return E_POINTER;
2897
2898     if (This->groups[id].material)
2899         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
2900     else
2901         *material = NULL;
2902
2903     return D3DRM_OK;
2904 }
2905
2906 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
2907                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
2908 {
2909     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2910
2911     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2912
2913     if (id >= This->nb_groups)
2914         return D3DRMERR_BADVALUE;
2915
2916     if (!texture)
2917         return E_POINTER;
2918
2919     if (This->groups[id].texture)
2920         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
2921     else
2922         *texture = NULL;
2923
2924     return D3DRM_OK;
2925 }
2926
2927 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
2928 {
2929     /*** IUnknown methods ***/
2930     IDirect3DRMMeshImpl_QueryInterface,
2931     IDirect3DRMMeshImpl_AddRef,
2932     IDirect3DRMMeshImpl_Release,
2933     /*** IDirect3DRMObject methods ***/
2934     IDirect3DRMMeshImpl_Clone,
2935     IDirect3DRMMeshImpl_AddDestroyCallback,
2936     IDirect3DRMMeshImpl_DeleteDestroyCallback,
2937     IDirect3DRMMeshImpl_SetAppData,
2938     IDirect3DRMMeshImpl_GetAppData,
2939     IDirect3DRMMeshImpl_SetName,
2940     IDirect3DRMMeshImpl_GetName,
2941     IDirect3DRMMeshImpl_GetClassName,
2942     /*** IDirect3DRMMesh methods ***/
2943     IDirect3DRMMeshImpl_Scale,
2944     IDirect3DRMMeshImpl_Translate,
2945     IDirect3DRMMeshImpl_GetBox,
2946     IDirect3DRMMeshImpl_AddGroup,
2947     IDirect3DRMMeshImpl_SetVertices,
2948     IDirect3DRMMeshImpl_SetGroupColor,
2949     IDirect3DRMMeshImpl_SetGroupColorRGB,
2950     IDirect3DRMMeshImpl_SetGroupMapping,
2951     IDirect3DRMMeshImpl_SetGroupQuality,
2952     IDirect3DRMMeshImpl_SetGroupMaterial,
2953     IDirect3DRMMeshImpl_SetGroupTexture,
2954     IDirect3DRMMeshImpl_GetGroupCount,
2955     IDirect3DRMMeshImpl_GetGroup,
2956     IDirect3DRMMeshImpl_GetVertices,
2957     IDirect3DRMMeshImpl_GetGroupColor,
2958     IDirect3DRMMeshImpl_GetGroupMapping,
2959     IDirect3DRMMeshImpl_GetGroupQuality,
2960     IDirect3DRMMeshImpl_GetGroupMaterial,
2961     IDirect3DRMMeshImpl_GetGroupTexture
2962 };
2963
2964 static HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
2965 {
2966     IDirect3DRMMeshImpl* object;
2967
2968     TRACE("(%p)\n", obj);
2969
2970     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
2971     if (!object)
2972     {
2973         ERR("Out of memory\n");
2974         return E_OUTOFMEMORY;
2975     }
2976
2977     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
2978     object->ref = 1;
2979
2980     *obj = &object->IDirect3DRMMesh_iface;
2981
2982     return S_OK;
2983 }