Create a wined3d interface, and generate a wined3d object in the d3d9
[wine] / dlls / atl / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = atl.dll
6 IMPORTS   = ole32 user32 kernel32 advapi32
7 EXTRALIBS = -luuid
8
9 C_SRCS = \
10         atl_main.c \
11         regsvr.c
12
13 @MAKE_DLL_RULES@
14
15 ### Dependencies: