wined3d: Store the swapchain instead of the surface in the context.
[wine] / dlls / dbghelp / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = dbghelp.dll
6 IMPORTLIB = dbghelp
7 EXTRADEFS = -D_IMAGEHLP_SOURCE_
8 IMPORTS   = psapi kernel32 ntdll
9 DELAYIMPORTS = version
10
11 C_SRCS = \
12         coff.c \
13         cpu_i386.c \
14         cpu_ppc.c \
15         cpu_x86_64.c \
16         crc32.c \
17         dbghelp.c \
18         dwarf.c \
19         elf_module.c \
20         image.c \
21         macho_module.c \
22         minidump.c \
23         module.c \
24         msc.c \
25         path.c \
26         pe_module.c \
27         source.c \
28         stabs.c \
29         stack.c \
30         storage.c \
31         symbol.c \
32         type.c
33
34 RC_SRCS = version.rc
35
36 @MAKE_DLL_RULES@
37
38 @DEPENDENCIES@  # everything below this line is overwritten by make depend