d3drm: Avoid LPDIRECT3DRMMESHBUILDER.
[wine] / dlls / d3drm / meshbuilder.c
1 /*
2  * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
3  *
4  * Copyright 2010, 2012 Christian Costa
5  * Copyright 2011 AndrĂ© Hentschel
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #define NONAMELESSUNION
23
24 #define COBJMACROS
25
26 #include "wine/debug.h"
27
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "dxfile.h"
31 #include "rmxfguid.h"
32
33 #include "d3drm_private.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
36
37 typedef struct {
38     unsigned nb_vertices;
39     D3DRMVERTEX* vertices;
40     unsigned nb_faces;
41     unsigned vertex_per_face;
42     DWORD face_data_size;
43     unsigned* face_data;
44     D3DCOLOR color;
45     IDirect3DRMMaterial2* material;
46     IDirect3DRMTexture3* texture;
47 } mesh_group;
48
49 typedef struct {
50     IDirect3DRMMesh IDirect3DRMMesh_iface;
51     LONG ref;
52     DWORD groups_capacity;
53     DWORD nb_groups;
54     mesh_group* groups;
55 } IDirect3DRMMeshImpl;
56
57 typedef struct {
58     D3DVALUE u;
59     D3DVALUE v;
60 } Coords2d;
61
62 typedef struct {
63     D3DCOLOR color;
64     IDirect3DRMMaterial2 *material;
65     IDirect3DRMTexture3 *texture;
66 } mesh_material;
67
68 typedef struct {
69     IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface;
70     IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface;
71     LONG ref;
72     char* name;
73     DWORD nb_vertices;
74     D3DVECTOR* pVertices;
75     DWORD nb_normals;
76     D3DVECTOR* pNormals;
77     DWORD nb_faces;
78     DWORD face_data_size;
79     LPVOID pFaceData;
80     DWORD nb_coords2d;
81     Coords2d *pCoords2d;
82     D3DCOLOR color;
83     IDirect3DRMMaterial2 *material;
84     IDirect3DRMTexture3 *texture;
85     DWORD nb_materials;
86     mesh_material *materials;
87     DWORD *material_indices;
88 } IDirect3DRMMeshBuilderImpl;
89
90 char templates[] = {
91 "xof 0302txt 0064"
92 "template Header"
93 "{"
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
95 "WORD major;"
96 "WORD minor;"
97 "DWORD flags;"
98 "}"
99 "template Vector"
100 "{"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
102 "FLOAT x;"
103 "FLOAT y;"
104 "FLOAT z;"
105 "}"
106 "template Coords2d"
107 "{"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
109 "FLOAT u;"
110 "FLOAT v;"
111 "}"
112 "template Matrix4x4"
113 "{"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
116 "}"
117 "template ColorRGBA"
118 "{"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
120 "FLOAT red;"
121 "FLOAT green;"
122 "FLOAT blue;"
123 "FLOAT alpha;"
124 "}"
125 "template ColorRGB"
126 "{"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
128 "FLOAT red;"
129 "FLOAT green;"
130 "FLOAT blue;"
131 "}"
132 "template IndexedColor"
133 "{"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
135 "DWORD index;"
136 "ColorRGBA indexColor;"
137 "}"
138 "template Boolean"
139 "{"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
141 "DWORD truefalse;"
142 "}"
143 "template Boolean2d"
144 "{"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
146 "Boolean u;"
147 "Boolean v;"
148 "}"
149 "template MaterialWrap"
150 "{"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
152 "Boolean u;"
153 "Boolean v;"
154 "}"
155 "template TextureFilename"
156 "{"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
158 "STRING filename;"
159 "}"
160 "template Material"
161 "{"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
164 "FLOAT power;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
167 "[...]"
168 "}"
169 "template MeshFace"
170 "{"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
174 "}"
175 "template MeshFaceWraps"
176 "{"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
180 "}"
181 "template MeshTextureCoords"
182 "{"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
186 "}"
187 "template MeshMaterialList"
188 "{"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
190 "DWORD nMaterials;"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
193 "[Material]"
194 "}"
195 "template MeshNormals"
196 "{"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
198 "DWORD nNormals;"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
202 "}"
203 "template MeshVertexColors"
204 "{"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
208 "}"
209 "template Mesh"
210 "{"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
212 "DWORD nVertices;"
213 "array Vector vertices[nVertices];"
214 "DWORD nFaces;"
215 "array MeshFace faces[nFaces];"
216 "[...]"
217 "}"
218 "template FrameTransformMatrix"
219 "{"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
222 "}"
223 "template Frame"
224 "{"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
226 "[...]"
227 "}"
228 "template FloatKeys"
229 "{"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
231 "DWORD nValues;"
232 "array FLOAT values[nValues];"
233 "}"
234 "template TimedFloatKeys"
235 "{"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
237 "DWORD time;"
238 "FloatKeys tfkeys;"
239 "}"
240 "template AnimationKey"
241 "{"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
243 "DWORD keyType;"
244 "DWORD nKeys;"
245 "array TimedFloatKeys keys[nKeys];"
246 "}"
247 "template AnimationOptions"
248 "{"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
250 "DWORD openclosed;"
251 "DWORD positionquality;"
252 "}"
253 "template Animation"
254 "{"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
256 "[...]"
257 "}"
258 "template AnimationSet"
259 "{"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
261 "[Animation]"
262 "}"
263 "template InlineData"
264 "{"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
266 "[BINARY]"
267 "}"
268 "template Url"
269 "{"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
271 "DWORD nUrls;"
272 "array STRING urls[nUrls];"
273 "}"
274 "template ProgressiveMesh"
275 "{"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
277 "[Url,InlineData]"
278 "}"
279 "template Guid"
280 "{"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
282 "DWORD data1;"
283 "WORD data2;"
284 "WORD data3;"
285 "array UCHAR data4[8];"
286 "}"
287 "template StringProperty"
288 "{"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
290 "STRING key;"
291 "STRING value;"
292 "}"
293 "template PropertyBag"
294 "{"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
296 "[StringProperty]"
297 "}"
298 "template ExternalVisual"
299 "{"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
302 "[...]"
303 "}"
304 "template RightHanded"
305 "{"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
308 "}"
309 };
310
311 static inline IDirect3DRMMeshImpl *impl_from_IDirect3DRMMesh(IDirect3DRMMesh *iface)
312 {
313     return CONTAINING_RECORD(iface, IDirect3DRMMeshImpl, IDirect3DRMMesh_iface);
314 }
315
316 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2 *iface)
317 {
318     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder2_iface);
319 }
320
321 static inline IDirect3DRMMeshBuilderImpl *impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3 *iface)
322 {
323     return CONTAINING_RECORD(iface, IDirect3DRMMeshBuilderImpl, IDirect3DRMMeshBuilder3_iface);
324 }
325
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl *mesh_builder)
327 {
328     DWORD i;
329
330     HeapFree(GetProcessHeap(), 0, mesh_builder->name);
331     mesh_builder->name = NULL;
332     HeapFree(GetProcessHeap(), 0, mesh_builder->pVertices);
333     mesh_builder->pVertices = NULL;
334     mesh_builder->nb_vertices = 0;
335     HeapFree(GetProcessHeap(), 0, mesh_builder->pNormals);
336     mesh_builder->pNormals = NULL;
337     mesh_builder->nb_normals = 0;
338     HeapFree(GetProcessHeap(), 0, mesh_builder->pFaceData);
339     mesh_builder->pFaceData = NULL;
340     mesh_builder->face_data_size = 0;
341     mesh_builder->nb_faces = 0;
342     HeapFree(GetProcessHeap(), 0, mesh_builder->pCoords2d);
343     mesh_builder->pCoords2d = NULL;
344     mesh_builder->nb_coords2d = 0;
345     for (i = 0; i < mesh_builder->nb_materials; i++)
346     {
347         if (mesh_builder->materials[i].material)
348             IDirect3DRMMaterial2_Release(mesh_builder->materials[i].material);
349         if (mesh_builder->materials[i].texture)
350             IDirect3DRMTexture3_Release(mesh_builder->materials[i].texture);
351     }
352     mesh_builder->nb_materials = 0;
353     HeapFree(GetProcessHeap(), 0, mesh_builder->materials);
354     HeapFree(GetProcessHeap(), 0, mesh_builder->material_indices);
355 }
356
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2* iface,
359                                                                  REFIID riid, void** ppvObject)
360 {
361     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
362
363     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
364
365     *ppvObject = NULL;
366
367     if(IsEqualGUID(riid, &IID_IUnknown) ||
368        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder) ||
369        IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder2))
370     {
371         *ppvObject = &This->IDirect3DRMMeshBuilder2_iface;
372     }
373     else if(IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
374     {
375         *ppvObject = &This->IDirect3DRMMeshBuilder3_iface;
376     }
377     else
378     {
379         FIXME("interface %s not implemented\n", debugstr_guid(riid));
380         return E_NOINTERFACE;
381     }
382
383     IDirect3DRMMeshBuilder_AddRef(iface);
384     return S_OK;
385 }
386
387 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2* iface)
388 {
389     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
390     ULONG ref = InterlockedIncrement(&This->ref);
391
392     TRACE("(%p)->(): new ref = %d\n", This, ref);
393
394     return ref;
395 }
396
397 static ULONG WINAPI IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2* iface)
398 {
399     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
400     ULONG ref = InterlockedDecrement(&This->ref);
401
402     TRACE("(%p)->(): new ref = %d\n", This, ref);
403
404     if (!ref)
405     {
406         clean_mesh_builder_data(This);
407         if (This->material)
408             IDirect3DRMMaterial2_Release(This->material);
409         if (This->texture)
410             IDirect3DRMTexture3_Release(This->texture);
411         HeapFree(GetProcessHeap(), 0, This);
412     }
413
414     return ref;
415 }
416
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2* iface,
419                                                         LPUNKNOWN pUnkOuter, REFIID riid,
420                                                         LPVOID *ppvObj)
421 {
422     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
423
424     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
425
426     return E_NOTIMPL;
427 }
428
429 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2* iface,
430                                                                      D3DRMOBJECTCALLBACK cb,
431                                                                      LPVOID argument)
432 {
433     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
434
435     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
436
437     return E_NOTIMPL;
438 }
439
440 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2* iface,
441                                                                         D3DRMOBJECTCALLBACK cb,
442                                                                         LPVOID argument)
443 {
444     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
445
446     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
447
448     return E_NOTIMPL;
449 }
450
451 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2* iface,
452                                                              DWORD data)
453 {
454     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
455
456     FIXME("(%p)->(%u): stub\n", This, data);
457
458     return E_NOTIMPL;
459 }
460
461 static DWORD WINAPI IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2* iface)
462 {
463     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
464
465     FIXME("(%p)->(): stub\n", This);
466
467     return 0;
468 }
469
470 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2* iface,
471                                                           LPCSTR name)
472 {
473     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
474
475     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
476
477     return IDirect3DRMMeshBuilder3_SetName(&This->IDirect3DRMMeshBuilder3_iface, name);
478 }
479
480 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2* iface,
481                                                           LPDWORD size, LPSTR name)
482 {
483     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
484
485     TRACE("(%p)->(%p,%p)\n", This, size, name);
486
487     return IDirect3DRMMeshBuilder3_GetName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
488 }
489
490 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2* iface,
491                                                                LPDWORD size, LPSTR name)
492 {
493     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
494
495     TRACE("(%p)->(%p, %p)\n", This, size, name);
496
497     return IDirect3DRMMeshBuilder3_GetClassName(&This->IDirect3DRMMeshBuilder3_iface, size, name);
498 }
499
500 /*** IDirect3DRMMeshBuilder2 methods ***/
501 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2* iface,
502                                                        LPVOID filename, LPVOID name,
503                                                        D3DRMLOADOPTIONS loadflags,
504                                                        D3DRMLOADTEXTURECALLBACK cb, LPVOID arg)
505 {
506     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
507
508     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
509
510     if (cb)
511         FIXME("Texture callback is not yet supported\n");
512
513     return IDirect3DRMMeshBuilder3_Load(&This->IDirect3DRMMeshBuilder3_iface, filename, name,
514                                         loadflags, NULL, arg);
515 }
516
517 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2* iface,
518                                                        const char *filename, D3DRMXOFFORMAT format,
519                                                        D3DRMSAVEOPTIONS save)
520 {
521     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
522
523     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
524
525     return E_NOTIMPL;
526 }
527
528 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2* iface,
529                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
530 {
531     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
532
533     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
534
535     return IDirect3DRMMeshBuilder3_Scale(&This->IDirect3DRMMeshBuilder3_iface, sx, sy, sz);
536 }
537
538 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2* iface,
539                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
540 {
541     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
542
543     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
544
545     return E_NOTIMPL;
546 }
547
548 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2* iface,
549                                                                  D3DRMCOLORSOURCE color)
550 {
551     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
552
553     FIXME("(%p)->(%x): stub\n", This, color);
554
555     return E_NOTIMPL;
556 }
557
558 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2* iface,
559                                                          D3DRMBOX *pBox)
560 {
561     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
562
563     FIXME("(%p)->(%p): stub\n", This, pBox);
564
565     return E_NOTIMPL;
566 }
567
568 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2* iface)
569 {
570     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
571
572     FIXME("(%p)->(): stub\n", This);
573
574     return E_NOTIMPL;
575 }
576
577 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2* iface)
578 {
579     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
580
581     FIXME("(%p)->(): stub\n", This);
582
583     return E_NOTIMPL;
584 }
585
586 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh *mesh)
587 {
588     FIXME("iface %p, mesh %p stub!\n", iface, mesh);
589
590     return E_NOTIMPL;
591 }
592
593 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2 *iface,
594         IDirect3DRMMeshBuilder *mesh_builder)
595 {
596     FIXME("iface %p, mesh_builder %p stub!\n", iface, mesh_builder);
597
598     return E_NOTIMPL;
599 }
600
601 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMFrame *frame)
602 {
603     FIXME("iface %p, frame %p stub!\n", iface, frame);
604
605     return E_NOTIMPL;
606 }
607
608 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2* iface,
609                                                           LPDIRECT3DRMFACE pFace)
610 {
611     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
612
613     FIXME("(%p)->(%p): stub\n", This, pFace);
614
615     return E_NOTIMPL;
616 }
617
618 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface,
619                                                            DWORD vcount, D3DVECTOR *vertices,
620                                                            DWORD ncount, D3DVECTOR *normals,
621                                                            DWORD *data,
622                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
623 {
624     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
625
626     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray);
627
628     return E_NOTIMPL;
629 }
630
631 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2* iface,
632                                                                DWORD vertex_Count,
633                                                                DWORD normal_count,
634                                                                DWORD face_count)
635 {
636     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
637
638     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
639
640     return E_NOTIMPL;
641 }
642
643 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2* iface,
644                                                               D3DVALUE red, D3DVALUE green,
645                                                               D3DVALUE blue)
646 {
647     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
648
649     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
650
651     return IDirect3DRMMeshBuilder3_SetColorRGB(&This->IDirect3DRMMeshBuilder3_iface, red, green, blue);
652 }
653
654 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2* iface,
655                                                            D3DCOLOR color)
656 {
657     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
658
659     TRACE("(%p)->(%x)\n", This, color);
660
661     return IDirect3DRMMeshBuilder3_SetColor(&This->IDirect3DRMMeshBuilder3_iface, color);
662 }
663
664 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2* iface,
665                                                              LPDIRECT3DRMTEXTURE texture)
666 {
667     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
668     LPDIRECT3DRMTEXTURE3 texture3 = NULL;
669     HRESULT hr = D3DRM_OK;
670
671     if (texture)
672         hr = IDirect3DRMTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (LPVOID*)&texture3);
673     if (SUCCEEDED(hr))
674         hr = IDirect3DRMMeshBuilder3_SetTexture(&This->IDirect3DRMMeshBuilder3_iface, texture3);
675     if (texture3)
676         IDirect3DRMTexture3_Release(texture3);
677
678     return hr;
679 }
680
681 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2* iface,
682                                                               LPDIRECT3DRMMATERIAL material)
683 {
684     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
685
686     TRACE("(%p)->(%p)\n", This, material);
687
688     return IDirect3DRMMeshBuilder3_SetMaterial(&This->IDirect3DRMMeshBuilder3_iface, (LPDIRECT3DRMMATERIAL2)material);
689 }
690
691 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2* iface,
692                                                                      BOOL wrap_u, BOOL wrap_v)
693 {
694     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
695
696     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
697
698     return E_NOTIMPL;
699 }
700
701 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2* iface,
702                                                              D3DRMRENDERQUALITY quality)
703 {
704     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
705
706     FIXME("(%p)->(%d): stub\n", This, quality);
707
708     return E_NOTIMPL;
709 }
710
711 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2* iface,
712                                                                  BOOL enable)
713 {
714     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
715
716     FIXME("(%p)->(%d): stub\n", This, enable);
717
718     return E_NOTIMPL;
719 }
720
721 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2* iface,
722                                                             DWORD index,
723                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
724 {
725     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
726
727     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
728
729     return E_NOTIMPL;
730 }
731
732 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2* iface,
733                                                             DWORD index,
734                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
735 {
736     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
737
738     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
739
740     return E_NOTIMPL;
741 }
742
743 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
744                                                                         DWORD index,
745                                                                         D3DVALUE u, D3DVALUE v)
746 {
747     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
748
749     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
750
751     return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
752                                                          index, u, v);
753 }
754
755 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2* iface,
756                                                                  DWORD index, D3DCOLOR color)
757 {
758     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
759
760     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
761
762     return E_NOTIMPL;
763 }
764
765 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2* iface,
766                                                                     DWORD index, D3DVALUE red,
767                                                                     D3DVALUE green, D3DVALUE blue)
768 {
769     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
770
771     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
772
773     return E_NOTIMPL;
774 }
775
776 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface,
777                                                            LPDIRECT3DRMFACEARRAY* pFaceArray)
778 {
779     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
780
781     FIXME("(%p)->(%p): stub\n", This, pFaceArray);
782
783     return E_NOTIMPL;
784 }
785
786 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2* iface,
787                                                               DWORD *vcount, D3DVECTOR *vertices,
788                                                               DWORD *ncount, D3DVECTOR *normals,
789                                                               DWORD *face_data_size,
790                                                               DWORD *face_data)
791 {
792     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
793
794     TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This, vcount, vertices, ncount, normals, face_data_size, face_data);
795
796     if (vertices && (!vcount || (*vcount < This->nb_vertices)))
797         return D3DRMERR_BADVALUE;
798     if (vcount)
799         *vcount = This->nb_vertices;
800     if (vertices && This->nb_vertices)
801         memcpy(vertices, This->pVertices, This->nb_vertices * sizeof(D3DVECTOR));
802
803     if (normals && (!ncount || (*ncount < This->nb_normals)))
804         return D3DRMERR_BADVALUE;
805     if (ncount)
806         *ncount = This->nb_normals;
807     if (normals && This->nb_normals)
808         memcpy(normals, This->pNormals, This->nb_normals * sizeof(D3DVECTOR));
809
810     if (face_data && (!face_data_size || (*face_data_size < This->face_data_size)))
811         return D3DRMERR_BADVALUE;
812     if (face_data_size)
813         *face_data_size = This->face_data_size;
814     if (face_data && This->face_data_size)
815         memcpy(face_data, This->pFaceData, This->face_data_size * sizeof(DWORD));
816
817     return D3DRM_OK;
818 }
819
820 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2* iface,
821                                                                         DWORD index,
822                                                                         D3DVALUE *u, D3DVALUE *v)
823 {
824     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
825
826     TRACE("(%p)->(%u,%p,%p)\n", This, index, u, v);
827
828     return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This->IDirect3DRMMeshBuilder3_iface,
829                                                          index, u, v);
830 }
831
832 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2* iface,
833                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
834 {
835     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
836
837     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
838
839     return 0;
840 }
841
842 static int WINAPI IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2* iface,
843                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
844 {
845     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
846
847     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
848
849     return 0;
850 }
851
852 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2* iface,
853                                                              LPDIRECT3DRMFACE* ppFace)
854 {
855     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
856
857     FIXME("(%p)->(%p): stub\n", This, ppFace);
858
859     return E_NOTIMPL;
860 }
861
862 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2* iface)
863 {
864     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
865
866     FIXME("(%p)->(): stub\n", This);
867
868     return 0;
869 }
870
871 static BOOL WINAPI IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2* iface)
872 {
873     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
874
875     FIXME("(%p)->(): stub\n", This);
876
877     return FALSE;
878 }
879
880 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2* iface)
881 {
882     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
883
884     TRACE("(%p)->()\n", This);
885
886     return This->nb_faces;
887 }
888
889 static int WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2* iface)
890 {
891     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
892
893     TRACE("(%p)->()\n", This);
894
895     return This->nb_vertices;
896 }
897
898 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2* iface,
899                                                                   DWORD index)
900 {
901     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
902
903     FIXME("(%p)->(%d): stub\n", This, index);
904
905     return 0;
906 }
907
908 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2 *iface, IDirect3DRMMesh **mesh)
909 {
910     IDirect3DRMMeshBuilderImpl *mesh_builder = impl_from_IDirect3DRMMeshBuilder2(iface);
911
912     TRACE("iface %p, mesh %p.\n", iface, mesh);
913
914     return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder->IDirect3DRMMeshBuilder3_iface, mesh);
915 }
916
917 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2* iface,
918                                                                    D3DVALUE crease, DWORD dwFlags)
919 {
920     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
921
922     FIXME("(%p)->(%f,%u): stub\n", This, crease, dwFlags);
923
924     return E_NOTIMPL;
925 }
926
927 static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2* iface,
928                                                           DWORD index, LPDIRECT3DRMFACE* ppFace)
929 {
930     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface);
931
932     FIXME("(%p)->(%u,%p): stub\n", This, index, ppFace);
933
934     return E_NOTIMPL;
935 }
936
937 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl =
938 {
939     /*** IUnknown methods ***/
940     IDirect3DRMMeshBuilder2Impl_QueryInterface,
941     IDirect3DRMMeshBuilder2Impl_AddRef,
942     IDirect3DRMMeshBuilder2Impl_Release,
943     /*** IDirect3DRMObject methods ***/
944     IDirect3DRMMeshBuilder2Impl_Clone,
945     IDirect3DRMMeshBuilder2Impl_AddDestroyCallback,
946     IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback,
947     IDirect3DRMMeshBuilder2Impl_SetAppData,
948     IDirect3DRMMeshBuilder2Impl_GetAppData,
949     IDirect3DRMMeshBuilder2Impl_SetName,
950     IDirect3DRMMeshBuilder2Impl_GetName,
951     IDirect3DRMMeshBuilder2Impl_GetClassName,
952     /*** IDirect3DRMMeshBuilder methods ***/
953     IDirect3DRMMeshBuilder2Impl_Load,
954     IDirect3DRMMeshBuilder2Impl_Save,
955     IDirect3DRMMeshBuilder2Impl_Scale,
956     IDirect3DRMMeshBuilder2Impl_Translate,
957     IDirect3DRMMeshBuilder2Impl_SetColorSource,
958     IDirect3DRMMeshBuilder2Impl_GetBox,
959     IDirect3DRMMeshBuilder2Impl_GenerateNormals,
960     IDirect3DRMMeshBuilder2Impl_GetColorSource,
961     IDirect3DRMMeshBuilder2Impl_AddMesh,
962     IDirect3DRMMeshBuilder2Impl_AddMeshBuilder,
963     IDirect3DRMMeshBuilder2Impl_AddFrame,
964     IDirect3DRMMeshBuilder2Impl_AddFace,
965     IDirect3DRMMeshBuilder2Impl_AddFaces,
966     IDirect3DRMMeshBuilder2Impl_ReserveSpace,
967     IDirect3DRMMeshBuilder2Impl_SetColorRGB,
968     IDirect3DRMMeshBuilder2Impl_SetColor,
969     IDirect3DRMMeshBuilder2Impl_SetTexture,
970     IDirect3DRMMeshBuilder2Impl_SetMaterial,
971     IDirect3DRMMeshBuilder2Impl_SetTextureTopology,
972     IDirect3DRMMeshBuilder2Impl_SetQuality,
973     IDirect3DRMMeshBuilder2Impl_SetPerspective,
974     IDirect3DRMMeshBuilder2Impl_SetVertex,
975     IDirect3DRMMeshBuilder2Impl_SetNormal,
976     IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates,
977     IDirect3DRMMeshBuilder2Impl_SetVertexColor,
978     IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB,
979     IDirect3DRMMeshBuilder2Impl_GetFaces,
980     IDirect3DRMMeshBuilder2Impl_GetVertices,
981     IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates,
982     IDirect3DRMMeshBuilder2Impl_AddVertex,
983     IDirect3DRMMeshBuilder2Impl_AddNormal,
984     IDirect3DRMMeshBuilder2Impl_CreateFace,
985     IDirect3DRMMeshBuilder2Impl_GetQuality,
986     IDirect3DRMMeshBuilder2Impl_GetPerspective,
987     IDirect3DRMMeshBuilder2Impl_GetFaceCount,
988     IDirect3DRMMeshBuilder2Impl_GetVertexCount,
989     IDirect3DRMMeshBuilder2Impl_GetVertexColor,
990     IDirect3DRMMeshBuilder2Impl_CreateMesh,
991     /*** IDirect3DRMMeshBuilder2 methods ***/
992     IDirect3DRMMeshBuilder2Impl_GenerateNormals2,
993     IDirect3DRMMeshBuilder2Impl_GetFace
994 };
995
996
997 /*** IUnknown methods ***/
998 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3* iface,
999                                                                  REFIID riid, void** ppvObject)
1000 {
1001     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1002     return IDirect3DRMMeshBuilder2_QueryInterface(&This->IDirect3DRMMeshBuilder2_iface, riid, ppvObject);
1003 }
1004
1005 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3* iface)
1006 {
1007     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1008     return IDirect3DRMMeshBuilder2_AddRef(&This->IDirect3DRMMeshBuilder2_iface);
1009 }
1010
1011 static ULONG WINAPI IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3* iface)
1012 {
1013     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1014     return IDirect3DRMMeshBuilder2_Release(&This->IDirect3DRMMeshBuilder2_iface);
1015 }
1016
1017 /*** IDirect3DRMObject methods ***/
1018 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3* iface,
1019                                                         LPUNKNOWN pUnkOuter, REFIID riid,
1020                                                         LPVOID *ppvObj)
1021 {
1022     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1023
1024     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
1025
1026     return E_NOTIMPL;
1027 }
1028
1029 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1030                                                                      D3DRMOBJECTCALLBACK cb,
1031                                                                      LPVOID argument)
1032 {
1033     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1034
1035     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1036
1037     return E_NOTIMPL;
1038 }
1039
1040 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3* iface,
1041                                                                         D3DRMOBJECTCALLBACK cb,
1042                                                                         LPVOID argument)
1043 {
1044     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1045
1046     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
1047
1048     return E_NOTIMPL;
1049 }
1050
1051 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3* iface,
1052                                                              DWORD data)
1053 {
1054     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1055
1056     FIXME("(%p)->(%u): stub\n", This, data);
1057
1058     return E_NOTIMPL;
1059 }
1060
1061 static DWORD WINAPI IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3* iface)
1062 {
1063     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1064
1065     FIXME("(%p)->(): stub\n", This);
1066
1067     return 0;
1068 }
1069
1070 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3* iface,
1071                                                           LPCSTR name)
1072 {
1073     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1074     char *string = NULL;
1075
1076     TRACE("(%p)->(%s)\n", This, debugstr_a(name));
1077
1078     if (name)
1079     {
1080         string = HeapAlloc(GetProcessHeap(), 0, strlen(name) + 1);
1081         if (!string) return E_OUTOFMEMORY;
1082         strcpy(string, name);
1083     }
1084     HeapFree(GetProcessHeap(), 0, This->name);
1085     This->name = string;
1086
1087     return D3DRM_OK;
1088 }
1089
1090 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3* iface,
1091                                                           LPDWORD size, LPSTR name)
1092 {
1093     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1094
1095     TRACE("(%p)->(%p,%p)\n", This, size, name);
1096
1097     if (!size)
1098         return E_POINTER;
1099
1100     if (!This->name)
1101     {
1102         *size = 0;
1103         return D3DRM_OK;
1104     }
1105
1106     if (*size < (strlen(This->name) + 1))
1107         return E_INVALIDARG;
1108
1109     strcpy(name, This->name);
1110     *size = strlen(This->name) + 1;
1111
1112     return D3DRM_OK;
1113 }
1114
1115 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3* iface,
1116                                                                LPDWORD size, LPSTR name)
1117 {
1118     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1119
1120     TRACE("(%p)->(%p, %p)\n", This, size, name);
1121
1122     if (!size || *size < strlen("Builder") || !name)
1123         return E_INVALIDARG;
1124
1125     strcpy(name, "Builder");
1126     *size = sizeof("Builder");
1127
1128     return D3DRM_OK;
1129 }
1130
1131 HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *pData, D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg)
1132 {
1133     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1134     IDirectXFileData *pData2 = NULL;
1135     const GUID* guid;
1136     DWORD size;
1137     BYTE *ptr;
1138     HRESULT hr;
1139     HRESULT ret = D3DRMERR_BADOBJECT;
1140     DWORD* faces_vertex_idx_data = NULL;
1141     DWORD* faces_vertex_idx_ptr;
1142     DWORD faces_vertex_idx_size;
1143     DWORD* faces_normal_idx_data = NULL;
1144     DWORD* faces_normal_idx_ptr = NULL;
1145     DWORD* faces_data_ptr;
1146     DWORD faces_data_size = 0;
1147     DWORD i;
1148
1149     TRACE("(%p)->(%p)\n", This, pData);
1150
1151     hr = IDirectXFileData_GetName(pData, NULL, &size);
1152     if (hr != DXFILE_OK)
1153         return hr;
1154     if (size)
1155     {
1156         This->name = HeapAlloc(GetProcessHeap(), 0, size);
1157         if (!This->name)
1158             return E_OUTOFMEMORY;
1159
1160         hr = IDirectXFileData_GetName(pData, This->name, &size);
1161         if (hr != DXFILE_OK)
1162             return hr;
1163     }
1164
1165     TRACE("Mesh name is '%s'\n", This->name ? This->name : "");
1166
1167     This->nb_normals = 0;
1168
1169     hr = IDirectXFileData_GetData(pData, NULL, &size, (void**)&ptr);
1170     if (hr != DXFILE_OK)
1171         goto end;
1172
1173     This->nb_vertices = *(DWORD*)ptr;
1174     This->nb_faces = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR));
1175     faces_vertex_idx_size = size - sizeof(DWORD) - This->nb_vertices * sizeof(D3DVECTOR) - sizeof(DWORD);
1176     faces_vertex_idx_ptr = (DWORD*)(ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD));
1177
1178     TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This->nb_vertices, This->nb_faces, faces_vertex_idx_size);
1179
1180     This->pVertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DVECTOR));
1181     memcpy(This->pVertices, ptr + sizeof(DWORD), This->nb_vertices * sizeof(D3DVECTOR));
1182
1183     faces_vertex_idx_ptr = faces_vertex_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size);
1184     memcpy(faces_vertex_idx_data, ptr + sizeof(DWORD) + This->nb_vertices * sizeof(D3DVECTOR) + sizeof(DWORD), faces_vertex_idx_size);
1185
1186     /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1187     This->pFaceData = HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size * 2);
1188     faces_data_ptr = (DWORD*)This->pFaceData;
1189
1190     while (1)
1191     {
1192         IDirectXFileObject *object;
1193
1194         hr =  IDirectXFileData_GetNextObject(pData, &object);
1195         if (hr == DXFILEERR_NOMOREOBJECTS)
1196         {
1197             TRACE("No more object\n");
1198             break;
1199         }
1200         if (hr != DXFILE_OK)
1201            goto end;
1202
1203         hr = IDirectXFileObject_QueryInterface(object, &IID_IDirectXFileData, (void**)&pData2);
1204         IDirectXFileObject_Release(object);
1205         if (hr != DXFILE_OK)
1206             goto end;
1207
1208         hr = IDirectXFileData_GetType(pData2, &guid);
1209         if (hr != DXFILE_OK)
1210             goto end;
1211
1212         TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1213
1214         if (IsEqualGUID(guid, &TID_D3DRMMeshNormals))
1215         {
1216             DWORD nb_faces_normals;
1217             DWORD faces_normal_idx_size;
1218
1219             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1220             if (hr != DXFILE_OK)
1221                 goto end;
1222
1223             This->nb_normals = *(DWORD*)ptr;
1224             nb_faces_normals = *(DWORD*)(ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1225
1226             TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This->nb_normals, nb_faces_normals);
1227             if (nb_faces_normals != This->nb_faces)
1228                 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals, This->nb_normals);
1229
1230             This->pNormals = HeapAlloc(GetProcessHeap(), 0, This->nb_normals * sizeof(D3DVECTOR));
1231             memcpy(This->pNormals, ptr + sizeof(DWORD), This->nb_normals * sizeof(D3DVECTOR));
1232
1233             faces_normal_idx_size = size - (2 * sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR));
1234             faces_normal_idx_ptr = faces_normal_idx_data = HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size);
1235             memcpy(faces_normal_idx_data, ptr + sizeof(DWORD) + This->nb_normals * sizeof(D3DVECTOR) + sizeof(DWORD), faces_normal_idx_size);
1236         }
1237         else if (IsEqualGUID(guid, &TID_D3DRMMeshTextureCoords))
1238         {
1239             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1240             if (hr != DXFILE_OK)
1241                 goto end;
1242
1243             This->nb_coords2d = *(DWORD*)ptr;
1244
1245             TRACE("MeshTextureCoords: nb_coords2d = %d\n", This->nb_coords2d);
1246
1247             This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1248             memcpy(This->pCoords2d, ptr + sizeof(DWORD), This->nb_coords2d * sizeof(Coords2d));
1249
1250         }
1251         else if (IsEqualGUID(guid, &TID_D3DRMMeshMaterialList))
1252         {
1253             DWORD nb_materials;
1254             DWORD nb_face_indices;
1255             DWORD data_size;
1256             IDirectXFileObject *child;
1257             DWORD i = 0;
1258             float* values;
1259
1260             TRACE("Process MeshMaterialList\n");
1261
1262             hr = IDirectXFileData_GetData(pData2, NULL, &size, (void**)&ptr);
1263             if (hr != DXFILE_OK)
1264                 goto end;
1265
1266             nb_materials = *(DWORD*)ptr;
1267             nb_face_indices = *(DWORD*)(ptr + sizeof(DWORD));
1268             data_size = 2 * sizeof(DWORD) + nb_face_indices * sizeof(DWORD);
1269
1270             TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials, nb_face_indices);
1271
1272             if (size != data_size)
1273                 WARN("Returned size %u does not match expected one %u\n", size, data_size);
1274
1275             This->material_indices = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->material_indices) * nb_face_indices);
1276             if (!This->material_indices)
1277                 goto end;
1278             memcpy(This->material_indices, ptr + 2 * sizeof(DWORD), sizeof(*This->material_indices) * nb_face_indices),
1279
1280             This->materials = HeapAlloc(GetProcessHeap(), 0, sizeof(*This->materials) * nb_materials);
1281             if (!This->materials)
1282             {
1283                 HeapFree(GetProcessHeap(), 0, This->material_indices);
1284                 goto end;
1285             }
1286             This->nb_materials = nb_materials;
1287
1288             while (SUCCEEDED(hr = IDirectXFileData_GetNextObject(pData2, &child)) && (i < nb_materials))
1289             {
1290                 IDirectXFileData *data;
1291                 IDirectXFileDataReference *reference;
1292                 IDirectXFileObject *material_child;
1293
1294                 hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileData, (void **)&data);
1295                 if (FAILED(hr))
1296                 {
1297                     hr = IDirectXFileObject_QueryInterface(child, &IID_IDirectXFileDataReference, (void **)&reference);
1298                     IDirectXFileObject_Release(child);
1299                     if (FAILED(hr))
1300                         goto end;
1301
1302                     hr = IDirectXFileDataReference_Resolve(reference, &data);
1303                     IDirectXFileDataReference_Release(reference);
1304                     if (FAILED(hr))
1305                         goto end;
1306                 }
1307                 else
1308                 {
1309                     IDirectXFileObject_Release(child);
1310                 }
1311
1312                 hr = Direct3DRMMaterial_create(&This->materials[i].material);
1313                 if (FAILED(hr))
1314                 {
1315                     IDirectXFileData_Release(data);
1316                     goto end;
1317                 }
1318
1319                 hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&ptr);
1320                 if (hr != DXFILE_OK)
1321                 {
1322                     IDirectXFileData_Release(data);
1323                     goto end;
1324                 }
1325
1326                 if (size != 44)
1327                     WARN("Material size %u does not match expected one %u\n", size, 44);
1328
1329                 values = (float*)ptr;
1330
1331                 This->materials[i].color = RGBA_MAKE((BYTE)(values[0] * 255.0f), (BYTE)(values[1] * 255.0f),
1332                         (BYTE)(values[2] * 255.0f), (BYTE)(values[3] * 255.0f));
1333
1334                 IDirect3DRMMaterial2_SetAmbient(This->materials[i].material, values[0], values [1], values[2]); /* Alpha ignored */
1335                 IDirect3DRMMaterial2_SetPower(This->materials[i].material, values[4]);
1336                 IDirect3DRMMaterial2_SetSpecular(This->materials[i].material, values[5], values[6], values[7]);
1337                 IDirect3DRMMaterial2_SetEmissive(This->materials[i].material, values[8], values[9], values[10]);
1338
1339                 This->materials[i].texture = NULL;
1340
1341                 hr = IDirectXFileData_GetNextObject(data, &material_child);
1342                 if (hr == S_OK)
1343                 {
1344                     IDirectXFileData *data;
1345                     char **filename;
1346
1347                     hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileData, (void **)&data);
1348                     if (FAILED(hr))
1349                     {
1350                         IDirectXFileDataReference *reference;
1351
1352                         hr = IDirectXFileObject_QueryInterface(material_child, &IID_IDirectXFileDataReference, (void **)&reference);
1353                         if (FAILED(hr))
1354                             goto end;
1355
1356                         hr = IDirectXFileDataReference_Resolve(reference, &data);
1357                         IDirectXFileDataReference_Release(reference);
1358                         if (FAILED(hr))
1359                             goto end;
1360                     }
1361
1362                     hr = IDirectXFileData_GetType(data, &guid);
1363                     if (hr != DXFILE_OK)
1364                         goto end;
1365                     if (!IsEqualGUID(guid, &TID_D3DRMTextureFilename))
1366                     {
1367                          WARN("Not a texture filename\n");
1368                          goto end;
1369                     }
1370
1371                     size = 4;
1372                     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&filename);
1373                     if (SUCCEEDED(hr))
1374                     {
1375                         if (load_texture_proc)
1376                         {
1377                             IDirect3DRMTexture *texture;
1378
1379                             hr = load_texture_proc(*filename, arg, &texture);
1380                             if (SUCCEEDED(hr))
1381                             {
1382                                 hr = IDirect3DTexture_QueryInterface(texture, &IID_IDirect3DRMTexture3, (void**)&This->materials[i].texture);
1383                                 IDirect3DTexture_Release(texture);
1384                             }
1385                         }
1386                         else
1387                         {
1388                             HANDLE file;
1389
1390                             /* If the texture file is not found, no texture is associated with the material */
1391                             file = CreateFileA(*filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
1392                             if (file != INVALID_HANDLE_VALUE)
1393                             {
1394                                 CloseHandle(file);
1395
1396                                 hr = Direct3DRMTexture_create(&IID_IDirect3DRMTexture3, (IUnknown**)&This->materials[i].texture);
1397                                 if (FAILED(hr))
1398                                 {
1399                                     IDirectXFileData_Release(data);
1400                                     goto end;
1401                                 }
1402                             }
1403                         }
1404                     }
1405                 }
1406                 else if (hr != DXFILEERR_NOMOREOBJECTS)
1407                 {
1408                     goto end;
1409                 }
1410                 hr = S_OK;
1411
1412                 IDirectXFileData_Release(data);
1413                 i++;
1414             }
1415             if (hr == S_OK)
1416             {
1417                 IDirectXFileObject_Release(child);
1418                 WARN("Found more sub-objects than expected\n");
1419             }
1420             else if (hr != DXFILEERR_NOMOREOBJECTS)
1421             {
1422                 goto end;
1423             }
1424             hr = S_OK;
1425         }
1426         else
1427         {
1428             FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid));
1429         }
1430
1431         IDirectXFileData_Release(pData2);
1432         pData2 = NULL;
1433     }
1434
1435     if (!This->nb_normals)
1436     {
1437         /* Allocate normals, one per vertex */
1438         This->pNormals = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->nb_vertices * sizeof(D3DVECTOR));
1439         if (!This->pNormals)
1440             goto end;
1441     }
1442
1443     for (i = 0; i < This->nb_faces; i++)
1444     {
1445         DWORD j;
1446         DWORD nb_face_indexes;
1447         D3DVECTOR face_normal;
1448
1449         if (faces_vertex_idx_size < sizeof(DWORD))
1450             WARN("Not enough data to read number of indices of face %d\n", i);
1451
1452         nb_face_indexes  = *(faces_data_ptr + faces_data_size++) = *(faces_vertex_idx_ptr++);
1453         faces_vertex_idx_size--;
1454         if (faces_normal_idx_data && (*(faces_normal_idx_ptr++) != nb_face_indexes))
1455             WARN("Faces indices number mismatch\n");
1456
1457         if (faces_vertex_idx_size < (nb_face_indexes * sizeof(DWORD)))
1458             WARN("Not enough data to read all indices of face %d\n", i);
1459
1460         if (!This->nb_normals)
1461         {
1462             /* Compute face normal */
1463             if (nb_face_indexes > 2)
1464             {
1465                 D3DVECTOR a, b;
1466
1467                 D3DRMVectorSubtract(&a, &This->pVertices[faces_vertex_idx_ptr[2]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1468                 D3DRMVectorSubtract(&b, &This->pVertices[faces_vertex_idx_ptr[0]], &This->pVertices[faces_vertex_idx_ptr[1]]);
1469                 D3DRMVectorCrossProduct(&face_normal, &a, &b);
1470                 D3DRMVectorNormalize(&face_normal);
1471             }
1472             else
1473             {
1474                 face_normal.u1.x = 0.0f;
1475                 face_normal.u2.y = 0.0f;
1476                 face_normal.u3.z = 0.0f;
1477             }
1478         }
1479
1480         for (j = 0; j < nb_face_indexes; j++)
1481         {
1482             /* Copy vertex index */
1483             *(faces_data_ptr + faces_data_size++) = *faces_vertex_idx_ptr;
1484             /* Copy normal index */
1485             if (This->nb_normals)
1486             {
1487                 /* Read from x file */
1488                 *(faces_data_ptr + faces_data_size++) = *(faces_normal_idx_ptr++);
1489             }
1490             else
1491             {
1492                 DWORD vertex_idx = *faces_vertex_idx_ptr;
1493                 if (vertex_idx >= This->nb_vertices)
1494                 {
1495                     WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx, This->nb_vertices);
1496                     vertex_idx = 0;
1497                 }
1498                 *(faces_data_ptr + faces_data_size++) = vertex_idx;
1499                 /* Add face normal to vertex normal */
1500                 D3DRMVectorAdd(&This->pNormals[vertex_idx], &This->pNormals[vertex_idx], &face_normal);
1501             }
1502             faces_vertex_idx_ptr++;
1503         }
1504         faces_vertex_idx_size -= nb_face_indexes;
1505     }
1506
1507     /* Last DWORD must be 0 */
1508     *(faces_data_ptr + faces_data_size++) = 0;
1509
1510     /* Set size (in number of DWORD) of all faces data */
1511     This->face_data_size = faces_data_size;
1512
1513     if (!This->nb_normals)
1514     {
1515         /* Normalize all normals */
1516         for (i = 0; i < This->nb_vertices; i++)
1517         {
1518             D3DRMVectorNormalize(&This->pNormals[i]);
1519         }
1520         This->nb_normals = This->nb_vertices;
1521     }
1522
1523     /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1524     if (!This->pCoords2d)
1525     {
1526         This->nb_coords2d = This->nb_vertices;
1527         This->pCoords2d = HeapAlloc(GetProcessHeap(), 0, This->nb_coords2d * sizeof(Coords2d));
1528         for (i = 0; i < This->nb_coords2d; i++)
1529         {
1530             This->pCoords2d[i].u = 0.0f;
1531             This->pCoords2d[i].v = 0.0f;
1532         }
1533     }
1534
1535     TRACE("Mesh data loaded successfully\n");
1536
1537     ret = D3DRM_OK;
1538
1539 end:
1540
1541     HeapFree(GetProcessHeap(), 0, faces_normal_idx_data);
1542     HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data);
1543
1544     return ret;
1545 }
1546
1547 /*** IDirect3DRMMeshBuilder3 methods ***/
1548 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3* iface,
1549                                                        void *filename, void *name,
1550                                                        D3DRMLOADOPTIONS loadflags,
1551                                                        D3DRMLOADTEXTURE3CALLBACK cb, void *arg)
1552 {
1553     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1554     DXFILELOADOPTIONS load_options;
1555     IDirectXFile *dxfile = NULL;
1556     IDirectXFileEnumObject *enum_object = NULL;
1557     IDirectXFileData *data = NULL;
1558     const GUID* guid;
1559     DWORD size;
1560     Header* header;
1561     HRESULT hr;
1562     HRESULT ret = D3DRMERR_BADOBJECT;
1563
1564     TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This, filename, name, loadflags, cb, arg);
1565
1566     clean_mesh_builder_data(This);
1567
1568     if (loadflags == D3DRMLOAD_FROMMEMORY)
1569     {
1570         load_options = DXFILELOAD_FROMMEMORY;
1571     }
1572     else if (loadflags == D3DRMLOAD_FROMFILE)
1573     {
1574         load_options = DXFILELOAD_FROMFILE;
1575         TRACE("Loading from file %s\n", debugstr_a(filename));
1576     }
1577     else
1578     {
1579         FIXME("Load options %d not supported yet\n", loadflags);
1580         return E_NOTIMPL;
1581     }
1582
1583     hr = DirectXFileCreate(&dxfile);
1584     if (hr != DXFILE_OK)
1585         goto end;
1586
1587     hr = IDirectXFile_RegisterTemplates(dxfile, templates, strlen(templates));
1588     if (hr != DXFILE_OK)
1589         goto end;
1590
1591     hr = IDirectXFile_CreateEnumObject(dxfile, filename, load_options, &enum_object);
1592     if (hr != DXFILE_OK)
1593         goto end;
1594
1595     hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1596     if (hr != DXFILE_OK)
1597         goto end;
1598
1599     hr = IDirectXFileData_GetType(data, &guid);
1600     if (hr != DXFILE_OK)
1601         goto end;
1602
1603     TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1604
1605     if (!IsEqualGUID(guid, &TID_DXFILEHeader))
1606     {
1607         ret = D3DRMERR_BADFILE;
1608         goto end;
1609     }
1610
1611     hr = IDirectXFileData_GetData(data, NULL, &size, (void**)&header);
1612     if ((hr != DXFILE_OK) || (size != sizeof(Header)))
1613         goto end;
1614
1615     TRACE("Version is %d %d %d\n", header->major, header->minor, header->flags);
1616
1617     /* Version must be 1.0.x */
1618     if ((header->major != 1) || (header->minor != 0))
1619     {
1620         ret = D3DRMERR_BADFILE;
1621         goto end;
1622     }
1623
1624     IDirectXFileData_Release(data);
1625     data = NULL;
1626
1627     hr = IDirectXFileEnumObject_GetNextDataObject(enum_object, &data);
1628     if (hr != DXFILE_OK)
1629     {
1630         ret = D3DRMERR_NOTFOUND;
1631         goto end;
1632     }
1633
1634     hr = IDirectXFileData_GetType(data, &guid);
1635     if (hr != DXFILE_OK)
1636         goto end;
1637
1638     TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid));
1639
1640     if (!IsEqualGUID(guid, &TID_D3DRMMesh))
1641     {
1642         ret = D3DRMERR_NOTFOUND;
1643         goto end;
1644     }
1645
1646     /* We don't care about the texture interface version since we rely on QueryInterface */
1647     hr = load_mesh_data(iface, data, (D3DRMLOADTEXTURECALLBACK)cb, arg);
1648     if (hr == S_OK)
1649         ret = D3DRM_OK;
1650
1651 end:
1652
1653     if (data)
1654         IDirectXFileData_Release(data);
1655     if (enum_object)
1656         IDirectXFileEnumObject_Release(enum_object);
1657     if (dxfile)
1658         IDirectXFile_Release(dxfile);
1659
1660     if (ret != D3DRM_OK)
1661         clean_mesh_builder_data(This);
1662
1663     return ret;
1664 }
1665
1666 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3* iface,
1667                                                        const char* filename, D3DRMXOFFORMAT format,
1668                                                        D3DRMSAVEOPTIONS save)
1669 {
1670     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1671
1672     FIXME("(%p)->(%s,%d,%d): stub\n", This, filename, format, save);
1673
1674     return E_NOTIMPL;
1675 }
1676
1677 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3* iface,
1678                                                         D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
1679 {
1680     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1681     DWORD i;
1682
1683     TRACE("(%p)->(%f,%f,%f)\n", This, sx, sy, sz);
1684
1685     for (i = 0; i < This->nb_vertices; i++)
1686     {
1687         This->pVertices[i].u1.x *= sx;
1688         This->pVertices[i].u2.y *= sy;
1689         This->pVertices[i].u3.z *= sz;
1690     }
1691
1692     /* Normals are not affected by Scale */
1693
1694     return D3DRM_OK;
1695 }
1696
1697 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3* iface,
1698                                                             D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
1699 {
1700     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1701
1702     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty, tz);
1703
1704     return E_NOTIMPL;
1705 }
1706
1707 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3* iface,
1708                                                                  D3DRMCOLORSOURCE color)
1709 {
1710     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1711
1712     FIXME("(%p)->(%x): stub\n", This, color);
1713
1714     return E_NOTIMPL;
1715 }
1716
1717 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3* iface,
1718                                                          D3DRMBOX* box)
1719 {
1720     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1721
1722     FIXME("(%p)->(%p): stub\n", This, box);
1723
1724     return E_NOTIMPL;
1725 }
1726
1727 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3* iface,
1728                                                                   D3DVALUE crease, DWORD flags)
1729 {
1730     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1731
1732     FIXME("(%p)->(%f,%u): stub\n", This, crease, flags);
1733
1734     return E_NOTIMPL;
1735 }
1736
1737 static D3DRMCOLORSOURCE WINAPI IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3* iface)
1738 {
1739     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1740
1741     FIXME("(%p)->(): stub\n", This);
1742
1743     return E_NOTIMPL;
1744 }
1745
1746 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh *mesh)
1747 {
1748     FIXME("iface %p, mesh %p stub!\n", iface, mesh);
1749
1750     return E_NOTIMPL;
1751 }
1752
1753 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3* iface,
1754                                                                  LPDIRECT3DRMMESHBUILDER3 MeshBuilder,
1755                                                                  DWORD flags)
1756 {
1757     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1758
1759     FIXME("(%p)->(%p,%u): stub\n", This, MeshBuilder, flags);
1760
1761     return E_NOTIMPL;
1762 }
1763
1764 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFrame3 *frame)
1765 {
1766     FIXME("iface %p, frame %p stub!\n", iface, frame);
1767
1768     return E_NOTIMPL;
1769 }
1770
1771 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3* iface,
1772                                                           LPDIRECT3DRMFACE2 Face)
1773 {
1774     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1775
1776     FIXME("(%p)->(%p): stub\n", This, Face);
1777
1778     return E_NOTIMPL;
1779 }
1780
1781 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface,
1782                                                            DWORD vcount, D3DVECTOR* vertices,
1783                                                            DWORD ncount, D3DVECTOR* normals,
1784                                                            DWORD* data,
1785                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1786 {
1787     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1788
1789     FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount,
1790           normals, data, FaceArray);
1791
1792     return E_NOTIMPL;
1793 }
1794
1795 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3* iface,
1796                                                                DWORD vertex_Count,
1797                                                                DWORD normal_count,
1798                                                                DWORD face_count)
1799 {
1800     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1801
1802     FIXME("(%p)->(%d,%d,%d): stub\n", This, vertex_Count, normal_count, face_count);
1803
1804     return E_NOTIMPL;
1805 }
1806
1807 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3* iface,
1808                                                               D3DVALUE red, D3DVALUE green,
1809                                                               D3DVALUE blue)
1810 {
1811     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1812
1813     TRACE("(%p)->(%f,%f,%f)\n", This, red, green, blue);
1814
1815     This->color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
1816
1817     return D3DRM_OK;
1818 }
1819
1820 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3* iface,
1821                                                            D3DCOLOR color)
1822 {
1823     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1824
1825     TRACE("(%p)->(%x)\n", This, color);
1826
1827     This->color = color;
1828
1829     return D3DRM_OK;
1830 }
1831
1832 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3* iface,
1833                                                              LPDIRECT3DRMTEXTURE3 texture)
1834 {
1835     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1836
1837     TRACE("(%p)->(%p)\n", This, texture);
1838
1839     if (texture)
1840         IDirect3DRMTexture3_AddRef(texture);
1841     if (This->texture)
1842         IDirect3DRMTexture3_Release(This->texture);
1843     This->texture = texture;
1844
1845     return D3DRM_OK;
1846 }
1847
1848 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3* iface,
1849                                                               LPDIRECT3DRMMATERIAL2 material)
1850 {
1851     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1852
1853     TRACE("(%p)->(%p)\n", This, material);
1854
1855     if (material)
1856         IDirect3DRMTexture2_AddRef(material);
1857     if (This->material)
1858         IDirect3DRMTexture2_Release(This->material);
1859     This->material = material;
1860
1861     return D3DRM_OK;
1862 }
1863
1864 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3* iface,
1865                                                                      BOOL wrap_u, BOOL wrap_v)
1866 {
1867     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1868
1869     FIXME("(%p)->(%d,%d): stub\n", This, wrap_u, wrap_v);
1870
1871     return E_NOTIMPL;
1872 }
1873
1874 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3* iface,
1875                                                              D3DRMRENDERQUALITY quality)
1876 {
1877     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1878
1879     FIXME("(%p)->(%d): stub\n", This, quality);
1880
1881     return E_NOTIMPL;
1882 }
1883
1884 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3* iface,
1885                                                                  BOOL enable)
1886 {
1887     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1888
1889     FIXME("(%p)->(%d): stub\n", This, enable);
1890
1891     return E_NOTIMPL;
1892 }
1893
1894 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3* iface,
1895                                                             DWORD index,
1896                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1897 {
1898     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1899
1900     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1901
1902     return E_NOTIMPL;
1903 }
1904
1905 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3* iface,
1906                                                             DWORD index,
1907                                                             D3DVALUE x, D3DVALUE y, D3DVALUE z)
1908 {
1909     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1910
1911     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
1912
1913     return E_NOTIMPL;
1914 }
1915
1916 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1917                                                                         DWORD index, D3DVALUE u,
1918                                                                         D3DVALUE v)
1919 {
1920     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1921
1922     TRACE("(%p)->(%u,%f,%f)\n", This, index, u, v);
1923
1924     if (index >= This->nb_coords2d)
1925         return D3DRMERR_BADVALUE;
1926
1927     This->pCoords2d[index].u = u;
1928     This->pCoords2d[index].v = v;
1929
1930     return D3DRM_OK;
1931 }
1932
1933 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3* iface,
1934                                                                  DWORD index, D3DCOLOR color)
1935 {
1936     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1937
1938     FIXME("(%p)->(%d,%x): stub\n", This, index, color);
1939
1940     return E_NOTIMPL;
1941 }
1942
1943 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3* iface,
1944                                                                     DWORD index,
1945                                                                     D3DVALUE red, D3DVALUE green,
1946                                                                     D3DVALUE blue)
1947 {
1948     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1949
1950     FIXME("(%p)->(%d,%f,%f,%f): stub\n", This, index, red, green, blue);
1951
1952     return E_NOTIMPL;
1953 }
1954
1955 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface,
1956                                                            LPDIRECT3DRMFACEARRAY* FaceArray)
1957 {
1958     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1959
1960     FIXME("(%p)->(%p): stub\n", This, FaceArray);
1961
1962     return E_NOTIMPL;
1963 }
1964
1965 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3* iface,
1966                                                               DWORD* vcount, D3DVECTOR* vertices,
1967                                                               DWORD* ncount, D3DVECTOR* normals,
1968                                                               DWORD* face_data_size,
1969                                                               DWORD* face_data)
1970 {
1971     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1972
1973     FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals,
1974           face_data_size, face_data);
1975
1976     return E_NOTIMPL;
1977 }
1978
1979 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3* iface,
1980                                                                         DWORD index, D3DVALUE* u,
1981                                                                         D3DVALUE* v)
1982 {
1983     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
1984
1985     TRACE("(%p)->(%d,%p,%p)\n", This, index, u, v);
1986
1987     if (index >= This->nb_coords2d)
1988         return D3DRMERR_BADVALUE;
1989
1990     *u = This->pCoords2d[index].u;
1991     *v = This->pCoords2d[index].v;
1992
1993     return D3DRM_OK;
1994 }
1995
1996
1997 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3* iface,
1998                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
1999 {
2000     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2001
2002     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2003
2004     return 0;
2005 }
2006
2007 static int WINAPI IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3* iface,
2008                                                         D3DVALUE x, D3DVALUE y, D3DVALUE z)
2009 {
2010     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2011
2012     FIXME("(%p)->(%f,%f,%f): stub\n", This, x, y, z);
2013
2014     return 0;
2015 }
2016
2017 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3* iface,
2018                                                              LPDIRECT3DRMFACE2* Face)
2019 {
2020     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2021
2022     FIXME("(%p)->(%p): stub\n", This, Face);
2023
2024     return E_NOTIMPL;
2025 }
2026
2027 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3* iface)
2028 {
2029     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2030
2031     FIXME("(%p)->(): stub\n", This);
2032
2033     return 0;
2034 }
2035
2036 static BOOL WINAPI IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3* iface)
2037 {
2038     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2039
2040     FIXME("(%p)->(): stub\n", This);
2041
2042     return FALSE;
2043 }
2044
2045 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3* iface)
2046 {
2047     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2048
2049     TRACE("(%p)->()\n", This);
2050
2051     return This->nb_faces;
2052 }
2053
2054 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3* iface)
2055 {
2056     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2057
2058     TRACE("(%p)->()\n", This);
2059
2060     return This->nb_vertices;
2061 }
2062
2063 static D3DCOLOR WINAPI IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3* iface,
2064                                                                   DWORD index)
2065 {
2066     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2067
2068     FIXME("(%p)->(%d): stub\n", This, index);
2069
2070     return 0;
2071 }
2072
2073 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMMesh **mesh)
2074 {
2075     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2076     HRESULT hr;
2077     D3DRMGROUPINDEX group;
2078
2079     TRACE("(%p)->(%p)\n", This, mesh);
2080
2081     if (!mesh)
2082         return E_POINTER;
2083
2084     hr = Direct3DRMMesh_create(mesh);
2085     if (FAILED(hr))
2086         return hr;
2087
2088     /* If there is mesh data, create a group and put data inside */
2089     if (This->nb_vertices)
2090     {
2091         DWORD i, j;
2092         int k;
2093         D3DRMVERTEX* vertices;
2094
2095         vertices = HeapAlloc(GetProcessHeap(), 0, This->nb_vertices * sizeof(D3DRMVERTEX));
2096         if (!vertices)
2097         {
2098             IDirect3DRMMesh_Release(*mesh);
2099             return E_OUTOFMEMORY;
2100         }
2101         for (i = 0; i < This->nb_vertices; i++)
2102             vertices[i].position = This->pVertices[i];
2103         hr = IDirect3DRMMesh_SetVertices(*mesh, 0, 0, This->nb_vertices, vertices);
2104         HeapFree(GetProcessHeap(), 0, vertices);
2105
2106         /* Groups are in reverse order compared to materials list in X file */
2107         for (k = This->nb_materials - 1; k >= 0; k--)
2108         {
2109             unsigned* face_data;
2110             unsigned* out_ptr;
2111             DWORD* in_ptr = This->pFaceData;
2112             ULONG vertex_per_face = 0;
2113             BOOL* used_vertices;
2114             unsigned nb_vertices = 0;
2115             unsigned nb_faces = 0;
2116
2117             used_vertices = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, This->face_data_size * sizeof(*used_vertices));
2118             if (!used_vertices)
2119             {
2120                 IDirect3DRMMesh_Release(*mesh);
2121                 return E_OUTOFMEMORY;
2122             }
2123
2124             face_data = HeapAlloc(GetProcessHeap(), 0, This->face_data_size * sizeof(*face_data));
2125             if (!face_data)
2126             {
2127                 HeapFree(GetProcessHeap(), 0, used_vertices);
2128                 IDirect3DRMMesh_Release(*mesh);
2129                 return E_OUTOFMEMORY;
2130             }
2131             out_ptr = face_data;
2132
2133             /* If all faces have the same number of vertex, set vertex_per_face */
2134             for (i = 0; i < This->nb_faces; i++)
2135             {
2136                 /* Process only faces belonging to the group */
2137                 if (This->material_indices[i] == k)
2138                 {
2139                     if (vertex_per_face && (vertex_per_face != *in_ptr))
2140                         break;
2141                     vertex_per_face = *in_ptr;
2142                 }
2143                 in_ptr += 1 + *in_ptr * 2;
2144             }
2145             if (i != This->nb_faces)
2146                 vertex_per_face = 0;
2147
2148             /* Put only vertex indices */
2149             in_ptr = This->pFaceData;
2150             for (i = 0; i < This->nb_faces; i++)
2151             {
2152                 DWORD nb_indices = *in_ptr++;
2153
2154                 /* Skip faces not belonging to the group */
2155                 if (This->material_indices[i] != k)
2156                 {
2157                     in_ptr += 2 * nb_indices;
2158                     continue;
2159                 }
2160
2161                 /* Don't put nb indices when vertex_per_face is set */
2162                 if (vertex_per_face)
2163                     *out_ptr++ = nb_indices;
2164
2165                 for (j = 0; j < nb_indices; j++)
2166                 {
2167                     *out_ptr = *in_ptr++;
2168                     used_vertices[*out_ptr++] = TRUE;
2169                     /* Skip normal index */
2170                     in_ptr++;
2171                 }
2172
2173                 nb_faces++;
2174             }
2175
2176             for (i = 0; i < This->nb_vertices; i++)
2177                 if (used_vertices[i])
2178                     nb_vertices++;
2179
2180             hr = IDirect3DRMMesh_AddGroup(*mesh, nb_vertices, nb_faces, vertex_per_face, face_data, &group);
2181             HeapFree(GetProcessHeap(), 0, used_vertices);
2182             HeapFree(GetProcessHeap(), 0, face_data);
2183             if (SUCCEEDED(hr))
2184                 hr = IDirect3DRMMesh_SetGroupColor(*mesh, group, This->materials[k].color);
2185             if (SUCCEEDED(hr))
2186                 hr = IDirect3DRMMesh_SetGroupMaterial(*mesh, group, (LPDIRECT3DRMMATERIAL)This->materials[k].material);
2187             if (SUCCEEDED(hr) && This->materials[k].texture)
2188             {
2189                 LPDIRECT3DRMTEXTURE texture;
2190
2191                 IDirect3DRMTexture3_QueryInterface(This->materials[k].texture, &IID_IDirect3DRMTexture, (LPVOID*)&texture);
2192                 hr = IDirect3DRMMesh_SetGroupTexture(*mesh, group, texture);
2193                 IDirect3DRMTexture_Release(texture);
2194             }
2195             if (FAILED(hr))
2196             {
2197                 IDirect3DRMMesh_Release(*mesh);
2198                 return hr;
2199             }
2200         }
2201     }
2202
2203     return D3DRM_OK;
2204 }
2205
2206 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3* iface,
2207                                                           DWORD index, LPDIRECT3DRMFACE2* Face)
2208 {
2209     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2210
2211     FIXME("(%p)->(%u,%p): stub\n", This, index, Face);
2212
2213     return E_NOTIMPL;
2214 }
2215
2216 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3 *iface,
2217         DWORD index, D3DVECTOR *vector)
2218 {
2219     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2220
2221     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2222
2223     return E_NOTIMPL;
2224 }
2225
2226 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3 *iface,
2227         DWORD index, D3DVECTOR *vector)
2228 {
2229     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2230
2231     FIXME("(%p)->(%u,%p): stub\n", This, index, vector);
2232
2233     return E_NOTIMPL;
2234 }
2235
2236 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3* iface,
2237                                                                  DWORD IndexFirst, DWORD count)
2238 {
2239     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2240
2241     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2242
2243     return E_NOTIMPL;
2244 }
2245
2246 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3* iface,
2247                                                                 DWORD IndexFirst, DWORD count)
2248 {
2249     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2250
2251     FIXME("(%p)->(%u,%u): stub\n", This, IndexFirst, count);
2252
2253     return E_NOTIMPL;
2254 }
2255
2256 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3* iface,
2257                                                              LPDIRECT3DRMFACE2 Face)
2258 {
2259     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2260
2261     FIXME("(%p)->(%p): stub\n", This, Face);
2262
2263     return E_NOTIMPL;
2264 }
2265
2266 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3* iface, DWORD flags)
2267 {
2268     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2269
2270     FIXME("(%p)->(%u): stub\n", This, flags);
2271
2272     return E_NOTIMPL;
2273 }
2274
2275 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3* iface,
2276                                                            DWORD flags)
2277 {
2278     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2279
2280     FIXME("(%p)->(%u): stub\n", This, flags);
2281
2282     return E_NOTIMPL;
2283 }
2284
2285 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3* iface,
2286                                                                   DWORD flags, DWORD* indices,
2287                                                                   DWORD* IndexFirst, DWORD* count)
2288 {
2289     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2290
2291     FIXME("(%p)->(%u,%p,%p,%p): stub\n", This, flags, indices, IndexFirst, count);
2292
2293     return E_NOTIMPL;
2294 }
2295
2296 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3* iface,
2297                                                                 LPUNKNOWN *unkwn)
2298 {
2299     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2300
2301     FIXME("(%p)->(%p): stub\n", This, unkwn);
2302
2303     return E_NOTIMPL;
2304 }
2305
2306 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3* iface,
2307                                                                 DWORD flags, LPUNKNOWN *unkwn)
2308 {
2309     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2310
2311     FIXME("(%p)->(%u,%p): stub\n", This, flags, unkwn);
2312
2313     return E_NOTIMPL;
2314 }
2315
2316 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3* iface,
2317                                                                LPDWORD count, LPUNKNOWN *unkwn)
2318 {
2319     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2320
2321     FIXME("(%p)->(%p,%p): stub\n", This, count, unkwn);
2322
2323     return E_NOTIMPL;
2324 }
2325
2326 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3* iface,
2327                                                                 LPUNKNOWN unkwn)
2328 {
2329     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2330
2331     FIXME("(%p)->(%p): stub\n", This, unkwn);
2332
2333     return E_NOTIMPL;
2334 }
2335
2336 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3* iface,
2337                                                          DWORD index)
2338 {
2339     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2340
2341     FIXME("(%p)->(%u): stub\n", This, index);
2342
2343     return E_NOTIMPL;
2344 }
2345
2346 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3* iface,
2347                                                             DWORD* indices)
2348 {
2349     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2350
2351     FIXME("(%p)->(%p): stub\n", This, indices);
2352
2353     return E_NOTIMPL;
2354 }
2355
2356 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3* iface,
2357                                                                DWORD flags, DWORD format,
2358                                                                DWORD VertexCount, LPVOID data)
2359 {
2360     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2361
2362     FIXME("(%p)->(%u,%u,%u,%p): stub\n", This, flags, format, VertexCount, data);
2363
2364     return E_NOTIMPL;
2365 }
2366
2367 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3 *iface,
2368         DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2369 {
2370     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2371
2372     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2373
2374     return E_NOTIMPL;
2375 }
2376
2377 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3 *iface,
2378         DWORD IndexFirst, DWORD *vcount, D3DVECTOR *vertices)
2379 {
2380     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2381     DWORD count = This->nb_vertices - IndexFirst;
2382
2383     TRACE("(%p)->(%u,%p,%p)\n", This, IndexFirst, vcount, vertices);
2384
2385     if (vcount)
2386         *vcount = count;
2387     if (vertices && This->nb_vertices)
2388         memcpy(vertices, This->pVertices + IndexFirst, count * sizeof(D3DVECTOR));
2389
2390     return D3DRM_OK;
2391 }
2392
2393 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3 *iface,
2394         DWORD IndexFirst, DWORD count, D3DVECTOR *vector)
2395 {
2396     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2397
2398     FIXME("(%p)->(%u,%u,%p): stub\n", This, IndexFirst, count, vector);
2399
2400     return E_NOTIMPL;
2401 }
2402
2403 static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3 *iface,
2404         DWORD IndexFirst, DWORD *count, D3DVECTOR *vector)
2405 {
2406     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2407
2408     FIXME("(%p)->(%u,%p,%p): stub\n", This, IndexFirst, count, vector);
2409
2410     return E_NOTIMPL;
2411 }
2412
2413 static int WINAPI IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3* iface)
2414 {
2415     IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
2416
2417     FIXME("(%p)->(): stub\n", This);
2418
2419     return E_NOTIMPL;
2420 }
2421
2422 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl =
2423 {
2424     /*** IUnknown methods ***/
2425     IDirect3DRMMeshBuilder3Impl_QueryInterface,
2426     IDirect3DRMMeshBuilder3Impl_AddRef,
2427     IDirect3DRMMeshBuilder3Impl_Release,
2428     /*** IDirect3DRMObject methods ***/
2429     IDirect3DRMMeshBuilder3Impl_Clone,
2430     IDirect3DRMMeshBuilder3Impl_AddDestroyCallback,
2431     IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback,
2432     IDirect3DRMMeshBuilder3Impl_SetAppData,
2433     IDirect3DRMMeshBuilder3Impl_GetAppData,
2434     IDirect3DRMMeshBuilder3Impl_SetName,
2435     IDirect3DRMMeshBuilder3Impl_GetName,
2436     IDirect3DRMMeshBuilder3Impl_GetClassName,
2437     /*** IDirect3DRMMeshBuilder3 methods ***/
2438     IDirect3DRMMeshBuilder3Impl_Load,
2439     IDirect3DRMMeshBuilder3Impl_Save,
2440     IDirect3DRMMeshBuilder3Impl_Scale,
2441     IDirect3DRMMeshBuilder3Impl_Translate,
2442     IDirect3DRMMeshBuilder3Impl_SetColorSource,
2443     IDirect3DRMMeshBuilder3Impl_GetBox,
2444     IDirect3DRMMeshBuilder3Impl_GenerateNormals,
2445     IDirect3DRMMeshBuilder3Impl_GetColorSource,
2446     IDirect3DRMMeshBuilder3Impl_AddMesh,
2447     IDirect3DRMMeshBuilder3Impl_AddMeshBuilder,
2448     IDirect3DRMMeshBuilder3Impl_AddFrame,
2449     IDirect3DRMMeshBuilder3Impl_AddFace,
2450     IDirect3DRMMeshBuilder3Impl_AddFaces,
2451     IDirect3DRMMeshBuilder3Impl_ReserveSpace,
2452     IDirect3DRMMeshBuilder3Impl_SetColorRGB,
2453     IDirect3DRMMeshBuilder3Impl_SetColor,
2454     IDirect3DRMMeshBuilder3Impl_SetTexture,
2455     IDirect3DRMMeshBuilder3Impl_SetMaterial,
2456     IDirect3DRMMeshBuilder3Impl_SetTextureTopology,
2457     IDirect3DRMMeshBuilder3Impl_SetQuality,
2458     IDirect3DRMMeshBuilder3Impl_SetPerspective,
2459     IDirect3DRMMeshBuilder3Impl_SetVertex,
2460     IDirect3DRMMeshBuilder3Impl_SetNormal,
2461     IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates,
2462     IDirect3DRMMeshBuilder3Impl_SetVertexColor,
2463     IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB,
2464     IDirect3DRMMeshBuilder3Impl_GetFaces,
2465     IDirect3DRMMeshBuilder3Impl_GetGeometry,
2466     IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates,
2467     IDirect3DRMMeshBuilder3Impl_AddVertex,
2468     IDirect3DRMMeshBuilder3Impl_AddNormal,
2469     IDirect3DRMMeshBuilder3Impl_CreateFace,
2470     IDirect3DRMMeshBuilder3Impl_GetQuality,
2471     IDirect3DRMMeshBuilder3Impl_GetPerspective,
2472     IDirect3DRMMeshBuilder3Impl_GetFaceCount,
2473     IDirect3DRMMeshBuilder3Impl_GetVertexCount,
2474     IDirect3DRMMeshBuilder3Impl_GetVertexColor,
2475     IDirect3DRMMeshBuilder3Impl_CreateMesh,
2476     IDirect3DRMMeshBuilder3Impl_GetFace,
2477     IDirect3DRMMeshBuilder3Impl_GetVertex,
2478     IDirect3DRMMeshBuilder3Impl_GetNormal,
2479     IDirect3DRMMeshBuilder3Impl_DeleteVertices,
2480     IDirect3DRMMeshBuilder3Impl_DeleteNormals,
2481     IDirect3DRMMeshBuilder3Impl_DeleteFace,
2482     IDirect3DRMMeshBuilder3Impl_Empty,
2483     IDirect3DRMMeshBuilder3Impl_Optimize,
2484     IDirect3DRMMeshBuilder3Impl_AddFacesIndexed,
2485     IDirect3DRMMeshBuilder3Impl_CreateSubMesh,
2486     IDirect3DRMMeshBuilder3Impl_GetParentMesh,
2487     IDirect3DRMMeshBuilder3Impl_GetSubMeshes,
2488     IDirect3DRMMeshBuilder3Impl_DeleteSubMesh,
2489     IDirect3DRMMeshBuilder3Impl_Enable,
2490     IDirect3DRMMeshBuilder3Impl_GetEnable,
2491     IDirect3DRMMeshBuilder3Impl_AddTriangles,
2492     IDirect3DRMMeshBuilder3Impl_SetVertices,
2493     IDirect3DRMMeshBuilder3Impl_GetVertices,
2494     IDirect3DRMMeshBuilder3Impl_SetNormals,
2495     IDirect3DRMMeshBuilder3Impl_GetNormals,
2496     IDirect3DRMMeshBuilder3Impl_GetNormalCount
2497 };
2498
2499 HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj)
2500 {
2501     IDirect3DRMMeshBuilderImpl* object;
2502
2503     TRACE("(%p)\n", ppObj);
2504
2505     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshBuilderImpl));
2506     if (!object)
2507         return E_OUTOFMEMORY;
2508
2509     object->IDirect3DRMMeshBuilder2_iface.lpVtbl = &Direct3DRMMeshBuilder2_Vtbl;
2510     object->IDirect3DRMMeshBuilder3_iface.lpVtbl = &Direct3DRMMeshBuilder3_Vtbl;
2511     object->ref = 1;
2512
2513     if (IsEqualGUID(riid, &IID_IDirect3DRMMeshBuilder3))
2514         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder3_iface;
2515     else
2516         *ppObj = (IUnknown*)&object->IDirect3DRMMeshBuilder2_iface;
2517
2518     return S_OK;
2519 }
2520
2521 /*** IUnknown methods ***/
2522 static HRESULT WINAPI IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh* iface,
2523                                                          REFIID riid, void** ppvObject)
2524 {
2525     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2526
2527     TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), ppvObject);
2528
2529     *ppvObject = NULL;
2530
2531     if (IsEqualGUID(riid, &IID_IUnknown) ||
2532         IsEqualGUID(riid, &IID_IDirect3DRMMesh))
2533     {
2534         *ppvObject = &This->IDirect3DRMMesh_iface;
2535     }
2536     else
2537     {
2538         FIXME("interface %s not implemented\n", debugstr_guid(riid));
2539         return E_NOINTERFACE;
2540     }
2541
2542     IDirect3DRMMesh_AddRef(iface);
2543     return S_OK;
2544 }
2545
2546 static ULONG WINAPI IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh* iface)
2547 {
2548     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2549     ULONG ref = InterlockedIncrement(&This->ref);
2550
2551     TRACE("(%p)->(): new ref = %d\n", This, ref);
2552
2553     return ref;
2554 }
2555
2556 static ULONG WINAPI IDirect3DRMMeshImpl_Release(IDirect3DRMMesh* iface)
2557 {
2558     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2559     ULONG ref = InterlockedDecrement(&This->ref);
2560
2561     TRACE("(%p)->(): new ref = %d\n", This, ref);
2562
2563     if (!ref)
2564     {
2565         DWORD i;
2566
2567         for (i = 0; i < This->nb_groups; i++)
2568         {
2569             HeapFree(GetProcessHeap(), 0, This->groups[i].vertices);
2570             HeapFree(GetProcessHeap(), 0, This->groups[i].face_data);
2571             if (This->groups[i].material)
2572                 IDirect3DRMMaterial2_Release(This->groups[i].material);
2573             if (This->groups[i].texture)
2574                 IDirect3DRMTexture3_Release(This->groups[i].texture);
2575         }
2576         HeapFree(GetProcessHeap(), 0, This->groups);
2577         HeapFree(GetProcessHeap(), 0, This);
2578     }
2579
2580     return ref;
2581 }
2582
2583 /*** IDirect3DRMObject methods ***/
2584 static HRESULT WINAPI IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh* iface,
2585                                                 LPUNKNOWN pUnkOuter, REFIID riid,
2586                                                 LPVOID *ppvObj)
2587 {
2588     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2589
2590     FIXME("(%p)->(%p,%s,%p): stub\n", This, pUnkOuter, debugstr_guid(riid), ppvObj);
2591
2592     return E_NOTIMPL;
2593 }
2594
2595 static HRESULT WINAPI IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh* iface,
2596                                                              D3DRMOBJECTCALLBACK cb,
2597                                                              LPVOID argument)
2598 {
2599     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2600
2601     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2602
2603     return E_NOTIMPL;
2604 }
2605
2606 static HRESULT WINAPI IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh* iface,
2607                                                                  D3DRMOBJECTCALLBACK cb,
2608                                                                  LPVOID argument)
2609 {
2610     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2611
2612     FIXME("(%p)->(%p,%p): stub\n", This, cb, argument);
2613
2614     return E_NOTIMPL;
2615 }
2616
2617 static HRESULT WINAPI IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh* iface,
2618                                                      DWORD data)
2619 {
2620     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2621
2622     FIXME("(%p)->(%u): stub\n", This, data);
2623
2624     return E_NOTIMPL;
2625 }
2626
2627 static DWORD WINAPI IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh* iface)
2628 {
2629     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2630
2631     FIXME("(%p)->(): stub\n", This);
2632
2633     return 0;
2634 }
2635
2636 static HRESULT WINAPI IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh* iface,
2637                                                   LPCSTR pName)
2638 {
2639     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2640
2641     FIXME("(%p)->(%s): stub\n", This, pName);
2642
2643     return E_NOTIMPL;
2644 }
2645
2646 static HRESULT WINAPI IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh* iface,
2647                                                   LPDWORD lpdwSize, LPSTR lpName)
2648 {
2649     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2650
2651     FIXME("(%p)->(%p,%p): stub\n", This, lpdwSize, lpName);
2652
2653     return E_NOTIMPL;
2654 }
2655
2656 static HRESULT WINAPI IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh* iface,
2657                                                        LPDWORD size, LPSTR name)
2658 {
2659     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2660
2661     TRACE("(%p)->(%p, %p)\n", This, size, name);
2662
2663     if (!size || *size < strlen("Mesh") || !name)
2664         return E_INVALIDARG;
2665
2666     strcpy(name, "Mesh");
2667     *size = sizeof("Mesh");
2668
2669     return D3DRM_OK;
2670 }
2671
2672 /*** IDirect3DRMMesh methods ***/
2673 static HRESULT WINAPI IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh* iface,
2674                                                 D3DVALUE sx, D3DVALUE sy, D3DVALUE sz)
2675 {
2676     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2677
2678     FIXME("(%p)->(%f,%f,%f): stub\n", This, sx, sy,sz);
2679
2680     return E_NOTIMPL;
2681 }
2682
2683 static HRESULT WINAPI IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh* iface,
2684                                                     D3DVALUE tx, D3DVALUE ty, D3DVALUE tz)
2685 {
2686     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2687
2688     FIXME("(%p)->(%f,%f,%f): stub\n", This, tx, ty,tz);
2689
2690     return E_NOTIMPL;
2691 }
2692
2693 static HRESULT WINAPI IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh* iface,
2694                                                  D3DRMBOX * box)
2695 {
2696     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2697
2698     FIXME("(%p)->(%p): stub\n", This, box);
2699
2700     return E_NOTIMPL;
2701 }
2702
2703 static HRESULT WINAPI IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh* iface,
2704                                                    unsigned vertex_count, unsigned face_count, unsigned vertex_per_face,
2705                                                    unsigned *face_data, D3DRMGROUPINDEX *return_id)
2706 {
2707     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2708     mesh_group* group;
2709
2710     TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This, vertex_count, face_count, vertex_per_face, face_data, return_id);
2711
2712     if (!face_data || !return_id)
2713         return E_POINTER;
2714
2715     if ((This->nb_groups + 1) > This->groups_capacity)
2716     {
2717         ULONG new_capacity;
2718         mesh_group* groups;
2719
2720         if (!This->groups_capacity)
2721         {
2722             new_capacity = 16;
2723             groups = HeapAlloc(GetProcessHeap(), 0, new_capacity * sizeof(mesh_group));
2724         }
2725         else
2726         {
2727             new_capacity = This->groups_capacity * 2;
2728             groups = HeapReAlloc(GetProcessHeap(), 0, This->groups, new_capacity * sizeof(mesh_group));
2729         }
2730
2731         if (!groups)
2732             return E_OUTOFMEMORY;
2733
2734         This->groups_capacity = new_capacity;
2735         This->groups = groups;
2736     }
2737
2738     group = This->groups + This->nb_groups;
2739
2740     group->vertices = HeapAlloc(GetProcessHeap(), 0, vertex_count * sizeof(D3DRMVERTEX));
2741     if (!group->vertices)
2742         return E_OUTOFMEMORY;
2743     group->nb_vertices = vertex_count;
2744     group->nb_faces = face_count;
2745     group->vertex_per_face = vertex_per_face;
2746
2747     if (vertex_per_face)
2748     {
2749         group->face_data_size = face_count * vertex_per_face;
2750     }
2751     else
2752     {
2753         unsigned i;
2754         unsigned nb_indices;
2755         unsigned* face_data_ptr = face_data;
2756         group->face_data_size = 0;
2757
2758         for (i = 0; i < face_count; i++)
2759         {
2760             nb_indices = *face_data_ptr;
2761             group->face_data_size += nb_indices + 1;
2762             face_data_ptr += nb_indices;
2763         }
2764     }
2765
2766     group->face_data = HeapAlloc(GetProcessHeap(), 0, group->face_data_size * sizeof(unsigned));
2767     if (!group->face_data)
2768     {
2769         HeapFree(GetProcessHeap(), 0 , group->vertices);
2770         return E_OUTOFMEMORY;
2771     }
2772
2773     memcpy(group->face_data, face_data, group->face_data_size * sizeof(unsigned));
2774
2775     group->material = NULL;
2776     group->texture = NULL;
2777
2778     *return_id = This->nb_groups++;
2779
2780     return D3DRM_OK;
2781 }
2782
2783 static HRESULT WINAPI IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh* iface,
2784                                                       D3DRMGROUPINDEX id, unsigned index, unsigned count,
2785                                                       D3DRMVERTEX *values)
2786 {
2787     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2788
2789     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, values);
2790
2791     if (id >= This->nb_groups)
2792         return D3DRMERR_BADVALUE;
2793
2794     if ((index + count - 1) >= This->groups[id].nb_vertices)
2795         return D3DRMERR_BADVALUE;
2796
2797     if (!values)
2798         return E_POINTER;
2799
2800     memcpy(This->groups[id].vertices + index, values, count * sizeof(D3DRMVERTEX));
2801
2802     return D3DRM_OK;
2803 }
2804
2805 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh* iface,
2806                                                         D3DRMGROUPINDEX id, D3DCOLOR color)
2807 {
2808     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2809
2810     TRACE("(%p)->(%u,%x)\n", This, id, color);
2811
2812     if (id >= This->nb_groups)
2813         return D3DRMERR_BADVALUE;
2814
2815     This->groups[id].color = color;
2816
2817     return D3DRM_OK;
2818 }
2819
2820 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh* iface,
2821                                                            D3DRMGROUPINDEX id, D3DVALUE red, D3DVALUE green, D3DVALUE blue)
2822 {
2823     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2824
2825     TRACE("(%p)->(%u,%f,%f,%f)\n", This, id, red, green, blue);
2826
2827     if (id >= This->nb_groups)
2828         return D3DRMERR_BADVALUE;
2829
2830     This->groups[id].color = RGBA_MAKE((BYTE)(red * 255.0f), (BYTE)(green * 255.0f), (BYTE)(blue * 255.0f), 0xff);
2831
2832     return D3DRM_OK;
2833 }
2834
2835 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh* iface,
2836                                                           D3DRMGROUPINDEX id, D3DRMMAPPING value)
2837 {
2838     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2839
2840     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2841
2842     return E_NOTIMPL;
2843 }
2844
2845 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh* iface,
2846                                                           D3DRMGROUPINDEX id, D3DRMRENDERQUALITY value)
2847 {
2848     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2849
2850     FIXME("(%p)->(%u,%u): stub\n", This, id, value);
2851
2852     return E_NOTIMPL;
2853 }
2854
2855 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh* iface,
2856                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL material)
2857 {
2858     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2859
2860     TRACE("(%p)->(%u,%p)\n", This, id, material);
2861
2862     if (id >= This->nb_groups)
2863         return D3DRMERR_BADVALUE;
2864
2865     if (This->groups[id].material)
2866         IDirect3DRMMaterial2_Release(This->groups[id].material);
2867
2868     This->groups[id].material = (LPDIRECT3DRMMATERIAL2)material;
2869
2870     if (material)
2871         IDirect3DRMMaterial2_AddRef(This->groups[id].material);
2872
2873     return D3DRM_OK;
2874 }
2875
2876 static HRESULT WINAPI IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh* iface,
2877                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE texture)
2878 {
2879     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2880
2881     TRACE("(%p)->(%u,%p)\n", This, id, texture);
2882
2883     if (id >= This->nb_groups)
2884         return D3DRMERR_BADVALUE;
2885
2886     if (This->groups[id].texture)
2887         IDirect3DRMTexture3_Release(This->groups[id].texture);
2888
2889     if (!texture)
2890     {
2891         This->groups[id].texture = NULL;
2892         return D3DRM_OK;
2893     }
2894
2895     return IDirect3DRMTexture3_QueryInterface(texture, &IID_IDirect3DRMTexture, (LPVOID*)&This->groups[id].texture);
2896 }
2897
2898 static DWORD WINAPI IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh* iface)
2899 {
2900     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2901
2902     TRACE("(%p)->()\n", This);
2903
2904     return This->nb_groups;
2905 }
2906
2907 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh* iface,
2908                                                    D3DRMGROUPINDEX id, unsigned *vertex_count, unsigned *face_count, unsigned *vertex_per_face,
2909                                                    DWORD *face_data_size, unsigned *face_data)
2910 {
2911     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2912
2913     TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This, id, vertex_count, face_count, vertex_per_face, face_data_size, face_data);
2914
2915     if (id >= This->nb_groups)
2916         return D3DRMERR_BADVALUE;
2917
2918     if (vertex_count)
2919         *vertex_count = This->groups[id].nb_vertices;
2920     if (face_count)
2921         *face_count = This->groups[id].nb_faces;
2922     if (vertex_per_face)
2923         *vertex_per_face = This->groups[id].vertex_per_face;
2924     if (face_data_size)
2925         *face_data_size = This->groups[id].face_data_size;
2926     if (face_data)
2927         memcpy(face_data, This->groups[id].face_data, This->groups[id].face_data_size * sizeof(DWORD));
2928
2929     return D3DRM_OK;
2930 }
2931
2932 static HRESULT WINAPI IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh* iface,
2933                                                       D3DRMGROUPINDEX id, DWORD index, DWORD count, D3DRMVERTEX *return_ptr)
2934 {
2935     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2936
2937     TRACE("(%p)->(%u,%u,%u,%p)\n", This, id, index, count, return_ptr);
2938
2939     if (id >= This->nb_groups)
2940         return D3DRMERR_BADVALUE;
2941
2942     if ((index + count - 1) >= This->groups[id].nb_vertices)
2943         return D3DRMERR_BADVALUE;
2944
2945     if (!return_ptr)
2946         return E_POINTER;
2947
2948     memcpy(return_ptr, This->groups[id].vertices + index, count * sizeof(D3DRMVERTEX));
2949
2950     return D3DRM_OK;
2951 }
2952
2953 static D3DCOLOR WINAPI IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2954 {
2955     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2956
2957     TRACE("(%p)->(%u)\n", This, id);
2958
2959     return This->groups[id].color;
2960 }
2961
2962 static D3DRMMAPPING WINAPI IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2963 {
2964     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2965
2966     FIXME("(%p)->(%u): stub\n", This, id);
2967
2968     return 0;
2969 }
2970 static D3DRMRENDERQUALITY WINAPI IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh* iface, D3DRMGROUPINDEX id)
2971 {
2972     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2973
2974     FIXME("(%p)->(%u): stub\n", This, id);
2975
2976     return 0;
2977 }
2978
2979 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh* iface,
2980                                                            D3DRMGROUPINDEX id, LPDIRECT3DRMMATERIAL *material)
2981 {
2982     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
2983
2984     TRACE("(%p)->(%u,%p)\n", This, id, material);
2985
2986     if (id >= This->nb_groups)
2987         return D3DRMERR_BADVALUE;
2988
2989     if (!material)
2990         return E_POINTER;
2991
2992     if (This->groups[id].material)
2993         IDirect3DRMTexture_QueryInterface(This->groups[id].material, &IID_IDirect3DRMMaterial, (void**)material);
2994     else
2995         *material = NULL;
2996
2997     return D3DRM_OK;
2998 }
2999
3000 static HRESULT WINAPI IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh* iface,
3001                                                           D3DRMGROUPINDEX id, LPDIRECT3DRMTEXTURE *texture)
3002 {
3003     IDirect3DRMMeshImpl *This = impl_from_IDirect3DRMMesh(iface);
3004
3005     TRACE("(%p)->(%u,%p)\n", This, id, texture);
3006
3007     if (id >= This->nb_groups)
3008         return D3DRMERR_BADVALUE;
3009
3010     if (!texture)
3011         return E_POINTER;
3012
3013     if (This->groups[id].texture)
3014         IDirect3DRMTexture_QueryInterface(This->groups[id].texture, &IID_IDirect3DRMTexture, (void**)texture);
3015     else
3016         *texture = NULL;
3017
3018     return D3DRM_OK;
3019 }
3020
3021 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl =
3022 {
3023     /*** IUnknown methods ***/
3024     IDirect3DRMMeshImpl_QueryInterface,
3025     IDirect3DRMMeshImpl_AddRef,
3026     IDirect3DRMMeshImpl_Release,
3027     /*** IDirect3DRMObject methods ***/
3028     IDirect3DRMMeshImpl_Clone,
3029     IDirect3DRMMeshImpl_AddDestroyCallback,
3030     IDirect3DRMMeshImpl_DeleteDestroyCallback,
3031     IDirect3DRMMeshImpl_SetAppData,
3032     IDirect3DRMMeshImpl_GetAppData,
3033     IDirect3DRMMeshImpl_SetName,
3034     IDirect3DRMMeshImpl_GetName,
3035     IDirect3DRMMeshImpl_GetClassName,
3036     /*** IDirect3DRMMesh methods ***/
3037     IDirect3DRMMeshImpl_Scale,
3038     IDirect3DRMMeshImpl_Translate,
3039     IDirect3DRMMeshImpl_GetBox,
3040     IDirect3DRMMeshImpl_AddGroup,
3041     IDirect3DRMMeshImpl_SetVertices,
3042     IDirect3DRMMeshImpl_SetGroupColor,
3043     IDirect3DRMMeshImpl_SetGroupColorRGB,
3044     IDirect3DRMMeshImpl_SetGroupMapping,
3045     IDirect3DRMMeshImpl_SetGroupQuality,
3046     IDirect3DRMMeshImpl_SetGroupMaterial,
3047     IDirect3DRMMeshImpl_SetGroupTexture,
3048     IDirect3DRMMeshImpl_GetGroupCount,
3049     IDirect3DRMMeshImpl_GetGroup,
3050     IDirect3DRMMeshImpl_GetVertices,
3051     IDirect3DRMMeshImpl_GetGroupColor,
3052     IDirect3DRMMeshImpl_GetGroupMapping,
3053     IDirect3DRMMeshImpl_GetGroupQuality,
3054     IDirect3DRMMeshImpl_GetGroupMaterial,
3055     IDirect3DRMMeshImpl_GetGroupTexture
3056 };
3057
3058 HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj)
3059 {
3060     IDirect3DRMMeshImpl* object;
3061
3062     TRACE("(%p)\n", obj);
3063
3064     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMMeshImpl));
3065     if (!object)
3066         return E_OUTOFMEMORY;
3067
3068     object->IDirect3DRMMesh_iface.lpVtbl = &Direct3DRMMesh_Vtbl;
3069     object->ref = 1;
3070
3071     *obj = &object->IDirect3DRMMesh_iface;
3072
3073     return S_OK;
3074 }