wined3d: Make sure we have an active GL context in delete_opengl_contexts().
[wine] / dlls / vnbt.vxd / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = vnbt.vxd
6 IMPORTS   = iphlpapi ws2_32 kernel32
7
8 C_SRCS = \
9         vnbt.c
10
11 @MAKE_DLL_RULES@
12
13 @DEPENDENCIES@  # everything below this line is overwritten by make depend