wined3d: Recognize Nvidia GT520 cards.
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 typedef struct {
38     unsigned nb_vertices;
39     D3DRMVERTEX* vertices;
40     unsigned nb_faces;
41     unsigned vertex_per_face;
42     DWORD face_data_size;
43     unsigned* face_data;
44     D3DCOLOR color;
45     IDirect3DRMMaterial2* material;
46     IDirect3DRMTexture3* texture;
47 } mesh_group;
48
49 typedef struct {
50     IDirect3DRMMesh IDirect3DRMMesh_iface;
51     LONG ref;
52     DWORD groups_capacity;
53     DWORD nb_groups;
54     mesh_group* groups;
55 } IDirect3DRMMeshImpl;
56
57 typedef struct {
58     D3DVALUE u;
59     D3DVALUE v;
60 } Coords2d;
61
62 typedef struct {
63     D3DCOLOR color;
64     IDirect3DRMMaterial2 *material;
65     IDirect3DRMTexture3 *texture;
66 } mesh_material;
67
68 typedef struct {
69     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71     LONG ref;
72     char* name;
73     DWORD nb_vertices;
74     D3DVECTOR* pVertices;
75     DWORD nb_normals;
76     D3DVECTOR* pNormals;
77     DWORD nb_faces;
78     DWORD face_data_size;
79     LPVOID pFaceData;
80     DWORD nb_coords2d;
81     Coords2d *pCoords2d;
82     D3DCOLOR color;
83     IDirect3DRMMaterial2 *material;
84     IDirect3DRMTexture3 *texture;
85     DWORD nb_materials;
86     mesh_material *materials;
87     DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
89
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
100 "{"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
105 "}"
106 "template Coords2d"
107 "{"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
111 "}"
112 "template Matrix4x4"
113 "{"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
116 "}"
117 "template ColorRGBA"
118 "{"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
124 "}"
125 "template ColorRGB"
126 "{"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
131 "}"
132 "template IndexedColor"
133 "{"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
137 "}"
138 "template Boolean"
139 "{"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
142 "}"
143 "template Boolean2d"
144 "{"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
148 "}"
149 "template MaterialWrap"
150 "{"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
154 "}"
155 "template TextureFilename"
156 "{"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
159 "}"
160 "template Material"
161 "{"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
168 "}"
169 "template MeshFace"
170 "{"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
174 "}"
175 "template MeshFaceWraps"
176 "{"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
180 "}"
181 "template MeshTextureCoords"
182 "{"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
186 "}"
187 "template MeshMaterialList"
188 "{"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
194 "}"
195 "template MeshNormals"
196 "{"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
202 "}"
203 "template MeshVertexColors"
204 "{"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
208 "}"
209 "template Mesh"
210 "{"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
217 "}"
218 "template FrameTransformMatrix"
219 "{"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
222 "}"
223 "template Frame"
224 "{"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
227 "}"
228 "template FloatKeys"
229 "{"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
233 "}"
234 "template TimedFloatKeys"
235 "{"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
239 "}"
240 "template AnimationKey"
241 "{"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
246 "}"
247 "template AnimationOptions"
248 "{"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
252 "}"
253 "template Animation"
254 "{"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
257 "}"
258 "template AnimationSet"
259 "{"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
262 "}"
263 "template InlineData"
264 "{"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
267 "}"
268 "template Url"
269 "{"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
273 "}"
274 "template ProgressiveMesh"
275 "{"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
278 "}"
279 "template Guid"
280 "{"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
286 "}"
287 "template StringProperty"
288 "{"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
292 "}"
293 "template PropertyBag"
294 "{"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
297 "}"
298 "template ExternalVisual"
299 "{"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
303 "}"
304 "template RightHanded"
305 "{"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
308 "}"
309 };
310
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
312 {
313     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
314 }
315
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
317 {
318     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
319 }
320
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
322 {
323     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
324 }
325
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
327 {
328     int i;
329
330     HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331     mesh_builder->name = NULL;
332     HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333     mesh_builder->pVertices = NULL;
334     mesh_builder->nb_vertices = 0;
335     HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336     mesh_builder->pNormals = NULL;
337     mesh_builder->nb_normals = 0;
338     HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339     mesh_builder->pFaceData = NULL;
340     mesh_builder->face_data_size = 0;
341     mesh_builder->nb_faces = 0;
342     HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343     mesh_builder->pCoords2d = NULL;
344     mesh_builder->nb_coords2d = 0;
345     for (i = 0; i < mesh_builder->nb_materials; i++)
346     {
347         if (mesh_builder->materials[i].material)
348             IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349         if (mesh_builder->materials[i].texture)
350             IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
351     }
352     mesh_builder->nb_materials = 0;
353     HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354     HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
355 }
356
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359                                                                  REFIID riid, void** ppvObject)
360 {
361     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
362
363     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
364
365     *ppvObject = NULL;
366
367     if(IsEqualGUID(riid, &IID_IUnknown) ||
368        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
370     {
371         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
372     }
373     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
374     {
375         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
376     }
377     else
378     {
379         FIXME("interface %s not implemented\n", debugstr_guid(riid));
380         return E_NOINTERFACE;
381     }
382
383     IDirect3DRMMeshBuilder_AddRef(iface);
384     return S_OK;
385 }
386
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
388 {
389     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390     ULONG ref = InterlockedIncrement(&This->ref);
391
392     TRACE("(%p)->(): new ref = %d\n", This, ref);
393
394     return ref;
395 }
396
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
398 {
399     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400     ULONG ref = InterlockedDecrement(&This->ref);
401
402     TRACE("(%p)->(): new ref = %d\n", This, ref);
403
404     if (!ref)
405     {
406         clean_mesh_builder_data(This);
407         if (This->material)
408             IDirect3DRMMaterial2_Release(This->material);
409         if (This->texture)
410             IDirect3DRMTexture3_Release(This->texture);
411         HeapFree(GetProcessHeap(), 0, This);
412     }
413
414     return ref;
415 }
416
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
419                                                         LPUNKNOWN pUnkOuter, REFIID riid,
420                                                         LPVOID *ppvObj)
421 {
422     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
423
424     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
425
426     return E_NOTIMPL;
427 }
428
429 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
430                                                                      D3DRMOBJECTCALLBACK cb,
431                                                                      LPVOID argument)
432 {
433     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
434
435     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
436
437     return E_NOTIMPL;
438 }
439
440 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
441                                                                         D3DRMOBJECTCALLBACK cb,
442                                                                         LPVOID argument)
443 {
444     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
445
446     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
447
448     return E_NOTIMPL;
449 }
450
451 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
452                                                              DWORD data)
453 {
454     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
455
456     FIXME("(%p)->(%u): stub\n", This, data);
457
458     return E_NOTIMPL;
459 }
460
461 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
462 {
463     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
464
465     FIXME("(%p)->(): stub\n", This);
466
467     return 0;
468 }
469
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
471                                                           LPCSTR name)
472 {
473     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
474
475     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
476
477     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
478 }
479
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
481                                                           LPDWORD size, LPSTR name)
482 {
483     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
484
485     TRACE("(%p)->(%p,%p)\n", This, size, name);
486
487     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
488 }
489
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
491                                                                LPDWORD size, LPSTR name)
492 {
493     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
494
495     TRACE("(%p)->(%p, %p)\n", This, size, name);
496
497     return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
498 }
499
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
502                                                        LPVOID filename, LPVOID name,
503                                                        D3DRMLOADOPTIONS loadflags,
504                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
505 {
506     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
507
508     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
509
510     if (cb)
511         FIXME("Texture callback is not yet supported\n");
512
513     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
514                                         loadflags, NULL, arg);
515 }
516
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
518                                                        const char *filename, D3DRMXOFFORMAT format,
519                                                        D3DRMSAVEOPTIONS save)
520 {
521     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
522
523     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
524
525     return E_NOTIMPL;
526 }
527
528 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
529                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
530 {
531     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
532
533     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
534
535     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
536 }
537
538 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
539                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
540 {
541     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
542
543     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
544
545     return E_NOTIMPL;
546 }
547
548 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
549                                                                  D3DRMCOLORSOURCE color)
550 {
551     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
552
553     FIXME("(%p)->(%x): stub\n", This, color);
554
555     return E_NOTIMPL;
556 }
557
558 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
559                                                          D3DRMBOX *pBox)
560 {
561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
562
563     FIXME("(%p)->(%p): stub\n", This, pBox);
564
565     return E_NOTIMPL;
566 }
567
568 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
569 {
570     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
571
572     FIXME("(%p)->(): stub\n", This);
573
574     return E_NOTIMPL;
575 }
576
577 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
578 {
579     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
580
581     FIXME("(%p)->(): stub\n", This);
582
583     return E_NOTIMPL;
584 }
585
586 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2* iface,
587                                                           LPDIRECT3DRMMESH pMesh)
588 {
589     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
590
591     FIXME("(%p)->(%p): stub\n", This, pMesh);
592
593     return E_NOTIMPL;
594 }
595
596 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2* iface,
597                                                                  LPDIRECT3DRMMESHBUILDER pMeshBuilder)
598 {
599     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
600
601     FIXME("(%p)->(%p): stub\n", This, pMeshBuilder);
602
603     return E_NOTIMPL;
604 }
605
606 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2* iface,
607                                                            LPDIRECT3DRMFRAME pFrame)
608 {
609     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
610
611     FIXME("(%p)->(%p): stub\n", This, pFrame);
612
613     return E_NOTIMPL;
614 }
615
616 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2* iface,
617                                                           LPDIRECT3DRMFACE pFace)
618 {
619     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
620
621     FIXME("(%p)->(%p): stub\n", This, pFace);
622
623     return E_NOTIMPL;
624 }
625
626 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
627                                                            DWORD vcount, D3DVECTOR *vertices,
628                                                            DWORD ncount, D3DVECTOR *normals,
629                                                            DWORD *data,
630                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
631 {
632     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
633
634     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
635
636     return E_NOTIMPL;
637 }
638
639 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
640                                                                DWORD vertex_Count,
641                                                                DWORD normal_count,
642                                                                DWORD face_count)
643 {
644     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
645
646     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
647
648     return E_NOTIMPL;
649 }
650
651 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
652                                                               D3DVALUE red, D3DVALUE green,
653                                                               D3DVALUE blue)
654 {
655     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
656
657     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
658
659     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
660 }
661
662 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
663                                                            D3DCOLOR color)
664 {
665     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
666
667     TRACE("(%p)->(%x)\n", This, color);
668
669     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
670 }
671
672 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
673                                                              LPDIRECT3DRMTEXTURE texture)
674 {
675     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
676     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
677     HRESULT hr = D3DRM_OK;
678
679     if (texture)
680         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
681     if (SUCCEEDED(hr))
682         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
683     if (texture3)
684         IDirect3DRMTexture3_Release(texture3);
685
686     return hr;
687 }
688
689 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
690                                                               LPDIRECT3DRMMATERIAL material)
691 {
692     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
693
694     TRACE("(%p)->(%p)\n", This, material);
695
696     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
697 }
698
699 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
700                                                                      BOOL wrap_u, BOOL wrap_v)
701 {
702     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
703
704     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
705
706     return E_NOTIMPL;
707 }
708
709 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
710                                                              D3DRMRENDERQUALITY quality)
711 {
712     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
713
714     FIXME("(%p)->(%d): stub\n", This, quality);
715
716     return E_NOTIMPL;
717 }
718
719 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
720                                                                  BOOL enable)
721 {
722     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
723
724     FIXME("(%p)->(%d): stub\n", This, enable);
725
726     return E_NOTIMPL;
727 }
728
729 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
730                                                             DWORD index,
731                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
732 {
733     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
734
735     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
736
737     return E_NOTIMPL;
738 }
739
740 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
741                                                             DWORD index,
742                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
743 {
744     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
745
746     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
747
748     return E_NOTIMPL;
749 }
750
751 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
752                                                                         DWORD index,
753                                                                         D3DVALUE u, D3DVALUE v)
754 {
755     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
756
757     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
758
759     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
760                                                          index, u, v);
761 }
762
763 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
764                                                                  DWORD index, D3DCOLOR color)
765 {
766     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
767
768     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
769
770     return E_NOTIMPL;
771 }
772
773 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
774                                                                     DWORD index, D3DVALUE red,
775                                                                     D3DVALUE green, D3DVALUE blue)
776 {
777     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
778
779     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
780
781     return E_NOTIMPL;
782 }
783
784 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
785                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
786 {
787     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
788
789     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
790
791     return E_NOTIMPL;
792 }
793
794 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
795                                                               DWORD *vcount, D3DVECTOR *vertices,
796                                                               DWORD *ncount, D3DVECTOR *normals,
797                                                               DWORD *face_data_size,
798                                                               DWORD *face_data)
799 {
800     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
801
802     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
803
804     if (vcount)
805         *vcount = This->nb_vertices;
806     if (vertices && This->nb_vertices)
807         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
808     if (ncount)
809         *ncount = This->nb_normals;
810     if (normals && This->nb_normals)
811         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
812     if (face_data_size)
813         *face_data_size = This->face_data_size;
814     if (face_data && This->face_data_size)
815         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
816
817     return D3DRM_OK;
818 }
819
820 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
821                                                                         DWORD index,
822                                                                         D3DVALUE *u, D3DVALUE *v)
823 {
824     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
825
826     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
827
828     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
829                                                          index, u, v);
830 }
831
832 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
833                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
834 {
835     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
836
837     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
838
839     return 0;
840 }
841
842 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
843                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
844 {
845     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
846
847     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
848
849     return 0;
850 }
851
852 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2* iface,
853                                                              LPDIRECT3DRMFACE* ppFace)
854 {
855     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
856
857     FIXME("(%p)->(%p): stub\n", This, ppFace);
858
859     return E_NOTIMPL;
860 }
861
862 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
863 {
864     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
865
866     FIXME("(%p)->(): stub\n", This);
867
868     return 0;
869 }
870
871 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
872 {
873     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
874
875     FIXME("(%p)->(): stub\n", This);
876
877     return FALSE;
878 }
879
880 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
881 {
882     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
883
884     TRACE("(%p)->()\n", This);
885
886     return This->nb_faces;
887 }
888
889 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
890 {
891     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
892
893     TRACE("(%p)->()\n", This);
894
895     return This->nb_vertices;
896 }
897
898 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
899                                                                   DWORD index)
900 {
901     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
902
903     FIXME("(%p)->(%d): stub\n", This, index);
904
905     return 0;
906 }
907
908 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2* iface,
909                                                              LPDIRECT3DRMMESH* mesh)
910 {
911     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
912
913     TRACE("(%p)->(%p)\n", This, mesh);
914
915     return IDirect3DRMMeshBuilder3_CreateMesh(&This->IDirect3DRMMeshBuilder3_iface, mesh);
916 }
917
918 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
919                                                                    D3DVALUE crease, DWORD dwFlags)
920 {
921     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
922
923     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
924
925     return E_NOTIMPL;
926 }
927
928 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2* iface,
929                                                           DWORD index, LPDIRECT3DRMFACE* ppFace)
930 {
931     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
932
933     FIXME("(%p)->(%u,%p): stub\n", This, index, ppFace);
934
935     return E_NOTIMPL;
936 }
937
938 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
939 {
940     /*** IUnknown methods ***/
941     IDirect3DRMMeshBuilder2Impl_QueryInterface,
942     IDirect3DRMMeshBuilder2Impl_AddRef,
943     IDirect3DRMMeshBuilder2Impl_Release,
944     /*** IDirect3DRMObject methods ***/
945     IDirect3DRMMeshBuilder2Impl_Clone,
946     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
947     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
948     IDirect3DRMMeshBuilder2Impl_SetAppData,
949     IDirect3DRMMeshBuilder2Impl_GetAppData,
950     IDirect3DRMMeshBuilder2Impl_SetName,
951     IDirect3DRMMeshBuilder2Impl_GetName,
952     IDirect3DRMMeshBuilder2Impl_GetClassName,
953     /*** IDirect3DRMMeshBuilder methods ***/
954     IDirect3DRMMeshBuilder2Impl_Load,
955     IDirect3DRMMeshBuilder2Impl_Save,
956     IDirect3DRMMeshBuilder2Impl_Scale,
957     IDirect3DRMMeshBuilder2Impl_Translate,
958     IDirect3DRMMeshBuilder2Impl_SetColorSource,
959     IDirect3DRMMeshBuilder2Impl_GetBox,
960     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
961     IDirect3DRMMeshBuilder2Impl_GetColorSource,
962     IDirect3DRMMeshBuilder2Impl_AddMesh,
963     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
964     IDirect3DRMMeshBuilder2Impl_AddFrame,
965     IDirect3DRMMeshBuilder2Impl_AddFace,
966     IDirect3DRMMeshBuilder2Impl_AddFaces,
967     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
968     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
969     IDirect3DRMMeshBuilder2Impl_SetColor,
970     IDirect3DRMMeshBuilder2Impl_SetTexture,
971     IDirect3DRMMeshBuilder2Impl_SetMaterial,
972     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
973     IDirect3DRMMeshBuilder2Impl_SetQuality,
974     IDirect3DRMMeshBuilder2Impl_SetPerspective,
975     IDirect3DRMMeshBuilder2Impl_SetVertex,
976     IDirect3DRMMeshBuilder2Impl_SetNormal,
977     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
978     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
979     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
980     IDirect3DRMMeshBuilder2Impl_GetFaces,
981     IDirect3DRMMeshBuilder2Impl_GetVertices,
982     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
983     IDirect3DRMMeshBuilder2Impl_AddVertex,
984     IDirect3DRMMeshBuilder2Impl_AddNormal,
985     IDirect3DRMMeshBuilder2Impl_CreateFace,
986     IDirect3DRMMeshBuilder2Impl_GetQuality,
987     IDirect3DRMMeshBuilder2Impl_GetPerspective,
988     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
989     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
990     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
991     IDirect3DRMMeshBuilder2Impl_CreateMesh,
992     /*** IDirect3DRMMeshBuilder2 methods ***/
993     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
994     IDirect3DRMMeshBuilder2Impl_GetFace
995 };
996
997
998 /*** IUnknown methods ***/
999 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
1000                                                                  REFIID riid, void** ppvObject)
1001 {
1002     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1003     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
1004 }
1005
1006 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
1007 {
1008     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1009     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
1010 }
1011
1012 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
1013 {
1014     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1015     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
1016 }
1017
1018 /*** IDirect3DRMObject methods ***/
1019 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
1020                                                         LPUNKNOWN pUnkOuter, REFIID riid,
1021                                                         LPVOID *ppvObj)
1022 {
1023     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1024
1025     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1026
1027     return E_NOTIMPL;
1028 }
1029
1030 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1031                                                                      D3DRMOBJECTCALLBACK cb,
1032                                                                      LPVOID argument)
1033 {
1034     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1035
1036     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1037
1038     return E_NOTIMPL;
1039 }
1040
1041 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1042                                                                         D3DRMOBJECTCALLBACK cb,
1043                                                                         LPVOID argument)
1044 {
1045     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1046
1047     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1048
1049     return E_NOTIMPL;
1050 }
1051
1052 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1053                                                              DWORD data)
1054 {
1055     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1056
1057     FIXME("(%p)->(%u): stub\n", This, data);
1058
1059     return E_NOTIMPL;
1060 }
1061
1062 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1063 {
1064     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1065
1066     FIXME("(%p)->(): stub\n", This);
1067
1068     return 0;
1069 }
1070
1071 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1072                                                           LPCSTR name)
1073 {
1074     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1075     char *string = NULL;
1076
1077     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1078
1079     if (name)
1080     {
1081         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1082         if (!string) return E_OUTOFMEMORY;
1083         strcpy(string, name);
1084     }
1085     HeapFree(GetProcessHeap(), 0, This->name);
1086     This->name = string;
1087
1088     return D3DRM_OK;
1089 }
1090
1091 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1092                                                           LPDWORD size, LPSTR name)
1093 {
1094     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1095
1096     TRACE("(%p)->(%p,%p)\n", This, size, name);
1097
1098     if (!size)
1099         return E_POINTER;
1100
1101     if (!This->name)
1102     {
1103         *size = 0;
1104         return D3DRM_OK;
1105     }
1106
1107     if (*size < (strlen(This->name) + 1))
1108         return E_INVALIDARG;
1109
1110     strcpy(name, This->name);
1111     *size = strlen(This->name) + 1;
1112
1113     return D3DRM_OK;
1114 }
1115
1116 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1117                                                                LPDWORD size, LPSTR name)
1118 {
1119     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1120
1121     TRACE("(%p)->(%p, %p)\n", This, size, name);
1122
1123     if (!size || *size < strlen("Builder") || !name)
1124         return E_INVALIDARG;
1125
1126     strcpy(name, "Builder");
1127     *size = sizeof("Builder");
1128
1129     return D3DRM_OK;
1130 }
1131
1132 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3* iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1133 {
1134     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1135     LPDIRECTXFILEOBJECT pObject = NULL;
1136     LPDIRECTXFILEDATA pData2 = NULL;
1137     const GUID* pGuid;
1138     DWORD size;
1139     LPBYTE ptr;
1140     HRESULT hr;
1141     HRESULT ret = D3DRMERR_BADOBJECT;
1142     DWORD* faces_vertex_idx_data = NULL;
1143     DWORD* faces_vertex_idx_ptr;
1144     DWORD faces_vertex_idx_size;
1145     DWORD* faces_normal_idx_data = NULL;
1146     DWORD* faces_normal_idx_ptr = NULL;
1147     DWORD* faces_data_ptr;
1148     DWORD faces_data_size = 0;
1149     DWORD i;
1150
1151     TRACE("(%p)->(%p)\n", This, pData);
1152
1153     hr = IDirectXFileData_GetName(pData, NULL, &size);
1154     if (hr != DXFILE_OK)
1155         return hr;
1156     if (size)
1157     {
1158         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1159         if (!This->name)
1160             return E_OUTOFMEMORY;
1161
1162         hr = IDirectXFileData_GetName(pData, This->name, &size);
1163         if (hr != DXFILE_OK)
1164             return hr;
1165     }
1166
1167     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1168
1169     This->nb_normals = 0;
1170
1171     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1172     if (hr != DXFILE_OK)
1173         goto end;
1174
1175     This->nb_vertices = *(DWORD*)ptr;
1176     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1177     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1178     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1179
1180     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1181
1182     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1183     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1184
1185     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1186     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1187
1188     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1189     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size*2);
1190     faces_data_ptr = (DWORD*)This->pFaceData;
1191
1192     while (1)
1193     {
1194         hr =  IDirectXFileData_GetNextObject(pData, &pObject);
1195         if (hr == DXFILEERR_NOMOREOBJECTS)
1196         {
1197             TRACE("No more object\n");
1198             break;
1199         }
1200         if (hr != DXFILE_OK)
1201            goto end;
1202
1203         hr = IDirectXFileObject_QueryInterface(pObject, &IID_IDirectXFileData, (void**)&pData2);
1204         IDirectXFileObject_Release(pObject);
1205         if (hr != DXFILE_OK)
1206             goto end;
1207
1208         hr = IDirectXFileData_GetType(pData2, &pGuid);
1209         if (hr != DXFILE_OK)
1210             goto end;
1211
1212         TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1213
1214         if (IsEqualGUID(pGuid, &TID_D3DRMMeshNormals))
1215         {
1216             DWORD nb_faces_normals;
1217             DWORD faces_normal_idx_size;
1218
1219             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1220             if (hr != DXFILE_OK)
1221                 goto end;
1222
1223             This->nb_normals = *(DWORD*)ptr;
1224             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1225
1226             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1227             if (nb_faces_normals != This->nb_faces)
1228                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1229
1230             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1231             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1232
1233             faces_normal_idx_size = size - (2*sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1234             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1235             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1236         }
1237         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshTextureCoords))
1238         {
1239             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1240             if (hr != DXFILE_OK)
1241                 goto end;
1242
1243             This->nb_coords2d = *(DWORD*)ptr;
1244
1245             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1246
1247             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1248             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1249
1250         }
1251         else if (IsEqualGUID(pGuid, &TID_D3DRMMeshMaterialList))
1252         {
1253             DWORD nb_materials;
1254             DWORD nb_face_indices;
1255             DWORD data_size;
1256             LPDIRECTXFILEOBJECT child;
1257             DWORD i = 0;
1258             float* values;
1259
1260             TRACE("Process MeshMaterialList\n");
1261
1262             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1263             if (hr != DXFILE_OK)
1264                 goto end;
1265
1266             nb_materials = *(DWORD*)ptr;
1267             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1268             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1269
1270             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1271
1272             if (size != data_size)
1273                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1274
1275             This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1276             if (!This->material_indices)
1277                 goto end;
1278             memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1279
1280             This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1281             if (!This->materials)
1282             {
1283                 HeapFree(GetProcessHeap(), 0, This->material_indices);
1284                 goto end;
1285             }
1286             This->nb_materials = nb_materials;
1287
1288             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1289             {
1290                 LPDIRECTXFILEDATA data;
1291                 LPDIRECTXFILEDATAREFERENCE reference;
1292                 LPDIRECTXFILEOBJECT material_child;
1293
1294                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1295                 if (FAILED(hr))
1296                 {
1297                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1298                     IDirectXFileObject_Release(child);
1299                     if (FAILED(hr))
1300                         goto end;
1301
1302                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1303                     IDirectXFileDataReference_Release(reference);
1304                     if (FAILED(hr))
1305                         goto end;
1306                 }
1307                 else
1308                 {
1309                     IDirectXFileObject_Release(child);
1310                 }
1311
1312                 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1313                 if (FAILED(hr))
1314                 {
1315                     IDirectXFileData_Release(data);
1316                     goto end;
1317                 }
1318
1319                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1320                 if (hr != DXFILE_OK)
1321                 {
1322                     IDirectXFileData_Release(data);
1323                     goto end;
1324                 }
1325
1326                 if (size != 44)
1327                     WARN("Material size %u does not match expected one %u\n", size, 44);
1328
1329                 values = (float*)ptr;
1330
1331                 This->materials[i].color = D3DCOLOR_ARGB((BYTE)(values[3] * 255.0f), (BYTE)(values[0] * 255.0f),
1332                                                          (BYTE)(values[1] * 255.0f), (BYTE)(values[2] * 255.0f));
1333
1334                 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1335                 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1336                 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1337                 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1338
1339                 This->materials[i].texture = NULL;
1340
1341                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1342                 if (hr == S_OK)
1343                 {
1344                     LPDIRECTXFILEDATA data;
1345                     char** filename;
1346
1347                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1348                     if (FAILED(hr))
1349                     {
1350                         LPDIRECTXFILEDATAREFERENCE reference;
1351
1352                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1353                         if (FAILED(hr))
1354                             goto end;
1355
1356                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1357                         IDirectXFileDataReference_Release(reference);
1358                         if (FAILED(hr))
1359                             goto end;
1360                     }
1361
1362                     hr = IDirectXFileData_GetType(data, &pGuid);
1363                     if (hr != DXFILE_OK)
1364                         goto end;
1365                     if (!IsEqualGUID(pGuid, &TID_D3DRMTextureFilename))
1366                     {
1367                          WARN("Not a texture filename\n");
1368                          goto end;
1369                     }
1370
1371                     size = 4;
1372                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1373                     if (SUCCEEDED(hr))
1374                     {
1375                         if (load_texture_proc)
1376                         {
1377                             IDirect3DRMTexture *texture;
1378
1379                             hr = load_texture_proc(*filename, arg, &texture);
1380                             if (SUCCEEDED(hr))
1381                             {
1382                                 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1383                                 IDirect3DTexture_Release(texture);
1384                             }
1385                         }
1386                         else
1387                         {
1388                             HANDLE file;
1389
1390                             /* If the texture file is not found, no texture is associated with the material */
1391                             file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1392                             if (file != INVALID_HANDLE_VALUE)
1393                             {
1394                                 CloseHandle(file);
1395
1396                                 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1397                                 if (FAILED(hr))
1398                                 {
1399                                     IDirectXFileData_Release(data);
1400                                     goto end;
1401                                 }
1402                             }
1403                         }
1404                     }
1405                 }
1406                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1407                 {
1408                     goto end;
1409                 }
1410                 hr = S_OK;
1411
1412                 IDirectXFileData_Release(data);
1413                 i++;
1414             }
1415             if (hr == S_OK)
1416             {
1417                 IDirectXFileObject_Release(child);
1418                 WARN("Found more sub-objects than expected\n");
1419             }
1420             else if (hr != DXFILEERR_NOMOREOBJECTS)
1421             {
1422                 goto end;
1423             }
1424             hr = S_OK;
1425         }
1426         else
1427         {
1428             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(pGuid));
1429         }
1430
1431         IDirectXFileData_Release(pData2);
1432         pData2 = NULL;
1433     }
1434
1435     if (!This->nb_normals)
1436     {
1437         /* Allocate normals, one per vertex */
1438         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1439         if (!This->pNormals)
1440             goto end;
1441     }
1442
1443     for (i = 0; i < This->nb_faces; i++)
1444     {
1445         DWORD j;
1446         DWORD nb_face_indexes;
1447         D3DVECTOR face_normal;
1448
1449         if (faces_vertex_idx_size < sizeof(DWORD))
1450             WARN("Not enough data to read number of indices of face %d\n", i);
1451
1452         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1453         faces_vertex_idx_size--;
1454         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1455             WARN("Faces indices number mismatch\n");
1456
1457         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1458             WARN("Not enough data to read all indices of face %d\n", i);
1459
1460         if (!This->nb_normals)
1461         {
1462             /* Compute face normal */
1463             if (nb_face_indexes > 2)
1464             {
1465                 D3DVECTOR a, b;
1466
1467                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1468                 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1469                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1470                 D3DRMVectorNormalize(&face_normal);
1471             }
1472             else
1473             {
1474                 face_normal.u1.x = 0.0f;
1475                 face_normal.u2.y = 0.0f;
1476                 face_normal.u3.z = 0.0f;
1477             }
1478         }
1479
1480         for (j = 0; j < nb_face_indexes; j++)
1481         {
1482             /* Copy vertex index */
1483             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1484             /* Copy normal index */
1485             if (This->nb_normals)
1486             {
1487                 /* Read from x file */
1488                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1489             }
1490             else
1491             {
1492                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1493                 if (vertex_idx >= This->nb_vertices)
1494                 {
1495                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1496                     vertex_idx = 0;
1497                 }
1498                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1499                 /* Add face normal to vertex normal */
1500                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1501             }
1502             faces_vertex_idx_ptr++;
1503         }
1504         faces_vertex_idx_size -= nb_face_indexes;
1505     }
1506
1507     /* Last DWORD must be 0 */
1508     *(faces_data_ptr + faces_data_size++) = 0;
1509
1510     /* Set size (in number of DWORD) of all faces data */
1511     This->face_data_size = faces_data_size;
1512
1513     if (!This->nb_normals)
1514     {
1515         /* Normalize all normals */
1516         for (i = 0; i < This->nb_vertices; i++)
1517         {
1518             D3DRMVectorNormalize(&This->pNormals[i]);
1519         }
1520         This->nb_normals = This->nb_vertices;
1521     }
1522
1523     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1524     if (!This->pCoords2d)
1525     {
1526         This->nb_coords2d = This->nb_vertices;
1527         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1528         for (i = 0; i < This->nb_coords2d; i++)
1529         {
1530             This->pCoords2d[i].u = 0.0f;
1531             This->pCoords2d[i].v = 0.0f;
1532         }
1533     }
1534
1535     TRACE("Mesh data loaded successfully\n");
1536
1537     ret = D3DRM_OK;
1538
1539 end:
1540
1541     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1542     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1543
1544     return ret;
1545 }
1546
1547 /*** IDirect3DRMMeshBuilder3 methods ***/
1548 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1549                                                        LPVOID filename, LPVOID name,
1550                                                        D3DRMLOADOPTIONS loadflags,
1551                                                        D3DRMLOADTEXTURE3CALLBACK cb, LPVOID arg)
1552 {
1553     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1554     DXFILELOADOPTIONS load_options;
1555     LPDIRECTXFILE pDXFile = NULL;
1556     LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
1557     LPDIRECTXFILEDATA pData = NULL;
1558     LPDIRECTXFILEDATA pData2 = NULL;
1559     const GUID* pGuid;
1560     DWORD size;
1561     Header* pHeader;
1562     HRESULT hr;
1563     HRESULT ret = D3DRMERR_BADOBJECT;
1564
1565     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1566
1567     clean_mesh_builder_data(This);
1568
1569     if (loadflags == D3DRMLOAD_FROMMEMORY)
1570     {
1571         load_options = DXFILELOAD_FROMMEMORY;
1572     }
1573     else if (loadflags == D3DRMLOAD_FROMFILE)
1574     {
1575         load_options = DXFILELOAD_FROMFILE;
1576         TRACE("Loading from file %s\n", debugstr_a(filename));
1577     }
1578     else
1579     {
1580         FIXME("Load options %d not supported yet\n", loadflags);
1581         return E_NOTIMPL;
1582     }
1583
1584     hr = DirectXFileCreate(&pDXFile);
1585     if (hr != DXFILE_OK)
1586         goto end;
1587
1588     hr = IDirectXFile_RegisterTemplates(pDXFile, templates, strlen(templates));
1589     if (hr != DXFILE_OK)
1590         goto end;
1591
1592     hr = IDirectXFile_CreateEnumObject(pDXFile, filename, load_options, &pEnumObject);
1593     if (hr != DXFILE_OK)
1594         goto end;
1595
1596     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1597     if (hr != DXFILE_OK)
1598         goto end;
1599
1600     hr = IDirectXFileData_GetType(pData, &pGuid);
1601     if (hr != DXFILE_OK)
1602         goto end;
1603
1604     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1605
1606     if (!IsEqualGUID(pGuid, &TID_DXFILEHeader))
1607     {
1608         ret = D3DRMERR_BADFILE;
1609         goto end;
1610     }
1611
1612     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&pHeader);
1613     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1614         goto end;
1615
1616     TRACE("Version is %d %d %d\n", pHeader->major, pHeader->minor, pHeader->flags);
1617
1618     /* Version must be 1.0.x */
1619     if ((pHeader->major != 1) || (pHeader->minor != 0))
1620     {
1621         ret = D3DRMERR_BADFILE;
1622         goto end;
1623     }
1624
1625     IDirectXFileData_Release(pData);
1626     pData = NULL;
1627
1628     hr = IDirectXFileEnumObject_GetNextDataObject(pEnumObject, &pData);
1629     if (hr != DXFILE_OK)
1630     {
1631         ret = D3DRMERR_NOTFOUND;
1632         goto end;
1633     }
1634
1635     hr = IDirectXFileData_GetType(pData, &pGuid);
1636     if (hr != DXFILE_OK)
1637         goto end;
1638
1639     TRACE("Found object type whose GUID = %s\n", debugstr_guid(pGuid));
1640
1641     if (!IsEqualGUID(pGuid, &TID_D3DRMMesh))
1642     {
1643         ret = D3DRMERR_NOTFOUND;
1644         goto end;
1645     }
1646
1647     /* We don't care about the texture interface version since we rely on QueryInterface */
1648     hr = load_mesh_data(iface, pData, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1649     if (hr == S_OK)
1650         ret = D3DRM_OK;
1651
1652 end:
1653
1654     if (pData2)
1655         IDirectXFileData_Release(pData2);
1656     if (pData)
1657         IDirectXFileData_Release(pData);
1658     if (pEnumObject)
1659         IDirectXFileEnumObject_Release(pEnumObject);
1660     if (pDXFile)
1661         IDirectXFile_Release(pDXFile);
1662
1663     if (ret != D3DRM_OK)
1664         clean_mesh_builder_data(This);
1665
1666     return ret;
1667 }
1668
1669 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1670                                                        const char* filename, D3DRMXOFFORMAT format,
1671                                                        D3DRMSAVEOPTIONS save)
1672 {
1673     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1674
1675     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1676
1677     return E_NOTIMPL;
1678 }
1679
1680 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1681                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1682 {
1683     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1684     int i;
1685
1686     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1687
1688     for (i = 0; i < This->nb_vertices; i++)
1689     {
1690         This->pVertices[i].u1.x *= sx;
1691         This->pVertices[i].u2.y *= sy;
1692         This->pVertices[i].u3.z *= sz;
1693     }
1694
1695     /* Normals are not affected by Scale */
1696
1697     return D3DRM_OK;
1698 }
1699
1700 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1701                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1702 {
1703     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1704
1705     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1706
1707     return E_NOTIMPL;
1708 }
1709
1710 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1711                                                                  D3DRMCOLORSOURCE color)
1712 {
1713     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1714
1715     FIXME("(%p)->(%x): stub\n", This, color);
1716
1717     return E_NOTIMPL;
1718 }
1719
1720 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1721                                                          D3DRMBOX* box)
1722 {
1723     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1724
1725     FIXME("(%p)->(%p): stub\n", This, box);
1726
1727     return E_NOTIMPL;
1728 }
1729
1730 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1731                                                                   D3DVALUE crease, DWORD flags)
1732 {
1733     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1734
1735     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1736
1737     return E_NOTIMPL;
1738 }
1739
1740 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1741 {
1742     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1743
1744     FIXME("(%p)->(): stub\n", This);
1745
1746     return E_NOTIMPL;
1747 }
1748
1749 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3* iface,
1750                                                           LPDIRECT3DRMMESH Mesh)
1751 {
1752     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1753
1754     FIXME("(%p)->(%p): stub\n", This, Mesh);
1755
1756     return E_NOTIMPL;
1757 }
1758
1759 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3* iface,
1760                                                                  LPDIRECT3DRMMESHBUILDER3 MeshBuilder,
1761                                                                  DWORD flags)
1762 {
1763     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1764
1765     FIXME("(%p)->(%p,%u): stub\n", This, MeshBuilder, flags);
1766
1767     return E_NOTIMPL;
1768 }
1769
1770 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3* iface,
1771                                                            LPDIRECT3DRMFRAME3 Frame)
1772 {
1773     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1774
1775     FIXME("(%p)->(%p): stub\n", This, Frame);
1776
1777     return E_NOTIMPL;
1778 }
1779
1780 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3* iface,
1781                                                           LPDIRECT3DRMFACE2 Face)
1782 {
1783     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1784
1785     FIXME("(%p)->(%p): stub\n", This, Face);
1786
1787     return E_NOTIMPL;
1788 }
1789
1790 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1791                                                            DWORD vcount, D3DVECTOR* vertices,
1792                                                            DWORD ncount, D3DVECTOR* normals,
1793                                                            DWORD* data,
1794                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1795 {
1796     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1797
1798     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1799           normals, data, FaceArray);
1800
1801     return E_NOTIMPL;
1802 }
1803
1804 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1805                                                                DWORD vertex_Count,
1806                                                                DWORD normal_count,
1807                                                                DWORD face_count)
1808 {
1809     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1810
1811     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1812
1813     return E_NOTIMPL;
1814 }
1815
1816 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1817                                                               D3DVALUE red, D3DVALUE green,
1818                                                               D3DVALUE blue)
1819 {
1820     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1821
1822     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1823
1824     This->color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
1825                                       (BYTE)(green * 255.0f),
1826                                       (BYTE)(blue  * 255.0f));
1827
1828     return D3DRM_OK;
1829 }
1830
1831 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1832                                                            D3DCOLOR color)
1833 {
1834     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1835
1836     TRACE("(%p)->(%x)\n", This, color);
1837
1838     This->color = color;
1839
1840     return D3DRM_OK;
1841 }
1842
1843 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1844                                                              LPDIRECT3DRMTEXTURE3 texture)
1845 {
1846     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1847
1848     TRACE("(%p)->(%p)\n", This, texture);
1849
1850     if (texture)
1851         IDirect3DRMTexture3_AddRef(texture);
1852     if (This->texture)
1853         IDirect3DRMTexture3_Release(This->texture);
1854     This->texture = texture;
1855
1856     return D3DRM_OK;
1857 }
1858
1859 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1860                                                               LPDIRECT3DRMMATERIAL2 material)
1861 {
1862     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1863
1864     TRACE("(%p)->(%p)\n", This, material);
1865
1866     if (material)
1867         IDirect3DRMTexture2_AddRef(material);
1868     if (This->material)
1869         IDirect3DRMTexture2_Release(This->material);
1870     This->material = material;
1871
1872     return D3DRM_OK;
1873 }
1874
1875 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1876                                                                      BOOL wrap_u, BOOL wrap_v)
1877 {
1878     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1879
1880     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1881
1882     return E_NOTIMPL;
1883 }
1884
1885 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1886                                                              D3DRMRENDERQUALITY quality)
1887 {
1888     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1889
1890     FIXME("(%p)->(%d): stub\n", This, quality);
1891
1892     return E_NOTIMPL;
1893 }
1894
1895 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1896                                                                  BOOL enable)
1897 {
1898     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1899
1900     FIXME("(%p)->(%d): stub\n", This, enable);
1901
1902     return E_NOTIMPL;
1903 }
1904
1905 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1906                                                             DWORD index,
1907                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1908 {
1909     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1910
1911     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1912
1913     return E_NOTIMPL;
1914 }
1915
1916 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1917                                                             DWORD index,
1918                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1919 {
1920     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1921
1922     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1923
1924     return E_NOTIMPL;
1925 }
1926
1927 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1928                                                                         DWORD index, D3DVALUE u,
1929                                                                         D3DVALUE v)
1930 {
1931     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1932
1933     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1934
1935     if (index >= This->nb_coords2d)
1936         return D3DRMERR_BADVALUE;
1937
1938     This->pCoords2d[index].u = u;
1939     This->pCoords2d[index].v = v;
1940
1941     return D3DRM_OK;
1942 }
1943
1944 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1945                                                                  DWORD index, D3DCOLOR color)
1946 {
1947     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1948
1949     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1950
1951     return E_NOTIMPL;
1952 }
1953
1954 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1955                                                                     DWORD index,
1956                                                                     D3DVALUE red, D3DVALUE green,
1957                                                                     D3DVALUE blue)
1958 {
1959     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1960
1961     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1962
1963     return E_NOTIMPL;
1964 }
1965
1966 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1967                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1968 {
1969     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1970
1971     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1972
1973     return E_NOTIMPL;
1974 }
1975
1976 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1977                                                               DWORD* vcount, D3DVECTOR* vertices,
1978                                                               DWORD* ncount, D3DVECTOR* normals,
1979                                                               DWORD* face_data_size,
1980                                                               DWORD* face_data)
1981 {
1982     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1983
1984     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1985           face_data_size, face_data);
1986
1987     return E_NOTIMPL;
1988 }
1989
1990 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1991                                                                         DWORD index, D3DVALUE* u,
1992                                                                         D3DVALUE* v)
1993 {
1994     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1995
1996     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1997
1998     if (index >= This->nb_coords2d)
1999         return D3DRMERR_BADVALUE;
2000
2001     *u = This->pCoords2d[index].u;
2002     *v = This->pCoords2d[index].v;
2003
2004     return D3DRM_OK;
2005 }
2006
2007
2008 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
2009                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2010 {
2011     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2012
2013     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2014
2015     return 0;
2016 }
2017
2018 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
2019                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2020 {
2021     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2022
2023     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2024
2025     return 0;
2026 }
2027
2028 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3* iface,
2029                                                              LPDIRECT3DRMFACE2* Face)
2030 {
2031     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2032
2033     FIXME("(%p)->(%p): stub\n", This, Face);
2034
2035     return E_NOTIMPL;
2036 }
2037
2038 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2039 {
2040     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2041
2042     FIXME("(%p)->(): stub\n", This);
2043
2044     return 0;
2045 }
2046
2047 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2048 {
2049     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2050
2051     FIXME("(%p)->(): stub\n", This);
2052
2053     return FALSE;
2054 }
2055
2056 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2057 {
2058     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2059
2060     TRACE("(%p)->()\n", This);
2061
2062     return This->nb_faces;
2063 }
2064
2065 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2066 {
2067     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2068
2069     TRACE("(%p)->()\n", This);
2070
2071     return This->nb_vertices;
2072 }
2073
2074 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2075                                                                   DWORD index)
2076 {
2077     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2078
2079     FIXME("(%p)->(%d): stub\n", This, index);
2080
2081     return 0;
2082 }
2083
2084 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3* iface,
2085                                                              LPDIRECT3DRMMESH* mesh)
2086 {
2087     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2088     HRESULT hr;
2089     D3DRMGROUPINDEX group;
2090
2091     TRACE("(%p)->(%p)\n", This, mesh);
2092
2093     if (!mesh)
2094         return E_POINTER;
2095
2096     hr = Direct3DRMMesh_create(mesh);
2097     if (FAILED(hr))
2098         return hr;
2099
2100     /* If there is mesh data, create a group and put data inside */
2101     if (This->nb_vertices)
2102     {
2103         int i, j, k;
2104         D3DRMVERTEX* vertices;
2105
2106         vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2107         if (!vertices)
2108         {
2109             IDirect3DRMMesh_Release(*mesh);
2110             return E_OUTOFMEMORY;
2111         }
2112         for (i = 0; i < This->nb_vertices; i++)
2113             vertices[i].position = This->pVertices[i];
2114         hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2115         HeapFree(GetProcessHeap(), 0, vertices);
2116
2117         /* Groups are in reverse order compared to materials list in X file */
2118         for (k = This->nb_materials - 1; k >= 0; k--)
2119         {
2120             unsigned* face_data;
2121             unsigned* out_ptr;
2122             DWORD* in_ptr = This->pFaceData;
2123             ULONG vertex_per_face = 0;
2124             BOOL* used_vertices;
2125             unsigned nb_vertices = 0;
2126             unsigned nb_faces = 0;
2127
2128             used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2129             if (!used_vertices)
2130             {
2131                 IDirect3DRMMesh_Release(*mesh);
2132                 return E_OUTOFMEMORY;
2133             }
2134
2135             face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2136             if (!face_data)
2137             {
2138                 IDirect3DRMMesh_Release(*mesh);
2139                 return E_OUTOFMEMORY;
2140             }
2141             out_ptr = face_data;
2142
2143             /* If all faces have the same number of vertex, set vertex_per_face */
2144             for (i = 0; i < This->nb_faces; i++)
2145             {
2146                 /* Process only faces belonging to the group */
2147                 if (This->material_indices[i] == k)
2148                 {
2149                     if (vertex_per_face && (vertex_per_face != *in_ptr))
2150                         break;
2151                     vertex_per_face = *in_ptr;
2152                 }
2153                 in_ptr += 1 + *in_ptr * 2;
2154             }
2155             if (i != This->nb_faces)
2156                 vertex_per_face = 0;
2157
2158             /* Put only vertex indices */
2159             in_ptr = This->pFaceData;
2160             for (i = 0; i < This->nb_faces; i++)
2161             {
2162                 DWORD nb_indices = *in_ptr++;
2163
2164                 /* Skip faces not belonging to the group */
2165                 if (This->material_indices[i] != k)
2166                 {
2167                     in_ptr += 2 * nb_indices;
2168                     continue;
2169                 }
2170
2171                 /* Don't put nb indices when vertex_per_face is set */
2172                 if (vertex_per_face)
2173                     *out_ptr++ = nb_indices;
2174
2175                 for (j = 0; j < nb_indices; j++)
2176                 {
2177                     *out_ptr = *in_ptr++;
2178                     used_vertices[*out_ptr++] = TRUE;
2179                     /* Skip normal index */
2180                     in_ptr++;
2181                 }
2182
2183                 nb_faces++;
2184             }
2185
2186             for (i = 0; i < This->nb_vertices; i++)
2187                 if (used_vertices[i])
2188                     nb_vertices++;
2189
2190             hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2191             HeapFree(GetProcessHeap(), 0, used_vertices);
2192             HeapFree(GetProcessHeap(), 0, face_data);
2193             if (SUCCEEDED(hr))
2194                 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2195             if (SUCCEEDED(hr))
2196                 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group, (LPDIRECT3DRMMATERIAL)This->materials[k].material);
2197             if (SUCCEEDED(hr) && This->materials[k].texture)
2198             {
2199                 LPDIRECT3DRMTEXTURE texture;
2200
2201                 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2202                 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2203                 IDirect3DRMTexture_Release(texture);
2204             }
2205             if (FAILED(hr))
2206             {
2207                 IDirect3DRMMesh_Release(*mesh);
2208                 return hr;
2209             }
2210         }
2211     }
2212
2213     return D3DRM_OK;
2214 }
2215
2216 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3* iface,
2217                                                           DWORD index, LPDIRECT3DRMFACE2* Face)
2218 {
2219     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2220
2221     FIXME("(%p)->(%u,%p): stub\n", This, index, Face);
2222
2223     return E_NOTIMPL;
2224 }
2225
2226 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3* iface,
2227                                                             DWORD index, LPD3DVECTOR vector)
2228 {
2229     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2230
2231     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2232
2233     return E_NOTIMPL;
2234 }
2235
2236 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3* iface,
2237                                                             DWORD index, LPD3DVECTOR vector)
2238 {
2239     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2240
2241     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2242
2243     return E_NOTIMPL;
2244 }
2245
2246 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2247                                                                  DWORD IndexFirst, DWORD count)
2248 {
2249     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2250
2251     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2252
2253     return E_NOTIMPL;
2254 }
2255
2256 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2257                                                                 DWORD IndexFirst, DWORD count)
2258 {
2259     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2260
2261     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2262
2263     return E_NOTIMPL;
2264 }
2265
2266 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3* iface,
2267                                                              LPDIRECT3DRMFACE2 Face)
2268 {
2269     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2270
2271     FIXME("(%p)->(%p): stub\n", This, Face);
2272
2273     return E_NOTIMPL;
2274 }
2275
2276 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2277 {
2278     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2279
2280     FIXME("(%p)->(%u): stub\n", This, flags);
2281
2282     return E_NOTIMPL;
2283 }
2284
2285 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2286                                                            DWORD flags)
2287 {
2288     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2289
2290     FIXME("(%p)->(%u): stub\n", This, flags);
2291
2292     return E_NOTIMPL;
2293 }
2294
2295 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2296                                                                   DWORD flags, DWORD* indices,
2297                                                                   DWORD* IndexFirst, DWORD* count)
2298 {
2299     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2300
2301     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2302
2303     return E_NOTIMPL;
2304 }
2305
2306 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2307                                                                 LPUNKNOWN *unkwn)
2308 {
2309     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2310
2311     FIXME("(%p)->(%p): stub\n", This, unkwn);
2312
2313     return E_NOTIMPL;
2314 }
2315
2316 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2317                                                                 DWORD flags, LPUNKNOWN *unkwn)
2318 {
2319     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2320
2321     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2322
2323     return E_NOTIMPL;
2324 }
2325
2326 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2327                                                                LPDWORD count, LPUNKNOWN *unkwn)
2328 {
2329     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2330
2331     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2332
2333     return E_NOTIMPL;
2334 }
2335
2336 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2337                                                                 LPUNKNOWN unkwn)
2338 {
2339     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2340
2341     FIXME("(%p)->(%p): stub\n", This, unkwn);
2342
2343     return E_NOTIMPL;
2344 }
2345
2346 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2347                                                          DWORD index)
2348 {
2349     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2350
2351     FIXME("(%p)->(%u): stub\n", This, index);
2352
2353     return E_NOTIMPL;
2354 }
2355
2356 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2357                                                             DWORD* indices)
2358 {
2359     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2360
2361     FIXME("(%p)->(%p): stub\n", This, indices);
2362
2363     return E_NOTIMPL;
2364 }
2365
2366 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2367                                                                DWORD flags, DWORD format,
2368                                                                DWORD VertexCount, LPVOID data)
2369 {
2370     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2371
2372     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2373
2374     return E_NOTIMPL;
2375 }
2376
2377 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3* iface,
2378                                                               DWORD IndexFirst, DWORD count,
2379                                                               LPD3DVECTOR vector)
2380 {
2381     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2382
2383     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2384
2385     return E_NOTIMPL;
2386 }
2387
2388 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3* iface,
2389                                                               DWORD IndexFirst, LPDWORD vcount,
2390                                                               LPD3DVECTOR vertices)
2391 {
2392     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2393     DWORD count = This->nb_vertices - IndexFirst;
2394
2395     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2396
2397     if (vcount)
2398         *vcount = count;
2399     if (vertices && This->nb_vertices)
2400         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2401
2402     return D3DRM_OK;
2403 }
2404
2405 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3* iface,
2406                                                              DWORD IndexFirst, DWORD count,
2407                                                              LPD3DVECTOR vector)
2408 {
2409     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2410
2411     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2412
2413     return E_NOTIMPL;
2414 }
2415
2416 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3* iface,
2417                                                              DWORD IndexFirst, LPDWORD count,
2418                                                              LPD3DVECTOR vector)
2419 {
2420     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2421
2422     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2423
2424     return E_NOTIMPL;
2425 }
2426
2427 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2428 {
2429     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2430
2431     FIXME("(%p)->(): stub\n", This);
2432
2433     return E_NOTIMPL;
2434 }
2435
2436 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2437 {
2438     /*** IUnknown methods ***/
2439     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2440     IDirect3DRMMeshBuilder3Impl_AddRef,
2441     IDirect3DRMMeshBuilder3Impl_Release,
2442     /*** IDirect3DRMObject methods ***/
2443     IDirect3DRMMeshBuilder3Impl_Clone,
2444     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2445     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2446     IDirect3DRMMeshBuilder3Impl_SetAppData,
2447     IDirect3DRMMeshBuilder3Impl_GetAppData,
2448     IDirect3DRMMeshBuilder3Impl_SetName,
2449     IDirect3DRMMeshBuilder3Impl_GetName,
2450     IDirect3DRMMeshBuilder3Impl_GetClassName,
2451     /*** IDirect3DRMMeshBuilder3 methods ***/
2452     IDirect3DRMMeshBuilder3Impl_Load,
2453     IDirect3DRMMeshBuilder3Impl_Save,
2454     IDirect3DRMMeshBuilder3Impl_Scale,
2455     IDirect3DRMMeshBuilder3Impl_Translate,
2456     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2457     IDirect3DRMMeshBuilder3Impl_GetBox,
2458     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2459     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2460     IDirect3DRMMeshBuilder3Impl_AddMesh,
2461     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2462     IDirect3DRMMeshBuilder3Impl_AddFrame,
2463     IDirect3DRMMeshBuilder3Impl_AddFace,
2464     IDirect3DRMMeshBuilder3Impl_AddFaces,
2465     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2466     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2467     IDirect3DRMMeshBuilder3Impl_SetColor,
2468     IDirect3DRMMeshBuilder3Impl_SetTexture,
2469     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2470     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2471     IDirect3DRMMeshBuilder3Impl_SetQuality,
2472     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2473     IDirect3DRMMeshBuilder3Impl_SetVertex,
2474     IDirect3DRMMeshBuilder3Impl_SetNormal,
2475     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2476     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2477     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2478     IDirect3DRMMeshBuilder3Impl_GetFaces,
2479     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2480     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2481     IDirect3DRMMeshBuilder3Impl_AddVertex,
2482     IDirect3DRMMeshBuilder3Impl_AddNormal,
2483     IDirect3DRMMeshBuilder3Impl_CreateFace,
2484     IDirect3DRMMeshBuilder3Impl_GetQuality,
2485     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2486     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2487     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2488     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2489     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2490     IDirect3DRMMeshBuilder3Impl_GetFace,
2491     IDirect3DRMMeshBuilder3Impl_GetVertex,
2492     IDirect3DRMMeshBuilder3Impl_GetNormal,
2493     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2494     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2495     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2496     IDirect3DRMMeshBuilder3Impl_Empty,
2497     IDirect3DRMMeshBuilder3Impl_Optimize,
2498     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2499     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2500     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2501     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2502     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2503     IDirect3DRMMeshBuilder3Impl_Enable,
2504     IDirect3DRMMeshBuilder3Impl_GetEnable,
2505     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2506     IDirect3DRMMeshBuilder3Impl_SetVertices,
2507     IDirect3DRMMeshBuilder3Impl_GetVertices,
2508     IDirect3DRMMeshBuilder3Impl_SetNormals,
2509     IDirect3DRMMeshBuilder3Impl_GetNormals,
2510     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2511 };
2512
2513 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2514 {
2515     IDirect3DRMMeshBuilderImpl* object;
2516
2517     TRACE("(%p)\n", ppObj);
2518
2519     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2520     if (!object)
2521     {
2522         ERR("Out of memory\n");
2523         return E_OUTOFMEMORY;
2524     }
2525
2526     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2527     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2528     object->ref = 1;
2529
2530     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2531         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2532     else
2533         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2534
2535     return S_OK;
2536 }
2537
2538 /*** IUnknown methods ***/
2539 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2540                                                          REFIID riid, void** ppvObject)
2541 {
2542     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2543
2544     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2545
2546     *ppvObject = NULL;
2547
2548     if (IsEqualGUID(riid, &IID_IUnknown) ||
2549         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2550     {
2551         *ppvObject = &This->IDirect3DRMMesh_iface;
2552     }
2553     else
2554     {
2555         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2556         return E_NOINTERFACE;
2557     }
2558
2559     IDirect3DRMMesh_AddRef(iface);
2560     return S_OK;
2561 }
2562
2563 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2564 {
2565     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2566     ULONG ref = InterlockedIncrement(&This->ref);
2567
2568     TRACE("(%p)->(): new ref = %d\n", This, ref);
2569
2570     return ref;
2571 }
2572
2573 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2574 {
2575     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2576     ULONG ref = InterlockedDecrement(&This->ref);
2577
2578     TRACE("(%p)->(): new ref = %d\n", This, ref);
2579
2580     if (!ref)
2581     {
2582         int i;
2583
2584         for (i = 0; i < This->nb_groups; i++)
2585         {
2586             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2587             HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2588             if (This->groups[i].material)
2589                 IDirect3DRMMaterial2_Release(This->groups[i].material);
2590             if (This->groups[i].texture)
2591                 IDirect3DRMTexture3_Release(This->groups[i].texture);
2592         }
2593         HeapFree(GetProcessHeap(), 0, This->groups);
2594         HeapFree(GetProcessHeap(), 0, This);
2595     }
2596
2597     return ref;
2598 }
2599
2600 /*** IDirect3DRMObject methods ***/
2601 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2602                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2603                                                 LPVOID *ppvObj)
2604 {
2605     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2606
2607     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2608
2609     return E_NOTIMPL;
2610 }
2611
2612 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2613                                                              D3DRMOBJECTCALLBACK cb,
2614                                                              LPVOID argument)
2615 {
2616     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2617
2618     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2619
2620     return E_NOTIMPL;
2621 }
2622
2623 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2624                                                                  D3DRMOBJECTCALLBACK cb,
2625                                                                  LPVOID argument)
2626 {
2627     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2628
2629     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2630
2631     return E_NOTIMPL;
2632 }
2633
2634 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2635                                                      DWORD data)
2636 {
2637     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2638
2639     FIXME("(%p)->(%u): stub\n", This, data);
2640
2641     return E_NOTIMPL;
2642 }
2643
2644 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2645 {
2646     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2647
2648     FIXME("(%p)->(): stub\n", This);
2649
2650     return 0;
2651 }
2652
2653 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2654                                                   LPCSTR pName)
2655 {
2656     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2657
2658     FIXME("(%p)->(%s): stub\n", This, pName);
2659
2660     return E_NOTIMPL;
2661 }
2662
2663 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2664                                                   LPDWORD lpdwSize, LPSTR lpName)
2665 {
2666     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2667
2668     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2669
2670     return E_NOTIMPL;
2671 }
2672
2673 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2674                                                        LPDWORD size, LPSTR name)
2675 {
2676     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2677
2678     TRACE("(%p)->(%p, %p)\n", This, size, name);
2679
2680     if (!size || *size < strlen("Mesh") || !name)
2681         return E_INVALIDARG;
2682
2683     strcpy(name, "Mesh");
2684     *size = sizeof("Mesh");
2685
2686     return D3DRM_OK;
2687 }
2688
2689 /*** IDirect3DRMMesh methods ***/
2690 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2691                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2692 {
2693     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2694
2695     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2696
2697     return E_NOTIMPL;
2698 }
2699
2700 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2701                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2702 {
2703     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2704
2705     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2706
2707     return E_NOTIMPL;
2708 }
2709
2710 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2711                                                  D3DRMBOX * box)
2712 {
2713     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2714
2715     FIXME("(%p)->(%p): stub\n", This, box);
2716
2717     return E_NOTIMPL;
2718 }
2719
2720 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2721                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2722                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2723 {
2724     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2725     mesh_group* group;
2726
2727     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2728
2729     if (!face_data || !return_id)
2730         return E_POINTER;
2731
2732     if ((This->nb_groups + 1) > This->groups_capacity)
2733     {
2734         ULONG new_capacity;
2735         mesh_group* groups;
2736
2737         if (!This->groups_capacity)
2738         {
2739             new_capacity = 16;
2740             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2741         }
2742         else
2743         {
2744             new_capacity = This->groups_capacity * 2;
2745             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2746         }
2747
2748         if (!groups)
2749             return E_OUTOFMEMORY;
2750
2751         This->groups_capacity = new_capacity;
2752         This->groups = groups;
2753     }
2754
2755     group = This->groups + This->nb_groups;
2756
2757     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2758     if (!group->vertices)
2759         return E_OUTOFMEMORY;
2760     group->nb_vertices = vertex_count;
2761     group->nb_faces = face_count;
2762     group->vertex_per_face = vertex_per_face;
2763
2764     if (vertex_per_face)
2765     {
2766         group->face_data_size = face_count * vertex_per_face;
2767     }
2768     else
2769     {
2770         int i;
2771         unsigned nb_indices;
2772         unsigned* face_data_ptr = face_data;
2773         group->face_data_size = 0;
2774
2775         for (i = 0; i < face_count; i++)
2776         {
2777             nb_indices = *face_data_ptr;
2778             group->face_data_size += nb_indices + 1;
2779             face_data_ptr += nb_indices;
2780         }
2781     }
2782
2783     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2784     if (!group->face_data)
2785     {
2786         HeapFree(GetProcessHeap(), 0 , group->vertices);
2787         return E_OUTOFMEMORY;
2788     }
2789
2790     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2791
2792     group->material = NULL;
2793     group->texture = NULL;
2794
2795     *return_id = This->nb_groups++;
2796
2797     return D3DRM_OK;
2798 }
2799
2800 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2801                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2802                                                       D3DRMVERTEX *values)
2803 {
2804     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2805
2806     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2807
2808     if (id >= This->nb_groups)
2809         return D3DRMERR_BADVALUE;
2810
2811     if ((index + count - 1) >= This->groups[id].nb_vertices)
2812         return D3DRMERR_BADVALUE;
2813
2814     if (!values)
2815         return E_POINTER;
2816
2817     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2818
2819     return D3DRM_OK;
2820 }
2821
2822 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2823                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2824 {
2825     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2826
2827     TRACE("(%p)->(%u,%x)\n", This, id, color);
2828
2829     if (id >= This->nb_groups)
2830         return D3DRMERR_BADVALUE;
2831
2832     This->groups[id].color = color;
2833
2834     return D3DRM_OK;
2835 }
2836
2837 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2838                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2839 {
2840     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2841
2842     TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2843
2844     if (id >= This->nb_groups)
2845         return D3DRMERR_BADVALUE;
2846
2847     This->groups[id].color = D3DCOLOR_ARGB(0xff, (BYTE)(red   * 255.0f),
2848                                                  (BYTE)(green * 255.0f),
2849                                                  (BYTE)(blue  * 255.0f));
2850
2851     return D3DRM_OK;
2852 }
2853
2854 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2855                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2856 {
2857     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2858
2859     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2860
2861     return E_NOTIMPL;
2862 }
2863
2864 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2865                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2866 {
2867     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2868
2869     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2870
2871     return E_NOTIMPL;
2872 }
2873
2874 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2875                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2876 {
2877     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2878
2879     TRACE("(%p)->(%u,%p)\n", This, id, material);
2880
2881     if (id >= This->nb_groups)
2882         return D3DRMERR_BADVALUE;
2883
2884     if (This->groups[id].material)
2885         IDirect3DRMMaterial2_Release(This->groups[id].material);
2886
2887     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2888
2889     if (material)
2890         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2891
2892     return D3DRM_OK;
2893 }
2894
2895 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2896                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2897 {
2898     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2899
2900     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2901
2902     if (id >= This->nb_groups)
2903         return D3DRMERR_BADVALUE;
2904
2905     if (This->groups[id].texture)
2906         IDirect3DRMTexture3_Release(This->groups[id].texture);
2907
2908     if (!texture)
2909     {
2910         This->groups[id].texture = NULL;
2911         return D3DRM_OK;
2912     }
2913
2914     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2915 }
2916
2917 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2918 {
2919     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2920
2921     TRACE("(%p)->()\n", This);
2922
2923     return This->nb_groups;
2924 }
2925
2926 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2927                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2928                                                    DWORD *face_data_size, unsigned *face_data)
2929 {
2930     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2931
2932     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2933
2934     if (id >= This->nb_groups)
2935         return D3DRMERR_BADVALUE;
2936
2937     if (vertex_count)
2938         *vertex_count = This->groups[id].nb_vertices;
2939     if (face_count)
2940         *face_count = This->groups[id].nb_faces;
2941     if (vertex_per_face)
2942         *vertex_per_face = This->groups[id].vertex_per_face;
2943     if (face_data_size)
2944         *face_data_size = This->groups[id].face_data_size;
2945     if (face_data)
2946         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2947
2948     return D3DRM_OK;
2949 }
2950
2951 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2952                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2953 {
2954     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2955
2956     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2957
2958     if (id >= This->nb_groups)
2959         return D3DRMERR_BADVALUE;
2960
2961     if ((index + count - 1) >= This->groups[id].nb_vertices)
2962         return D3DRMERR_BADVALUE;
2963
2964     if (!return_ptr)
2965         return E_POINTER;
2966
2967     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2968
2969     return D3DRM_OK;
2970 }
2971
2972 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2973 {
2974     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2975
2976     TRACE("(%p)->(%u)\n", This, id);
2977
2978     return This->groups[id].color;
2979 }
2980
2981 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2982 {
2983     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2984
2985     FIXME("(%p)->(%u): stub\n", This, id);
2986
2987     return 0;
2988 }
2989 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2990 {
2991     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2992
2993     FIXME("(%p)->(%u): stub\n", This, id);
2994
2995     return 0;
2996 }
2997
2998 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
2999                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
3000 {
3001     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3002
3003     TRACE("(%p)->(%u,%p)\n", This, id, material);
3004
3005     if (id >= This->nb_groups)
3006         return D3DRMERR_BADVALUE;
3007
3008     if (!material)
3009         return E_POINTER;
3010
3011     if (This->groups[id].material)
3012         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
3013     else
3014         *material = NULL;
3015
3016     return D3DRM_OK;
3017 }
3018
3019 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
3020                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
3021 {
3022     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3023
3024     TRACE("(%p)->(%u,%p)\n", This, id, texture);
3025
3026     if (id >= This->nb_groups)
3027         return D3DRMERR_BADVALUE;
3028
3029     if (!texture)
3030         return E_POINTER;
3031
3032     if (This->groups[id].texture)
3033         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
3034     else
3035         *texture = NULL;
3036
3037     return D3DRM_OK;
3038 }
3039
3040 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
3041 {
3042     /*** IUnknown methods ***/
3043     IDirect3DRMMeshImpl_QueryInterface,
3044     IDirect3DRMMeshImpl_AddRef,
3045     IDirect3DRMMeshImpl_Release,
3046     /*** IDirect3DRMObject methods ***/
3047     IDirect3DRMMeshImpl_Clone,
3048     IDirect3DRMMeshImpl_AddDestroyCallback,
3049     IDirect3DRMMeshImpl_DeleteDestroyCallback,
3050     IDirect3DRMMeshImpl_SetAppData,
3051     IDirect3DRMMeshImpl_GetAppData,
3052     IDirect3DRMMeshImpl_SetName,
3053     IDirect3DRMMeshImpl_GetName,
3054     IDirect3DRMMeshImpl_GetClassName,
3055     /*** IDirect3DRMMesh methods ***/
3056     IDirect3DRMMeshImpl_Scale,
3057     IDirect3DRMMeshImpl_Translate,
3058     IDirect3DRMMeshImpl_GetBox,
3059     IDirect3DRMMeshImpl_AddGroup,
3060     IDirect3DRMMeshImpl_SetVertices,
3061     IDirect3DRMMeshImpl_SetGroupColor,
3062     IDirect3DRMMeshImpl_SetGroupColorRGB,
3063     IDirect3DRMMeshImpl_SetGroupMapping,
3064     IDirect3DRMMeshImpl_SetGroupQuality,
3065     IDirect3DRMMeshImpl_SetGroupMaterial,
3066     IDirect3DRMMeshImpl_SetGroupTexture,
3067     IDirect3DRMMeshImpl_GetGroupCount,
3068     IDirect3DRMMeshImpl_GetGroup,
3069     IDirect3DRMMeshImpl_GetVertices,
3070     IDirect3DRMMeshImpl_GetGroupColor,
3071     IDirect3DRMMeshImpl_GetGroupMapping,
3072     IDirect3DRMMeshImpl_GetGroupQuality,
3073     IDirect3DRMMeshImpl_GetGroupMaterial,
3074     IDirect3DRMMeshImpl_GetGroupTexture
3075 };
3076
3077 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3078 {
3079     IDirect3DRMMeshImpl* object;
3080
3081     TRACE("(%p)\n", obj);
3082
3083     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3084     if (!object)
3085     {
3086         ERR("Out of memory\n");
3087         return E_OUTOFMEMORY;
3088     }
3089
3090     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3091     object->ref = 1;
3092
3093     *obj = &object->IDirect3DRMMesh_iface;
3094
3095     return S_OK;
3096 }