wined3d: Make sure we have an active GL context in delete_opengl_contexts().
[wine] / dlls / vnbt.vxd /
drwxr-xr-x   ..
-rw-r--r-- 257 Makefile.in
-rw-r--r-- 5802 vnbt.c
-rw-r--r-- 79 vnbt.vxd.spec