d3d8: Directly store a wined3d stateblock in the stateblock handle.
[wine] / dlls / d3d8 / volume.c
1 /*
2  * IDirect3DVolume8 implementation
3  *
4  * Copyright 2005 Oliver Stieber
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20
21 #include "config.h"
22 #include "d3d8_private.h"
23
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
25
26 /* IDirect3DVolume8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFIID riid, LPVOID *ppobj) {
28     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
29
30     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
31
32     if (IsEqualGUID(riid, &IID_IUnknown)
33         || IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
34         IUnknown_AddRef(iface);
35         *ppobj = This;
36         return S_OK;
37     }
38
39     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40     *ppobj = NULL;
41     return E_NOINTERFACE;
42 }
43
44 static ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
45     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
46
47     TRACE("iface %p.\n", iface);
48
49     if (This->forwardReference) {
50         /* Forward to the containerParent */
51         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
52         return IUnknown_AddRef(This->forwardReference);
53     } else {
54         /* No container, handle our own refcounting */
55         ULONG ref = InterlockedIncrement(&This->ref);
56
57         TRACE("%p increasing refcount to %u.\n", iface, ref);
58
59         if (ref == 1)
60         {
61             wined3d_mutex_lock();
62             IWineD3DVolume_AddRef(This->wineD3DVolume);
63             wined3d_mutex_unlock();
64         }
65
66         return ref;
67     }
68 }
69
70 static ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
71     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
72
73     TRACE("iface %p.\n", iface);
74
75     if (This->forwardReference) {
76         /* Forward to the containerParent */
77         TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
78         return IUnknown_Release(This->forwardReference);
79     }
80     else {
81         /* No container, handle our own refcounting */
82         ULONG ref = InterlockedDecrement(&This->ref);
83
84         TRACE("%p decreasing refcount to %u.\n", iface, ref);
85
86         if (ref == 0) {
87             wined3d_mutex_lock();
88             IWineD3DVolume_Release(This->wineD3DVolume);
89             wined3d_mutex_unlock();
90         }
91
92         return ref;
93     }
94 }
95
96 /* IDirect3DVolume8 Interface follow: */
97 static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(LPDIRECT3DVOLUME8 iface, IDirect3DDevice8 **ppDevice) {
98     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
99     IWineD3DDevice       *myDevice = NULL;
100
101     TRACE("iface %p, device %p.\n", iface, ppDevice);
102
103     wined3d_mutex_lock();
104     IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
105     IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
106     IWineD3DDevice_Release(myDevice);
107     wined3d_mutex_unlock();
108
109     return D3D_OK;
110 }
111
112 static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
113     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
114     HRESULT hr;
115
116     TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
117             iface, debugstr_guid(refguid), pData, SizeOfData, Flags);
118
119     wined3d_mutex_lock();
120     hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
121     wined3d_mutex_unlock();
122
123     return hr;
124 }
125
126 static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID  refguid, void *pData, DWORD* pSizeOfData) {
127     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
128     HRESULT hr;
129
130     TRACE("iface %p, guid %s, data %p, data_size %p.\n",
131             iface, debugstr_guid(refguid), pData, pSizeOfData);
132
133     wined3d_mutex_lock();
134     hr = IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
135     wined3d_mutex_unlock();
136
137     return hr;
138 }
139
140 static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
141     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
142     HRESULT hr;
143
144     TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid));
145
146     wined3d_mutex_lock();
147     hr = IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
148     wined3d_mutex_unlock();
149
150     return hr;
151 }
152
153 static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void **ppContainer) {
154     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
155     HRESULT res;
156
157     TRACE("iface %p, riid %s, container %p.\n",
158             iface, debugstr_guid(riid), ppContainer);
159
160     if (!This->container) return E_NOINTERFACE;
161
162     if (!ppContainer) {
163         ERR("Called without a valid ppContainer.\n");
164     }
165
166     res = IUnknown_QueryInterface(This->container, riid, ppContainer);
167
168     TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
169
170     return res;
171 }
172
173 static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC *pDesc) {
174     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
175     HRESULT hr;
176     WINED3DVOLUME_DESC     wined3ddesc;
177
178     TRACE("iface %p, desc %p.\n", iface, pDesc);
179
180     wined3d_mutex_lock();
181     hr = IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
182     wined3d_mutex_unlock();
183
184     if (SUCCEEDED(hr))
185     {
186         pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format);
187         pDesc->Type = wined3ddesc.Type;
188         pDesc->Usage = wined3ddesc.Usage;
189         pDesc->Pool = wined3ddesc.Pool;
190         pDesc->Size = wined3ddesc.Size;
191         pDesc->Width = wined3ddesc.Width;
192         pDesc->Height = wined3ddesc.Height;
193         pDesc->Depth = wined3ddesc.Depth;
194     }
195
196     return hr;
197 }
198
199 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
200     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
201     HRESULT hr;
202
203     TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
204             iface, pLockedVolume, pBox, Flags);
205
206     wined3d_mutex_lock();
207     hr = IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
208     wined3d_mutex_unlock();
209
210     return hr;
211 }
212
213 static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
214     IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
215     HRESULT hr;
216
217     TRACE("iface %p.\n", iface);
218
219     wined3d_mutex_lock();
220     hr = IWineD3DVolume_UnlockBox(This->wineD3DVolume);
221     wined3d_mutex_unlock();
222
223     return hr;
224 }
225
226 static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
227 {
228     /* IUnknown */
229     IDirect3DVolume8Impl_QueryInterface,
230     IDirect3DVolume8Impl_AddRef,
231     IDirect3DVolume8Impl_Release,
232     /* IDirect3DVolume8 */
233     IDirect3DVolume8Impl_GetDevice,
234     IDirect3DVolume8Impl_SetPrivateData,
235     IDirect3DVolume8Impl_GetPrivateData,
236     IDirect3DVolume8Impl_FreePrivateData,
237     IDirect3DVolume8Impl_GetContainer,
238     IDirect3DVolume8Impl_GetDesc,
239     IDirect3DVolume8Impl_LockBox,
240     IDirect3DVolume8Impl_UnlockBox
241 };
242
243 static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent)
244 {
245     HeapFree(GetProcessHeap(), 0, parent);
246 }
247
248 static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops =
249 {
250     volume_wined3d_object_destroyed,
251 };
252
253 HRESULT volume_init(IDirect3DVolume8Impl *volume, IDirect3DDevice8Impl *device, UINT width, UINT height,
254         UINT depth, DWORD usage, WINED3DFORMAT format, WINED3DPOOL pool)
255 {
256     HRESULT hr;
257
258     volume->lpVtbl = &Direct3DVolume8_Vtbl;
259     volume->ref = 1;
260
261     hr = IWineD3DDevice_CreateVolume(device->WineD3DDevice, width, height, depth, usage,
262             format, pool, &volume->wineD3DVolume, (IUnknown *)volume, &d3d8_volume_wined3d_parent_ops);
263     if (FAILED(hr))
264     {
265         WARN("Failed to create wined3d volume, hr %#x.\n", hr);
266         return hr;
267     }
268
269     return D3D_OK;
270 }