netstat: Initial implementation.
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 typedef struct {
38     unsigned nb_vertices;
39     D3DRMVERTEX* vertices;
40     unsigned nb_faces;
41     unsigned vertex_per_face;
42     DWORD face_data_size;
43     unsigned* face_data;
44     D3DCOLOR color;
45     IDirect3DRMMaterial2* material;
46     IDirect3DRMTexture3* texture;
47 } mesh_group;
48
49 typedef struct {
50     IDirect3DRMMesh IDirect3DRMMesh_iface;
51     LONG ref;
52     DWORD groups_capacity;
53     DWORD nb_groups;
54     mesh_group* groups;
55 } IDirect3DRMMeshImpl;
56
57 typedef struct {
58     D3DVALUE u;
59     D3DVALUE v;
60 } Coords2d;
61
62 typedef struct {
63     D3DCOLOR color;
64     IDirect3DRMMaterial2 *material;
65     IDirect3DRMTexture3 *texture;
66 } mesh_material;
67
68 typedef struct {
69     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71     LONG ref;
72     char* name;
73     DWORD nb_vertices;
74     D3DVECTOR* pVertices;
75     DWORD nb_normals;
76     D3DVECTOR* pNormals;
77     DWORD nb_faces;
78     DWORD face_data_size;
79     LPVOID pFaceData;
80     DWORD nb_coords2d;
81     Coords2d *pCoords2d;
82     D3DCOLOR color;
83     IDirect3DRMMaterial2 *material;
84     IDirect3DRMTexture3 *texture;
85     DWORD nb_materials;
86     mesh_material *materials;
87     DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
89
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
100 "{"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
105 "}"
106 "template Coords2d"
107 "{"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
111 "}"
112 "template Matrix4x4"
113 "{"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
116 "}"
117 "template ColorRGBA"
118 "{"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
124 "}"
125 "template ColorRGB"
126 "{"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
131 "}"
132 "template IndexedColor"
133 "{"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
137 "}"
138 "template Boolean"
139 "{"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
142 "}"
143 "template Boolean2d"
144 "{"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
148 "}"
149 "template MaterialWrap"
150 "{"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
154 "}"
155 "template TextureFilename"
156 "{"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
159 "}"
160 "template Material"
161 "{"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
168 "}"
169 "template MeshFace"
170 "{"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
174 "}"
175 "template MeshFaceWraps"
176 "{"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
180 "}"
181 "template MeshTextureCoords"
182 "{"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
186 "}"
187 "template MeshMaterialList"
188 "{"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
194 "}"
195 "template MeshNormals"
196 "{"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
202 "}"
203 "template MeshVertexColors"
204 "{"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
208 "}"
209 "template Mesh"
210 "{"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
217 "}"
218 "template FrameTransformMatrix"
219 "{"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
222 "}"
223 "template Frame"
224 "{"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
227 "}"
228 "template FloatKeys"
229 "{"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
233 "}"
234 "template TimedFloatKeys"
235 "{"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
239 "}"
240 "template AnimationKey"
241 "{"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
246 "}"
247 "template AnimationOptions"
248 "{"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
252 "}"
253 "template Animation"
254 "{"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
257 "}"
258 "template AnimationSet"
259 "{"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
262 "}"
263 "template InlineData"
264 "{"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
267 "}"
268 "template Url"
269 "{"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
273 "}"
274 "template ProgressiveMesh"
275 "{"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
278 "}"
279 "template Guid"
280 "{"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
286 "}"
287 "template StringProperty"
288 "{"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
292 "}"
293 "template PropertyBag"
294 "{"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
297 "}"
298 "template ExternalVisual"
299 "{"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
303 "}"
304 "template RightHanded"
305 "{"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
308 "}"
309 };
310
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
312 {
313     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
314 }
315
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
317 {
318     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
319 }
320
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
322 {
323     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
324 }
325
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
327 {
328     int i;
329
330     HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331     mesh_builder->name = NULL;
332     HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333     mesh_builder->pVertices = NULL;
334     mesh_builder->nb_vertices = 0;
335     HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336     mesh_builder->pNormals = NULL;
337     mesh_builder->nb_normals = 0;
338     HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339     mesh_builder->pFaceData = NULL;
340     mesh_builder->face_data_size = 0;
341     mesh_builder->nb_faces = 0;
342     HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343     mesh_builder->pCoords2d = NULL;
344     mesh_builder->nb_coords2d = 0;
345     for (i = 0; i < mesh_builder->nb_materials; i++)
346     {
347         if (mesh_builder->materials[i].material)
348             IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349         if (mesh_builder->materials[i].texture)
350             IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
351     }
352     mesh_builder->nb_materials = 0;
353     HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354     HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
355 }
356
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359                                                                  REFIID riid, void** ppvObject)
360 {
361     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
362
363     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
364
365     *ppvObject = NULL;
366
367     if(IsEqualGUID(riid, &IID_IUnknown) ||
368        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
370     {
371         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
372     }
373     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
374     {
375         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
376     }
377     else
378     {
379         FIXME("interface %s not implemented\n", debugstr_guid(riid));
380         return E_NOINTERFACE;
381     }
382
383     IDirect3DRMMeshBuilder_AddRef(iface);
384     return S_OK;
385 }
386
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
388 {
389     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390     ULONG ref = InterlockedIncrement(&This->ref);
391
392     TRACE("(%p)->(): new ref = %d\n", This, ref);
393
394     return ref;
395 }
396
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
398 {
399     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400     ULONG ref = InterlockedDecrement(&This->ref);
401
402     TRACE("(%p)->(): new ref = %d\n", This, ref);
403
404     if (!ref)
405     {
406         clean_mesh_builder_data(This);
407         if (This->material)
408             IDirect3DRMMaterial2_Release(This->material);
409         if (This->texture)
410             IDirect3DRMTexture3_Release(This->texture);
411         HeapFree(GetProcessHeap(), 0, This);
412     }
413
414     return ref;
415 }
416
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
419                                                         LPUNKNOWN pUnkOuter, REFIID riid,
420                                                         LPVOID *ppvObj)
421 {
422     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
423
424     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
425
426     return E_NOTIMPL;
427 }
428
429 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
430                                                                      D3DRMOBJECTCALLBACK cb,
431                                                                      LPVOID argument)
432 {
433     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
434
435     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
436
437     return E_NOTIMPL;
438 }
439
440 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
441                                                                         D3DRMOBJECTCALLBACK cb,
442                                                                         LPVOID argument)
443 {
444     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
445
446     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
447
448     return E_NOTIMPL;
449 }
450
451 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
452                                                              DWORD data)
453 {
454     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
455
456     FIXME("(%p)->(%u): stub\n", This, data);
457
458     return E_NOTIMPL;
459 }
460
461 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
462 {
463     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
464
465     FIXME("(%p)->(): stub\n", This);
466
467     return 0;
468 }
469
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
471                                                           LPCSTR name)
472 {
473     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
474
475     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
476
477     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
478 }
479
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
481                                                           LPDWORD size, LPSTR name)
482 {
483     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
484
485     TRACE("(%p)->(%p,%p)\n", This, size, name);
486
487     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
488 }
489
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
491                                                                LPDWORD size, LPSTR name)
492 {
493     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
494
495     TRACE("(%p)->(%p, %p)\n", This, size, name);
496
497     return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
498 }
499
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
502                                                        LPVOID filename, LPVOID name,
503                                                        D3DRMLOADOPTIONS loadflags,
504                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
505 {
506     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
507
508     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
509
510     if (cb)
511         FIXME("Texture callback is not yet supported\n");
512
513     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
514                                         loadflags, NULL, arg);
515 }
516
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
518                                                        const char *filename, D3DRMXOFFORMAT format,
519                                                        D3DRMSAVEOPTIONS save)
520 {
521     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
522
523     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
524
525     return E_NOTIMPL;
526 }
527
528 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
529                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
530 {
531     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
532
533     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
534
535     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
536 }
537
538 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
539                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
540 {
541     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
542
543     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
544
545     return E_NOTIMPL;
546 }
547
548 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
549                                                                  D3DRMCOLORSOURCE color)
550 {
551     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
552
553     FIXME("(%p)->(%x): stub\n", This, color);
554
555     return E_NOTIMPL;
556 }
557
558 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
559                                                          D3DRMBOX *pBox)
560 {
561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
562
563     FIXME("(%p)->(%p): stub\n", This, pBox);
564
565     return E_NOTIMPL;
566 }
567
568 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
569 {
570     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
571
572     FIXME("(%p)->(): stub\n", This);
573
574     return E_NOTIMPL;
575 }
576
577 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
578 {
579     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
580
581     FIXME("(%p)->(): stub\n", This);
582
583     return E_NOTIMPL;
584 }
585
586 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2* iface,
587                                                           LPDIRECT3DRMMESH pMesh)
588 {
589     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
590
591     FIXME("(%p)->(%p): stub\n", This, pMesh);
592
593     return E_NOTIMPL;
594 }
595
596 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2* iface,
597                                                                  LPDIRECT3DRMMESHBUILDER pMeshBuilder)
598 {
599     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
600
601     FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
602
603     return E_NOTIMPL;
604 }
605
606 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2* iface,
607                                                            LPDIRECT3DRMFRAME pFrame)
608 {
609     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
610
611     FIXME("(%p)->(%p): stub\n", This, pFrame);
612
613     return E_NOTIMPL;
614 }
615
616 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2* iface,
617                                                           LPDIRECT3DRMFACE pFace)
618 {
619     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
620
621     FIXME("(%p)->(%p): stub\n", This, pFace);
622
623     return E_NOTIMPL;
624 }
625
626 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
627                                                            DWORD vcount, D3DVECTOR *vertices,
628                                                            DWORD ncount, D3DVECTOR *normals,
629                                                            DWORD *data,
630                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
631 {
632     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
633
634     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
635
636     return E_NOTIMPL;
637 }
638
639 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
640                                                                DWORD vertex_Count,
641                                                                DWORD normal_count,
642                                                                DWORD face_count)
643 {
644     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
645
646     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
647
648     return E_NOTIMPL;
649 }
650
651 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
652                                                               D3DVALUE red, D3DVALUE green,
653                                                               D3DVALUE blue)
654 {
655     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
656
657     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
658
659     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
660 }
661
662 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
663                                                            D3DCOLOR color)
664 {
665     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
666
667     TRACE("(%p)->(%x)\n", This, color);
668
669     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
670 }
671
672 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
673                                                              LPDIRECT3DRMTEXTURE texture)
674 {
675     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
676     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
677     HRESULT hr = D3DRM_OK;
678
679     if (texture)
680         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
681     if (SUCCEEDED(hr))
682         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
683     if (texture3)
684         IDirect3DRMTexture3_Release(texture3);
685
686     return hr;
687 }
688
689 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
690                                                               LPDIRECT3DRMMATERIAL material)
691 {
692     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
693
694     TRACE("(%p)->(%p)\n", This, material);
695
696     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
697 }
698
699 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
700                                                                      BOOL wrap_u, BOOL wrap_v)
701 {
702     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
703
704     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
705
706     return E_NOTIMPL;
707 }
708
709 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
710                                                              D3DRMRENDERQUALITY quality)
711 {
712     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
713
714     FIXME("(%p)->(%d): stub\n", This, quality);
715
716     return E_NOTIMPL;
717 }
718
719 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
720                                                                  BOOL enable)
721 {
722     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
723
724     FIXME("(%p)->(%d): stub\n", This, enable);
725
726     return E_NOTIMPL;
727 }
728
729 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
730                                                             DWORD index,
731                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
732 {
733     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
734
735     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
736
737     return E_NOTIMPL;
738 }
739
740 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
741                                                             DWORD index,
742                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
743 {
744     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
745
746     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
747
748     return E_NOTIMPL;
749 }
750
751 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
752                                                                         DWORD index,
753                                                                         D3DVALUE u, D3DVALUE v)
754 {
755     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
756
757     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
758
759     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
760                                                          index, u, v);
761 }
762
763 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
764                                                                  DWORD index, D3DCOLOR color)
765 {
766     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
767
768     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
769
770     return E_NOTIMPL;
771 }
772
773 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
774                                                                     DWORD index, D3DVALUE red,
775                                                                     D3DVALUE green, D3DVALUE blue)
776 {
777     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
778
779     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
780
781     return E_NOTIMPL;
782 }
783
784 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
785                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
786 {
787     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
788
789     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
790
791     return E_NOTIMPL;
792 }
793
794 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
795                                                               DWORD *vcount, D3DVECTOR *vertices,
796                                                               DWORD *ncount, D3DVECTOR *normals,
797                                                               DWORD *face_data_size,
798                                                               DWORD *face_data)
799 {
800     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
801
802     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
803
804     if (vertices && (!vcount || (*vcount < This->nb_vertices)))
805         return D3DRMERR_BADVALUE;
806     if (vcount)
807         *vcount = This->nb_vertices;
808     if (vertices && This->nb_vertices)
809         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
810
811     if (normals && (!ncount || (*ncount < This->nb_normals)))
812         return D3DRMERR_BADVALUE;
813     if (ncount)
814         *ncount = This->nb_normals;
815     if (normals && This->nb_normals)
816         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
817
818     if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
819         return D3DRMERR_BADVALUE;
820     if (face_data_size)
821         *face_data_size = This->face_data_size;
822     if (face_data && This->face_data_size)
823         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
824
825     return D3DRM_OK;
826 }
827
828 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
829                                                                         DWORD index,
830                                                                         D3DVALUE *u, D3DVALUE *v)
831 {
832     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
833
834     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
835
836     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
837                                                          index, u, v);
838 }
839
840 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
841                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
842 {
843     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
844
845     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
846
847     return 0;
848 }
849
850 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
851                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
852 {
853     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
854
855     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
856
857     return 0;
858 }
859
860 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2* iface,
861                                                              LPDIRECT3DRMFACE* ppFace)
862 {
863     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
864
865     FIXME("(%p)->(%p): stub\n", This, ppFace);
866
867     return E_NOTIMPL;
868 }
869
870 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
871 {
872     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
873
874     FIXME("(%p)->(): stub\n", This);
875
876     return 0;
877 }
878
879 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
880 {
881     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
882
883     FIXME("(%p)->(): stub\n", This);
884
885     return FALSE;
886 }
887
888 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
889 {
890     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
891
892     TRACE("(%p)->()\n", This);
893
894     return This->nb_faces;
895 }
896
897 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
898 {
899     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
900
901     TRACE("(%p)->()\n", This);
902
903     return This->nb_vertices;
904 }
905
906 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
907                                                                   DWORD index)
908 {
909     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
910
911     FIXME("(%p)->(%d): stub\n", This, index);
912
913     return 0;
914 }
915
916 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2* iface,
917                                                              LPDIRECT3DRMMESH* mesh)
918 {
919     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
920
921     TRACE("(%p)->(%p)\n", This, mesh);
922
923     return IDirect3DRMMeshBuilder3_CreateMesh(&This->IDirect3DRMMeshBuilder3_iface, mesh);
924 }
925
926 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
927                                                                    D3DVALUE crease, DWORD dwFlags)
928 {
929     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
930
931     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
932
933     return E_NOTIMPL;
934 }
935
936 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2* iface,
937                                                           DWORD index, LPDIRECT3DRMFACE* ppFace)
938 {
939     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
940
941     FIXME("(%p)->(%u,%p): stub\n", This, index, ppFace);
942
943     return E_NOTIMPL;
944 }
945
946 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
947 {
948     /*** IUnknown methods ***/
949     IDirect3DRMMeshBuilder2Impl_QueryInterface,
950     IDirect3DRMMeshBuilder2Impl_AddRef,
951     IDirect3DRMMeshBuilder2Impl_Release,
952     /*** IDirect3DRMObject methods ***/
953     IDirect3DRMMeshBuilder2Impl_Clone,
954     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
955     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
956     IDirect3DRMMeshBuilder2Impl_SetAppData,
957     IDirect3DRMMeshBuilder2Impl_GetAppData,
958     IDirect3DRMMeshBuilder2Impl_SetName,
959     IDirect3DRMMeshBuilder2Impl_GetName,
960     IDirect3DRMMeshBuilder2Impl_GetClassName,
961     /*** IDirect3DRMMeshBuilder methods ***/
962     IDirect3DRMMeshBuilder2Impl_Load,
963     IDirect3DRMMeshBuilder2Impl_Save,
964     IDirect3DRMMeshBuilder2Impl_Scale,
965     IDirect3DRMMeshBuilder2Impl_Translate,
966     IDirect3DRMMeshBuilder2Impl_SetColorSource,
967     IDirect3DRMMeshBuilder2Impl_GetBox,
968     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
969     IDirect3DRMMeshBuilder2Impl_GetColorSource,
970     IDirect3DRMMeshBuilder2Impl_AddMesh,
971     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
972     IDirect3DRMMeshBuilder2Impl_AddFrame,
973     IDirect3DRMMeshBuilder2Impl_AddFace,
974     IDirect3DRMMeshBuilder2Impl_AddFaces,
975     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
976     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
977     IDirect3DRMMeshBuilder2Impl_SetColor,
978     IDirect3DRMMeshBuilder2Impl_SetTexture,
979     IDirect3DRMMeshBuilder2Impl_SetMaterial,
980     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
981     IDirect3DRMMeshBuilder2Impl_SetQuality,
982     IDirect3DRMMeshBuilder2Impl_SetPerspective,
983     IDirect3DRMMeshBuilder2Impl_SetVertex,
984     IDirect3DRMMeshBuilder2Impl_SetNormal,
985     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
986     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
987     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
988     IDirect3DRMMeshBuilder2Impl_GetFaces,
989     IDirect3DRMMeshBuilder2Impl_GetVertices,
990     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
991     IDirect3DRMMeshBuilder2Impl_AddVertex,
992     IDirect3DRMMeshBuilder2Impl_AddNormal,
993     IDirect3DRMMeshBuilder2Impl_CreateFace,
994     IDirect3DRMMeshBuilder2Impl_GetQuality,
995     IDirect3DRMMeshBuilder2Impl_GetPerspective,
996     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
997     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
998     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
999     IDirect3DRMMeshBuilder2Impl_CreateMesh,
1000     /*** IDirect3DRMMeshBuilder2 methods ***/
1001     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
1002     IDirect3DRMMeshBuilder2Impl_GetFace
1003 };
1004
1005
1006 /*** IUnknown methods ***/
1007 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
1008                                                                  REFIID riid, void** ppvObject)
1009 {
1010     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1011     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
1012 }
1013
1014 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
1015 {
1016     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1017     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
1018 }
1019
1020 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
1021 {
1022     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1023     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
1024 }
1025
1026 /*** IDirect3DRMObject methods ***/
1027 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
1028                                                         LPUNKNOWN pUnkOuter, REFIID riid,
1029                                                         LPVOID *ppvObj)
1030 {
1031     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1032
1033     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1034
1035     return E_NOTIMPL;
1036 }
1037
1038 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1039                                                                      D3DRMOBJECTCALLBACK cb,
1040                                                                      LPVOID argument)
1041 {
1042     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1043
1044     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1045
1046     return E_NOTIMPL;
1047 }
1048
1049 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1050                                                                         D3DRMOBJECTCALLBACK cb,
1051                                                                         LPVOID argument)
1052 {
1053     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1054
1055     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1056
1057     return E_NOTIMPL;
1058 }
1059
1060 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1061                                                              DWORD data)
1062 {
1063     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1064
1065     FIXME("(%p)->(%u): stub\n", This, data);
1066
1067     return E_NOTIMPL;
1068 }
1069
1070 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1071 {
1072     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1073
1074     FIXME("(%p)->(): stub\n", This);
1075
1076     return 0;
1077 }
1078
1079 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1080                                                           LPCSTR name)
1081 {
1082     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1083     char *string = NULL;
1084
1085     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1086
1087     if (name)
1088     {
1089         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1090         if (!string) return E_OUTOFMEMORY;
1091         strcpy(string, name);
1092     }
1093     HeapFree(GetProcessHeap(), 0, This->name);
1094     This->name = string;
1095
1096     return D3DRM_OK;
1097 }
1098
1099 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1100                                                           LPDWORD size, LPSTR name)
1101 {
1102     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1103
1104     TRACE("(%p)->(%p,%p)\n", This, size, name);
1105
1106     if (!size)
1107         return E_POINTER;
1108
1109     if (!This->name)
1110     {
1111         *size = 0;
1112         return D3DRM_OK;
1113     }
1114
1115     if (*size < (strlen(This->name) + 1))
1116         return E_INVALIDARG;
1117
1118     strcpy(name, This->name);
1119     *size = strlen(This->name) + 1;
1120
1121     return D3DRM_OK;
1122 }
1123
1124 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1125                                                                LPDWORD size, LPSTR name)
1126 {
1127     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1128
1129     TRACE("(%p)->(%p, %p)\n", This, size, name);
1130
1131     if (!size || *size < strlen("Builder") || !name)
1132         return E_INVALIDARG;
1133
1134     strcpy(name, "Builder");
1135     *size = sizeof("Builder");
1136
1137     return D3DRM_OK;
1138 }
1139
1140 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3* iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1141 {
1142     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1143     LPDIRECTXFILEOBJECT pObject = NULL;
1144     LPDIRECTXFILEDATA pData2 = NULL;
1145     const GUID* pGuid;
1146     DWORD size;
1147     LPBYTE ptr;
1148     HRESULT hr;
1149     HRESULT ret = D3DRMERR_BADOBJECT;
1150     DWORD* faces_vertex_idx_data = NULL;
1151     DWORD* faces_vertex_idx_ptr;
1152     DWORD faces_vertex_idx_size;
1153     DWORD* faces_normal_idx_data = NULL;
1154     DWORD* faces_normal_idx_ptr = NULL;
1155     DWORD* faces_data_ptr;
1156     DWORD faces_data_size = 0;
1157     DWORD i;
1158
1159     TRACE("(%p)->(%p)\n", This, pData);
1160
1161     hr = IDirectXFileData_GetName(pData, NULL, &size);
1162     if (hr != DXFILE_OK)
1163         return hr;
1164     if (size)
1165     {
1166         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1167         if (!This->name)
1168             return E_OUTOFMEMORY;
1169
1170         hr = IDirectXFileData_GetName(pData, This->name, &size);
1171         if (hr != DXFILE_OK)
1172             return hr;
1173     }
1174
1175     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1176
1177     This->nb_normals = 0;
1178
1179     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1180     if (hr != DXFILE_OK)
1181         goto end;
1182
1183     This->nb_vertices = *(DWORD*)ptr;
1184     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1185     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1186     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1187
1188     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1189
1190     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1191     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1192
1193     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1194     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1195
1196     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1197     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size*2);
1198     faces_data_ptr = (DWORD*)This->pFaceData;
1199
1200     while (1)
1201     {
1202         hr =  IDirectXFileData_GetNextObject(pData, &pObject);
1203         if (hr == DXFILEERR_NOMOREOBJECTS)
1204         {
1205             TRACE("No more object\n");
1206             break;
1207         }
1208         if (hr != DXFILE_OK)
1209            goto end;
1210
1211         hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
1212         IDirectXFileObject_Release(pObject);
1213         if (hr != DXFILE_OK)
1214             goto end;
1215
1216         hr = IDirectXFileData_GetType(pData2, &pGuid);
1217         if (hr != DXFILE_OK)
1218             goto end;
1219
1220         TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1221
1222         if (IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
1223         {
1224             DWORD nb_faces_normals;
1225             DWORD faces_normal_idx_size;
1226
1227             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1228             if (hr != DXFILE_OK)
1229                 goto end;
1230
1231             This->nb_normals = *(DWORD*)ptr;
1232             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1233
1234             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1235             if (nb_faces_normals != This->nb_faces)
1236                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1237
1238             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1239             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1240
1241             faces_normal_idx_size = size - (2*sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1242             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1243             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1244         }
1245         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
1246         {
1247             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1248             if (hr != DXFILE_OK)
1249                 goto end;
1250
1251             This->nb_coords2d = *(DWORD*)ptr;
1252
1253             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1254
1255             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1256             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1257
1258         }
1259         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
1260         {
1261             DWORD nb_materials;
1262             DWORD nb_face_indices;
1263             DWORD data_size;
1264             LPDIRECTXFILEOBJECT child;
1265             DWORD i = 0;
1266             float* values;
1267
1268             TRACE("Process MeshMaterialList\n");
1269
1270             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1271             if (hr != DXFILE_OK)
1272                 goto end;
1273
1274             nb_materials = *(DWORD*)ptr;
1275             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1276             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1277
1278             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1279
1280             if (size != data_size)
1281                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1282
1283             This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1284             if (!This->material_indices)
1285                 goto end;
1286             memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1287
1288             This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1289             if (!This->materials)
1290             {
1291                 HeapFree(GetProcessHeap(), 0, This->material_indices);
1292                 goto end;
1293             }
1294             This->nb_materials = nb_materials;
1295
1296             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1297             {
1298                 LPDIRECTXFILEDATA data;
1299                 LPDIRECTXFILEDATAREFERENCE reference;
1300                 LPDIRECTXFILEOBJECT material_child;
1301
1302                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1303                 if (FAILED(hr))
1304                 {
1305                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1306                     IDirectXFileObject_Release(child);
1307                     if (FAILED(hr))
1308                         goto end;
1309
1310                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1311                     IDirectXFileDataReference_Release(reference);
1312                     if (FAILED(hr))
1313                         goto end;
1314                 }
1315                 else
1316                 {
1317                     IDirectXFileObject_Release(child);
1318                 }
1319
1320                 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1321                 if (FAILED(hr))
1322                 {
1323                     IDirectXFileData_Release(data);
1324                     goto end;
1325                 }
1326
1327                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1328                 if (hr != DXFILE_OK)
1329                 {
1330                     IDirectXFileData_Release(data);
1331                     goto end;
1332                 }
1333
1334                 if (size != 44)
1335                     WARN("Material size %u does not match expected one %u\n", size, 44);
1336
1337                 values = (float*)ptr;
1338
1339                 This->materials[i].color = D3DCOLOR_ARGB((BYTE)(values[3] * 255.0f), (BYTE)(values[0] * 255.0f),
1340                                                          (BYTE)(values[1] * 255.0f), (BYTE)(values[2] * 255.0f));
1341
1342                 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1343                 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1344                 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1345                 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1346
1347                 This->materials[i].texture = NULL;
1348
1349                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1350                 if (hr == S_OK)
1351                 {
1352                     LPDIRECTXFILEDATA data;
1353                     char** filename;
1354
1355                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1356                     if (FAILED(hr))
1357                     {
1358                         LPDIRECTXFILEDATAREFERENCE reference;
1359
1360                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1361                         if (FAILED(hr))
1362                             goto end;
1363
1364                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1365                         IDirectXFileDataReference_Release(reference);
1366                         if (FAILED(hr))
1367                             goto end;
1368                     }
1369
1370                     hr = IDirectXFileData_GetType(data, &pGuid);
1371                     if (hr != DXFILE_OK)
1372                         goto end;
1373                     if (!IsEqualGUID(pGuid, &TID_D3DRMTextureFilename))
1374                     {
1375                          WARN("Not a texture filename\n");
1376                          goto end;
1377                     }
1378
1379                     size = 4;
1380                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1381                     if (SUCCEEDED(hr))
1382                     {
1383                         if (load_texture_proc)
1384                         {
1385                             IDirect3DRMTexture *texture;
1386
1387                             hr = load_texture_proc(*filename, arg, &texture);
1388                             if (SUCCEEDED(hr))
1389                             {
1390                                 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1391                                 IDirect3DTexture_Release(texture);
1392                             }
1393                         }
1394                         else
1395                         {
1396                             HANDLE file;
1397
1398                             /* If the texture file is not found, no texture is associated with the material */
1399                             file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1400                             if (file != INVALID_HANDLE_VALUE)
1401                             {
1402                                 CloseHandle(file);
1403
1404                                 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1405                                 if (FAILED(hr))
1406                                 {
1407                                     IDirectXFileData_Release(data);
1408                                     goto end;
1409                                 }
1410                             }
1411                         }
1412                     }
1413                 }
1414                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1415                 {
1416                     goto end;
1417                 }
1418                 hr = S_OK;
1419
1420                 IDirectXFileData_Release(data);
1421                 i++;
1422             }
1423             if (hr == S_OK)
1424             {
1425                 IDirectXFileObject_Release(child);
1426                 WARN("Found more sub-objects than expected\n");
1427             }
1428             else if (hr != DXFILEERR_NOMOREOBJECTS)
1429             {
1430                 goto end;
1431             }
1432             hr = S_OK;
1433         }
1434         else
1435         {
1436             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
1437         }
1438
1439         IDirectXFileData_Release(pData2);
1440         pData2 = NULL;
1441     }
1442
1443     if (!This->nb_normals)
1444     {
1445         /* Allocate normals, one per vertex */
1446         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1447         if (!This->pNormals)
1448             goto end;
1449     }
1450
1451     for (i = 0; i < This->nb_faces; i++)
1452     {
1453         DWORD j;
1454         DWORD nb_face_indexes;
1455         D3DVECTOR face_normal;
1456
1457         if (faces_vertex_idx_size < sizeof(DWORD))
1458             WARN("Not enough data to read number of indices of face %d\n", i);
1459
1460         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1461         faces_vertex_idx_size--;
1462         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1463             WARN("Faces indices number mismatch\n");
1464
1465         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1466             WARN("Not enough data to read all indices of face %d\n", i);
1467
1468         if (!This->nb_normals)
1469         {
1470             /* Compute face normal */
1471             if (nb_face_indexes > 2)
1472             {
1473                 D3DVECTOR a, b;
1474
1475                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1476                 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1477                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1478                 D3DRMVectorNormalize(&face_normal);
1479             }
1480             else
1481             {
1482                 face_normal.u1.x = 0.0f;
1483                 face_normal.u2.y = 0.0f;
1484                 face_normal.u3.z = 0.0f;
1485             }
1486         }
1487
1488         for (j = 0; j < nb_face_indexes; j++)
1489         {
1490             /* Copy vertex index */
1491             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1492             /* Copy normal index */
1493             if (This->nb_normals)
1494             {
1495                 /* Read from x file */
1496                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1497             }
1498             else
1499             {
1500                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1501                 if (vertex_idx >= This->nb_vertices)
1502                 {
1503                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1504                     vertex_idx = 0;
1505                 }
1506                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1507                 /* Add face normal to vertex normal */
1508                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1509             }
1510             faces_vertex_idx_ptr++;
1511         }
1512         faces_vertex_idx_size -= nb_face_indexes;
1513     }
1514
1515     /* Last DWORD must be 0 */
1516     *(faces_data_ptr + faces_data_size++) = 0;
1517
1518     /* Set size (in number of DWORD) of all faces data */
1519     This->face_data_size = faces_data_size;
1520
1521     if (!This->nb_normals)
1522     {
1523         /* Normalize all normals */
1524         for (i = 0; i < This->nb_vertices; i++)
1525         {
1526             D3DRMVectorNormalize(&This->pNormals[i]);
1527         }
1528         This->nb_normals = This->nb_vertices;
1529     }
1530
1531     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1532     if (!This->pCoords2d)
1533     {
1534         This->nb_coords2d = This->nb_vertices;
1535         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1536         for (i = 0; i < This->nb_coords2d; i++)
1537         {
1538             This->pCoords2d[i].u = 0.0f;
1539             This->pCoords2d[i].v = 0.0f;
1540         }
1541     }
1542
1543     TRACE("Mesh data loaded successfully\n");
1544
1545     ret = D3DRM_OK;
1546
1547 end:
1548
1549     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1550     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1551
1552     return ret;
1553 }
1554
1555 /*** IDirect3DRMMeshBuilder3 methods ***/
1556 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1557                                                        LPVOID filename, LPVOID name,
1558                                                        D3DRMLOADOPTIONS loadflags,
1559                                                        D3DRMLOADTEXTURE3CALLBACK cb, LPVOID arg)
1560 {
1561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1562     DXFILELOADOPTIONS load_options;
1563     LPDIRECTXFILE pDXFile = NULL;
1564     LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
1565     LPDIRECTXFILEDATA pData = NULL;
1566     LPDIRECTXFILEDATA pData2 = NULL;
1567     const GUID* pGuid;
1568     DWORD size;
1569     Header* pHeader;
1570     HRESULT hr;
1571     HRESULT ret = D3DRMERR_BADOBJECT;
1572
1573     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1574
1575     clean_mesh_builder_data(This);
1576
1577     if (loadflags == D3DRMLOAD_FROMMEMORY)
1578     {
1579         load_options = DXFILELOAD_FROMMEMORY;
1580     }
1581     else if (loadflags == D3DRMLOAD_FROMFILE)
1582     {
1583         load_options = DXFILELOAD_FROMFILE;
1584         TRACE("Loading from file %s\n", debugstr_a(filename));
1585     }
1586     else
1587     {
1588         FIXME("Load options %d not supported yet\n", loadflags);
1589         return E_NOTIMPL;
1590     }
1591
1592     hr = DirectXFileCreate(&pDXFile);
1593     if (hr != DXFILE_OK)
1594         goto end;
1595
1596     hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
1597     if (hr != DXFILE_OK)
1598         goto end;
1599
1600     hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
1601     if (hr != DXFILE_OK)
1602         goto end;
1603
1604     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1605     if (hr != DXFILE_OK)
1606         goto end;
1607
1608     hr = IDirectXFileData_GetType(pData, &pGuid);
1609     if (hr != DXFILE_OK)
1610         goto end;
1611
1612     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1613
1614     if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
1615     {
1616         ret = D3DRMERR_BADFILE;
1617         goto end;
1618     }
1619
1620     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
1621     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1622         goto end;
1623
1624     TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
1625
1626     /* Version must be 1.0.x */
1627     if ((pHeader->major != 1) || (pHeader->minor != 0))
1628     {
1629         ret = D3DRMERR_BADFILE;
1630         goto end;
1631     }
1632
1633     IDirectXFileData_Release(pData);
1634     pData = NULL;
1635
1636     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1637     if (hr != DXFILE_OK)
1638     {
1639         ret = D3DRMERR_NOTFOUND;
1640         goto end;
1641     }
1642
1643     hr = IDirectXFileData_GetType(pData, &pGuid);
1644     if (hr != DXFILE_OK)
1645         goto end;
1646
1647     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1648
1649     if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
1650     {
1651         ret = D3DRMERR_NOTFOUND;
1652         goto end;
1653     }
1654
1655     /* We don't care about the texture interface version since we rely on QueryInterface */
1656     hr = load_mesh_data(iface, pData, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1657     if (hr == S_OK)
1658         ret = D3DRM_OK;
1659
1660 end:
1661
1662     if (pData2)
1663         IDirectXFileData_Release(pData2);
1664     if (pData)
1665         IDirectXFileData_Release(pData);
1666     if (pEnumObject)
1667         IDirectXFileEnumObject_Release(pEnumObject);
1668     if (pDXFile)
1669         IDirectXFile_Release(pDXFile);
1670
1671     if (ret != D3DRM_OK)
1672         clean_mesh_builder_data(This);
1673
1674     return ret;
1675 }
1676
1677 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1678                                                        const char* filename, D3DRMXOFFORMAT format,
1679                                                        D3DRMSAVEOPTIONS save)
1680 {
1681     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1682
1683     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1684
1685     return E_NOTIMPL;
1686 }
1687
1688 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1689                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1690 {
1691     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1692     int i;
1693
1694     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1695
1696     for (i = 0; i < This->nb_vertices; i++)
1697     {
1698         This->pVertices[i].u1.x *= sx;
1699         This->pVertices[i].u2.y *= sy;
1700         This->pVertices[i].u3.z *= sz;
1701     }
1702
1703     /* Normals are not affected by Scale */
1704
1705     return D3DRM_OK;
1706 }
1707
1708 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1709                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1710 {
1711     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1712
1713     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1714
1715     return E_NOTIMPL;
1716 }
1717
1718 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1719                                                                  D3DRMCOLORSOURCE color)
1720 {
1721     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1722
1723     FIXME("(%p)->(%x): stub\n", This, color);
1724
1725     return E_NOTIMPL;
1726 }
1727
1728 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1729                                                          D3DRMBOX* box)
1730 {
1731     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1732
1733     FIXME("(%p)->(%p): stub\n", This, box);
1734
1735     return E_NOTIMPL;
1736 }
1737
1738 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1739                                                                   D3DVALUE crease, DWORD flags)
1740 {
1741     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1742
1743     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1744
1745     return E_NOTIMPL;
1746 }
1747
1748 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1749 {
1750     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1751
1752     FIXME("(%p)->(): stub\n", This);
1753
1754     return E_NOTIMPL;
1755 }
1756
1757 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3* iface,
1758                                                           LPDIRECT3DRMMESH Mesh)
1759 {
1760     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1761
1762     FIXME("(%p)->(%p): stub\n", This, Mesh);
1763
1764     return E_NOTIMPL;
1765 }
1766
1767 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3* iface,
1768                                                                  LPDIRECT3DRMMESHBUILDER3 MeshBuilder,
1769                                                                  DWORD flags)
1770 {
1771     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1772
1773     FIXME("(%p)->(%p,%u): stub\n", This, MeshBuilder, flags);
1774
1775     return E_NOTIMPL;
1776 }
1777
1778 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3* iface,
1779                                                            LPDIRECT3DRMFRAME3 Frame)
1780 {
1781     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1782
1783     FIXME("(%p)->(%p): stub\n", This, Frame);
1784
1785     return E_NOTIMPL;
1786 }
1787
1788 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3* iface,
1789                                                           LPDIRECT3DRMFACE2 Face)
1790 {
1791     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1792
1793     FIXME("(%p)->(%p): stub\n", This, Face);
1794
1795     return E_NOTIMPL;
1796 }
1797
1798 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1799                                                            DWORD vcount, D3DVECTOR* vertices,
1800                                                            DWORD ncount, D3DVECTOR* normals,
1801                                                            DWORD* data,
1802                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1803 {
1804     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1805
1806     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1807           normals, data, FaceArray);
1808
1809     return E_NOTIMPL;
1810 }
1811
1812 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1813                                                                DWORD vertex_Count,
1814                                                                DWORD normal_count,
1815                                                                DWORD face_count)
1816 {
1817     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1818
1819     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1820
1821     return E_NOTIMPL;
1822 }
1823
1824 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1825                                                               D3DVALUE red, D3DVALUE green,
1826                                                               D3DVALUE blue)
1827 {
1828     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1829
1830     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1831
1832     This->color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
1833                                       (BYTE)(green * 255.0f),
1834                                       (BYTE)(blue  * 255.0f));
1835
1836     return D3DRM_OK;
1837 }
1838
1839 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1840                                                            D3DCOLOR color)
1841 {
1842     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1843
1844     TRACE("(%p)->(%x)\n", This, color);
1845
1846     This->color = color;
1847
1848     return D3DRM_OK;
1849 }
1850
1851 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1852                                                              LPDIRECT3DRMTEXTURE3 texture)
1853 {
1854     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1855
1856     TRACE("(%p)->(%p)\n", This, texture);
1857
1858     if (texture)
1859         IDirect3DRMTexture3_AddRef(texture);
1860     if (This->texture)
1861         IDirect3DRMTexture3_Release(This->texture);
1862     This->texture = texture;
1863
1864     return D3DRM_OK;
1865 }
1866
1867 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1868                                                               LPDIRECT3DRMMATERIAL2 material)
1869 {
1870     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1871
1872     TRACE("(%p)->(%p)\n", This, material);
1873
1874     if (material)
1875         IDirect3DRMTexture2_AddRef(material);
1876     if (This->material)
1877         IDirect3DRMTexture2_Release(This->material);
1878     This->material = material;
1879
1880     return D3DRM_OK;
1881 }
1882
1883 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1884                                                                      BOOL wrap_u, BOOL wrap_v)
1885 {
1886     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1887
1888     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1889
1890     return E_NOTIMPL;
1891 }
1892
1893 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1894                                                              D3DRMRENDERQUALITY quality)
1895 {
1896     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1897
1898     FIXME("(%p)->(%d): stub\n", This, quality);
1899
1900     return E_NOTIMPL;
1901 }
1902
1903 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1904                                                                  BOOL enable)
1905 {
1906     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1907
1908     FIXME("(%p)->(%d): stub\n", This, enable);
1909
1910     return E_NOTIMPL;
1911 }
1912
1913 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1914                                                             DWORD index,
1915                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1916 {
1917     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1918
1919     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1920
1921     return E_NOTIMPL;
1922 }
1923
1924 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1925                                                             DWORD index,
1926                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1927 {
1928     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1929
1930     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1931
1932     return E_NOTIMPL;
1933 }
1934
1935 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1936                                                                         DWORD index, D3DVALUE u,
1937                                                                         D3DVALUE v)
1938 {
1939     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1940
1941     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1942
1943     if (index >= This->nb_coords2d)
1944         return D3DRMERR_BADVALUE;
1945
1946     This->pCoords2d[index].u = u;
1947     This->pCoords2d[index].v = v;
1948
1949     return D3DRM_OK;
1950 }
1951
1952 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1953                                                                  DWORD index, D3DCOLOR color)
1954 {
1955     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1956
1957     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1958
1959     return E_NOTIMPL;
1960 }
1961
1962 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1963                                                                     DWORD index,
1964                                                                     D3DVALUE red, D3DVALUE green,
1965                                                                     D3DVALUE blue)
1966 {
1967     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1968
1969     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1970
1971     return E_NOTIMPL;
1972 }
1973
1974 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1975                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1976 {
1977     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1978
1979     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1980
1981     return E_NOTIMPL;
1982 }
1983
1984 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1985                                                               DWORD* vcount, D3DVECTOR* vertices,
1986                                                               DWORD* ncount, D3DVECTOR* normals,
1987                                                               DWORD* face_data_size,
1988                                                               DWORD* face_data)
1989 {
1990     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1991
1992     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1993           face_data_size, face_data);
1994
1995     return E_NOTIMPL;
1996 }
1997
1998 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1999                                                                         DWORD index, D3DVALUE* u,
2000                                                                         D3DVALUE* v)
2001 {
2002     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2003
2004     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
2005
2006     if (index >= This->nb_coords2d)
2007         return D3DRMERR_BADVALUE;
2008
2009     *u = This->pCoords2d[index].u;
2010     *v = This->pCoords2d[index].v;
2011
2012     return D3DRM_OK;
2013 }
2014
2015
2016 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
2017                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2018 {
2019     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2020
2021     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2022
2023     return 0;
2024 }
2025
2026 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
2027                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2028 {
2029     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2030
2031     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2032
2033     return 0;
2034 }
2035
2036 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3* iface,
2037                                                              LPDIRECT3DRMFACE2* Face)
2038 {
2039     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2040
2041     FIXME("(%p)->(%p): stub\n", This, Face);
2042
2043     return E_NOTIMPL;
2044 }
2045
2046 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2047 {
2048     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2049
2050     FIXME("(%p)->(): stub\n", This);
2051
2052     return 0;
2053 }
2054
2055 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2056 {
2057     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2058
2059     FIXME("(%p)->(): stub\n", This);
2060
2061     return FALSE;
2062 }
2063
2064 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2065 {
2066     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2067
2068     TRACE("(%p)->()\n", This);
2069
2070     return This->nb_faces;
2071 }
2072
2073 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2074 {
2075     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2076
2077     TRACE("(%p)->()\n", This);
2078
2079     return This->nb_vertices;
2080 }
2081
2082 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2083                                                                   DWORD index)
2084 {
2085     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2086
2087     FIXME("(%p)->(%d): stub\n", This, index);
2088
2089     return 0;
2090 }
2091
2092 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3* iface,
2093                                                              LPDIRECT3DRMMESH* mesh)
2094 {
2095     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2096     HRESULT hr;
2097     D3DRMGROUPINDEX group;
2098
2099     TRACE("(%p)->(%p)\n", This, mesh);
2100
2101     if (!mesh)
2102         return E_POINTER;
2103
2104     hr = Direct3DRMMesh_create(mesh);
2105     if (FAILED(hr))
2106         return hr;
2107
2108     /* If there is mesh data, create a group and put data inside */
2109     if (This->nb_vertices)
2110     {
2111         int i, j, k;
2112         D3DRMVERTEX* vertices;
2113
2114         vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2115         if (!vertices)
2116         {
2117             IDirect3DRMMesh_Release(*mesh);
2118             return E_OUTOFMEMORY;
2119         }
2120         for (i = 0; i < This->nb_vertices; i++)
2121             vertices[i].position = This->pVertices[i];
2122         hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2123         HeapFree(GetProcessHeap(), 0, vertices);
2124
2125         /* Groups are in reverse order compared to materials list in X file */
2126         for (k = This->nb_materials - 1; k >= 0; k--)
2127         {
2128             unsigned* face_data;
2129             unsigned* out_ptr;
2130             DWORD* in_ptr = This->pFaceData;
2131             ULONG vertex_per_face = 0;
2132             BOOL* used_vertices;
2133             unsigned nb_vertices = 0;
2134             unsigned nb_faces = 0;
2135
2136             used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2137             if (!used_vertices)
2138             {
2139                 IDirect3DRMMesh_Release(*mesh);
2140                 return E_OUTOFMEMORY;
2141             }
2142
2143             face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2144             if (!face_data)
2145             {
2146                 HeapFree(GetProcessHeap(), 0, used_vertices);
2147                 IDirect3DRMMesh_Release(*mesh);
2148                 return E_OUTOFMEMORY;
2149             }
2150             out_ptr = face_data;
2151
2152             /* If all faces have the same number of vertex, set vertex_per_face */
2153             for (i = 0; i < This->nb_faces; i++)
2154             {
2155                 /* Process only faces belonging to the group */
2156                 if (This->material_indices[i] == k)
2157                 {
2158                     if (vertex_per_face && (vertex_per_face != *in_ptr))
2159                         break;
2160                     vertex_per_face = *in_ptr;
2161                 }
2162                 in_ptr += 1 + *in_ptr * 2;
2163             }
2164             if (i != This->nb_faces)
2165                 vertex_per_face = 0;
2166
2167             /* Put only vertex indices */
2168             in_ptr = This->pFaceData;
2169             for (i = 0; i < This->nb_faces; i++)
2170             {
2171                 DWORD nb_indices = *in_ptr++;
2172
2173                 /* Skip faces not belonging to the group */
2174                 if (This->material_indices[i] != k)
2175                 {
2176                     in_ptr += 2 * nb_indices;
2177                     continue;
2178                 }
2179
2180                 /* Don't put nb indices when vertex_per_face is set */
2181                 if (vertex_per_face)
2182                     *out_ptr++ = nb_indices;
2183
2184                 for (j = 0; j < nb_indices; j++)
2185                 {
2186                     *out_ptr = *in_ptr++;
2187                     used_vertices[*out_ptr++] = TRUE;
2188                     /* Skip normal index */
2189                     in_ptr++;
2190                 }
2191
2192                 nb_faces++;
2193             }
2194
2195             for (i = 0; i < This->nb_vertices; i++)
2196                 if (used_vertices[i])
2197                     nb_vertices++;
2198
2199             hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2200             HeapFree(GetProcessHeap(), 0, used_vertices);
2201             HeapFree(GetProcessHeap(), 0, face_data);
2202             if (SUCCEEDED(hr))
2203                 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2204             if (SUCCEEDED(hr))
2205                 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group, (LPDIRECT3DRMMATERIAL)This->materials[k].material);
2206             if (SUCCEEDED(hr) && This->materials[k].texture)
2207             {
2208                 LPDIRECT3DRMTEXTURE texture;
2209
2210                 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2211                 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2212                 IDirect3DRMTexture_Release(texture);
2213             }
2214             if (FAILED(hr))
2215             {
2216                 IDirect3DRMMesh_Release(*mesh);
2217                 return hr;
2218             }
2219         }
2220     }
2221
2222     return D3DRM_OK;
2223 }
2224
2225 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3* iface,
2226                                                           DWORD index, LPDIRECT3DRMFACE2* Face)
2227 {
2228     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2229
2230     FIXME("(%p)->(%u,%p): stub\n", This, index, Face);
2231
2232     return E_NOTIMPL;
2233 }
2234
2235 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3* iface,
2236                                                             DWORD index, LPD3DVECTOR vector)
2237 {
2238     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2239
2240     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2241
2242     return E_NOTIMPL;
2243 }
2244
2245 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3* iface,
2246                                                             DWORD index, LPD3DVECTOR vector)
2247 {
2248     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2249
2250     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2251
2252     return E_NOTIMPL;
2253 }
2254
2255 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2256                                                                  DWORD IndexFirst, DWORD count)
2257 {
2258     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2259
2260     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2261
2262     return E_NOTIMPL;
2263 }
2264
2265 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2266                                                                 DWORD IndexFirst, DWORD count)
2267 {
2268     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2269
2270     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2271
2272     return E_NOTIMPL;
2273 }
2274
2275 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3* iface,
2276                                                              LPDIRECT3DRMFACE2 Face)
2277 {
2278     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2279
2280     FIXME("(%p)->(%p): stub\n", This, Face);
2281
2282     return E_NOTIMPL;
2283 }
2284
2285 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2286 {
2287     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2288
2289     FIXME("(%p)->(%u): stub\n", This, flags);
2290
2291     return E_NOTIMPL;
2292 }
2293
2294 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2295                                                            DWORD flags)
2296 {
2297     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2298
2299     FIXME("(%p)->(%u): stub\n", This, flags);
2300
2301     return E_NOTIMPL;
2302 }
2303
2304 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2305                                                                   DWORD flags, DWORD* indices,
2306                                                                   DWORD* IndexFirst, DWORD* count)
2307 {
2308     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2309
2310     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2311
2312     return E_NOTIMPL;
2313 }
2314
2315 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2316                                                                 LPUNKNOWN *unkwn)
2317 {
2318     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2319
2320     FIXME("(%p)->(%p): stub\n", This, unkwn);
2321
2322     return E_NOTIMPL;
2323 }
2324
2325 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2326                                                                 DWORD flags, LPUNKNOWN *unkwn)
2327 {
2328     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2329
2330     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2331
2332     return E_NOTIMPL;
2333 }
2334
2335 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2336                                                                LPDWORD count, LPUNKNOWN *unkwn)
2337 {
2338     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2339
2340     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2341
2342     return E_NOTIMPL;
2343 }
2344
2345 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2346                                                                 LPUNKNOWN unkwn)
2347 {
2348     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2349
2350     FIXME("(%p)->(%p): stub\n", This, unkwn);
2351
2352     return E_NOTIMPL;
2353 }
2354
2355 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2356                                                          DWORD index)
2357 {
2358     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2359
2360     FIXME("(%p)->(%u): stub\n", This, index);
2361
2362     return E_NOTIMPL;
2363 }
2364
2365 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2366                                                             DWORD* indices)
2367 {
2368     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2369
2370     FIXME("(%p)->(%p): stub\n", This, indices);
2371
2372     return E_NOTIMPL;
2373 }
2374
2375 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2376                                                                DWORD flags, DWORD format,
2377                                                                DWORD VertexCount, LPVOID data)
2378 {
2379     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2380
2381     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2382
2383     return E_NOTIMPL;
2384 }
2385
2386 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3* iface,
2387                                                               DWORD IndexFirst, DWORD count,
2388                                                               LPD3DVECTOR vector)
2389 {
2390     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2391
2392     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2393
2394     return E_NOTIMPL;
2395 }
2396
2397 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3* iface,
2398                                                               DWORD IndexFirst, LPDWORD vcount,
2399                                                               LPD3DVECTOR vertices)
2400 {
2401     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2402     DWORD count = This->nb_vertices - IndexFirst;
2403
2404     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2405
2406     if (vcount)
2407         *vcount = count;
2408     if (vertices && This->nb_vertices)
2409         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2410
2411     return D3DRM_OK;
2412 }
2413
2414 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3* iface,
2415                                                              DWORD IndexFirst, DWORD count,
2416                                                              LPD3DVECTOR vector)
2417 {
2418     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2419
2420     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2421
2422     return E_NOTIMPL;
2423 }
2424
2425 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3* iface,
2426                                                              DWORD IndexFirst, LPDWORD count,
2427                                                              LPD3DVECTOR vector)
2428 {
2429     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2430
2431     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2432
2433     return E_NOTIMPL;
2434 }
2435
2436 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2437 {
2438     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2439
2440     FIXME("(%p)->(): stub\n", This);
2441
2442     return E_NOTIMPL;
2443 }
2444
2445 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2446 {
2447     /*** IUnknown methods ***/
2448     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2449     IDirect3DRMMeshBuilder3Impl_AddRef,
2450     IDirect3DRMMeshBuilder3Impl_Release,
2451     /*** IDirect3DRMObject methods ***/
2452     IDirect3DRMMeshBuilder3Impl_Clone,
2453     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2454     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2455     IDirect3DRMMeshBuilder3Impl_SetAppData,
2456     IDirect3DRMMeshBuilder3Impl_GetAppData,
2457     IDirect3DRMMeshBuilder3Impl_SetName,
2458     IDirect3DRMMeshBuilder3Impl_GetName,
2459     IDirect3DRMMeshBuilder3Impl_GetClassName,
2460     /*** IDirect3DRMMeshBuilder3 methods ***/
2461     IDirect3DRMMeshBuilder3Impl_Load,
2462     IDirect3DRMMeshBuilder3Impl_Save,
2463     IDirect3DRMMeshBuilder3Impl_Scale,
2464     IDirect3DRMMeshBuilder3Impl_Translate,
2465     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2466     IDirect3DRMMeshBuilder3Impl_GetBox,
2467     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2468     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2469     IDirect3DRMMeshBuilder3Impl_AddMesh,
2470     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2471     IDirect3DRMMeshBuilder3Impl_AddFrame,
2472     IDirect3DRMMeshBuilder3Impl_AddFace,
2473     IDirect3DRMMeshBuilder3Impl_AddFaces,
2474     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2475     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2476     IDirect3DRMMeshBuilder3Impl_SetColor,
2477     IDirect3DRMMeshBuilder3Impl_SetTexture,
2478     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2479     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2480     IDirect3DRMMeshBuilder3Impl_SetQuality,
2481     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2482     IDirect3DRMMeshBuilder3Impl_SetVertex,
2483     IDirect3DRMMeshBuilder3Impl_SetNormal,
2484     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2485     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2486     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2487     IDirect3DRMMeshBuilder3Impl_GetFaces,
2488     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2489     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2490     IDirect3DRMMeshBuilder3Impl_AddVertex,
2491     IDirect3DRMMeshBuilder3Impl_AddNormal,
2492     IDirect3DRMMeshBuilder3Impl_CreateFace,
2493     IDirect3DRMMeshBuilder3Impl_GetQuality,
2494     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2495     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2496     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2497     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2498     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2499     IDirect3DRMMeshBuilder3Impl_GetFace,
2500     IDirect3DRMMeshBuilder3Impl_GetVertex,
2501     IDirect3DRMMeshBuilder3Impl_GetNormal,
2502     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2503     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2504     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2505     IDirect3DRMMeshBuilder3Impl_Empty,
2506     IDirect3DRMMeshBuilder3Impl_Optimize,
2507     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2508     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2509     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2510     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2511     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2512     IDirect3DRMMeshBuilder3Impl_Enable,
2513     IDirect3DRMMeshBuilder3Impl_GetEnable,
2514     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2515     IDirect3DRMMeshBuilder3Impl_SetVertices,
2516     IDirect3DRMMeshBuilder3Impl_GetVertices,
2517     IDirect3DRMMeshBuilder3Impl_SetNormals,
2518     IDirect3DRMMeshBuilder3Impl_GetNormals,
2519     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2520 };
2521
2522 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2523 {
2524     IDirect3DRMMeshBuilderImpl* object;
2525
2526     TRACE("(%p)\n", ppObj);
2527
2528     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2529     if (!object)
2530     {
2531         ERR("Out of memory\n");
2532         return E_OUTOFMEMORY;
2533     }
2534
2535     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2536     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2537     object->ref = 1;
2538
2539     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2540         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2541     else
2542         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2543
2544     return S_OK;
2545 }
2546
2547 /*** IUnknown methods ***/
2548 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2549                                                          REFIID riid, void** ppvObject)
2550 {
2551     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2552
2553     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2554
2555     *ppvObject = NULL;
2556
2557     if (IsEqualGUID(riid, &IID_IUnknown) ||
2558         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2559     {
2560         *ppvObject = &This->IDirect3DRMMesh_iface;
2561     }
2562     else
2563     {
2564         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2565         return E_NOINTERFACE;
2566     }
2567
2568     IDirect3DRMMesh_AddRef(iface);
2569     return S_OK;
2570 }
2571
2572 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2573 {
2574     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2575     ULONG ref = InterlockedIncrement(&This->ref);
2576
2577     TRACE("(%p)->(): new ref = %d\n", This, ref);
2578
2579     return ref;
2580 }
2581
2582 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2583 {
2584     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2585     ULONG ref = InterlockedDecrement(&This->ref);
2586
2587     TRACE("(%p)->(): new ref = %d\n", This, ref);
2588
2589     if (!ref)
2590     {
2591         int i;
2592
2593         for (i = 0; i < This->nb_groups; i++)
2594         {
2595             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2596             HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2597             if (This->groups[i].material)
2598                 IDirect3DRMMaterial2_Release(This->groups[i].material);
2599             if (This->groups[i].texture)
2600                 IDirect3DRMTexture3_Release(This->groups[i].texture);
2601         }
2602         HeapFree(GetProcessHeap(), 0, This->groups);
2603         HeapFree(GetProcessHeap(), 0, This);
2604     }
2605
2606     return ref;
2607 }
2608
2609 /*** IDirect3DRMObject methods ***/
2610 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2611                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2612                                                 LPVOID *ppvObj)
2613 {
2614     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2615
2616     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2617
2618     return E_NOTIMPL;
2619 }
2620
2621 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2622                                                              D3DRMOBJECTCALLBACK cb,
2623                                                              LPVOID argument)
2624 {
2625     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2626
2627     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2628
2629     return E_NOTIMPL;
2630 }
2631
2632 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2633                                                                  D3DRMOBJECTCALLBACK cb,
2634                                                                  LPVOID argument)
2635 {
2636     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2637
2638     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2639
2640     return E_NOTIMPL;
2641 }
2642
2643 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2644                                                      DWORD data)
2645 {
2646     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2647
2648     FIXME("(%p)->(%u): stub\n", This, data);
2649
2650     return E_NOTIMPL;
2651 }
2652
2653 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2654 {
2655     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2656
2657     FIXME("(%p)->(): stub\n", This);
2658
2659     return 0;
2660 }
2661
2662 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2663                                                   LPCSTR pName)
2664 {
2665     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2666
2667     FIXME("(%p)->(%s): stub\n", This, pName);
2668
2669     return E_NOTIMPL;
2670 }
2671
2672 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2673                                                   LPDWORD lpdwSize, LPSTR lpName)
2674 {
2675     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2676
2677     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2678
2679     return E_NOTIMPL;
2680 }
2681
2682 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2683                                                        LPDWORD size, LPSTR name)
2684 {
2685     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2686
2687     TRACE("(%p)->(%p, %p)\n", This, size, name);
2688
2689     if (!size || *size < strlen("Mesh") || !name)
2690         return E_INVALIDARG;
2691
2692     strcpy(name, "Mesh");
2693     *size = sizeof("Mesh");
2694
2695     return D3DRM_OK;
2696 }
2697
2698 /*** IDirect3DRMMesh methods ***/
2699 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2700                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2701 {
2702     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2703
2704     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2705
2706     return E_NOTIMPL;
2707 }
2708
2709 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2710                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2711 {
2712     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2713
2714     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2715
2716     return E_NOTIMPL;
2717 }
2718
2719 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2720                                                  D3DRMBOX * box)
2721 {
2722     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2723
2724     FIXME("(%p)->(%p): stub\n", This, box);
2725
2726     return E_NOTIMPL;
2727 }
2728
2729 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2730                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2731                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2732 {
2733     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2734     mesh_group* group;
2735
2736     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2737
2738     if (!face_data || !return_id)
2739         return E_POINTER;
2740
2741     if ((This->nb_groups + 1) > This->groups_capacity)
2742     {
2743         ULONG new_capacity;
2744         mesh_group* groups;
2745
2746         if (!This->groups_capacity)
2747         {
2748             new_capacity = 16;
2749             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2750         }
2751         else
2752         {
2753             new_capacity = This->groups_capacity * 2;
2754             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2755         }
2756
2757         if (!groups)
2758             return E_OUTOFMEMORY;
2759
2760         This->groups_capacity = new_capacity;
2761         This->groups = groups;
2762     }
2763
2764     group = This->groups + This->nb_groups;
2765
2766     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2767     if (!group->vertices)
2768         return E_OUTOFMEMORY;
2769     group->nb_vertices = vertex_count;
2770     group->nb_faces = face_count;
2771     group->vertex_per_face = vertex_per_face;
2772
2773     if (vertex_per_face)
2774     {
2775         group->face_data_size = face_count * vertex_per_face;
2776     }
2777     else
2778     {
2779         int i;
2780         unsigned nb_indices;
2781         unsigned* face_data_ptr = face_data;
2782         group->face_data_size = 0;
2783
2784         for (i = 0; i < face_count; i++)
2785         {
2786             nb_indices = *face_data_ptr;
2787             group->face_data_size += nb_indices + 1;
2788             face_data_ptr += nb_indices;
2789         }
2790     }
2791
2792     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2793     if (!group->face_data)
2794     {
2795         HeapFree(GetProcessHeap(), 0 , group->vertices);
2796         return E_OUTOFMEMORY;
2797     }
2798
2799     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2800
2801     group->material = NULL;
2802     group->texture = NULL;
2803
2804     *return_id = This->nb_groups++;
2805
2806     return D3DRM_OK;
2807 }
2808
2809 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2810                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2811                                                       D3DRMVERTEX *values)
2812 {
2813     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2814
2815     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2816
2817     if (id >= This->nb_groups)
2818         return D3DRMERR_BADVALUE;
2819
2820     if ((index + count - 1) >= This->groups[id].nb_vertices)
2821         return D3DRMERR_BADVALUE;
2822
2823     if (!values)
2824         return E_POINTER;
2825
2826     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2827
2828     return D3DRM_OK;
2829 }
2830
2831 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2832                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2833 {
2834     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2835
2836     TRACE("(%p)->(%u,%x)\n", This, id, color);
2837
2838     if (id >= This->nb_groups)
2839         return D3DRMERR_BADVALUE;
2840
2841     This->groups[id].color = color;
2842
2843     return D3DRM_OK;
2844 }
2845
2846 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2847                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2848 {
2849     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2850
2851     TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2852
2853     if (id >= This->nb_groups)
2854         return D3DRMERR_BADVALUE;
2855
2856     This->groups[id].color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
2857                                                  (BYTE)(green * 255.0f),
2858                                                  (BYTE)(blue  * 255.0f));
2859
2860     return D3DRM_OK;
2861 }
2862
2863 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2864                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2865 {
2866     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2867
2868     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2869
2870     return E_NOTIMPL;
2871 }
2872
2873 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2874                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2875 {
2876     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2877
2878     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2879
2880     return E_NOTIMPL;
2881 }
2882
2883 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2884                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2885 {
2886     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2887
2888     TRACE("(%p)->(%u,%p)\n", This, id, material);
2889
2890     if (id >= This->nb_groups)
2891         return D3DRMERR_BADVALUE;
2892
2893     if (This->groups[id].material)
2894         IDirect3DRMMaterial2_Release(This->groups[id].material);
2895
2896     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2897
2898     if (material)
2899         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2900
2901     return D3DRM_OK;
2902 }
2903
2904 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2905                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2906 {
2907     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2908
2909     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2910
2911     if (id >= This->nb_groups)
2912         return D3DRMERR_BADVALUE;
2913
2914     if (This->groups[id].texture)
2915         IDirect3DRMTexture3_Release(This->groups[id].texture);
2916
2917     if (!texture)
2918     {
2919         This->groups[id].texture = NULL;
2920         return D3DRM_OK;
2921     }
2922
2923     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2924 }
2925
2926 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2927 {
2928     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2929
2930     TRACE("(%p)->()\n", This);
2931
2932     return This->nb_groups;
2933 }
2934
2935 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2936                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2937                                                    DWORD *face_data_size, unsigned *face_data)
2938 {
2939     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2940
2941     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2942
2943     if (id >= This->nb_groups)
2944         return D3DRMERR_BADVALUE;
2945
2946     if (vertex_count)
2947         *vertex_count = This->groups[id].nb_vertices;
2948     if (face_count)
2949         *face_count = This->groups[id].nb_faces;
2950     if (vertex_per_face)
2951         *vertex_per_face = This->groups[id].vertex_per_face;
2952     if (face_data_size)
2953         *face_data_size = This->groups[id].face_data_size;
2954     if (face_data)
2955         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2956
2957     return D3DRM_OK;
2958 }
2959
2960 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2961                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2962 {
2963     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2964
2965     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2966
2967     if (id >= This->nb_groups)
2968         return D3DRMERR_BADVALUE;
2969
2970     if ((index + count - 1) >= This->groups[id].nb_vertices)
2971         return D3DRMERR_BADVALUE;
2972
2973     if (!return_ptr)
2974         return E_POINTER;
2975
2976     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2977
2978     return D3DRM_OK;
2979 }
2980
2981 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2982 {
2983     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2984
2985     TRACE("(%p)->(%u)\n", This, id);
2986
2987     return This->groups[id].color;
2988 }
2989
2990 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2991 {
2992     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2993
2994     FIXME("(%p)->(%u): stub\n", This, id);
2995
2996     return 0;
2997 }
2998 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2999 {
3000     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3001
3002     FIXME("(%p)->(%u): stub\n", This, id);
3003
3004     return 0;
3005 }
3006
3007 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
3008                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
3009 {
3010     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3011
3012     TRACE("(%p)->(%u,%p)\n", This, id, material);
3013
3014     if (id >= This->nb_groups)
3015         return D3DRMERR_BADVALUE;
3016
3017     if (!material)
3018         return E_POINTER;
3019
3020     if (This->groups[id].material)
3021         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
3022     else
3023         *material = NULL;
3024
3025     return D3DRM_OK;
3026 }
3027
3028 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
3029                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
3030 {
3031     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3032
3033     TRACE("(%p)->(%u,%p)\n", This, id, texture);
3034
3035     if (id >= This->nb_groups)
3036         return D3DRMERR_BADVALUE;
3037
3038     if (!texture)
3039         return E_POINTER;
3040
3041     if (This->groups[id].texture)
3042         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
3043     else
3044         *texture = NULL;
3045
3046     return D3DRM_OK;
3047 }
3048
3049 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
3050 {
3051     /*** IUnknown methods ***/
3052     IDirect3DRMMeshImpl_QueryInterface,
3053     IDirect3DRMMeshImpl_AddRef,
3054     IDirect3DRMMeshImpl_Release,
3055     /*** IDirect3DRMObject methods ***/
3056     IDirect3DRMMeshImpl_Clone,
3057     IDirect3DRMMeshImpl_AddDestroyCallback,
3058     IDirect3DRMMeshImpl_DeleteDestroyCallback,
3059     IDirect3DRMMeshImpl_SetAppData,
3060     IDirect3DRMMeshImpl_GetAppData,
3061     IDirect3DRMMeshImpl_SetName,
3062     IDirect3DRMMeshImpl_GetName,
3063     IDirect3DRMMeshImpl_GetClassName,
3064     /*** IDirect3DRMMesh methods ***/
3065     IDirect3DRMMeshImpl_Scale,
3066     IDirect3DRMMeshImpl_Translate,
3067     IDirect3DRMMeshImpl_GetBox,
3068     IDirect3DRMMeshImpl_AddGroup,
3069     IDirect3DRMMeshImpl_SetVertices,
3070     IDirect3DRMMeshImpl_SetGroupColor,
3071     IDirect3DRMMeshImpl_SetGroupColorRGB,
3072     IDirect3DRMMeshImpl_SetGroupMapping,
3073     IDirect3DRMMeshImpl_SetGroupQuality,
3074     IDirect3DRMMeshImpl_SetGroupMaterial,
3075     IDirect3DRMMeshImpl_SetGroupTexture,
3076     IDirect3DRMMeshImpl_GetGroupCount,
3077     IDirect3DRMMeshImpl_GetGroup,
3078     IDirect3DRMMeshImpl_GetVertices,
3079     IDirect3DRMMeshImpl_GetGroupColor,
3080     IDirect3DRMMeshImpl_GetGroupMapping,
3081     IDirect3DRMMeshImpl_GetGroupQuality,
3082     IDirect3DRMMeshImpl_GetGroupMaterial,
3083     IDirect3DRMMeshImpl_GetGroupTexture
3084 };
3085
3086 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3087 {
3088     IDirect3DRMMeshImpl* object;
3089
3090     TRACE("(%p)\n", obj);
3091
3092     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3093     if (!object)
3094     {
3095         ERR("Out of memory\n");
3096         return E_OUTOFMEMORY;
3097     }
3098
3099     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3100     object->ref = 1;
3101
3102     *obj = &object->IDirect3DRMMesh_iface;
3103
3104     return S_OK;
3105 }