wined3d: Use the texture sampling function in a few more instructions (GLSL).
[wine] / dlls / d3d9 / resource.c
1 /*
2  * IDirect3DResource9 implementation
3  *
4  * Copyright 2002-2004 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 /* IDirect3DResource9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DResource9)) {
33         IUnknown_AddRef(iface);
34         *ppobj = This;
35         return S_OK;
36     }
37
38     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39     *ppobj = NULL;
40     return E_NOINTERFACE;
41 }
42
43 static ULONG WINAPI IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface) {
44     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
45     ULONG ref = InterlockedIncrement(&This->ref);
46
47     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
48
49     return ref;
50 }
51
52 static ULONG WINAPI IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface) {
53     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
54     ULONG ref = InterlockedDecrement(&This->ref);
55
56     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
57
58     if (ref == 0) {
59         IWineD3DResource_Release(This->wineD3DResource);
60         HeapFree(GetProcessHeap(), 0, This);
61     }
62     return ref;
63 }
64
65 /* IDirect3DResource9 Interface follow: */
66 HRESULT WINAPI IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface, IDirect3DDevice9** ppDevice) {
67     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
68     IWineD3DDevice *myDevice = NULL;
69
70     TRACE("(%p) Relay\n", This);
71
72     IWineD3DResource_GetDevice(This->wineD3DResource, &myDevice);
73     IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
74     IWineD3DDevice_Release(myDevice);
75     return D3D_OK;
76 }
77
78 static HRESULT WINAPI IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
79     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
80     TRACE("(%p) Relay\n", This);
81     return IWineD3DResource_SetPrivateData(This->wineD3DResource, refguid, pData, SizeOfData, Flags);
82 }
83
84 static HRESULT WINAPI IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
85     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
86     TRACE("(%p) Relay\n", This);
87     return IWineD3DResource_GetPrivateData(This->wineD3DResource, refguid, pData, pSizeOfData);
88 }
89
90 static HRESULT WINAPI IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface, REFGUID refguid) {
91     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
92     TRACE("(%p) Relay\n", This);
93     return IWineD3DResource_FreePrivateData(This->wineD3DResource, refguid);
94 }
95
96 static DWORD  WINAPI IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface, DWORD PriorityNew) {
97     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
98     TRACE("(%p) Relay\n", This);
99     return IWineD3DResource_SetPriority(This->wineD3DResource, PriorityNew);
100 }
101
102 static DWORD WINAPI IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface) {
103     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
104     TRACE("(%p) Relay\n", This);
105     return IWineD3DResource_GetPriority(This->wineD3DResource);
106 }
107
108 static void WINAPI IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface) {
109     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
110     TRACE("(%p) Relay\n", This);
111     IWineD3DResource_PreLoad(This->wineD3DResource);
112     return;
113 }
114
115 static D3DRESOURCETYPE WINAPI IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface) {
116     IDirect3DResource9Impl *This = (IDirect3DResource9Impl *)iface;
117     TRACE("(%p) Relay\n", This);
118     return IWineD3DResource_GetType(This->wineD3DResource);
119 }
120
121
122 const IDirect3DResource9Vtbl Direct3DResource9_Vtbl =
123 {
124     IDirect3DResource9Impl_QueryInterface,
125     IDirect3DResource9Impl_AddRef,
126     IDirect3DResource9Impl_Release,
127     IDirect3DResource9Impl_GetDevice,
128     IDirect3DResource9Impl_SetPrivateData,
129     IDirect3DResource9Impl_GetPrivateData,
130     IDirect3DResource9Impl_FreePrivateData,
131     IDirect3DResource9Impl_SetPriority,
132     IDirect3DResource9Impl_GetPriority,
133     IDirect3DResource9Impl_PreLoad,
134     IDirect3DResource9Impl_GetType
135 };