wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
[wine] / dlls / openal32 / Makefile.in
1 MODULE    = openal32.dll
2 EXTRALIBS = @LIBOPENAL@ @FRAMEWORK_OPENAL@
3
4 C_SRCS = \
5         openal.c
6
7 @MAKE_DLL_RULES@