mshtml: Store style filter in HTMLStyle object.
[wine] / dlls / d3dcompiler_43 /
2011-02-28  Rico Schüllerd3dcompiler/tests: Improve test_reflection_bound_resour...
2011-02-28  Rico Schüllerd3dcompiler/tests: Add constant buffer test.
2011-02-28  Rico Schüllerd3dcompiler: Reorder section parsing to reflect the...
2011-02-28  Rico Schüllerd3dcompiler/tests: Add reflection ps output desc test.
2011-02-28  Rico Schüllerd3dcompiler: Fix SystemValueType for pixelshader output...
2011-02-23  Amine Khaldid3dcompiler_43: Avoid an unintended fall-through.
2011-02-23  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionVariable...
2011-02-23  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionType:...
2011-02-23  Rico Schüllerd3dcompiler: Implement ID3D11ShaderRefleflection::GetVa...
2011-02-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionVariable...
2011-02-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionVariable...
2011-02-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
2011-02-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
2011-02-22  Rico Schüllerd3dcompiler: Parse reflection types.
2011-02-21  Rico Schüllerd3dcompiler: Parse reflection variables.
2011-02-21  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
2011-02-21  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetConst...
2011-02-21  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetConst...
2011-02-21  Rico Schüllerd3dcompiler: Parse reflection constant buffers.
2011-02-21  Matteo Brunid3dcompiler: Fix initial allocation (Valgrind).
2011-02-18  Rico Schüllerd3dcompiler/tests: Add GetResourceBindingDesc() test.
2011-02-17  Rico Schüllerd3dcompiler/tests: Add reflection ps desc test.
2011-02-17  Rico Schüllerd3dcompiler/tests: Add reflection vs desc test.
2011-02-16  Rico Schüllerd3dcompiler/tests: Add reflection test.
2011-02-16  Rico Schüllerd3dcompiler: Add argument check in D3DReflect().
2011-02-14  Rico Schüllerd3dcompiler: Implement ID3DShaderReflection::GetResourc...
2011-02-14  Rico Schüllerd3dcompiler: Implement ID3DShaderReflection::GetResourc...
2011-02-14  Rico Schüllerd3dcompiler: Parse bound resources.
2011-02-08  Rico Schüllerd3dcompiler: Parse OSG5 in the reflection interface.
2011-02-07  Matteo Brunid3dcompiler: Include the string terminator in the outpu...
2011-01-26  Michael Stefaniucd3dcompiler_43/tests: COM cleanup for the ID3DInclude...
2011-01-10  Travis Athougiesd3dcompiler_43/tests: Added error tests to HLSL test...
2011-01-10  Travis Athougiesd3dcompiler_43/tests: Fixed nonconformant C string...
2010-12-28  Rico Schüllerd3dcompiler: Implement ID3D11ReflectionInterface::GetDe...
2010-12-28  Rico Schüllerd3dcompiler: Add initial SHDR and SHEX parsing.
2010-12-28  Rico Schüllerd3dcompiler: Add initial RDEF parsing.
2010-12-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetPatch...
2010-12-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetOutpu...
2010-12-22  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetInput...
2010-12-22  Rico Schüllerd3dcompiler: Parse PCSG in the reflection interface.
2010-12-22  Rico Schüllerd3dcompiler: Parse OSGN in the reflection interface.
2010-12-22  Rico Schüllerd3dcompiler: Properly initialize Stream member of D3D11...
2010-12-21  Rico Schüllerd3dcompiler: Parse ISGN in the reflection interface.
2010-12-21  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetConve...
2010-12-21  Rico Schüllerd3dcompiler: Implement ID3D11ShaderReflection::GetMovIn...
2010-12-21  Rico Schüllerd3dcompiler: Parse reflection STAT tag.
2010-12-21  Rico Schüllerd3dcompiler: Use an iface instead of a vtbl pointer...
2010-12-21  Rico Schüllerd3dcompiler: Use an iface instead of a vtbl pointer...
2010-12-13  Rico Schüllerd3dcompiler: Handle TAG_OSG5 in D3DGetBlobPart().
2010-12-09  Rico Schüllerd3dcompiler: Add initial reflection parsing.
2010-11-18  Travis Athougiesd3dcompiler_43/tests: Added trigonometric function...
2010-11-02  Rico Schüllerd3dcompiler: Add stub ID3D11ShaderReflection interface.
2010-11-02  Rico Schüllerd3dcompiler: Add D3DReflect() stub.
2010-11-01  Henri Verbeetd3dcompiler_43/tests: Calculate the probe count.
2010-11-01  Henri Verbeetd3dcompiler_43/tests: Make some variables unsigned.
2010-11-01  Henri Verbeetd3dcompiler_43/tests: Make probe info const.
2010-10-29  Travis Athougiesd3dcompiler_43/tests: Added float vector tests to HLSL...
2010-10-29  Travis Athougiesd3dcompiler_43/tests: Added tests for conditional expre...
2010-10-29  Travis Athougiesd3dcompiler_43/tests: Added order of operations test...
2010-10-28  Travis Athougiesd3dcompiler_43/tests: Added HLSL test suite.
2010-10-18  Henri Verbeetd3dcompiler: Mark some internal symbols hidden.
2010-10-18  Henri Verbeetd3dcompiler: Merge asmutils.c into utils.c.
2010-10-18  Henri Verbeetd3dcompiler: Move some bytecode output functions to...
2010-10-18  Henri Verbeetd3dcompiler: Make some variables static.
2010-10-15  Henri Verbeetd3dcompiler: Remove some stray tabs.
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DAT...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3DStripShader() test.
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test.
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test.
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test.
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATUR...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNAT...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB...
2010-10-15  Rico Schüllerd3dcompiler/tests: Add D3DGetBlobPart() test.
2010-10-14  Matteo Brunid3dcompiler: Accept dot terminated float immediate...
2010-10-14  Matteo Brunid3dcompiler: Don't store instruction length in DEF...
2010-10-13  Rico Schüllerd3dcompiler: Implement D3DStripShader().
2010-10-13  Rico Schüllerd3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
2010-10-13  Rico Schüllerd3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetB...
2010-10-13  Rico Schüllerd3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPa...
2010-10-13  Rico Schüllerd3dcompiler: Add D3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetB...
2010-10-13  Rico Schüllerd3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB...
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetDebugInfo().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetOutputSignatureBlob().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetInputSignatureBlob().
2010-10-07  Rico Schüllerd3dcompiler: Implement D3DGetBlobPart().
2010-10-07  Rico Schüllerd3dcompiler: Add D3DGetBlobPart() stub.
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-09-13  Matteo Brunid3dcompiler: Add D3DPreprocess tests.
2010-09-13  Matteo Brunid3dcompiler: D3DPreprocess implementation.
2010-09-13  Francois Gougetd3dcompiler_43: Make asmshader_error() and set_rel_reg...
2010-09-13  Francois Gougetd3dcompiler_43: Move asmparser_message() and asmshader_...
2010-08-30  Francois Gougetd3dcompiler_43: Don't use nameless unions in our privat...
2010-08-30  Matteo Brunid3dcompiler: Stub D3DCompile implementation.
2010-08-26  Francois Gougetd3dcompiler_43: Make debug_print_{relarg,swizzle,writem...
next