advapi32: Close hTemp on error (Coverity).
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 typedef struct {
38     unsigned nb_vertices;
39     D3DRMVERTEX* vertices;
40     unsigned nb_faces;
41     unsigned vertex_per_face;
42     DWORD face_data_size;
43     unsigned* face_data;
44     D3DCOLOR color;
45     IDirect3DRMMaterial2* material;
46     IDirect3DRMTexture3* texture;
47 } mesh_group;
48
49 typedef struct {
50     IDirect3DRMMesh IDirect3DRMMesh_iface;
51     LONG ref;
52     DWORD groups_capacity;
53     DWORD nb_groups;
54     mesh_group* groups;
55 } IDirect3DRMMeshImpl;
56
57 typedef struct {
58     D3DVALUE u;
59     D3DVALUE v;
60 } Coords2d;
61
62 typedef struct {
63     D3DCOLOR color;
64     IDirect3DRMMaterial2 *material;
65     IDirect3DRMTexture3 *texture;
66 } mesh_material;
67
68 typedef struct {
69     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71     LONG ref;
72     char* name;
73     DWORD nb_vertices;
74     D3DVECTOR* pVertices;
75     DWORD nb_normals;
76     D3DVECTOR* pNormals;
77     DWORD nb_faces;
78     DWORD face_data_size;
79     LPVOID pFaceData;
80     DWORD nb_coords2d;
81     Coords2d *pCoords2d;
82     D3DCOLOR color;
83     IDirect3DRMMaterial2 *material;
84     IDirect3DRMTexture3 *texture;
85     DWORD nb_materials;
86     mesh_material *materials;
87     DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
89
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
100 "{"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
105 "}"
106 "template Coords2d"
107 "{"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
111 "}"
112 "template Matrix4x4"
113 "{"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
116 "}"
117 "template ColorRGBA"
118 "{"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
124 "}"
125 "template ColorRGB"
126 "{"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
131 "}"
132 "template IndexedColor"
133 "{"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
137 "}"
138 "template Boolean"
139 "{"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
142 "}"
143 "template Boolean2d"
144 "{"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
148 "}"
149 "template MaterialWrap"
150 "{"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
154 "}"
155 "template TextureFilename"
156 "{"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
159 "}"
160 "template Material"
161 "{"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
168 "}"
169 "template MeshFace"
170 "{"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
174 "}"
175 "template MeshFaceWraps"
176 "{"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
180 "}"
181 "template MeshTextureCoords"
182 "{"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
186 "}"
187 "template MeshMaterialList"
188 "{"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
194 "}"
195 "template MeshNormals"
196 "{"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
202 "}"
203 "template MeshVertexColors"
204 "{"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
208 "}"
209 "template Mesh"
210 "{"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
217 "}"
218 "template FrameTransformMatrix"
219 "{"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
222 "}"
223 "template Frame"
224 "{"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
227 "}"
228 "template FloatKeys"
229 "{"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
233 "}"
234 "template TimedFloatKeys"
235 "{"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
239 "}"
240 "template AnimationKey"
241 "{"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
246 "}"
247 "template AnimationOptions"
248 "{"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
252 "}"
253 "template Animation"
254 "{"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
257 "}"
258 "template AnimationSet"
259 "{"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
262 "}"
263 "template InlineData"
264 "{"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
267 "}"
268 "template Url"
269 "{"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
273 "}"
274 "template ProgressiveMesh"
275 "{"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
278 "}"
279 "template Guid"
280 "{"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
286 "}"
287 "template StringProperty"
288 "{"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
292 "}"
293 "template PropertyBag"
294 "{"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
297 "}"
298 "template ExternalVisual"
299 "{"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
303 "}"
304 "template RightHanded"
305 "{"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
308 "}"
309 };
310
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
312 {
313     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
314 }
315
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
317 {
318     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
319 }
320
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
322 {
323     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
324 }
325
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
327 {
328     DWORD i;
329
330     HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331     mesh_builder->name = NULL;
332     HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333     mesh_builder->pVertices = NULL;
334     mesh_builder->nb_vertices = 0;
335     HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336     mesh_builder->pNormals = NULL;
337     mesh_builder->nb_normals = 0;
338     HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339     mesh_builder->pFaceData = NULL;
340     mesh_builder->face_data_size = 0;
341     mesh_builder->nb_faces = 0;
342     HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343     mesh_builder->pCoords2d = NULL;
344     mesh_builder->nb_coords2d = 0;
345     for (i = 0; i < mesh_builder->nb_materials; i++)
346     {
347         if (mesh_builder->materials[i].material)
348             IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349         if (mesh_builder->materials[i].texture)
350             IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
351     }
352     mesh_builder->nb_materials = 0;
353     HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354     HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
355 }
356
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359                                                                  REFIID riid, void** ppvObject)
360 {
361     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
362
363     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
364
365     *ppvObject = NULL;
366
367     if(IsEqualGUID(riid, &IID_IUnknown) ||
368        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
370     {
371         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
372     }
373     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
374     {
375         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
376     }
377     else
378     {
379         FIXME("interface %s not implemented\n", debugstr_guid(riid));
380         return E_NOINTERFACE;
381     }
382
383     IDirect3DRMMeshBuilder_AddRef(iface);
384     return S_OK;
385 }
386
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
388 {
389     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390     ULONG ref = InterlockedIncrement(&This->ref);
391
392     TRACE("(%p)->(): new ref = %d\n", This, ref);
393
394     return ref;
395 }
396
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
398 {
399     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400     ULONG ref = InterlockedDecrement(&This->ref);
401
402     TRACE("(%p)->(): new ref = %d\n", This, ref);
403
404     if (!ref)
405     {
406         clean_mesh_builder_data(This);
407         if (This->material)
408             IDirect3DRMMaterial2_Release(This->material);
409         if (This->texture)
410             IDirect3DRMTexture3_Release(This->texture);
411         HeapFree(GetProcessHeap(), 0, This);
412     }
413
414     return ref;
415 }
416
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
419                                                         LPUNKNOWN pUnkOuter, REFIID riid,
420                                                         LPVOID *ppvObj)
421 {
422     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
423
424     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
425
426     return E_NOTIMPL;
427 }
428
429 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
430                                                                      D3DRMOBJECTCALLBACK cb,
431                                                                      LPVOID argument)
432 {
433     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
434
435     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
436
437     return E_NOTIMPL;
438 }
439
440 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
441                                                                         D3DRMOBJECTCALLBACK cb,
442                                                                         LPVOID argument)
443 {
444     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
445
446     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
447
448     return E_NOTIMPL;
449 }
450
451 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
452                                                              DWORD data)
453 {
454     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
455
456     FIXME("(%p)->(%u): stub\n", This, data);
457
458     return E_NOTIMPL;
459 }
460
461 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
462 {
463     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
464
465     FIXME("(%p)->(): stub\n", This);
466
467     return 0;
468 }
469
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
471                                                           LPCSTR name)
472 {
473     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
474
475     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
476
477     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
478 }
479
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
481                                                           LPDWORD size, LPSTR name)
482 {
483     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
484
485     TRACE("(%p)->(%p,%p)\n", This, size, name);
486
487     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
488 }
489
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
491                                                                LPDWORD size, LPSTR name)
492 {
493     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
494
495     TRACE("(%p)->(%p, %p)\n", This, size, name);
496
497     return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
498 }
499
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
502                                                        LPVOID filename, LPVOID name,
503                                                        D3DRMLOADOPTIONS loadflags,
504                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
505 {
506     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
507
508     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
509
510     if (cb)
511         FIXME("Texture callback is not yet supported\n");
512
513     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
514                                         loadflags, NULL, arg);
515 }
516
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
518                                                        const char *filename, D3DRMXOFFORMAT format,
519                                                        D3DRMSAVEOPTIONS save)
520 {
521     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
522
523     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
524
525     return E_NOTIMPL;
526 }
527
528 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
529                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
530 {
531     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
532
533     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
534
535     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
536 }
537
538 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
539                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
540 {
541     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
542
543     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
544
545     return E_NOTIMPL;
546 }
547
548 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
549                                                                  D3DRMCOLORSOURCE color)
550 {
551     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
552
553     FIXME("(%p)->(%x): stub\n", This, color);
554
555     return E_NOTIMPL;
556 }
557
558 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
559                                                          D3DRMBOX *pBox)
560 {
561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
562
563     FIXME("(%p)->(%p): stub\n", This, pBox);
564
565     return E_NOTIMPL;
566 }
567
568 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
569 {
570     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
571
572     FIXME("(%p)->(): stub\n", This);
573
574     return E_NOTIMPL;
575 }
576
577 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
578 {
579     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
580
581     FIXME("(%p)->(): stub\n", This);
582
583     return E_NOTIMPL;
584 }
585
586 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2* iface,
587                                                           LPDIRECT3DRMMESH pMesh)
588 {
589     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
590
591     FIXME("(%p)->(%p): stub\n", This, pMesh);
592
593     return E_NOTIMPL;
594 }
595
596 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2* iface,
597                                                                  LPDIRECT3DRMMESHBUILDER pMeshBuilder)
598 {
599     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
600
601     FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
602
603     return E_NOTIMPL;
604 }
605
606 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2* iface,
607                                                            LPDIRECT3DRMFRAME pFrame)
608 {
609     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
610
611     FIXME("(%p)->(%p): stub\n", This, pFrame);
612
613     return E_NOTIMPL;
614 }
615
616 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2* iface,
617                                                           LPDIRECT3DRMFACE pFace)
618 {
619     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
620
621     FIXME("(%p)->(%p): stub\n", This, pFace);
622
623     return E_NOTIMPL;
624 }
625
626 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
627                                                            DWORD vcount, D3DVECTOR *vertices,
628                                                            DWORD ncount, D3DVECTOR *normals,
629                                                            DWORD *data,
630                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
631 {
632     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
633
634     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
635
636     return E_NOTIMPL;
637 }
638
639 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
640                                                                DWORD vertex_Count,
641                                                                DWORD normal_count,
642                                                                DWORD face_count)
643 {
644     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
645
646     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
647
648     return E_NOTIMPL;
649 }
650
651 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
652                                                               D3DVALUE red, D3DVALUE green,
653                                                               D3DVALUE blue)
654 {
655     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
656
657     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
658
659     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
660 }
661
662 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
663                                                            D3DCOLOR color)
664 {
665     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
666
667     TRACE("(%p)->(%x)\n", This, color);
668
669     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
670 }
671
672 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
673                                                              LPDIRECT3DRMTEXTURE texture)
674 {
675     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
676     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
677     HRESULT hr = D3DRM_OK;
678
679     if (texture)
680         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
681     if (SUCCEEDED(hr))
682         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
683     if (texture3)
684         IDirect3DRMTexture3_Release(texture3);
685
686     return hr;
687 }
688
689 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
690                                                               LPDIRECT3DRMMATERIAL material)
691 {
692     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
693
694     TRACE("(%p)->(%p)\n", This, material);
695
696     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
697 }
698
699 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
700                                                                      BOOL wrap_u, BOOL wrap_v)
701 {
702     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
703
704     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
705
706     return E_NOTIMPL;
707 }
708
709 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
710                                                              D3DRMRENDERQUALITY quality)
711 {
712     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
713
714     FIXME("(%p)->(%d): stub\n", This, quality);
715
716     return E_NOTIMPL;
717 }
718
719 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
720                                                                  BOOL enable)
721 {
722     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
723
724     FIXME("(%p)->(%d): stub\n", This, enable);
725
726     return E_NOTIMPL;
727 }
728
729 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
730                                                             DWORD index,
731                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
732 {
733     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
734
735     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
736
737     return E_NOTIMPL;
738 }
739
740 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
741                                                             DWORD index,
742                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
743 {
744     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
745
746     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
747
748     return E_NOTIMPL;
749 }
750
751 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
752                                                                         DWORD index,
753                                                                         D3DVALUE u, D3DVALUE v)
754 {
755     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
756
757     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
758
759     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
760                                                          index, u, v);
761 }
762
763 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
764                                                                  DWORD index, D3DCOLOR color)
765 {
766     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
767
768     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
769
770     return E_NOTIMPL;
771 }
772
773 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
774                                                                     DWORD index, D3DVALUE red,
775                                                                     D3DVALUE green, D3DVALUE blue)
776 {
777     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
778
779     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
780
781     return E_NOTIMPL;
782 }
783
784 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
785                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
786 {
787     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
788
789     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
790
791     return E_NOTIMPL;
792 }
793
794 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
795                                                               DWORD *vcount, D3DVECTOR *vertices,
796                                                               DWORD *ncount, D3DVECTOR *normals,
797                                                               DWORD *face_data_size,
798                                                               DWORD *face_data)
799 {
800     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
801
802     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
803
804     if (vertices && (!vcount || (*vcount < This->nb_vertices)))
805         return D3DRMERR_BADVALUE;
806     if (vcount)
807         *vcount = This->nb_vertices;
808     if (vertices && This->nb_vertices)
809         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
810
811     if (normals && (!ncount || (*ncount < This->nb_normals)))
812         return D3DRMERR_BADVALUE;
813     if (ncount)
814         *ncount = This->nb_normals;
815     if (normals && This->nb_normals)
816         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
817
818     if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
819         return D3DRMERR_BADVALUE;
820     if (face_data_size)
821         *face_data_size = This->face_data_size;
822     if (face_data && This->face_data_size)
823         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
824
825     return D3DRM_OK;
826 }
827
828 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
829                                                                         DWORD index,
830                                                                         D3DVALUE *u, D3DVALUE *v)
831 {
832     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
833
834     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
835
836     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
837                                                          index, u, v);
838 }
839
840 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
841                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
842 {
843     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
844
845     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
846
847     return 0;
848 }
849
850 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
851                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
852 {
853     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
854
855     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
856
857     return 0;
858 }
859
860 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2* iface,
861                                                              LPDIRECT3DRMFACE* ppFace)
862 {
863     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
864
865     FIXME("(%p)->(%p): stub\n", This, ppFace);
866
867     return E_NOTIMPL;
868 }
869
870 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
871 {
872     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
873
874     FIXME("(%p)->(): stub\n", This);
875
876     return 0;
877 }
878
879 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
880 {
881     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
882
883     FIXME("(%p)->(): stub\n", This);
884
885     return FALSE;
886 }
887
888 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
889 {
890     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
891
892     TRACE("(%p)->()\n", This);
893
894     return This->nb_faces;
895 }
896
897 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
898 {
899     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
900
901     TRACE("(%p)->()\n", This);
902
903     return This->nb_vertices;
904 }
905
906 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
907                                                                   DWORD index)
908 {
909     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
910
911     FIXME("(%p)->(%d): stub\n", This, index);
912
913     return 0;
914 }
915
916 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2* iface,
917                                                              LPDIRECT3DRMMESH* mesh)
918 {
919     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
920
921     TRACE("(%p)->(%p)\n", This, mesh);
922
923     return IDirect3DRMMeshBuilder3_CreateMesh(&This->IDirect3DRMMeshBuilder3_iface, mesh);
924 }
925
926 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
927                                                                    D3DVALUE crease, DWORD dwFlags)
928 {
929     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
930
931     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
932
933     return E_NOTIMPL;
934 }
935
936 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2* iface,
937                                                           DWORD index, LPDIRECT3DRMFACE* ppFace)
938 {
939     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
940
941     FIXME("(%p)->(%u,%p): stub\n", This, index, ppFace);
942
943     return E_NOTIMPL;
944 }
945
946 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
947 {
948     /*** IUnknown methods ***/
949     IDirect3DRMMeshBuilder2Impl_QueryInterface,
950     IDirect3DRMMeshBuilder2Impl_AddRef,
951     IDirect3DRMMeshBuilder2Impl_Release,
952     /*** IDirect3DRMObject methods ***/
953     IDirect3DRMMeshBuilder2Impl_Clone,
954     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
955     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
956     IDirect3DRMMeshBuilder2Impl_SetAppData,
957     IDirect3DRMMeshBuilder2Impl_GetAppData,
958     IDirect3DRMMeshBuilder2Impl_SetName,
959     IDirect3DRMMeshBuilder2Impl_GetName,
960     IDirect3DRMMeshBuilder2Impl_GetClassName,
961     /*** IDirect3DRMMeshBuilder methods ***/
962     IDirect3DRMMeshBuilder2Impl_Load,
963     IDirect3DRMMeshBuilder2Impl_Save,
964     IDirect3DRMMeshBuilder2Impl_Scale,
965     IDirect3DRMMeshBuilder2Impl_Translate,
966     IDirect3DRMMeshBuilder2Impl_SetColorSource,
967     IDirect3DRMMeshBuilder2Impl_GetBox,
968     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
969     IDirect3DRMMeshBuilder2Impl_GetColorSource,
970     IDirect3DRMMeshBuilder2Impl_AddMesh,
971     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
972     IDirect3DRMMeshBuilder2Impl_AddFrame,
973     IDirect3DRMMeshBuilder2Impl_AddFace,
974     IDirect3DRMMeshBuilder2Impl_AddFaces,
975     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
976     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
977     IDirect3DRMMeshBuilder2Impl_SetColor,
978     IDirect3DRMMeshBuilder2Impl_SetTexture,
979     IDirect3DRMMeshBuilder2Impl_SetMaterial,
980     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
981     IDirect3DRMMeshBuilder2Impl_SetQuality,
982     IDirect3DRMMeshBuilder2Impl_SetPerspective,
983     IDirect3DRMMeshBuilder2Impl_SetVertex,
984     IDirect3DRMMeshBuilder2Impl_SetNormal,
985     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
986     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
987     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
988     IDirect3DRMMeshBuilder2Impl_GetFaces,
989     IDirect3DRMMeshBuilder2Impl_GetVertices,
990     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
991     IDirect3DRMMeshBuilder2Impl_AddVertex,
992     IDirect3DRMMeshBuilder2Impl_AddNormal,
993     IDirect3DRMMeshBuilder2Impl_CreateFace,
994     IDirect3DRMMeshBuilder2Impl_GetQuality,
995     IDirect3DRMMeshBuilder2Impl_GetPerspective,
996     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
997     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
998     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
999     IDirect3DRMMeshBuilder2Impl_CreateMesh,
1000     /*** IDirect3DRMMeshBuilder2 methods ***/
1001     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
1002     IDirect3DRMMeshBuilder2Impl_GetFace
1003 };
1004
1005
1006 /*** IUnknown methods ***/
1007 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
1008                                                                  REFIID riid, void** ppvObject)
1009 {
1010     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1011     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
1012 }
1013
1014 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
1015 {
1016     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1017     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
1018 }
1019
1020 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
1021 {
1022     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1023     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
1024 }
1025
1026 /*** IDirect3DRMObject methods ***/
1027 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
1028                                                         LPUNKNOWN pUnkOuter, REFIID riid,
1029                                                         LPVOID *ppvObj)
1030 {
1031     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1032
1033     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1034
1035     return E_NOTIMPL;
1036 }
1037
1038 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1039                                                                      D3DRMOBJECTCALLBACK cb,
1040                                                                      LPVOID argument)
1041 {
1042     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1043
1044     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1045
1046     return E_NOTIMPL;
1047 }
1048
1049 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1050                                                                         D3DRMOBJECTCALLBACK cb,
1051                                                                         LPVOID argument)
1052 {
1053     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1054
1055     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1056
1057     return E_NOTIMPL;
1058 }
1059
1060 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1061                                                              DWORD data)
1062 {
1063     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1064
1065     FIXME("(%p)->(%u): stub\n", This, data);
1066
1067     return E_NOTIMPL;
1068 }
1069
1070 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1071 {
1072     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1073
1074     FIXME("(%p)->(): stub\n", This);
1075
1076     return 0;
1077 }
1078
1079 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1080                                                           LPCSTR name)
1081 {
1082     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1083     char *string = NULL;
1084
1085     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1086
1087     if (name)
1088     {
1089         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1090         if (!string) return E_OUTOFMEMORY;
1091         strcpy(string, name);
1092     }
1093     HeapFree(GetProcessHeap(), 0, This->name);
1094     This->name = string;
1095
1096     return D3DRM_OK;
1097 }
1098
1099 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1100                                                           LPDWORD size, LPSTR name)
1101 {
1102     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1103
1104     TRACE("(%p)->(%p,%p)\n", This, size, name);
1105
1106     if (!size)
1107         return E_POINTER;
1108
1109     if (!This->name)
1110     {
1111         *size = 0;
1112         return D3DRM_OK;
1113     }
1114
1115     if (*size < (strlen(This->name) + 1))
1116         return E_INVALIDARG;
1117
1118     strcpy(name, This->name);
1119     *size = strlen(This->name) + 1;
1120
1121     return D3DRM_OK;
1122 }
1123
1124 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1125                                                                LPDWORD size, LPSTR name)
1126 {
1127     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1128
1129     TRACE("(%p)->(%p, %p)\n", This, size, name);
1130
1131     if (!size || *size < strlen("Builder") || !name)
1132         return E_INVALIDARG;
1133
1134     strcpy(name, "Builder");
1135     *size = sizeof("Builder");
1136
1137     return D3DRM_OK;
1138 }
1139
1140 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3* iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1141 {
1142     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1143     LPDIRECTXFILEOBJECT pObject = NULL;
1144     LPDIRECTXFILEDATA pData2 = NULL;
1145     const GUID* pGuid;
1146     DWORD size;
1147     LPBYTE ptr;
1148     HRESULT hr;
1149     HRESULT ret = D3DRMERR_BADOBJECT;
1150     DWORD* faces_vertex_idx_data = NULL;
1151     DWORD* faces_vertex_idx_ptr;
1152     DWORD faces_vertex_idx_size;
1153     DWORD* faces_normal_idx_data = NULL;
1154     DWORD* faces_normal_idx_ptr = NULL;
1155     DWORD* faces_data_ptr;
1156     DWORD faces_data_size = 0;
1157     DWORD i;
1158
1159     TRACE("(%p)->(%p)\n", This, pData);
1160
1161     hr = IDirectXFileData_GetName(pData, NULL, &size);
1162     if (hr != DXFILE_OK)
1163         return hr;
1164     if (size)
1165     {
1166         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1167         if (!This->name)
1168             return E_OUTOFMEMORY;
1169
1170         hr = IDirectXFileData_GetName(pData, This->name, &size);
1171         if (hr != DXFILE_OK)
1172             return hr;
1173     }
1174
1175     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1176
1177     This->nb_normals = 0;
1178
1179     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1180     if (hr != DXFILE_OK)
1181         goto end;
1182
1183     This->nb_vertices = *(DWORD*)ptr;
1184     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1185     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1186     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1187
1188     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1189
1190     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1191     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1192
1193     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1194     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1195
1196     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1197     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size*2);
1198     faces_data_ptr = (DWORD*)This->pFaceData;
1199
1200     while (1)
1201     {
1202         hr =  IDirectXFileData_GetNextObject(pData, &pObject);
1203         if (hr == DXFILEERR_NOMOREOBJECTS)
1204         {
1205             TRACE("No more object\n");
1206             break;
1207         }
1208         if (hr != DXFILE_OK)
1209            goto end;
1210
1211         hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
1212         IDirectXFileObject_Release(pObject);
1213         if (hr != DXFILE_OK)
1214             goto end;
1215
1216         hr = IDirectXFileData_GetType(pData2, &pGuid);
1217         if (hr != DXFILE_OK)
1218             goto end;
1219
1220         TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1221
1222         if (IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
1223         {
1224             DWORD nb_faces_normals;
1225             DWORD faces_normal_idx_size;
1226
1227             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1228             if (hr != DXFILE_OK)
1229                 goto end;
1230
1231             This->nb_normals = *(DWORD*)ptr;
1232             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1233
1234             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1235             if (nb_faces_normals != This->nb_faces)
1236                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1237
1238             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1239             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1240
1241             faces_normal_idx_size = size - (2*sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1242             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1243             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1244         }
1245         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
1246         {
1247             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1248             if (hr != DXFILE_OK)
1249                 goto end;
1250
1251             This->nb_coords2d = *(DWORD*)ptr;
1252
1253             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1254
1255             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1256             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1257
1258         }
1259         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
1260         {
1261             DWORD nb_materials;
1262             DWORD nb_face_indices;
1263             DWORD data_size;
1264             LPDIRECTXFILEOBJECT child;
1265             DWORD i = 0;
1266             float* values;
1267
1268             TRACE("Process MeshMaterialList\n");
1269
1270             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1271             if (hr != DXFILE_OK)
1272                 goto end;
1273
1274             nb_materials = *(DWORD*)ptr;
1275             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1276             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1277
1278             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1279
1280             if (size != data_size)
1281                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1282
1283             This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1284             if (!This->material_indices)
1285                 goto end;
1286             memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1287
1288             This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1289             if (!This->materials)
1290             {
1291                 HeapFree(GetProcessHeap(), 0, This->material_indices);
1292                 goto end;
1293             }
1294             This->nb_materials = nb_materials;
1295
1296             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1297             {
1298                 LPDIRECTXFILEDATA data;
1299                 LPDIRECTXFILEDATAREFERENCE reference;
1300                 LPDIRECTXFILEOBJECT material_child;
1301
1302                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1303                 if (FAILED(hr))
1304                 {
1305                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1306                     IDirectXFileObject_Release(child);
1307                     if (FAILED(hr))
1308                         goto end;
1309
1310                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1311                     IDirectXFileDataReference_Release(reference);
1312                     if (FAILED(hr))
1313                         goto end;
1314                 }
1315                 else
1316                 {
1317                     IDirectXFileObject_Release(child);
1318                 }
1319
1320                 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1321                 if (FAILED(hr))
1322                 {
1323                     IDirectXFileData_Release(data);
1324                     goto end;
1325                 }
1326
1327                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1328                 if (hr != DXFILE_OK)
1329                 {
1330                     IDirectXFileData_Release(data);
1331                     goto end;
1332                 }
1333
1334                 if (size != 44)
1335                     WARN("Material size %u does not match expected one %u\n", size, 44);
1336
1337                 values = (float*)ptr;
1338
1339                 This->materials[i].color = D3DCOLOR_ARGB((BYTE)(values[3] * 255.0f), (BYTE)(values[0] * 255.0f),
1340                                                          (BYTE)(values[1] * 255.0f), (BYTE)(values[2] * 255.0f));
1341
1342                 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1343                 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1344                 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1345                 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1346
1347                 This->materials[i].texture = NULL;
1348
1349                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1350                 if (hr == S_OK)
1351                 {
1352                     LPDIRECTXFILEDATA data;
1353                     char** filename;
1354
1355                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1356                     if (FAILED(hr))
1357                     {
1358                         LPDIRECTXFILEDATAREFERENCE reference;
1359
1360                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1361                         if (FAILED(hr))
1362                             goto end;
1363
1364                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1365                         IDirectXFileDataReference_Release(reference);
1366                         if (FAILED(hr))
1367                             goto end;
1368                     }
1369
1370                     hr = IDirectXFileData_GetType(data, &pGuid);
1371                     if (hr != DXFILE_OK)
1372                         goto end;
1373                     if (!IsEqualGUID(pGuid, &TID_D3DRMTextureFilename))
1374                     {
1375                          WARN("Not a texture filename\n");
1376                          goto end;
1377                     }
1378
1379                     size = 4;
1380                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1381                     if (SUCCEEDED(hr))
1382                     {
1383                         if (load_texture_proc)
1384                         {
1385                             IDirect3DRMTexture *texture;
1386
1387                             hr = load_texture_proc(*filename, arg, &texture);
1388                             if (SUCCEEDED(hr))
1389                             {
1390                                 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1391                                 IDirect3DTexture_Release(texture);
1392                             }
1393                         }
1394                         else
1395                         {
1396                             HANDLE file;
1397
1398                             /* If the texture file is not found, no texture is associated with the material */
1399                             file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1400                             if (file != INVALID_HANDLE_VALUE)
1401                             {
1402                                 CloseHandle(file);
1403
1404                                 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1405                                 if (FAILED(hr))
1406                                 {
1407                                     IDirectXFileData_Release(data);
1408                                     goto end;
1409                                 }
1410                             }
1411                         }
1412                     }
1413                 }
1414                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1415                 {
1416                     goto end;
1417                 }
1418                 hr = S_OK;
1419
1420                 IDirectXFileData_Release(data);
1421                 i++;
1422             }
1423             if (hr == S_OK)
1424             {
1425                 IDirectXFileObject_Release(child);
1426                 WARN("Found more sub-objects than expected\n");
1427             }
1428             else if (hr != DXFILEERR_NOMOREOBJECTS)
1429             {
1430                 goto end;
1431             }
1432             hr = S_OK;
1433         }
1434         else
1435         {
1436             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
1437         }
1438
1439         IDirectXFileData_Release(pData2);
1440         pData2 = NULL;
1441     }
1442
1443     if (!This->nb_normals)
1444     {
1445         /* Allocate normals, one per vertex */
1446         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1447         if (!This->pNormals)
1448             goto end;
1449     }
1450
1451     for (i = 0; i < This->nb_faces; i++)
1452     {
1453         DWORD j;
1454         DWORD nb_face_indexes;
1455         D3DVECTOR face_normal;
1456
1457         if (faces_vertex_idx_size < sizeof(DWORD))
1458             WARN("Not enough data to read number of indices of face %d\n", i);
1459
1460         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1461         faces_vertex_idx_size--;
1462         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1463             WARN("Faces indices number mismatch\n");
1464
1465         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1466             WARN("Not enough data to read all indices of face %d\n", i);
1467
1468         if (!This->nb_normals)
1469         {
1470             /* Compute face normal */
1471             if (nb_face_indexes > 2)
1472             {
1473                 D3DVECTOR a, b;
1474
1475                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1476                 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1477                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1478                 D3DRMVectorNormalize(&face_normal);
1479             }
1480             else
1481             {
1482                 face_normal.u1.x = 0.0f;
1483                 face_normal.u2.y = 0.0f;
1484                 face_normal.u3.z = 0.0f;
1485             }
1486         }
1487
1488         for (j = 0; j < nb_face_indexes; j++)
1489         {
1490             /* Copy vertex index */
1491             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1492             /* Copy normal index */
1493             if (This->nb_normals)
1494             {
1495                 /* Read from x file */
1496                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1497             }
1498             else
1499             {
1500                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1501                 if (vertex_idx >= This->nb_vertices)
1502                 {
1503                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1504                     vertex_idx = 0;
1505                 }
1506                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1507                 /* Add face normal to vertex normal */
1508                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1509             }
1510             faces_vertex_idx_ptr++;
1511         }
1512         faces_vertex_idx_size -= nb_face_indexes;
1513     }
1514
1515     /* Last DWORD must be 0 */
1516     *(faces_data_ptr + faces_data_size++) = 0;
1517
1518     /* Set size (in number of DWORD) of all faces data */
1519     This->face_data_size = faces_data_size;
1520
1521     if (!This->nb_normals)
1522     {
1523         /* Normalize all normals */
1524         for (i = 0; i < This->nb_vertices; i++)
1525         {
1526             D3DRMVectorNormalize(&This->pNormals[i]);
1527         }
1528         This->nb_normals = This->nb_vertices;
1529     }
1530
1531     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1532     if (!This->pCoords2d)
1533     {
1534         This->nb_coords2d = This->nb_vertices;
1535         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1536         for (i = 0; i < This->nb_coords2d; i++)
1537         {
1538             This->pCoords2d[i].u = 0.0f;
1539             This->pCoords2d[i].v = 0.0f;
1540         }
1541     }
1542
1543     TRACE("Mesh data loaded successfully\n");
1544
1545     ret = D3DRM_OK;
1546
1547 end:
1548
1549     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1550     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1551
1552     return ret;
1553 }
1554
1555 /*** IDirect3DRMMeshBuilder3 methods ***/
1556 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1557                                                        LPVOID filename, LPVOID name,
1558                                                        D3DRMLOADOPTIONS loadflags,
1559                                                        D3DRMLOADTEXTURE3CALLBACK cb, LPVOID arg)
1560 {
1561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1562     DXFILELOADOPTIONS load_options;
1563     LPDIRECTXFILE pDXFile = NULL;
1564     LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
1565     LPDIRECTXFILEDATA pData = NULL;
1566     const GUID* pGuid;
1567     DWORD size;
1568     Header* pHeader;
1569     HRESULT hr;
1570     HRESULT ret = D3DRMERR_BADOBJECT;
1571
1572     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1573
1574     clean_mesh_builder_data(This);
1575
1576     if (loadflags == D3DRMLOAD_FROMMEMORY)
1577     {
1578         load_options = DXFILELOAD_FROMMEMORY;
1579     }
1580     else if (loadflags == D3DRMLOAD_FROMFILE)
1581     {
1582         load_options = DXFILELOAD_FROMFILE;
1583         TRACE("Loading from file %s\n", debugstr_a(filename));
1584     }
1585     else
1586     {
1587         FIXME("Load options %d not supported yet\n", loadflags);
1588         return E_NOTIMPL;
1589     }
1590
1591     hr = DirectXFileCreate(&pDXFile);
1592     if (hr != DXFILE_OK)
1593         goto end;
1594
1595     hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
1596     if (hr != DXFILE_OK)
1597         goto end;
1598
1599     hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
1600     if (hr != DXFILE_OK)
1601         goto end;
1602
1603     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1604     if (hr != DXFILE_OK)
1605         goto end;
1606
1607     hr = IDirectXFileData_GetType(pData, &pGuid);
1608     if (hr != DXFILE_OK)
1609         goto end;
1610
1611     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1612
1613     if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
1614     {
1615         ret = D3DRMERR_BADFILE;
1616         goto end;
1617     }
1618
1619     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
1620     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1621         goto end;
1622
1623     TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
1624
1625     /* Version must be 1.0.x */
1626     if ((pHeader->major != 1) || (pHeader->minor != 0))
1627     {
1628         ret = D3DRMERR_BADFILE;
1629         goto end;
1630     }
1631
1632     IDirectXFileData_Release(pData);
1633     pData = NULL;
1634
1635     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1636     if (hr != DXFILE_OK)
1637     {
1638         ret = D3DRMERR_NOTFOUND;
1639         goto end;
1640     }
1641
1642     hr = IDirectXFileData_GetType(pData, &pGuid);
1643     if (hr != DXFILE_OK)
1644         goto end;
1645
1646     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1647
1648     if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
1649     {
1650         ret = D3DRMERR_NOTFOUND;
1651         goto end;
1652     }
1653
1654     /* We don't care about the texture interface version since we rely on QueryInterface */
1655     hr = load_mesh_data(iface, pData, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1656     if (hr == S_OK)
1657         ret = D3DRM_OK;
1658
1659 end:
1660
1661     if (pData)
1662         IDirectXFileData_Release(pData);
1663     if (pEnumObject)
1664         IDirectXFileEnumObject_Release(pEnumObject);
1665     if (pDXFile)
1666         IDirectXFile_Release(pDXFile);
1667
1668     if (ret != D3DRM_OK)
1669         clean_mesh_builder_data(This);
1670
1671     return ret;
1672 }
1673
1674 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1675                                                        const char* filename, D3DRMXOFFORMAT format,
1676                                                        D3DRMSAVEOPTIONS save)
1677 {
1678     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1679
1680     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1681
1682     return E_NOTIMPL;
1683 }
1684
1685 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1686                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1687 {
1688     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1689     DWORD i;
1690
1691     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1692
1693     for (i = 0; i < This->nb_vertices; i++)
1694     {
1695         This->pVertices[i].u1.x *= sx;
1696         This->pVertices[i].u2.y *= sy;
1697         This->pVertices[i].u3.z *= sz;
1698     }
1699
1700     /* Normals are not affected by Scale */
1701
1702     return D3DRM_OK;
1703 }
1704
1705 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1706                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1707 {
1708     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1709
1710     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1711
1712     return E_NOTIMPL;
1713 }
1714
1715 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1716                                                                  D3DRMCOLORSOURCE color)
1717 {
1718     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1719
1720     FIXME("(%p)->(%x): stub\n", This, color);
1721
1722     return E_NOTIMPL;
1723 }
1724
1725 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1726                                                          D3DRMBOX* box)
1727 {
1728     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1729
1730     FIXME("(%p)->(%p): stub\n", This, box);
1731
1732     return E_NOTIMPL;
1733 }
1734
1735 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1736                                                                   D3DVALUE crease, DWORD flags)
1737 {
1738     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1739
1740     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1741
1742     return E_NOTIMPL;
1743 }
1744
1745 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1746 {
1747     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1748
1749     FIXME("(%p)->(): stub\n", This);
1750
1751     return E_NOTIMPL;
1752 }
1753
1754 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3* iface,
1755                                                           LPDIRECT3DRMMESH Mesh)
1756 {
1757     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1758
1759     FIXME("(%p)->(%p): stub\n", This, Mesh);
1760
1761     return E_NOTIMPL;
1762 }
1763
1764 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3* iface,
1765                                                                  LPDIRECT3DRMMESHBUILDER3 MeshBuilder,
1766                                                                  DWORD flags)
1767 {
1768     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1769
1770     FIXME("(%p)->(%p,%u): stub\n", This, MeshBuilder, flags);
1771
1772     return E_NOTIMPL;
1773 }
1774
1775 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3* iface,
1776                                                            LPDIRECT3DRMFRAME3 Frame)
1777 {
1778     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1779
1780     FIXME("(%p)->(%p): stub\n", This, Frame);
1781
1782     return E_NOTIMPL;
1783 }
1784
1785 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3* iface,
1786                                                           LPDIRECT3DRMFACE2 Face)
1787 {
1788     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1789
1790     FIXME("(%p)->(%p): stub\n", This, Face);
1791
1792     return E_NOTIMPL;
1793 }
1794
1795 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1796                                                            DWORD vcount, D3DVECTOR* vertices,
1797                                                            DWORD ncount, D3DVECTOR* normals,
1798                                                            DWORD* data,
1799                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1800 {
1801     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1802
1803     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1804           normals, data, FaceArray);
1805
1806     return E_NOTIMPL;
1807 }
1808
1809 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1810                                                                DWORD vertex_Count,
1811                                                                DWORD normal_count,
1812                                                                DWORD face_count)
1813 {
1814     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1815
1816     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1817
1818     return E_NOTIMPL;
1819 }
1820
1821 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1822                                                               D3DVALUE red, D3DVALUE green,
1823                                                               D3DVALUE blue)
1824 {
1825     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1826
1827     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1828
1829     This->color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
1830                                       (BYTE)(green * 255.0f),
1831                                       (BYTE)(blue  * 255.0f));
1832
1833     return D3DRM_OK;
1834 }
1835
1836 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1837                                                            D3DCOLOR color)
1838 {
1839     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1840
1841     TRACE("(%p)->(%x)\n", This, color);
1842
1843     This->color = color;
1844
1845     return D3DRM_OK;
1846 }
1847
1848 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1849                                                              LPDIRECT3DRMTEXTURE3 texture)
1850 {
1851     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1852
1853     TRACE("(%p)->(%p)\n", This, texture);
1854
1855     if (texture)
1856         IDirect3DRMTexture3_AddRef(texture);
1857     if (This->texture)
1858         IDirect3DRMTexture3_Release(This->texture);
1859     This->texture = texture;
1860
1861     return D3DRM_OK;
1862 }
1863
1864 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1865                                                               LPDIRECT3DRMMATERIAL2 material)
1866 {
1867     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1868
1869     TRACE("(%p)->(%p)\n", This, material);
1870
1871     if (material)
1872         IDirect3DRMTexture2_AddRef(material);
1873     if (This->material)
1874         IDirect3DRMTexture2_Release(This->material);
1875     This->material = material;
1876
1877     return D3DRM_OK;
1878 }
1879
1880 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1881                                                                      BOOL wrap_u, BOOL wrap_v)
1882 {
1883     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1884
1885     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1886
1887     return E_NOTIMPL;
1888 }
1889
1890 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1891                                                              D3DRMRENDERQUALITY quality)
1892 {
1893     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1894
1895     FIXME("(%p)->(%d): stub\n", This, quality);
1896
1897     return E_NOTIMPL;
1898 }
1899
1900 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1901                                                                  BOOL enable)
1902 {
1903     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1904
1905     FIXME("(%p)->(%d): stub\n", This, enable);
1906
1907     return E_NOTIMPL;
1908 }
1909
1910 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1911                                                             DWORD index,
1912                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1913 {
1914     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1915
1916     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1917
1918     return E_NOTIMPL;
1919 }
1920
1921 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1922                                                             DWORD index,
1923                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1924 {
1925     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1926
1927     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1928
1929     return E_NOTIMPL;
1930 }
1931
1932 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1933                                                                         DWORD index, D3DVALUE u,
1934                                                                         D3DVALUE v)
1935 {
1936     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1937
1938     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1939
1940     if (index >= This->nb_coords2d)
1941         return D3DRMERR_BADVALUE;
1942
1943     This->pCoords2d[index].u = u;
1944     This->pCoords2d[index].v = v;
1945
1946     return D3DRM_OK;
1947 }
1948
1949 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1950                                                                  DWORD index, D3DCOLOR color)
1951 {
1952     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1953
1954     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1955
1956     return E_NOTIMPL;
1957 }
1958
1959 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1960                                                                     DWORD index,
1961                                                                     D3DVALUE red, D3DVALUE green,
1962                                                                     D3DVALUE blue)
1963 {
1964     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1965
1966     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1967
1968     return E_NOTIMPL;
1969 }
1970
1971 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1972                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1973 {
1974     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1975
1976     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1977
1978     return E_NOTIMPL;
1979 }
1980
1981 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1982                                                               DWORD* vcount, D3DVECTOR* vertices,
1983                                                               DWORD* ncount, D3DVECTOR* normals,
1984                                                               DWORD* face_data_size,
1985                                                               DWORD* face_data)
1986 {
1987     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1988
1989     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1990           face_data_size, face_data);
1991
1992     return E_NOTIMPL;
1993 }
1994
1995 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1996                                                                         DWORD index, D3DVALUE* u,
1997                                                                         D3DVALUE* v)
1998 {
1999     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2000
2001     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
2002
2003     if (index >= This->nb_coords2d)
2004         return D3DRMERR_BADVALUE;
2005
2006     *u = This->pCoords2d[index].u;
2007     *v = This->pCoords2d[index].v;
2008
2009     return D3DRM_OK;
2010 }
2011
2012
2013 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
2014                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2015 {
2016     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2017
2018     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2019
2020     return 0;
2021 }
2022
2023 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
2024                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2025 {
2026     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2027
2028     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2029
2030     return 0;
2031 }
2032
2033 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3* iface,
2034                                                              LPDIRECT3DRMFACE2* Face)
2035 {
2036     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2037
2038     FIXME("(%p)->(%p): stub\n", This, Face);
2039
2040     return E_NOTIMPL;
2041 }
2042
2043 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2044 {
2045     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2046
2047     FIXME("(%p)->(): stub\n", This);
2048
2049     return 0;
2050 }
2051
2052 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2053 {
2054     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2055
2056     FIXME("(%p)->(): stub\n", This);
2057
2058     return FALSE;
2059 }
2060
2061 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2062 {
2063     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2064
2065     TRACE("(%p)->()\n", This);
2066
2067     return This->nb_faces;
2068 }
2069
2070 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2071 {
2072     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2073
2074     TRACE("(%p)->()\n", This);
2075
2076     return This->nb_vertices;
2077 }
2078
2079 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2080                                                                   DWORD index)
2081 {
2082     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2083
2084     FIXME("(%p)->(%d): stub\n", This, index);
2085
2086     return 0;
2087 }
2088
2089 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3* iface,
2090                                                              LPDIRECT3DRMMESH* mesh)
2091 {
2092     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2093     HRESULT hr;
2094     D3DRMGROUPINDEX group;
2095
2096     TRACE("(%p)->(%p)\n", This, mesh);
2097
2098     if (!mesh)
2099         return E_POINTER;
2100
2101     hr = Direct3DRMMesh_create(mesh);
2102     if (FAILED(hr))
2103         return hr;
2104
2105     /* If there is mesh data, create a group and put data inside */
2106     if (This->nb_vertices)
2107     {
2108         DWORD i, j;
2109         int k;
2110         D3DRMVERTEX* vertices;
2111
2112         vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2113         if (!vertices)
2114         {
2115             IDirect3DRMMesh_Release(*mesh);
2116             return E_OUTOFMEMORY;
2117         }
2118         for (i = 0; i < This->nb_vertices; i++)
2119             vertices[i].position = This->pVertices[i];
2120         hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2121         HeapFree(GetProcessHeap(), 0, vertices);
2122
2123         /* Groups are in reverse order compared to materials list in X file */
2124         for (k = This->nb_materials - 1; k >= 0; k--)
2125         {
2126             unsigned* face_data;
2127             unsigned* out_ptr;
2128             DWORD* in_ptr = This->pFaceData;
2129             ULONG vertex_per_face = 0;
2130             BOOL* used_vertices;
2131             unsigned nb_vertices = 0;
2132             unsigned nb_faces = 0;
2133
2134             used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2135             if (!used_vertices)
2136             {
2137                 IDirect3DRMMesh_Release(*mesh);
2138                 return E_OUTOFMEMORY;
2139             }
2140
2141             face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2142             if (!face_data)
2143             {
2144                 HeapFree(GetProcessHeap(), 0, used_vertices);
2145                 IDirect3DRMMesh_Release(*mesh);
2146                 return E_OUTOFMEMORY;
2147             }
2148             out_ptr = face_data;
2149
2150             /* If all faces have the same number of vertex, set vertex_per_face */
2151             for (i = 0; i < This->nb_faces; i++)
2152             {
2153                 /* Process only faces belonging to the group */
2154                 if (This->material_indices[i] == k)
2155                 {
2156                     if (vertex_per_face && (vertex_per_face != *in_ptr))
2157                         break;
2158                     vertex_per_face = *in_ptr;
2159                 }
2160                 in_ptr += 1 + *in_ptr * 2;
2161             }
2162             if (i != This->nb_faces)
2163                 vertex_per_face = 0;
2164
2165             /* Put only vertex indices */
2166             in_ptr = This->pFaceData;
2167             for (i = 0; i < This->nb_faces; i++)
2168             {
2169                 DWORD nb_indices = *in_ptr++;
2170
2171                 /* Skip faces not belonging to the group */
2172                 if (This->material_indices[i] != k)
2173                 {
2174                     in_ptr += 2 * nb_indices;
2175                     continue;
2176                 }
2177
2178                 /* Don't put nb indices when vertex_per_face is set */
2179                 if (vertex_per_face)
2180                     *out_ptr++ = nb_indices;
2181
2182                 for (j = 0; j < nb_indices; j++)
2183                 {
2184                     *out_ptr = *in_ptr++;
2185                     used_vertices[*out_ptr++] = TRUE;
2186                     /* Skip normal index */
2187                     in_ptr++;
2188                 }
2189
2190                 nb_faces++;
2191             }
2192
2193             for (i = 0; i < This->nb_vertices; i++)
2194                 if (used_vertices[i])
2195                     nb_vertices++;
2196
2197             hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2198             HeapFree(GetProcessHeap(), 0, used_vertices);
2199             HeapFree(GetProcessHeap(), 0, face_data);
2200             if (SUCCEEDED(hr))
2201                 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2202             if (SUCCEEDED(hr))
2203                 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group, (LPDIRECT3DRMMATERIAL)This->materials[k].material);
2204             if (SUCCEEDED(hr) && This->materials[k].texture)
2205             {
2206                 LPDIRECT3DRMTEXTURE texture;
2207
2208                 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2209                 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2210                 IDirect3DRMTexture_Release(texture);
2211             }
2212             if (FAILED(hr))
2213             {
2214                 IDirect3DRMMesh_Release(*mesh);
2215                 return hr;
2216             }
2217         }
2218     }
2219
2220     return D3DRM_OK;
2221 }
2222
2223 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3* iface,
2224                                                           DWORD index, LPDIRECT3DRMFACE2* Face)
2225 {
2226     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2227
2228     FIXME("(%p)->(%u,%p): stub\n", This, index, Face);
2229
2230     return E_NOTIMPL;
2231 }
2232
2233 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3* iface,
2234                                                             DWORD index, LPD3DVECTOR vector)
2235 {
2236     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2237
2238     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2239
2240     return E_NOTIMPL;
2241 }
2242
2243 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3* iface,
2244                                                             DWORD index, LPD3DVECTOR vector)
2245 {
2246     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2247
2248     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2249
2250     return E_NOTIMPL;
2251 }
2252
2253 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2254                                                                  DWORD IndexFirst, DWORD count)
2255 {
2256     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2257
2258     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2259
2260     return E_NOTIMPL;
2261 }
2262
2263 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2264                                                                 DWORD IndexFirst, DWORD count)
2265 {
2266     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2267
2268     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2269
2270     return E_NOTIMPL;
2271 }
2272
2273 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3* iface,
2274                                                              LPDIRECT3DRMFACE2 Face)
2275 {
2276     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2277
2278     FIXME("(%p)->(%p): stub\n", This, Face);
2279
2280     return E_NOTIMPL;
2281 }
2282
2283 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2284 {
2285     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2286
2287     FIXME("(%p)->(%u): stub\n", This, flags);
2288
2289     return E_NOTIMPL;
2290 }
2291
2292 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2293                                                            DWORD flags)
2294 {
2295     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2296
2297     FIXME("(%p)->(%u): stub\n", This, flags);
2298
2299     return E_NOTIMPL;
2300 }
2301
2302 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2303                                                                   DWORD flags, DWORD* indices,
2304                                                                   DWORD* IndexFirst, DWORD* count)
2305 {
2306     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2307
2308     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2309
2310     return E_NOTIMPL;
2311 }
2312
2313 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2314                                                                 LPUNKNOWN *unkwn)
2315 {
2316     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2317
2318     FIXME("(%p)->(%p): stub\n", This, unkwn);
2319
2320     return E_NOTIMPL;
2321 }
2322
2323 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2324                                                                 DWORD flags, LPUNKNOWN *unkwn)
2325 {
2326     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2327
2328     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2329
2330     return E_NOTIMPL;
2331 }
2332
2333 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2334                                                                LPDWORD count, LPUNKNOWN *unkwn)
2335 {
2336     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2337
2338     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2339
2340     return E_NOTIMPL;
2341 }
2342
2343 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2344                                                                 LPUNKNOWN unkwn)
2345 {
2346     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2347
2348     FIXME("(%p)->(%p): stub\n", This, unkwn);
2349
2350     return E_NOTIMPL;
2351 }
2352
2353 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2354                                                          DWORD index)
2355 {
2356     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2357
2358     FIXME("(%p)->(%u): stub\n", This, index);
2359
2360     return E_NOTIMPL;
2361 }
2362
2363 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2364                                                             DWORD* indices)
2365 {
2366     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2367
2368     FIXME("(%p)->(%p): stub\n", This, indices);
2369
2370     return E_NOTIMPL;
2371 }
2372
2373 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2374                                                                DWORD flags, DWORD format,
2375                                                                DWORD VertexCount, LPVOID data)
2376 {
2377     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2378
2379     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2380
2381     return E_NOTIMPL;
2382 }
2383
2384 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3* iface,
2385                                                               DWORD IndexFirst, DWORD count,
2386                                                               LPD3DVECTOR vector)
2387 {
2388     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2389
2390     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2391
2392     return E_NOTIMPL;
2393 }
2394
2395 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3* iface,
2396                                                               DWORD IndexFirst, LPDWORD vcount,
2397                                                               LPD3DVECTOR vertices)
2398 {
2399     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2400     DWORD count = This->nb_vertices - IndexFirst;
2401
2402     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2403
2404     if (vcount)
2405         *vcount = count;
2406     if (vertices && This->nb_vertices)
2407         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2408
2409     return D3DRM_OK;
2410 }
2411
2412 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3* iface,
2413                                                              DWORD IndexFirst, DWORD count,
2414                                                              LPD3DVECTOR vector)
2415 {
2416     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2417
2418     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2419
2420     return E_NOTIMPL;
2421 }
2422
2423 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3* iface,
2424                                                              DWORD IndexFirst, LPDWORD count,
2425                                                              LPD3DVECTOR vector)
2426 {
2427     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2428
2429     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2430
2431     return E_NOTIMPL;
2432 }
2433
2434 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2435 {
2436     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2437
2438     FIXME("(%p)->(): stub\n", This);
2439
2440     return E_NOTIMPL;
2441 }
2442
2443 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2444 {
2445     /*** IUnknown methods ***/
2446     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2447     IDirect3DRMMeshBuilder3Impl_AddRef,
2448     IDirect3DRMMeshBuilder3Impl_Release,
2449     /*** IDirect3DRMObject methods ***/
2450     IDirect3DRMMeshBuilder3Impl_Clone,
2451     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2452     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2453     IDirect3DRMMeshBuilder3Impl_SetAppData,
2454     IDirect3DRMMeshBuilder3Impl_GetAppData,
2455     IDirect3DRMMeshBuilder3Impl_SetName,
2456     IDirect3DRMMeshBuilder3Impl_GetName,
2457     IDirect3DRMMeshBuilder3Impl_GetClassName,
2458     /*** IDirect3DRMMeshBuilder3 methods ***/
2459     IDirect3DRMMeshBuilder3Impl_Load,
2460     IDirect3DRMMeshBuilder3Impl_Save,
2461     IDirect3DRMMeshBuilder3Impl_Scale,
2462     IDirect3DRMMeshBuilder3Impl_Translate,
2463     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2464     IDirect3DRMMeshBuilder3Impl_GetBox,
2465     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2466     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2467     IDirect3DRMMeshBuilder3Impl_AddMesh,
2468     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2469     IDirect3DRMMeshBuilder3Impl_AddFrame,
2470     IDirect3DRMMeshBuilder3Impl_AddFace,
2471     IDirect3DRMMeshBuilder3Impl_AddFaces,
2472     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2473     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2474     IDirect3DRMMeshBuilder3Impl_SetColor,
2475     IDirect3DRMMeshBuilder3Impl_SetTexture,
2476     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2477     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2478     IDirect3DRMMeshBuilder3Impl_SetQuality,
2479     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2480     IDirect3DRMMeshBuilder3Impl_SetVertex,
2481     IDirect3DRMMeshBuilder3Impl_SetNormal,
2482     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2483     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2484     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2485     IDirect3DRMMeshBuilder3Impl_GetFaces,
2486     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2487     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2488     IDirect3DRMMeshBuilder3Impl_AddVertex,
2489     IDirect3DRMMeshBuilder3Impl_AddNormal,
2490     IDirect3DRMMeshBuilder3Impl_CreateFace,
2491     IDirect3DRMMeshBuilder3Impl_GetQuality,
2492     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2493     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2494     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2495     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2496     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2497     IDirect3DRMMeshBuilder3Impl_GetFace,
2498     IDirect3DRMMeshBuilder3Impl_GetVertex,
2499     IDirect3DRMMeshBuilder3Impl_GetNormal,
2500     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2501     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2502     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2503     IDirect3DRMMeshBuilder3Impl_Empty,
2504     IDirect3DRMMeshBuilder3Impl_Optimize,
2505     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2506     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2507     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2508     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2509     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2510     IDirect3DRMMeshBuilder3Impl_Enable,
2511     IDirect3DRMMeshBuilder3Impl_GetEnable,
2512     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2513     IDirect3DRMMeshBuilder3Impl_SetVertices,
2514     IDirect3DRMMeshBuilder3Impl_GetVertices,
2515     IDirect3DRMMeshBuilder3Impl_SetNormals,
2516     IDirect3DRMMeshBuilder3Impl_GetNormals,
2517     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2518 };
2519
2520 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2521 {
2522     IDirect3DRMMeshBuilderImpl* object;
2523
2524     TRACE("(%p)\n", ppObj);
2525
2526     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2527     if (!object)
2528     {
2529         ERR("Out of memory\n");
2530         return E_OUTOFMEMORY;
2531     }
2532
2533     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2534     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2535     object->ref = 1;
2536
2537     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2538         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2539     else
2540         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2541
2542     return S_OK;
2543 }
2544
2545 /*** IUnknown methods ***/
2546 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2547                                                          REFIID riid, void** ppvObject)
2548 {
2549     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2550
2551     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2552
2553     *ppvObject = NULL;
2554
2555     if (IsEqualGUID(riid, &IID_IUnknown) ||
2556         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2557     {
2558         *ppvObject = &This->IDirect3DRMMesh_iface;
2559     }
2560     else
2561     {
2562         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2563         return E_NOINTERFACE;
2564     }
2565
2566     IDirect3DRMMesh_AddRef(iface);
2567     return S_OK;
2568 }
2569
2570 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2571 {
2572     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2573     ULONG ref = InterlockedIncrement(&This->ref);
2574
2575     TRACE("(%p)->(): new ref = %d\n", This, ref);
2576
2577     return ref;
2578 }
2579
2580 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2581 {
2582     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2583     ULONG ref = InterlockedDecrement(&This->ref);
2584
2585     TRACE("(%p)->(): new ref = %d\n", This, ref);
2586
2587     if (!ref)
2588     {
2589         DWORD i;
2590
2591         for (i = 0; i < This->nb_groups; i++)
2592         {
2593             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2594             HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2595             if (This->groups[i].material)
2596                 IDirect3DRMMaterial2_Release(This->groups[i].material);
2597             if (This->groups[i].texture)
2598                 IDirect3DRMTexture3_Release(This->groups[i].texture);
2599         }
2600         HeapFree(GetProcessHeap(), 0, This->groups);
2601         HeapFree(GetProcessHeap(), 0, This);
2602     }
2603
2604     return ref;
2605 }
2606
2607 /*** IDirect3DRMObject methods ***/
2608 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2609                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2610                                                 LPVOID *ppvObj)
2611 {
2612     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2613
2614     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2615
2616     return E_NOTIMPL;
2617 }
2618
2619 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2620                                                              D3DRMOBJECTCALLBACK cb,
2621                                                              LPVOID argument)
2622 {
2623     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2624
2625     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2626
2627     return E_NOTIMPL;
2628 }
2629
2630 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2631                                                                  D3DRMOBJECTCALLBACK cb,
2632                                                                  LPVOID argument)
2633 {
2634     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2635
2636     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2637
2638     return E_NOTIMPL;
2639 }
2640
2641 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2642                                                      DWORD data)
2643 {
2644     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2645
2646     FIXME("(%p)->(%u): stub\n", This, data);
2647
2648     return E_NOTIMPL;
2649 }
2650
2651 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2652 {
2653     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2654
2655     FIXME("(%p)->(): stub\n", This);
2656
2657     return 0;
2658 }
2659
2660 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2661                                                   LPCSTR pName)
2662 {
2663     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2664
2665     FIXME("(%p)->(%s): stub\n", This, pName);
2666
2667     return E_NOTIMPL;
2668 }
2669
2670 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2671                                                   LPDWORD lpdwSize, LPSTR lpName)
2672 {
2673     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2674
2675     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2676
2677     return E_NOTIMPL;
2678 }
2679
2680 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2681                                                        LPDWORD size, LPSTR name)
2682 {
2683     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2684
2685     TRACE("(%p)->(%p, %p)\n", This, size, name);
2686
2687     if (!size || *size < strlen("Mesh") || !name)
2688         return E_INVALIDARG;
2689
2690     strcpy(name, "Mesh");
2691     *size = sizeof("Mesh");
2692
2693     return D3DRM_OK;
2694 }
2695
2696 /*** IDirect3DRMMesh methods ***/
2697 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2698                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2699 {
2700     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2701
2702     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2703
2704     return E_NOTIMPL;
2705 }
2706
2707 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2708                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2709 {
2710     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2711
2712     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2713
2714     return E_NOTIMPL;
2715 }
2716
2717 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2718                                                  D3DRMBOX * box)
2719 {
2720     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2721
2722     FIXME("(%p)->(%p): stub\n", This, box);
2723
2724     return E_NOTIMPL;
2725 }
2726
2727 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2728                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2729                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2730 {
2731     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2732     mesh_group* group;
2733
2734     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2735
2736     if (!face_data || !return_id)
2737         return E_POINTER;
2738
2739     if ((This->nb_groups + 1) > This->groups_capacity)
2740     {
2741         ULONG new_capacity;
2742         mesh_group* groups;
2743
2744         if (!This->groups_capacity)
2745         {
2746             new_capacity = 16;
2747             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2748         }
2749         else
2750         {
2751             new_capacity = This->groups_capacity * 2;
2752             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2753         }
2754
2755         if (!groups)
2756             return E_OUTOFMEMORY;
2757
2758         This->groups_capacity = new_capacity;
2759         This->groups = groups;
2760     }
2761
2762     group = This->groups + This->nb_groups;
2763
2764     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2765     if (!group->vertices)
2766         return E_OUTOFMEMORY;
2767     group->nb_vertices = vertex_count;
2768     group->nb_faces = face_count;
2769     group->vertex_per_face = vertex_per_face;
2770
2771     if (vertex_per_face)
2772     {
2773         group->face_data_size = face_count * vertex_per_face;
2774     }
2775     else
2776     {
2777         unsigned i;
2778         unsigned nb_indices;
2779         unsigned* face_data_ptr = face_data;
2780         group->face_data_size = 0;
2781
2782         for (i = 0; i < face_count; i++)
2783         {
2784             nb_indices = *face_data_ptr;
2785             group->face_data_size += nb_indices + 1;
2786             face_data_ptr += nb_indices;
2787         }
2788     }
2789
2790     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2791     if (!group->face_data)
2792     {
2793         HeapFree(GetProcessHeap(), 0 , group->vertices);
2794         return E_OUTOFMEMORY;
2795     }
2796
2797     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2798
2799     group->material = NULL;
2800     group->texture = NULL;
2801
2802     *return_id = This->nb_groups++;
2803
2804     return D3DRM_OK;
2805 }
2806
2807 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2808                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2809                                                       D3DRMVERTEX *values)
2810 {
2811     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2812
2813     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2814
2815     if (id >= This->nb_groups)
2816         return D3DRMERR_BADVALUE;
2817
2818     if ((index + count - 1) >= This->groups[id].nb_vertices)
2819         return D3DRMERR_BADVALUE;
2820
2821     if (!values)
2822         return E_POINTER;
2823
2824     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2825
2826     return D3DRM_OK;
2827 }
2828
2829 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2830                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2831 {
2832     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2833
2834     TRACE("(%p)->(%u,%x)\n", This, id, color);
2835
2836     if (id >= This->nb_groups)
2837         return D3DRMERR_BADVALUE;
2838
2839     This->groups[id].color = color;
2840
2841     return D3DRM_OK;
2842 }
2843
2844 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2845                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2846 {
2847     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2848
2849     TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2850
2851     if (id >= This->nb_groups)
2852         return D3DRMERR_BADVALUE;
2853
2854     This->groups[id].color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
2855                                                  (BYTE)(green * 255.0f),
2856                                                  (BYTE)(blue  * 255.0f));
2857
2858     return D3DRM_OK;
2859 }
2860
2861 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2862                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2863 {
2864     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2865
2866     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2867
2868     return E_NOTIMPL;
2869 }
2870
2871 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2872                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2873 {
2874     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2875
2876     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2877
2878     return E_NOTIMPL;
2879 }
2880
2881 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2882                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2883 {
2884     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2885
2886     TRACE("(%p)->(%u,%p)\n", This, id, material);
2887
2888     if (id >= This->nb_groups)
2889         return D3DRMERR_BADVALUE;
2890
2891     if (This->groups[id].material)
2892         IDirect3DRMMaterial2_Release(This->groups[id].material);
2893
2894     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2895
2896     if (material)
2897         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2898
2899     return D3DRM_OK;
2900 }
2901
2902 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2903                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2904 {
2905     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2906
2907     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2908
2909     if (id >= This->nb_groups)
2910         return D3DRMERR_BADVALUE;
2911
2912     if (This->groups[id].texture)
2913         IDirect3DRMTexture3_Release(This->groups[id].texture);
2914
2915     if (!texture)
2916     {
2917         This->groups[id].texture = NULL;
2918         return D3DRM_OK;
2919     }
2920
2921     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2922 }
2923
2924 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2925 {
2926     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2927
2928     TRACE("(%p)->()\n", This);
2929
2930     return This->nb_groups;
2931 }
2932
2933 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2934                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2935                                                    DWORD *face_data_size, unsigned *face_data)
2936 {
2937     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2938
2939     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2940
2941     if (id >= This->nb_groups)
2942         return D3DRMERR_BADVALUE;
2943
2944     if (vertex_count)
2945         *vertex_count = This->groups[id].nb_vertices;
2946     if (face_count)
2947         *face_count = This->groups[id].nb_faces;
2948     if (vertex_per_face)
2949         *vertex_per_face = This->groups[id].vertex_per_face;
2950     if (face_data_size)
2951         *face_data_size = This->groups[id].face_data_size;
2952     if (face_data)
2953         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2954
2955     return D3DRM_OK;
2956 }
2957
2958 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2959                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2960 {
2961     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2962
2963     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2964
2965     if (id >= This->nb_groups)
2966         return D3DRMERR_BADVALUE;
2967
2968     if ((index + count - 1) >= This->groups[id].nb_vertices)
2969         return D3DRMERR_BADVALUE;
2970
2971     if (!return_ptr)
2972         return E_POINTER;
2973
2974     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2975
2976     return D3DRM_OK;
2977 }
2978
2979 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2980 {
2981     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2982
2983     TRACE("(%p)->(%u)\n", This, id);
2984
2985     return This->groups[id].color;
2986 }
2987
2988 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2989 {
2990     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2991
2992     FIXME("(%p)->(%u): stub\n", This, id);
2993
2994     return 0;
2995 }
2996 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2997 {
2998     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2999
3000     FIXME("(%p)->(%u): stub\n", This, id);
3001
3002     return 0;
3003 }
3004
3005 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
3006                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
3007 {
3008     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3009
3010     TRACE("(%p)->(%u,%p)\n", This, id, material);
3011
3012     if (id >= This->nb_groups)
3013         return D3DRMERR_BADVALUE;
3014
3015     if (!material)
3016         return E_POINTER;
3017
3018     if (This->groups[id].material)
3019         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
3020     else
3021         *material = NULL;
3022
3023     return D3DRM_OK;
3024 }
3025
3026 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
3027                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
3028 {
3029     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3030
3031     TRACE("(%p)->(%u,%p)\n", This, id, texture);
3032
3033     if (id >= This->nb_groups)
3034         return D3DRMERR_BADVALUE;
3035
3036     if (!texture)
3037         return E_POINTER;
3038
3039     if (This->groups[id].texture)
3040         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
3041     else
3042         *texture = NULL;
3043
3044     return D3DRM_OK;
3045 }
3046
3047 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
3048 {
3049     /*** IUnknown methods ***/
3050     IDirect3DRMMeshImpl_QueryInterface,
3051     IDirect3DRMMeshImpl_AddRef,
3052     IDirect3DRMMeshImpl_Release,
3053     /*** IDirect3DRMObject methods ***/
3054     IDirect3DRMMeshImpl_Clone,
3055     IDirect3DRMMeshImpl_AddDestroyCallback,
3056     IDirect3DRMMeshImpl_DeleteDestroyCallback,
3057     IDirect3DRMMeshImpl_SetAppData,
3058     IDirect3DRMMeshImpl_GetAppData,
3059     IDirect3DRMMeshImpl_SetName,
3060     IDirect3DRMMeshImpl_GetName,
3061     IDirect3DRMMeshImpl_GetClassName,
3062     /*** IDirect3DRMMesh methods ***/
3063     IDirect3DRMMeshImpl_Scale,
3064     IDirect3DRMMeshImpl_Translate,
3065     IDirect3DRMMeshImpl_GetBox,
3066     IDirect3DRMMeshImpl_AddGroup,
3067     IDirect3DRMMeshImpl_SetVertices,
3068     IDirect3DRMMeshImpl_SetGroupColor,
3069     IDirect3DRMMeshImpl_SetGroupColorRGB,
3070     IDirect3DRMMeshImpl_SetGroupMapping,
3071     IDirect3DRMMeshImpl_SetGroupQuality,
3072     IDirect3DRMMeshImpl_SetGroupMaterial,
3073     IDirect3DRMMeshImpl_SetGroupTexture,
3074     IDirect3DRMMeshImpl_GetGroupCount,
3075     IDirect3DRMMeshImpl_GetGroup,
3076     IDirect3DRMMeshImpl_GetVertices,
3077     IDirect3DRMMeshImpl_GetGroupColor,
3078     IDirect3DRMMeshImpl_GetGroupMapping,
3079     IDirect3DRMMeshImpl_GetGroupQuality,
3080     IDirect3DRMMeshImpl_GetGroupMaterial,
3081     IDirect3DRMMeshImpl_GetGroupTexture
3082 };
3083
3084 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3085 {
3086     IDirect3DRMMeshImpl* object;
3087
3088     TRACE("(%p)\n", obj);
3089
3090     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3091     if (!object)
3092     {
3093         ERR("Out of memory\n");
3094         return E_OUTOFMEMORY;
3095     }
3096
3097     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3098     object->ref = 1;
3099
3100     *obj = &object->IDirect3DRMMesh_iface;
3101
3102     return S_OK;
3103 }