Create a wined3d interface, and generate a wined3d object in the d3d9
[wine] / dlls / atl /
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-rw-r--r-- 36 .cvsignore
-rw-r--r-- 240 Makefile.in
-rw-r--r-- 1689 atl.spec
-rw-r--r-- 4949 atl_main.c
-rw-r--r-- 4140 atlbase.h
-rw-r--r-- 16461 regsvr.c