wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
[wine] / dlls / openal32 /
drwxr-xr-x   ..
-rw-r--r-- 108 Makefile.in
-rw-r--r-- 32518 openal.c
-rw-r--r-- 5005 openal32.spec