widl: Print large enum constants in hex.
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 typedef struct {
38     unsigned nb_vertices;
39     D3DRMVERTEX* vertices;
40     unsigned nb_faces;
41     unsigned vertex_per_face;
42     DWORD face_data_size;
43     unsigned* face_data;
44     D3DCOLOR color;
45     IDirect3DRMMaterial2* material;
46     IDirect3DRMTexture3* texture;
47 } mesh_group;
48
49 typedef struct {
50     IDirect3DRMMesh IDirect3DRMMesh_iface;
51     LONG ref;
52     DWORD groups_capacity;
53     DWORD nb_groups;
54     mesh_group* groups;
55 } IDirect3DRMMeshImpl;
56
57 typedef struct {
58     D3DVALUE u;
59     D3DVALUE v;
60 } Coords2d;
61
62 typedef struct {
63     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
64     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
65     LONG ref;
66     char* name;
67     DWORD nb_vertices;
68     D3DVECTOR* pVertices;
69     DWORD nb_normals;
70     D3DVECTOR* pNormals;
71     DWORD nb_faces;
72     DWORD face_data_size;
73     LPVOID pFaceData;
74     DWORD nb_coords2d;
75     Coords2d* pCoords2d;
76     D3DCOLOR color;
77     IDirect3DRMMaterial2* material;
78     IDirect3DRMTexture3* texture;
79 } IDirect3DRMMeshBuilderImpl;
80
81 char templates[] = {
82 "xof 0302txt 0064"
83 "template Header"
84 "{"
85 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
86 "WORD major;"
87 "WORD minor;"
88 "DWORD flags;"
89 "}"
90 "template Vector"
91 "{"
92 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
93 "FLOAT x;"
94 "FLOAT y;"
95 "FLOAT z;"
96 "}"
97 "template Coords2d"
98 "{"
99 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
100 "FLOAT u;"
101 "FLOAT v;"
102 "}"
103 "template Matrix4x4"
104 "{"
105 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
106 "array FLOAT matrix[16];"
107 "}"
108 "template ColorRGBA"
109 "{"
110 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
111 "FLOAT red;"
112 "FLOAT green;"
113 "FLOAT blue;"
114 "FLOAT alpha;"
115 "}"
116 "template ColorRGB"
117 "{"
118 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
119 "FLOAT red;"
120 "FLOAT green;"
121 "FLOAT blue;"
122 "}"
123 "template IndexedColor"
124 "{"
125 "<1630B820-7842-11CF-8F52-0040333594A3>"
126 "DWORD index;"
127 "ColorRGBA indexColor;"
128 "}"
129 "template Boolean"
130 "{"
131 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
132 "DWORD truefalse;"
133 "}"
134 "template Boolean2d"
135 "{"
136 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
137 "Boolean u;"
138 "Boolean v;"
139 "}"
140 "template MaterialWrap"
141 "{"
142 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
143 "Boolean u;"
144 "Boolean v;"
145 "}"
146 "template TextureFilename"
147 "{"
148 "<A42790E1-7810-11CF-8F52-0040333594A3>"
149 "STRING filename;"
150 "}"
151 "template Material"
152 "{"
153 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
154 "ColorRGBA faceColor;"
155 "FLOAT power;"
156 "ColorRGB specularColor;"
157 "ColorRGB emissiveColor;"
158 "[...]"
159 "}"
160 "template MeshFace"
161 "{"
162 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
163 "DWORD nFaceVertexIndices;"
164 "array DWORD faceVertexIndices[nFaceVertexIndices];"
165 "}"
166 "template MeshFaceWraps"
167 "{"
168 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
169 "DWORD nFaceWrapValues;"
170 "array Boolean2d faceWrapValues[nFaceWrapValues];"
171 "}"
172 "template MeshTextureCoords"
173 "{"
174 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
175 "DWORD nTextureCoords;"
176 "array Coords2d textureCoords[nTextureCoords];"
177 "}"
178 "template MeshMaterialList"
179 "{"
180 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
181 "DWORD nMaterials;"
182 "DWORD nFaceIndexes;"
183 "array DWORD faceIndexes[nFaceIndexes];"
184 "[Material]"
185 "}"
186 "template MeshNormals"
187 "{"
188 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
189 "DWORD nNormals;"
190 "array Vector normals[nNormals];"
191 "DWORD nFaceNormals;"
192 "array MeshFace faceNormals[nFaceNormals];"
193 "}"
194 "template MeshVertexColors"
195 "{"
196 "<1630B821-7842-11CF-8F52-0040333594A3>"
197 "DWORD nVertexColors;"
198 "array IndexedColor vertexColors[nVertexColors];"
199 "}"
200 "template Mesh"
201 "{"
202 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
203 "DWORD nVertices;"
204 "array Vector vertices[nVertices];"
205 "DWORD nFaces;"
206 "array MeshFace faces[nFaces];"
207 "[...]"
208 "}"
209 "template FrameTransformMatrix"
210 "{"
211 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
212 "Matrix4x4 frameMatrix;"
213 "}"
214 "template Frame"
215 "{"
216 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
217 "[...]"
218 "}"
219 "template FloatKeys"
220 "{"
221 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
222 "DWORD nValues;"
223 "array FLOAT values[nValues];"
224 "}"
225 "template TimedFloatKeys"
226 "{"
227 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
228 "DWORD time;"
229 "FloatKeys tfkeys;"
230 "}"
231 "template AnimationKey"
232 "{"
233 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
234 "DWORD keyType;"
235 "DWORD nKeys;"
236 "array TimedFloatKeys keys[nKeys];"
237 "}"
238 "template AnimationOptions"
239 "{"
240 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
241 "DWORD openclosed;"
242 "DWORD positionquality;"
243 "}"
244 "template Animation"
245 "{"
246 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
247 "[...]"
248 "}"
249 "template AnimationSet"
250 "{"
251 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
252 "[Animation]"
253 "}"
254 "template InlineData"
255 "{"
256 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
257 "[BINARY]"
258 "}"
259 "template Url"
260 "{"
261 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
262 "DWORD nUrls;"
263 "array STRING urls[nUrls];"
264 "}"
265 "template ProgressiveMesh"
266 "{"
267 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
268 "[Url,InlineData]"
269 "}"
270 "template Guid"
271 "{"
272 "<A42790E0-7810-11CF-8F52-0040333594A3>"
273 "DWORD data1;"
274 "WORD data2;"
275 "WORD data3;"
276 "array UCHAR data4[8];"
277 "}"
278 "template StringProperty"
279 "{"
280 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
281 "STRING key;"
282 "STRING value;"
283 "}"
284 "template PropertyBag"
285 "{"
286 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
287 "[StringProperty]"
288 "}"
289 "template ExternalVisual"
290 "{"
291 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
292 "Guid guidExternalVisual;"
293 "[...]"
294 "}"
295 "template RightHanded"
296 "{"
297 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
298 "DWORD bRightHanded;"
299 "}"
300 };
301
302 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
303 {
304     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
305 }
306
307 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
308 {
309     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
310 }
311
312 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
313 {
314     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
315 }
316
317 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
318 {
319     HeapFree(GetProcessHeap(), 0, mesh_builder->name);
320     mesh_builder->name = NULL;
321     HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
322     mesh_builder->pVertices = NULL;
323     mesh_builder->nb_vertices = 0;
324     HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
325     mesh_builder->pNormals = NULL;
326     mesh_builder->nb_normals = 0;
327     HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
328     mesh_builder->pFaceData = NULL;
329     mesh_builder->face_data_size = 0;
330     mesh_builder->nb_faces = 0;
331     HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
332     mesh_builder->pCoords2d = NULL;
333     mesh_builder->nb_coords2d = 0;
334 }
335
336 /*** IUnknown methods ***/
337 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
338                                                                  REFIID riid, void** ppvObject)
339 {
340     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
341
342     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
343
344     *ppvObject = NULL;
345
346     if(IsEqualGUID(riid, &IID_IUnknown) ||
347        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
348        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
349     {
350         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
351     }
352     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
353     {
354         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
355     }
356     else
357     {
358         FIXME("interface %s not implemented\n", debugstr_guid(riid));
359         return E_NOINTERFACE;
360     }
361
362     IDirect3DRMMeshBuilder_AddRef(iface);
363     return S_OK;
364 }
365
366 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
367 {
368     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
369     ULONG ref = InterlockedIncrement(&This->ref);
370
371     TRACE("(%p)->(): new ref = %d\n", This, ref);
372
373     return ref;
374 }
375
376 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
377 {
378     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
379     ULONG ref = InterlockedDecrement(&This->ref);
380
381     TRACE("(%p)->(): new ref = %d\n", This, ref);
382
383     if (!ref)
384     {
385         clean_mesh_builder_data(This);
386         if (This->material)
387             IDirect3DRMMaterial2_Release(This->material);
388         if (This->texture)
389             IDirect3DRMTexture3_Release(This->texture);
390         HeapFree(GetProcessHeap(), 0, This);
391     }
392
393     return ref;
394 }
395
396 /*** IDirect3DRMObject methods ***/
397 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
398                                                         LPUNKNOWN pUnkOuter, REFIID riid,
399                                                         LPVOID *ppvObj)
400 {
401     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
402
403     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
404
405     return E_NOTIMPL;
406 }
407
408 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
409                                                                      D3DRMOBJECTCALLBACK cb,
410                                                                      LPVOID argument)
411 {
412     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
413
414     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
415
416     return E_NOTIMPL;
417 }
418
419 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
420                                                                         D3DRMOBJECTCALLBACK cb,
421                                                                         LPVOID argument)
422 {
423     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
424
425     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
426
427     return E_NOTIMPL;
428 }
429
430 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
431                                                              DWORD data)
432 {
433     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
434
435     FIXME("(%p)->(%u): stub\n", This, data);
436
437     return E_NOTIMPL;
438 }
439
440 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
441 {
442     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
443
444     FIXME("(%p)->(): stub\n", This);
445
446     return 0;
447 }
448
449 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
450                                                           LPCSTR name)
451 {
452     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
453
454     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
455
456     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
457 }
458
459 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
460                                                           LPDWORD size, LPSTR name)
461 {
462     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
463
464     TRACE("(%p)->(%p,%p)\n", This, size, name);
465
466     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
467 }
468
469 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
470                                                                LPDWORD size, LPSTR name)
471 {
472     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
473
474     TRACE("(%p)->(%p, %p)\n", This, size, name);
475
476     return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
477 }
478
479 /*** IDirect3DRMMeshBuilder2 methods ***/
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
481                                                        LPVOID filename, LPVOID name,
482                                                        D3DRMLOADOPTIONS loadflags,
483                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
484 {
485     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
486
487     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
488
489     if (cb)
490         FIXME("Texture callback is not yet supported\n");
491
492     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
493                                         loadflags, NULL, arg);
494 }
495
496 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
497                                                        const char *filename, D3DRMXOFFORMAT format,
498                                                        D3DRMSAVEOPTIONS save)
499 {
500     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
501
502     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
503
504     return E_NOTIMPL;
505 }
506
507 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
508                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
509 {
510     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
511
512     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
513
514     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
515 }
516
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
518                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
519 {
520     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
521
522     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
523
524     return E_NOTIMPL;
525 }
526
527 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
528                                                                  D3DRMCOLORSOURCE color)
529 {
530     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
531
532     FIXME("(%p)->(%x): stub\n", This, color);
533
534     return E_NOTIMPL;
535 }
536
537 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
538                                                          D3DRMBOX *pBox)
539 {
540     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
541
542     FIXME("(%p)->(%p): stub\n", This, pBox);
543
544     return E_NOTIMPL;
545 }
546
547 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
548 {
549     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
550
551     FIXME("(%p)->(): stub\n", This);
552
553     return E_NOTIMPL;
554 }
555
556 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
557 {
558     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
559
560     FIXME("(%p)->(): stub\n", This);
561
562     return E_NOTIMPL;
563 }
564
565 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2* iface,
566                                                           LPDIRECT3DRMMESH pMesh)
567 {
568     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
569
570     FIXME("(%p)->(%p): stub\n", This, pMesh);
571
572     return E_NOTIMPL;
573 }
574
575 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2* iface,
576                                                                  LPDIRECT3DRMMESHBUILDER pMeshBuilder)
577 {
578     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
579
580     FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
581
582     return E_NOTIMPL;
583 }
584
585 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2* iface,
586                                                            LPDIRECT3DRMFRAME pFrame)
587 {
588     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
589
590     FIXME("(%p)->(%p): stub\n", This, pFrame);
591
592     return E_NOTIMPL;
593 }
594
595 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2* iface,
596                                                           LPDIRECT3DRMFACE pFace)
597 {
598     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
599
600     FIXME("(%p)->(%p): stub\n", This, pFace);
601
602     return E_NOTIMPL;
603 }
604
605 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
606                                                            DWORD vcount, D3DVECTOR *vertices,
607                                                            DWORD ncount, D3DVECTOR *normals,
608                                                            DWORD *data,
609                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
610 {
611     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
612
613     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
614
615     return E_NOTIMPL;
616 }
617
618 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
619                                                                DWORD vertex_Count,
620                                                                DWORD normal_count,
621                                                                DWORD face_count)
622 {
623     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
624
625     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
626
627     return E_NOTIMPL;
628 }
629
630 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
631                                                               D3DVALUE red, D3DVALUE green,
632                                                               D3DVALUE blue)
633 {
634     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
635
636     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
637
638     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
639 }
640
641 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
642                                                            D3DCOLOR color)
643 {
644     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
645
646     TRACE("(%p)->(%x)\n", This, color);
647
648     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
649 }
650
651 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
652                                                              LPDIRECT3DRMTEXTURE texture)
653 {
654     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
655     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
656     HRESULT hr = D3DRM_OK;
657
658     if (texture)
659         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
660     if (SUCCEEDED(hr))
661         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
662     if (texture3)
663         IDirect3DRMTexture3_Release(texture3);
664
665     return hr;
666 }
667
668 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
669                                                               LPDIRECT3DRMMATERIAL material)
670 {
671     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
672
673     TRACE("(%p)->(%p)\n", This, material);
674
675     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
676 }
677
678 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
679                                                                      BOOL wrap_u, BOOL wrap_v)
680 {
681     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
682
683     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
684
685     return E_NOTIMPL;
686 }
687
688 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
689                                                              D3DRMRENDERQUALITY quality)
690 {
691     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
692
693     FIXME("(%p)->(%d): stub\n", This, quality);
694
695     return E_NOTIMPL;
696 }
697
698 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
699                                                                  BOOL enable)
700 {
701     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
702
703     FIXME("(%p)->(%d): stub\n", This, enable);
704
705     return E_NOTIMPL;
706 }
707
708 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
709                                                             DWORD index,
710                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
711 {
712     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
713
714     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
715
716     return E_NOTIMPL;
717 }
718
719 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
720                                                             DWORD index,
721                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
722 {
723     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
724
725     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
726
727     return E_NOTIMPL;
728 }
729
730 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
731                                                                         DWORD index,
732                                                                         D3DVALUE u, D3DVALUE v)
733 {
734     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
735
736     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
737
738     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
739                                                          index, u, v);
740 }
741
742 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
743                                                                  DWORD index, D3DCOLOR color)
744 {
745     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
746
747     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
748
749     return E_NOTIMPL;
750 }
751
752 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
753                                                                     DWORD index, D3DVALUE red,
754                                                                     D3DVALUE green, D3DVALUE blue)
755 {
756     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
757
758     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
759
760     return E_NOTIMPL;
761 }
762
763 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
764                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
765 {
766     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
767
768     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
769
770     return E_NOTIMPL;
771 }
772
773 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
774                                                               DWORD *vcount, D3DVECTOR *vertices,
775                                                               DWORD *ncount, D3DVECTOR *normals,
776                                                               DWORD *face_data_size,
777                                                               DWORD *face_data)
778 {
779     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
780
781     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
782
783     if (vcount)
784         *vcount = This->nb_vertices;
785     if (vertices && This->nb_vertices)
786         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
787     if (ncount)
788         *ncount = This->nb_normals;
789     if (normals && This->nb_normals)
790         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
791     if (face_data_size)
792         *face_data_size = This->face_data_size;
793     if (face_data && This->face_data_size)
794         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
795
796     return D3DRM_OK;
797 }
798
799 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
800                                                                         DWORD index,
801                                                                         D3DVALUE *u, D3DVALUE *v)
802 {
803     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
804
805     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
806
807     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
808                                                          index, u, v);
809 }
810
811 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
812                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
813 {
814     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
815
816     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
817
818     return 0;
819 }
820
821 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
822                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
823 {
824     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
825
826     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
827
828     return 0;
829 }
830
831 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2* iface,
832                                                              LPDIRECT3DRMFACE* ppFace)
833 {
834     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
835
836     FIXME("(%p)->(%p): stub\n", This, ppFace);
837
838     return E_NOTIMPL;
839 }
840
841 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
842 {
843     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
844
845     FIXME("(%p)->(): stub\n", This);
846
847     return 0;
848 }
849
850 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
851 {
852     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
853
854     FIXME("(%p)->(): stub\n", This);
855
856     return FALSE;
857 }
858
859 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
860 {
861     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
862
863     TRACE("(%p)->()\n", This);
864
865     return This->nb_faces;
866 }
867
868 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
869 {
870     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
871
872     TRACE("(%p)->()\n", This);
873
874     return This->nb_vertices;
875 }
876
877 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
878                                                                   DWORD index)
879 {
880     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
881
882     FIXME("(%p)->(%d): stub\n", This, index);
883
884     return 0;
885 }
886
887 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2* iface,
888                                                              LPDIRECT3DRMMESH* mesh)
889 {
890     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
891
892     TRACE("(%p)->(%p)\n", This, mesh);
893
894     return IDirect3DRMMeshBuilder3_CreateMesh(&This->IDirect3DRMMeshBuilder3_iface, mesh);
895 }
896
897 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
898                                                                    D3DVALUE crease, DWORD dwFlags)
899 {
900     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
901
902     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
903
904     return E_NOTIMPL;
905 }
906
907 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2* iface,
908                                                           DWORD index, LPDIRECT3DRMFACE* ppFace)
909 {
910     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
911
912     FIXME("(%p)->(%u,%p): stub\n", This, index, ppFace);
913
914     return E_NOTIMPL;
915 }
916
917 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
918 {
919     /*** IUnknown methods ***/
920     IDirect3DRMMeshBuilder2Impl_QueryInterface,
921     IDirect3DRMMeshBuilder2Impl_AddRef,
922     IDirect3DRMMeshBuilder2Impl_Release,
923     /*** IDirect3DRMObject methods ***/
924     IDirect3DRMMeshBuilder2Impl_Clone,
925     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
926     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
927     IDirect3DRMMeshBuilder2Impl_SetAppData,
928     IDirect3DRMMeshBuilder2Impl_GetAppData,
929     IDirect3DRMMeshBuilder2Impl_SetName,
930     IDirect3DRMMeshBuilder2Impl_GetName,
931     IDirect3DRMMeshBuilder2Impl_GetClassName,
932     /*** IDirect3DRMMeshBuilder methods ***/
933     IDirect3DRMMeshBuilder2Impl_Load,
934     IDirect3DRMMeshBuilder2Impl_Save,
935     IDirect3DRMMeshBuilder2Impl_Scale,
936     IDirect3DRMMeshBuilder2Impl_Translate,
937     IDirect3DRMMeshBuilder2Impl_SetColorSource,
938     IDirect3DRMMeshBuilder2Impl_GetBox,
939     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
940     IDirect3DRMMeshBuilder2Impl_GetColorSource,
941     IDirect3DRMMeshBuilder2Impl_AddMesh,
942     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
943     IDirect3DRMMeshBuilder2Impl_AddFrame,
944     IDirect3DRMMeshBuilder2Impl_AddFace,
945     IDirect3DRMMeshBuilder2Impl_AddFaces,
946     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
947     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
948     IDirect3DRMMeshBuilder2Impl_SetColor,
949     IDirect3DRMMeshBuilder2Impl_SetTexture,
950     IDirect3DRMMeshBuilder2Impl_SetMaterial,
951     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
952     IDirect3DRMMeshBuilder2Impl_SetQuality,
953     IDirect3DRMMeshBuilder2Impl_SetPerspective,
954     IDirect3DRMMeshBuilder2Impl_SetVertex,
955     IDirect3DRMMeshBuilder2Impl_SetNormal,
956     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
957     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
958     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
959     IDirect3DRMMeshBuilder2Impl_GetFaces,
960     IDirect3DRMMeshBuilder2Impl_GetVertices,
961     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
962     IDirect3DRMMeshBuilder2Impl_AddVertex,
963     IDirect3DRMMeshBuilder2Impl_AddNormal,
964     IDirect3DRMMeshBuilder2Impl_CreateFace,
965     IDirect3DRMMeshBuilder2Impl_GetQuality,
966     IDirect3DRMMeshBuilder2Impl_GetPerspective,
967     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
968     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
969     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
970     IDirect3DRMMeshBuilder2Impl_CreateMesh,
971     /*** IDirect3DRMMeshBuilder2 methods ***/
972     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
973     IDirect3DRMMeshBuilder2Impl_GetFace
974 };
975
976
977 /*** IUnknown methods ***/
978 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
979                                                                  REFIID riid, void** ppvObject)
980 {
981     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
982     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
983 }
984
985 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
986 {
987     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
988     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
989 }
990
991 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
992 {
993     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
994     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
995 }
996
997 /*** IDirect3DRMObject methods ***/
998 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
999                                                         LPUNKNOWN pUnkOuter, REFIID riid,
1000                                                         LPVOID *ppvObj)
1001 {
1002     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1003
1004     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1005
1006     return E_NOTIMPL;
1007 }
1008
1009 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1010                                                                      D3DRMOBJECTCALLBACK cb,
1011                                                                      LPVOID argument)
1012 {
1013     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1014
1015     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1016
1017     return E_NOTIMPL;
1018 }
1019
1020 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1021                                                                         D3DRMOBJECTCALLBACK cb,
1022                                                                         LPVOID argument)
1023 {
1024     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1025
1026     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1027
1028     return E_NOTIMPL;
1029 }
1030
1031 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1032                                                              DWORD data)
1033 {
1034     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1035
1036     FIXME("(%p)->(%u): stub\n", This, data);
1037
1038     return E_NOTIMPL;
1039 }
1040
1041 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1042 {
1043     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1044
1045     FIXME("(%p)->(): stub\n", This);
1046
1047     return 0;
1048 }
1049
1050 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1051                                                           LPCSTR name)
1052 {
1053     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1054     char *string = NULL;
1055
1056     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1057
1058     if (name)
1059     {
1060         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1061         if (!string) return E_OUTOFMEMORY;
1062         strcpy(string, name);
1063     }
1064     HeapFree(GetProcessHeap(), 0, This->name);
1065     This->name = string;
1066
1067     return D3DRM_OK;
1068 }
1069
1070 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1071                                                           LPDWORD size, LPSTR name)
1072 {
1073     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1074
1075     TRACE("(%p)->(%p,%p)\n", This, size, name);
1076
1077     if (!size)
1078         return E_POINTER;
1079
1080     if (!This->name)
1081     {
1082         *size = 0;
1083         return D3DRM_OK;
1084     }
1085
1086     if (*size < (strlen(This->name) + 1))
1087         return E_INVALIDARG;
1088
1089     strcpy(name, This->name);
1090     *size = strlen(This->name) + 1;
1091
1092     return D3DRM_OK;
1093 }
1094
1095 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1096                                                                LPDWORD size, LPSTR name)
1097 {
1098     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1099
1100     TRACE("(%p)->(%p, %p)\n", This, size, name);
1101
1102     if (!size || *size < strlen("Builder") || !name)
1103         return E_INVALIDARG;
1104
1105     strcpy(name, "Builder");
1106     *size = sizeof("Builder");
1107
1108     return D3DRM_OK;
1109 }
1110
1111 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3* iface, LPDIRECTXFILEDATA pData)
1112 {
1113     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1114     LPDIRECTXFILEOBJECT pObject = NULL;
1115     LPDIRECTXFILEDATA pData2 = NULL;
1116     const GUID* pGuid;
1117     DWORD size;
1118     LPBYTE ptr;
1119     HRESULT hr;
1120     HRESULT ret = D3DRMERR_BADOBJECT;
1121     DWORD* faces_vertex_idx_data = NULL;
1122     DWORD* faces_vertex_idx_ptr;
1123     DWORD faces_vertex_idx_size;
1124     DWORD* faces_normal_idx_data = NULL;
1125     DWORD* faces_normal_idx_ptr = NULL;
1126     DWORD* faces_data_ptr;
1127     DWORD faces_data_size = 0;
1128     DWORD i;
1129
1130     TRACE("(%p)->(%p)\n", This, pData);
1131
1132     hr = IDirectXFileData_GetName(pData, NULL, &size);
1133     if (hr != DXFILE_OK)
1134         return hr;
1135     if (size)
1136     {
1137         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1138         if (!This->name)
1139             return E_OUTOFMEMORY;
1140
1141         hr = IDirectXFileData_GetName(pData, This->name, &size);
1142         if (hr != DXFILE_OK)
1143             return hr;
1144     }
1145
1146     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1147
1148     This->nb_normals = 0;
1149
1150     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1151     if (hr != DXFILE_OK)
1152         goto end;
1153
1154     This->nb_vertices = *(DWORD*)ptr;
1155     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1156     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1157     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1158
1159     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1160
1161     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1162     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1163
1164     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1165     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1166
1167     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1168     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size*2);
1169     faces_data_ptr = (DWORD*)This->pFaceData;
1170
1171     while (1)
1172     {
1173         hr =  IDirectXFileData_GetNextObject(pData, &pObject);
1174         if (hr == DXFILEERR_NOMOREOBJECTS)
1175         {
1176             TRACE("No more object\n");
1177             break;
1178         }
1179         if (hr != DXFILE_OK)
1180            goto end;
1181
1182         hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
1183         IDirectXFileObject_Release(pObject);
1184         if (hr != DXFILE_OK)
1185             goto end;
1186
1187         hr = IDirectXFileData_GetType(pData2, &pGuid);
1188         if (hr != DXFILE_OK)
1189             goto end;
1190
1191         TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1192
1193         if (IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
1194         {
1195             DWORD nb_faces_normals;
1196             DWORD faces_normal_idx_size;
1197
1198             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1199             if (hr != DXFILE_OK)
1200                 goto end;
1201
1202             This->nb_normals = *(DWORD*)ptr;
1203             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1204
1205             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1206             if (nb_faces_normals != This->nb_faces)
1207                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1208
1209             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1210             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1211
1212             faces_normal_idx_size = size - (2*sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1213             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1214             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1215         }
1216         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
1217         {
1218             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1219             if (hr != DXFILE_OK)
1220                 goto end;
1221
1222             This->nb_coords2d = *(DWORD*)ptr;
1223
1224             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1225
1226             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1227             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1228
1229         }
1230         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
1231         {
1232             DWORD nb_materials;
1233             DWORD nb_face_indices;
1234             DWORD data_size;
1235             LPDIRECTXFILEOBJECT child;
1236             DWORD i = 0;
1237             float* values;
1238
1239             TRACE("Process MeshMaterialList\n");
1240
1241             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1242             if (hr != DXFILE_OK)
1243                 goto end;
1244
1245             nb_materials = *(DWORD*)ptr;
1246             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1247             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1248
1249             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1250
1251             if (size != data_size)
1252                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1253
1254             if (nb_materials > 1)
1255                 FIXME("Only one material per mesh supported, first one applies to all faces\n");
1256
1257             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1258             {
1259                 LPDIRECTXFILEDATA data;
1260                 LPDIRECTXFILEDATAREFERENCE reference;
1261                 LPDIRECT3DRMMATERIAL2 material;
1262                 LPDIRECTXFILEOBJECT material_child;
1263
1264                 if (i >= 1)
1265                 {
1266                     /* FIXME: Only handle first material but enum all of them */
1267                     IDirectXFileObject_Release(child);
1268                     i++;
1269                     continue;
1270                 }
1271
1272                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1273                 if (FAILED(hr))
1274                 {
1275                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1276                     IDirectXFileObject_Release(child);
1277                     if (FAILED(hr))
1278                         goto end;
1279
1280                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1281                     IDirectXFileDataReference_Release(reference);
1282                     if (FAILED(hr))
1283                         goto end;
1284                 }
1285                 else
1286                 {
1287                     IDirectXFileObject_Release(child);
1288                 }
1289
1290                 hr = Direct3DRMMaterial_create(&material);
1291                 if (FAILED(hr))
1292                 {
1293                     IDirectXFileData_Release(data);
1294                     goto end;
1295                 }
1296
1297                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1298                 if (hr != DXFILE_OK)
1299                 {
1300                     IDirectXFileData_Release(data);
1301                     goto end;
1302                 }
1303
1304                 if (size != 44)
1305                     WARN("Material size %u does not match expected one %u\n", size, 44);
1306
1307                 values = (float*)ptr;
1308
1309                 IDirect3DRMMeshBuilder3_SetColorRGB(iface, values[0], values [1], values[2]); /* Alpha ignored */
1310
1311                 IDirect3DRMMaterial2_SetAmbient(material, values[0], values [1], values[2]); /* Alpha ignored */
1312                 IDirect3DRMMaterial2_SetPower(material, values[4]);
1313                 IDirect3DRMMaterial2_SetSpecular(material, values[5], values[6], values[7]);
1314                 IDirect3DRMMaterial2_SetEmissive(material, values[8], values[9], values[10]);
1315
1316                 This->material = material;
1317
1318                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1319                 if (hr == S_OK)
1320                 {
1321                     LPDIRECTXFILEDATA data;
1322                     LPDIRECT3DRMTEXTURE3 texture;
1323                     char** filename;
1324
1325                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1326                     if (FAILED(hr))
1327                     {
1328                         LPDIRECTXFILEDATAREFERENCE reference;
1329
1330                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1331                         if (FAILED(hr))
1332                             goto end;
1333
1334                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1335                         IDirectXFileDataReference_Release(reference);
1336                         if (FAILED(hr))
1337                             goto end;
1338                     }
1339
1340                     hr = IDirectXFileData_GetType(data, &pGuid);
1341                     if (hr != DXFILE_OK)
1342                         goto end;
1343                     if (!IsEqualGUID(pGuid, &TID_D3DRMTextureFilename))
1344                     {
1345                          WARN("Not a texture filename\n");
1346                          goto end;
1347                     }
1348
1349                     size = 4;
1350                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1351                     if (SUCCEEDED(hr))
1352                     {
1353                         HANDLE file;
1354
1355                         file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1356                         if (file != INVALID_HANDLE_VALUE)
1357                         {
1358                             hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (LPUNKNOWN*)&texture);
1359                             if (FAILED(hr))
1360                             {
1361                                 IDirectXFileData_Release(data);
1362                                 goto end;
1363                             }
1364                             This->texture = texture;
1365                         }
1366                     }
1367                 }
1368                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1369                 {
1370                     goto end;
1371                 }
1372                 hr = S_OK;
1373
1374                 IDirectXFileData_Release(data);
1375                 i++;
1376             }
1377             if (hr == S_OK)
1378             {
1379                 IDirectXFileObject_Release(child);
1380                 WARN("Found more sub-objects than expected\n");
1381             }
1382             else if (hr != DXFILEERR_NOMOREOBJECTS)
1383             {
1384                 goto end;
1385             }
1386             hr = S_OK;
1387         }
1388         else
1389         {
1390             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
1391         }
1392
1393         IDirectXFileData_Release(pData2);
1394         pData2 = NULL;
1395     }
1396
1397     if (!This->nb_normals)
1398     {
1399         /* Allocate normals, one per vertex */
1400         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1401         if (!This->pNormals)
1402             goto end;
1403     }
1404
1405     for (i = 0; i < This->nb_faces; i++)
1406     {
1407         DWORD j;
1408         DWORD nb_face_indexes;
1409         D3DVECTOR face_normal;
1410
1411         if (faces_vertex_idx_size < sizeof(DWORD))
1412             WARN("Not enough data to read number of indices of face %d\n", i);
1413
1414         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1415         faces_vertex_idx_size--;
1416         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1417             WARN("Faces indices number mismatch\n");
1418
1419         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1420             WARN("Not enough data to read all indices of face %d\n", i);
1421
1422         if (!This->nb_normals)
1423         {
1424             /* Compute face normal */
1425             if (nb_face_indexes > 2)
1426             {
1427                 D3DVECTOR a, b;
1428
1429                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1430                 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1431                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1432                 D3DRMVectorNormalize(&face_normal);
1433             }
1434             else
1435             {
1436                 face_normal.u1.x = 0.0f;
1437                 face_normal.u2.y = 0.0f;
1438                 face_normal.u3.z = 0.0f;
1439             }
1440         }
1441
1442         for (j = 0; j < nb_face_indexes; j++)
1443         {
1444             /* Copy vertex index */
1445             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1446             /* Copy normal index */
1447             if (This->nb_normals)
1448             {
1449                 /* Read from x file */
1450                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1451             }
1452             else
1453             {
1454                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1455                 if (vertex_idx >= This->nb_vertices)
1456                 {
1457                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1458                     vertex_idx = 0;
1459                 }
1460                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1461                 /* Add face normal to vertex normal */
1462                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1463             }
1464             faces_vertex_idx_ptr++;
1465         }
1466         faces_vertex_idx_size -= nb_face_indexes;
1467     }
1468
1469     /* Last DWORD must be 0 */
1470     *(faces_data_ptr + faces_data_size++) = 0;
1471
1472     /* Set size (in number of DWORD) of all faces data */
1473     This->face_data_size = faces_data_size;
1474
1475     if (!This->nb_normals)
1476     {
1477         /* Normalize all normals */
1478         for (i = 0; i < This->nb_vertices; i++)
1479         {
1480             D3DRMVectorNormalize(&This->pNormals[i]);
1481         }
1482         This->nb_normals = This->nb_vertices;
1483     }
1484
1485     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1486     if (!This->pCoords2d)
1487     {
1488         This->nb_coords2d = This->nb_vertices;
1489         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1490         for (i = 0; i < This->nb_coords2d; i++)
1491         {
1492             This->pCoords2d[i].u = 0.0f;
1493             This->pCoords2d[i].v = 0.0f;
1494         }
1495     }
1496
1497     TRACE("Mesh data loaded successfully\n");
1498
1499     ret = D3DRM_OK;
1500
1501 end:
1502
1503     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1504     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1505
1506     return ret;
1507 }
1508
1509 /*** IDirect3DRMMeshBuilder3 methods ***/
1510 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1511                                                        LPVOID filename, LPVOID name,
1512                                                        D3DRMLOADOPTIONS loadflags,
1513                                                        D3DRMLOADTEXTURE3CALLBACK cb, LPVOID arg)
1514 {
1515     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1516     DXFILELOADOPTIONS load_options;
1517     LPDIRECTXFILE pDXFile = NULL;
1518     LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
1519     LPDIRECTXFILEDATA pData = NULL;
1520     LPDIRECTXFILEDATA pData2 = NULL;
1521     const GUID* pGuid;
1522     DWORD size;
1523     Header* pHeader;
1524     HRESULT hr;
1525     HRESULT ret = D3DRMERR_BADOBJECT;
1526
1527     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1528
1529     clean_mesh_builder_data(This);
1530
1531     if (loadflags == D3DRMLOAD_FROMMEMORY)
1532     {
1533         load_options = DXFILELOAD_FROMMEMORY;
1534     }
1535     else if (loadflags == D3DRMLOAD_FROMFILE)
1536     {
1537         load_options = DXFILELOAD_FROMFILE;
1538         TRACE("Loading from file %s\n", debugstr_a(filename));
1539     }
1540     else
1541     {
1542         FIXME("Load options %d not supported yet\n", loadflags);
1543         return E_NOTIMPL;
1544     }
1545
1546     hr = DirectXFileCreate(&pDXFile);
1547     if (hr != DXFILE_OK)
1548         goto end;
1549
1550     hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
1551     if (hr != DXFILE_OK)
1552         goto end;
1553
1554     hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
1555     if (hr != DXFILE_OK)
1556         goto end;
1557
1558     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1559     if (hr != DXFILE_OK)
1560         goto end;
1561
1562     hr = IDirectXFileData_GetType(pData, &pGuid);
1563     if (hr != DXFILE_OK)
1564         goto end;
1565
1566     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1567
1568     if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
1569     {
1570         ret = D3DRMERR_BADFILE;
1571         goto end;
1572     }
1573
1574     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
1575     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1576         goto end;
1577
1578     TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
1579
1580     /* Version must be 1.0.x */
1581     if ((pHeader->major != 1) || (pHeader->minor != 0))
1582     {
1583         ret = D3DRMERR_BADFILE;
1584         goto end;
1585     }
1586
1587     IDirectXFileData_Release(pData);
1588     pData = NULL;
1589
1590     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1591     if (hr != DXFILE_OK)
1592     {
1593         ret = D3DRMERR_NOTFOUND;
1594         goto end;
1595     }
1596
1597     hr = IDirectXFileData_GetType(pData, &pGuid);
1598     if (hr != DXFILE_OK)
1599         goto end;
1600
1601     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1602
1603     if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
1604     {
1605         ret = D3DRMERR_NOTFOUND;
1606         goto end;
1607     }
1608
1609     hr = load_mesh_data(iface, pData);
1610     if (hr == S_OK)
1611         ret = D3DRM_OK;
1612
1613 end:
1614
1615     if (pData2)
1616         IDirectXFileData_Release(pData2);
1617     if (pData)
1618         IDirectXFileData_Release(pData);
1619     if (pEnumObject)
1620         IDirectXFileEnumObject_Release(pEnumObject);
1621     if (pDXFile)
1622         IDirectXFile_Release(pDXFile);
1623
1624     if (ret != D3DRM_OK)
1625         clean_mesh_builder_data(This);
1626
1627     return ret;
1628 }
1629
1630 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1631                                                        const char* filename, D3DRMXOFFORMAT format,
1632                                                        D3DRMSAVEOPTIONS save)
1633 {
1634     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1635
1636     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1637
1638     return E_NOTIMPL;
1639 }
1640
1641 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1642                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1643 {
1644     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1645     int i;
1646
1647     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1648
1649     for (i = 0; i < This->nb_vertices; i++)
1650     {
1651         This->pVertices[i].u1.x *= sx;
1652         This->pVertices[i].u2.y *= sy;
1653         This->pVertices[i].u3.z *= sz;
1654     }
1655
1656     /* Normals are not affected by Scale */
1657
1658     return D3DRM_OK;
1659 }
1660
1661 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1662                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1663 {
1664     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1665
1666     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1667
1668     return E_NOTIMPL;
1669 }
1670
1671 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1672                                                                  D3DRMCOLORSOURCE color)
1673 {
1674     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1675
1676     FIXME("(%p)->(%x): stub\n", This, color);
1677
1678     return E_NOTIMPL;
1679 }
1680
1681 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1682                                                          D3DRMBOX* box)
1683 {
1684     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1685
1686     FIXME("(%p)->(%p): stub\n", This, box);
1687
1688     return E_NOTIMPL;
1689 }
1690
1691 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1692                                                                   D3DVALUE crease, DWORD flags)
1693 {
1694     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1695
1696     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1697
1698     return E_NOTIMPL;
1699 }
1700
1701 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1702 {
1703     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1704
1705     FIXME("(%p)->(): stub\n", This);
1706
1707     return E_NOTIMPL;
1708 }
1709
1710 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3* iface,
1711                                                           LPDIRECT3DRMMESH Mesh)
1712 {
1713     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1714
1715     FIXME("(%p)->(%p): stub\n", This, Mesh);
1716
1717     return E_NOTIMPL;
1718 }
1719
1720 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3* iface,
1721                                                                  LPDIRECT3DRMMESHBUILDER3 MeshBuilder,
1722                                                                  DWORD flags)
1723 {
1724     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1725
1726     FIXME("(%p)->(%p,%u): stub\n", This, MeshBuilder, flags);
1727
1728     return E_NOTIMPL;
1729 }
1730
1731 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3* iface,
1732                                                            LPDIRECT3DRMFRAME3 Frame)
1733 {
1734     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1735
1736     FIXME("(%p)->(%p): stub\n", This, Frame);
1737
1738     return E_NOTIMPL;
1739 }
1740
1741 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3* iface,
1742                                                           LPDIRECT3DRMFACE2 Face)
1743 {
1744     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1745
1746     FIXME("(%p)->(%p): stub\n", This, Face);
1747
1748     return E_NOTIMPL;
1749 }
1750
1751 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1752                                                            DWORD vcount, D3DVECTOR* vertices,
1753                                                            DWORD ncount, D3DVECTOR* normals,
1754                                                            DWORD* data,
1755                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1756 {
1757     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1758
1759     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1760           normals, data, FaceArray);
1761
1762     return E_NOTIMPL;
1763 }
1764
1765 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1766                                                                DWORD vertex_Count,
1767                                                                DWORD normal_count,
1768                                                                DWORD face_count)
1769 {
1770     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1771
1772     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1773
1774     return E_NOTIMPL;
1775 }
1776
1777 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1778                                                               D3DVALUE red, D3DVALUE green,
1779                                                               D3DVALUE blue)
1780 {
1781     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1782
1783     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1784
1785     This->color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
1786                                       (BYTE)(green * 255.0f),
1787                                       (BYTE)(blue  * 255.0f));
1788
1789     return D3DRM_OK;
1790 }
1791
1792 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1793                                                            D3DCOLOR color)
1794 {
1795     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1796
1797     TRACE("(%p)->(%x)\n", This, color);
1798
1799     This->color = color;
1800
1801     return D3DRM_OK;
1802 }
1803
1804 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1805                                                              LPDIRECT3DRMTEXTURE3 texture)
1806 {
1807     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1808
1809     TRACE("(%p)->(%p)\n", This, texture);
1810
1811     if (texture)
1812         IDirect3DRMTexture3_AddRef(texture);
1813     if (This->texture)
1814         IDirect3DRMTexture3_Release(This->texture);
1815     This->texture = texture;
1816
1817     return D3DRM_OK;
1818 }
1819
1820 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1821                                                               LPDIRECT3DRMMATERIAL2 material)
1822 {
1823     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1824
1825     TRACE("(%p)->(%p)\n", This, material);
1826
1827     if (material)
1828         IDirect3DRMTexture2_AddRef(material);
1829     if (This->material)
1830         IDirect3DRMTexture2_Release(This->material);
1831     This->material = material;
1832
1833     return D3DRM_OK;
1834 }
1835
1836 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1837                                                                      BOOL wrap_u, BOOL wrap_v)
1838 {
1839     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1840
1841     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1842
1843     return E_NOTIMPL;
1844 }
1845
1846 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1847                                                              D3DRMRENDERQUALITY quality)
1848 {
1849     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1850
1851     FIXME("(%p)->(%d): stub\n", This, quality);
1852
1853     return E_NOTIMPL;
1854 }
1855
1856 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1857                                                                  BOOL enable)
1858 {
1859     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1860
1861     FIXME("(%p)->(%d): stub\n", This, enable);
1862
1863     return E_NOTIMPL;
1864 }
1865
1866 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1867                                                             DWORD index,
1868                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1869 {
1870     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1871
1872     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1873
1874     return E_NOTIMPL;
1875 }
1876
1877 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1878                                                             DWORD index,
1879                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1880 {
1881     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1882
1883     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1884
1885     return E_NOTIMPL;
1886 }
1887
1888 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1889                                                                         DWORD index, D3DVALUE u,
1890                                                                         D3DVALUE v)
1891 {
1892     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1893
1894     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1895
1896     if (index >= This->nb_coords2d)
1897         return D3DRMERR_BADVALUE;
1898
1899     This->pCoords2d[index].u = u;
1900     This->pCoords2d[index].v = v;
1901
1902     return D3DRM_OK;
1903 }
1904
1905 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1906                                                                  DWORD index, D3DCOLOR color)
1907 {
1908     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1909
1910     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1911
1912     return E_NOTIMPL;
1913 }
1914
1915 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1916                                                                     DWORD index,
1917                                                                     D3DVALUE red, D3DVALUE green,
1918                                                                     D3DVALUE blue)
1919 {
1920     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1921
1922     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1923
1924     return E_NOTIMPL;
1925 }
1926
1927 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1928                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1929 {
1930     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1931
1932     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1933
1934     return E_NOTIMPL;
1935 }
1936
1937 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1938                                                               DWORD* vcount, D3DVECTOR* vertices,
1939                                                               DWORD* ncount, D3DVECTOR* normals,
1940                                                               DWORD* face_data_size,
1941                                                               DWORD* face_data)
1942 {
1943     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1944
1945     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1946           face_data_size, face_data);
1947
1948     return E_NOTIMPL;
1949 }
1950
1951 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1952                                                                         DWORD index, D3DVALUE* u,
1953                                                                         D3DVALUE* v)
1954 {
1955     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1956
1957     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1958
1959     if (index >= This->nb_coords2d)
1960         return D3DRMERR_BADVALUE;
1961
1962     *u = This->pCoords2d[index].u;
1963     *v = This->pCoords2d[index].v;
1964
1965     return D3DRM_OK;
1966 }
1967
1968
1969 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
1970                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1971 {
1972     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1973
1974     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1975
1976     return 0;
1977 }
1978
1979 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
1980                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1981 {
1982     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1983
1984     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1985
1986     return 0;
1987 }
1988
1989 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3* iface,
1990                                                              LPDIRECT3DRMFACE2* Face)
1991 {
1992     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1993
1994     FIXME("(%p)->(%p): stub\n", This, Face);
1995
1996     return E_NOTIMPL;
1997 }
1998
1999 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2000 {
2001     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2002
2003     FIXME("(%p)->(): stub\n", This);
2004
2005     return 0;
2006 }
2007
2008 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2009 {
2010     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2011
2012     FIXME("(%p)->(): stub\n", This);
2013
2014     return FALSE;
2015 }
2016
2017 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2018 {
2019     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2020
2021     TRACE("(%p)->()\n", This);
2022
2023     return This->nb_faces;
2024 }
2025
2026 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2027 {
2028     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2029
2030     TRACE("(%p)->()\n", This);
2031
2032     return This->nb_vertices;
2033 }
2034
2035 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2036                                                                   DWORD index)
2037 {
2038     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2039
2040     FIXME("(%p)->(%d): stub\n", This, index);
2041
2042     return 0;
2043 }
2044
2045 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3* iface,
2046                                                              LPDIRECT3DRMMESH* mesh)
2047 {
2048     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2049     HRESULT hr;
2050     D3DRMGROUPINDEX group;
2051     ULONG vertex_per_face = 0;
2052
2053     TRACE("(%p)->(%p)\n", This, mesh);
2054
2055     if (!mesh)
2056         return E_POINTER;
2057
2058     hr = Direct3DRMMesh_create(mesh);
2059     if (FAILED(hr))
2060         return hr;
2061
2062     /* If there is mesh data, create a group and put data inside */
2063     if (This->nb_vertices)
2064     {
2065         unsigned* face_data;
2066         unsigned* out_ptr;
2067         DWORD* in_ptr = This->pFaceData;
2068         int i, j;
2069         D3DRMVERTEX* vertices;
2070
2071         vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2072         if (!vertices)
2073         {
2074             IDirect3DRMMesh_Release(*mesh);
2075             return E_OUTOFMEMORY;
2076         }
2077         for (i = 0; i < This->nb_vertices; i++)
2078             vertices[i].position = This->pVertices[i];
2079         hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2080         HeapFree(GetProcessHeap(), 0, vertices);
2081
2082         face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(DWORD));
2083         if (!face_data)
2084         {
2085             IDirect3DRMMesh_Release(*mesh);
2086             return E_OUTOFMEMORY;
2087         }
2088         out_ptr = face_data;
2089
2090         /* If all faces have the same number of vertex, set vertex_per_face */
2091         for (i = 0; i < This->nb_faces; i++)
2092         {
2093             if (vertex_per_face && (vertex_per_face != *in_ptr))
2094                 break;
2095             vertex_per_face = *in_ptr;
2096             in_ptr += 1 + *in_ptr * 2;
2097         }
2098         if (i != This->nb_faces)
2099             vertex_per_face = 0;
2100
2101         /* Put only vertex indices */
2102         in_ptr = This->pFaceData;
2103         for (i = 0; i < This->nb_faces; i++)
2104         {
2105             DWORD nb_indices = *in_ptr++;
2106
2107             /* Don't put nb indices when vertex_per_face is set */
2108             if (vertex_per_face)
2109                 *out_ptr++ = nb_indices;
2110
2111             for (j = 0; j < nb_indices; j++)
2112             {
2113                 *out_ptr++ = *in_ptr++;
2114                 /* Skip normal index */
2115                 in_ptr++;
2116             }
2117         }
2118
2119         hr = IDirect3DRMMesh_AddGroup(*mesh, This->nb_vertices, This->nb_faces, vertex_per_face, face_data, &group);
2120         HeapFree(GetProcessHeap(), 0, face_data);
2121
2122         if (SUCCEEDED(hr))
2123             hr = IDirect3DRMMesh_SetGroupColor(*mesh, 0, This->color);
2124         if (SUCCEEDED(hr))
2125             hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, 0, (LPDIRECT3DRMMATERIAL)This->material);
2126         if (SUCCEEDED(hr) && This->texture)
2127         {
2128              LPDIRECT3DRMTEXTURE texture;
2129
2130              IDirect3DRMTexture3_QueryInterface(This->texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2131              hr = IDirect3DRMMesh_SetGroupTexture(*mesh, 0, texture);
2132              IDirect3DRMTexture_Release(texture);
2133         }
2134         if (FAILED(hr))
2135             IDirect3DRMMesh_Release(*mesh);
2136     }
2137
2138     return hr;
2139 }
2140
2141 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3* iface,
2142                                                           DWORD index, LPDIRECT3DRMFACE2* Face)
2143 {
2144     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2145
2146     FIXME("(%p)->(%u,%p): stub\n", This, index, Face);
2147
2148     return E_NOTIMPL;
2149 }
2150
2151 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3* iface,
2152                                                             DWORD index, LPD3DVECTOR vector)
2153 {
2154     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2155
2156     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2157
2158     return E_NOTIMPL;
2159 }
2160
2161 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3* iface,
2162                                                             DWORD index, LPD3DVECTOR vector)
2163 {
2164     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2165
2166     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2167
2168     return E_NOTIMPL;
2169 }
2170
2171 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2172                                                                  DWORD IndexFirst, DWORD count)
2173 {
2174     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2175
2176     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2177
2178     return E_NOTIMPL;
2179 }
2180
2181 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2182                                                                 DWORD IndexFirst, DWORD count)
2183 {
2184     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2185
2186     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2187
2188     return E_NOTIMPL;
2189 }
2190
2191 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3* iface,
2192                                                              LPDIRECT3DRMFACE2 Face)
2193 {
2194     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2195
2196     FIXME("(%p)->(%p): stub\n", This, Face);
2197
2198     return E_NOTIMPL;
2199 }
2200
2201 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2202 {
2203     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2204
2205     FIXME("(%p)->(%u): stub\n", This, flags);
2206
2207     return E_NOTIMPL;
2208 }
2209
2210 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2211                                                            DWORD flags)
2212 {
2213     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2214
2215     FIXME("(%p)->(%u): stub\n", This, flags);
2216
2217     return E_NOTIMPL;
2218 }
2219
2220 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2221                                                                   DWORD flags, DWORD* indices,
2222                                                                   DWORD* IndexFirst, DWORD* count)
2223 {
2224     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2225
2226     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2227
2228     return E_NOTIMPL;
2229 }
2230
2231 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2232                                                                 LPUNKNOWN *unkwn)
2233 {
2234     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2235
2236     FIXME("(%p)->(%p): stub\n", This, unkwn);
2237
2238     return E_NOTIMPL;
2239 }
2240
2241 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2242                                                                 DWORD flags, LPUNKNOWN *unkwn)
2243 {
2244     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2245
2246     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2247
2248     return E_NOTIMPL;
2249 }
2250
2251 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2252                                                                LPDWORD count, LPUNKNOWN *unkwn)
2253 {
2254     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2255
2256     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2257
2258     return E_NOTIMPL;
2259 }
2260
2261 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2262                                                                 LPUNKNOWN unkwn)
2263 {
2264     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2265
2266     FIXME("(%p)->(%p): stub\n", This, unkwn);
2267
2268     return E_NOTIMPL;
2269 }
2270
2271 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2272                                                          DWORD index)
2273 {
2274     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2275
2276     FIXME("(%p)->(%u): stub\n", This, index);
2277
2278     return E_NOTIMPL;
2279 }
2280
2281 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2282                                                             DWORD* indices)
2283 {
2284     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2285
2286     FIXME("(%p)->(%p): stub\n", This, indices);
2287
2288     return E_NOTIMPL;
2289 }
2290
2291 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2292                                                                DWORD flags, DWORD format,
2293                                                                DWORD VertexCount, LPVOID data)
2294 {
2295     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2296
2297     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2298
2299     return E_NOTIMPL;
2300 }
2301
2302 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3* iface,
2303                                                               DWORD IndexFirst, DWORD count,
2304                                                               LPD3DVECTOR vector)
2305 {
2306     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2307
2308     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2309
2310     return E_NOTIMPL;
2311 }
2312
2313 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3* iface,
2314                                                               DWORD IndexFirst, LPDWORD vcount,
2315                                                               LPD3DVECTOR vertices)
2316 {
2317     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2318     DWORD count = This->nb_vertices - IndexFirst;
2319
2320     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2321
2322     if (vcount)
2323         *vcount = count;
2324     if (vertices && This->nb_vertices)
2325         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2326
2327     return D3DRM_OK;
2328 }
2329
2330 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3* iface,
2331                                                              DWORD IndexFirst, DWORD count,
2332                                                              LPD3DVECTOR vector)
2333 {
2334     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2335
2336     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2337
2338     return E_NOTIMPL;
2339 }
2340
2341 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3* iface,
2342                                                              DWORD IndexFirst, LPDWORD count,
2343                                                              LPD3DVECTOR vector)
2344 {
2345     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2346
2347     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2348
2349     return E_NOTIMPL;
2350 }
2351
2352 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2353 {
2354     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2355
2356     FIXME("(%p)->(): stub\n", This);
2357
2358     return E_NOTIMPL;
2359 }
2360
2361 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2362 {
2363     /*** IUnknown methods ***/
2364     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2365     IDirect3DRMMeshBuilder3Impl_AddRef,
2366     IDirect3DRMMeshBuilder3Impl_Release,
2367     /*** IDirect3DRMObject methods ***/
2368     IDirect3DRMMeshBuilder3Impl_Clone,
2369     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2370     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2371     IDirect3DRMMeshBuilder3Impl_SetAppData,
2372     IDirect3DRMMeshBuilder3Impl_GetAppData,
2373     IDirect3DRMMeshBuilder3Impl_SetName,
2374     IDirect3DRMMeshBuilder3Impl_GetName,
2375     IDirect3DRMMeshBuilder3Impl_GetClassName,
2376     /*** IDirect3DRMMeshBuilder3 methods ***/
2377     IDirect3DRMMeshBuilder3Impl_Load,
2378     IDirect3DRMMeshBuilder3Impl_Save,
2379     IDirect3DRMMeshBuilder3Impl_Scale,
2380     IDirect3DRMMeshBuilder3Impl_Translate,
2381     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2382     IDirect3DRMMeshBuilder3Impl_GetBox,
2383     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2384     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2385     IDirect3DRMMeshBuilder3Impl_AddMesh,
2386     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2387     IDirect3DRMMeshBuilder3Impl_AddFrame,
2388     IDirect3DRMMeshBuilder3Impl_AddFace,
2389     IDirect3DRMMeshBuilder3Impl_AddFaces,
2390     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2391     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2392     IDirect3DRMMeshBuilder3Impl_SetColor,
2393     IDirect3DRMMeshBuilder3Impl_SetTexture,
2394     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2395     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2396     IDirect3DRMMeshBuilder3Impl_SetQuality,
2397     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2398     IDirect3DRMMeshBuilder3Impl_SetVertex,
2399     IDirect3DRMMeshBuilder3Impl_SetNormal,
2400     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2401     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2402     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2403     IDirect3DRMMeshBuilder3Impl_GetFaces,
2404     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2405     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2406     IDirect3DRMMeshBuilder3Impl_AddVertex,
2407     IDirect3DRMMeshBuilder3Impl_AddNormal,
2408     IDirect3DRMMeshBuilder3Impl_CreateFace,
2409     IDirect3DRMMeshBuilder3Impl_GetQuality,
2410     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2411     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2412     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2413     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2414     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2415     IDirect3DRMMeshBuilder3Impl_GetFace,
2416     IDirect3DRMMeshBuilder3Impl_GetVertex,
2417     IDirect3DRMMeshBuilder3Impl_GetNormal,
2418     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2419     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2420     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2421     IDirect3DRMMeshBuilder3Impl_Empty,
2422     IDirect3DRMMeshBuilder3Impl_Optimize,
2423     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2424     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2425     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2426     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2427     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2428     IDirect3DRMMeshBuilder3Impl_Enable,
2429     IDirect3DRMMeshBuilder3Impl_GetEnable,
2430     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2431     IDirect3DRMMeshBuilder3Impl_SetVertices,
2432     IDirect3DRMMeshBuilder3Impl_GetVertices,
2433     IDirect3DRMMeshBuilder3Impl_SetNormals,
2434     IDirect3DRMMeshBuilder3Impl_GetNormals,
2435     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2436 };
2437
2438 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2439 {
2440     IDirect3DRMMeshBuilderImpl* object;
2441
2442     TRACE("(%p)\n", ppObj);
2443
2444     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2445     if (!object)
2446     {
2447         ERR("Out of memory\n");
2448         return E_OUTOFMEMORY;
2449     }
2450
2451     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2452     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2453     object->ref = 1;
2454
2455     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2456         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2457     else
2458         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2459
2460     return S_OK;
2461 }
2462
2463 /*** IUnknown methods ***/
2464 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2465                                                          REFIID riid, void** ppvObject)
2466 {
2467     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2468
2469     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2470
2471     *ppvObject = NULL;
2472
2473     if (IsEqualGUID(riid, &IID_IUnknown) ||
2474         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2475     {
2476         *ppvObject = &This->IDirect3DRMMesh_iface;
2477     }
2478     else
2479     {
2480         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2481         return E_NOINTERFACE;
2482     }
2483
2484     IDirect3DRMMesh_AddRef(iface);
2485     return S_OK;
2486 }
2487
2488 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2489 {
2490     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2491     ULONG ref = InterlockedIncrement(&This->ref);
2492
2493     TRACE("(%p)->(): new ref = %d\n", This, ref);
2494
2495     return ref;
2496 }
2497
2498 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2499 {
2500     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2501     ULONG ref = InterlockedDecrement(&This->ref);
2502
2503     TRACE("(%p)->(): new ref = %d\n", This, ref);
2504
2505     if (!ref)
2506     {
2507         int i;
2508
2509         for (i = 0; i < This->nb_groups; i++)
2510         {
2511             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2512             HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2513             if (This->groups[i].material)
2514                 IDirect3DRMMaterial2_Release(This->groups[i].material);
2515             if (This->groups[i].texture)
2516                 IDirect3DRMTexture3_Release(This->groups[i].texture);
2517         }
2518         HeapFree(GetProcessHeap(), 0, This->groups);
2519         HeapFree(GetProcessHeap(), 0, This);
2520     }
2521
2522     return ref;
2523 }
2524
2525 /*** IDirect3DRMObject methods ***/
2526 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2527                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2528                                                 LPVOID *ppvObj)
2529 {
2530     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2531
2532     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2533
2534     return E_NOTIMPL;
2535 }
2536
2537 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2538                                                              D3DRMOBJECTCALLBACK cb,
2539                                                              LPVOID argument)
2540 {
2541     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2542
2543     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2544
2545     return E_NOTIMPL;
2546 }
2547
2548 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2549                                                                  D3DRMOBJECTCALLBACK cb,
2550                                                                  LPVOID argument)
2551 {
2552     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2553
2554     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2555
2556     return E_NOTIMPL;
2557 }
2558
2559 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2560                                                      DWORD data)
2561 {
2562     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2563
2564     FIXME("(%p)->(%u): stub\n", This, data);
2565
2566     return E_NOTIMPL;
2567 }
2568
2569 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2570 {
2571     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2572
2573     FIXME("(%p)->(): stub\n", This);
2574
2575     return 0;
2576 }
2577
2578 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2579                                                   LPCSTR pName)
2580 {
2581     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2582
2583     FIXME("(%p)->(%s): stub\n", This, pName);
2584
2585     return E_NOTIMPL;
2586 }
2587
2588 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2589                                                   LPDWORD lpdwSize, LPSTR lpName)
2590 {
2591     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2592
2593     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2594
2595     return E_NOTIMPL;
2596 }
2597
2598 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2599                                                        LPDWORD size, LPSTR name)
2600 {
2601     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2602
2603     TRACE("(%p)->(%p, %p)\n", This, size, name);
2604
2605     if (!size || *size < strlen("Mesh") || !name)
2606         return E_INVALIDARG;
2607
2608     strcpy(name, "Mesh");
2609     *size = sizeof("Mesh");
2610
2611     return D3DRM_OK;
2612 }
2613
2614 /*** IDirect3DRMMesh methods ***/
2615 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2616                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2617 {
2618     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2619
2620     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2621
2622     return E_NOTIMPL;
2623 }
2624
2625 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2626                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2627 {
2628     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2629
2630     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2631
2632     return E_NOTIMPL;
2633 }
2634
2635 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2636                                                  D3DRMBOX * box)
2637 {
2638     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2639
2640     FIXME("(%p)->(%p): stub\n", This, box);
2641
2642     return E_NOTIMPL;
2643 }
2644
2645 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2646                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2647                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2648 {
2649     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2650     mesh_group* group;
2651
2652     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2653
2654     if (!face_data || !return_id)
2655         return E_POINTER;
2656
2657     if ((This->nb_groups + 1) > This->groups_capacity)
2658     {
2659         ULONG new_capacity;
2660         mesh_group* groups;
2661
2662         if (!This->groups_capacity)
2663         {
2664             new_capacity = 16;
2665             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2666         }
2667         else
2668         {
2669             new_capacity = This->groups_capacity * 2;
2670             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2671         }
2672
2673         if (!groups)
2674             return E_OUTOFMEMORY;
2675
2676         This->groups_capacity = new_capacity;
2677         This->groups = groups;
2678     }
2679
2680     group = This->groups + This->nb_groups;
2681
2682     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2683     if (!group->vertices)
2684         return E_OUTOFMEMORY;
2685     group->nb_vertices = vertex_count;
2686     group->nb_faces = face_count;
2687     group->vertex_per_face = vertex_per_face;
2688
2689     if (vertex_per_face)
2690     {
2691         group->face_data_size = face_count * vertex_per_face;
2692     }
2693     else
2694     {
2695         int i;
2696         unsigned nb_indices;
2697         unsigned* face_data_ptr = face_data;
2698         group->face_data_size = 0;
2699
2700         for (i = 0; i < face_count; i++)
2701         {
2702             nb_indices = *face_data_ptr;
2703             group->face_data_size += nb_indices + 1;
2704             face_data_ptr += nb_indices;
2705         }
2706     }
2707
2708     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2709     if (!group->face_data)
2710     {
2711         HeapFree(GetProcessHeap(), 0 , group->vertices);
2712         return E_OUTOFMEMORY;
2713     }
2714
2715     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2716
2717     group->material = NULL;
2718     group->texture = NULL;
2719
2720     *return_id = This->nb_groups++;
2721
2722     return D3DRM_OK;
2723 }
2724
2725 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2726                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2727                                                       D3DRMVERTEX *values)
2728 {
2729     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2730
2731     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2732
2733     if (id >= This->nb_groups)
2734         return D3DRMERR_BADVALUE;
2735
2736     if ((index + count - 1) >= This->groups[id].nb_vertices)
2737         return D3DRMERR_BADVALUE;
2738
2739     if (!values)
2740         return E_POINTER;
2741
2742     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2743
2744     return D3DRM_OK;
2745 }
2746
2747 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2748                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2749 {
2750     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2751
2752     TRACE("(%p)->(%u,%x)\n", This, id, color);
2753
2754     if (id >= This->nb_groups)
2755         return D3DRMERR_BADVALUE;
2756
2757     This->groups[id].color = color;
2758
2759     return D3DRM_OK;
2760 }
2761
2762 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2763                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2764 {
2765     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2766
2767     TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2768
2769     if (id >= This->nb_groups)
2770         return D3DRMERR_BADVALUE;
2771
2772     This->groups[id].color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
2773                                                  (BYTE)(green * 255.0f),
2774                                                  (BYTE)(blue  * 255.0f));
2775
2776     return D3DRM_OK;
2777 }
2778
2779 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2780                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2781 {
2782     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2783
2784     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2785
2786     return E_NOTIMPL;
2787 }
2788
2789 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2790                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2791 {
2792     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2793
2794     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2795
2796     return E_NOTIMPL;
2797 }
2798
2799 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2800                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2801 {
2802     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2803
2804     TRACE("(%p)->(%u,%p)\n", This, id, material);
2805
2806     if (id >= This->nb_groups)
2807         return D3DRMERR_BADVALUE;
2808
2809     if (This->groups[id].material)
2810         IDirect3DRMMaterial2_Release(This->groups[id].material);
2811
2812     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2813
2814     if (material)
2815         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2816
2817     return D3DRM_OK;
2818 }
2819
2820 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2821                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2822 {
2823     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2824
2825     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2826
2827     if (id >= This->nb_groups)
2828         return D3DRMERR_BADVALUE;
2829
2830     if (This->groups[id].texture)
2831         IDirect3DRMTexture3_Release(This->groups[id].texture);
2832
2833     if (!texture)
2834     {
2835         This->groups[id].texture = NULL;
2836         return D3DRM_OK;
2837     }
2838
2839     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2840 }
2841
2842 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2843 {
2844     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2845
2846     TRACE("(%p)->()\n", This);
2847
2848     return This->nb_groups;
2849 }
2850
2851 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2852                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2853                                                    DWORD *face_data_size, unsigned *face_data)
2854 {
2855     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2856
2857     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2858
2859     if (id >= This->nb_groups)
2860         return D3DRMERR_BADVALUE;
2861
2862     if (vertex_count)
2863         *vertex_count = This->groups[id].nb_vertices;
2864     if (face_count)
2865         *face_count = This->groups[id].nb_faces;
2866     if (vertex_per_face)
2867         *vertex_per_face = This->groups[id].vertex_per_face;
2868     if (face_data_size)
2869         *face_data_size = This->groups[id].face_data_size;
2870     if (face_data)
2871         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size);
2872
2873     return D3DRM_OK;
2874 }
2875
2876 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2877                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2878 {
2879     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2880
2881     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2882
2883     if (id >= This->nb_groups)
2884         return D3DRMERR_BADVALUE;
2885
2886     if ((index + count - 1) >= This->groups[id].nb_vertices)
2887         return D3DRMERR_BADVALUE;
2888
2889     if (!return_ptr)
2890         return E_POINTER;
2891
2892     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2893
2894     return D3DRM_OK;
2895 }
2896
2897 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2898 {
2899     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2900
2901     TRACE("(%p)->(%u)\n", This, id);
2902
2903     return This->groups[id].color;
2904 }
2905
2906 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2907 {
2908     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2909
2910     FIXME("(%p)->(%u): stub\n", This, id);
2911
2912     return 0;
2913 }
2914 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2915 {
2916     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2917
2918     FIXME("(%p)->(%u): stub\n", This, id);
2919
2920     return 0;
2921 }
2922
2923 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
2924                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
2925 {
2926     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2927
2928     TRACE("(%p)->(%u,%p)\n", This, id, material);
2929
2930     if (id >= This->nb_groups)
2931         return D3DRMERR_BADVALUE;
2932
2933     if (!material)
2934         return E_POINTER;
2935
2936     if (This->groups[id].material)
2937         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
2938     else
2939         *material = NULL;
2940
2941     return D3DRM_OK;
2942 }
2943
2944 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
2945                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
2946 {
2947     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2948
2949     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2950
2951     if (id >= This->nb_groups)
2952         return D3DRMERR_BADVALUE;
2953
2954     if (!texture)
2955         return E_POINTER;
2956
2957     if (This->groups[id].texture)
2958         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
2959     else
2960         *texture = NULL;
2961
2962     return D3DRM_OK;
2963 }
2964
2965 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
2966 {
2967     /*** IUnknown methods ***/
2968     IDirect3DRMMeshImpl_QueryInterface,
2969     IDirect3DRMMeshImpl_AddRef,
2970     IDirect3DRMMeshImpl_Release,
2971     /*** IDirect3DRMObject methods ***/
2972     IDirect3DRMMeshImpl_Clone,
2973     IDirect3DRMMeshImpl_AddDestroyCallback,
2974     IDirect3DRMMeshImpl_DeleteDestroyCallback,
2975     IDirect3DRMMeshImpl_SetAppData,
2976     IDirect3DRMMeshImpl_GetAppData,
2977     IDirect3DRMMeshImpl_SetName,
2978     IDirect3DRMMeshImpl_GetName,
2979     IDirect3DRMMeshImpl_GetClassName,
2980     /*** IDirect3DRMMesh methods ***/
2981     IDirect3DRMMeshImpl_Scale,
2982     IDirect3DRMMeshImpl_Translate,
2983     IDirect3DRMMeshImpl_GetBox,
2984     IDirect3DRMMeshImpl_AddGroup,
2985     IDirect3DRMMeshImpl_SetVertices,
2986     IDirect3DRMMeshImpl_SetGroupColor,
2987     IDirect3DRMMeshImpl_SetGroupColorRGB,
2988     IDirect3DRMMeshImpl_SetGroupMapping,
2989     IDirect3DRMMeshImpl_SetGroupQuality,
2990     IDirect3DRMMeshImpl_SetGroupMaterial,
2991     IDirect3DRMMeshImpl_SetGroupTexture,
2992     IDirect3DRMMeshImpl_GetGroupCount,
2993     IDirect3DRMMeshImpl_GetGroup,
2994     IDirect3DRMMeshImpl_GetVertices,
2995     IDirect3DRMMeshImpl_GetGroupColor,
2996     IDirect3DRMMeshImpl_GetGroupMapping,
2997     IDirect3DRMMeshImpl_GetGroupQuality,
2998     IDirect3DRMMeshImpl_GetGroupMaterial,
2999     IDirect3DRMMeshImpl_GetGroupTexture
3000 };
3001
3002 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3003 {
3004     IDirect3DRMMeshImpl* object;
3005
3006     TRACE("(%p)\n", obj);
3007
3008     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3009     if (!object)
3010     {
3011         ERR("Out of memory\n");
3012         return E_OUTOFMEMORY;
3013     }
3014
3015     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3016     object->ref = 1;
3017
3018     *obj = &object->IDirect3DRMMesh_iface;
3019
3020     return S_OK;
3021 }