wined3d: Just return the surface from wined3d_device_get_render_target().
[wine] / dlls / d3dcompiler_36 / Makefile.in
1 MODULE    = d3dcompiler_36.dll
2
3 C_SRCS = \
4         d3dcompiler_36_main.c
5
6 RC_SRCS = version.rc
7
8 @MAKE_DLL_RULES@