d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / qcap / Makefile.in
1 MODULE    = qcap.dll
2 IMPORTS   = strmiids strmbase uuid ole32 gdi32 advapi32
3
4 C_SRCS = \
5         capturegraph.c \
6         enummedia.c \
7         qcap_main.c \
8         v4l.c \
9         vfwcapture.c \
10         yuv.c
11
12 RC_SRCS = version.rc
13
14 @MAKE_DLL_RULES@