wined3d: Care for things like pitch and blocksize when copying DXT surfaces.
[wine] / dlls / wined3d / surface_base.c
2009-03-31  Henri Verbeetwined3d: Care for things like pitch and blocksize when...
2009-03-24  Henri Verbeetwined3d: Remove the bytesPerPixel field from IWineD3DSu...
2009-03-23  Henri Verbeetwined3d: Compare the actual formats.
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-13  Henri Verbeetwined3d: Only return a pointer to struct GlPixelFormatD...
2009-03-13  Henri Verbeetwined3d: Also change the resource's format desc in...
2009-02-20  Henri Verbeetwined3d: Add DXGI formats to WINED3DFORMAT.
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-02-03  Michael Stefaniucwined3d: Remove superfluous pointer casts.
2009-01-15  Henri Verbeetwined3d: Remove some comments.
2009-01-15  Henri Verbeetwined3d: Implement a R5G6B5 to X8R8G8B8 surface format...
2008-12-03  Henri Verbeetwined3d: Rename resource functions to reflect that...
2008-12-02  Alexandre Julliardwined3d: Make some functions and variables static.
2008-11-28  Henri Verbeetwined3d: Const correctness fixes for surface_base.c.
2008-11-25  Henri Verbeetwined3d: Don't call IWineD3DSurfaceImpl_GetData() from...
2008-11-25  Henri Verbeetwined3d: Const correctness fixes.
2008-11-03  Henri Verbeetwined3d: Remove another redundant NULL check (LLVM...
2008-10-18  Alexandre Julliardwined3d: Convert source files to utf-8.
2008-08-05  Stefan Dösingerwined3d: Track overlay surfaces in the overlayed surface.
2008-08-05  Stefan Dösingerwined3d: Basic overlay emulation with opengl.
2008-08-05  Stefan Dösingerwined3d: Implement overlay position tracking.
2008-07-31  Aric Stewartwined3d: Rework surface Blt a bit to only lock the...
2008-07-31  Aric Stewartwined3d: Check validity of rects before locking surface...
2008-07-14  Andrew Talbotwined3d: Remove unneeded address-of operators from...
2008-07-10  Francois Gougetwined3d: Move float_32_to_16() to surface_base.c which...
2008-04-22  Austin EnglishSpelling fixes.
2008-04-07  Alexander Dorofeyevwined3d: Don't copy the extra line.
2008-04-02  Stefan Dösingerwined3d: Update copyright lines.
2008-03-25  Alexander Dorofeyevwined3d: Don't store primary surface palette in device...
2008-03-21  Andrew Talbotwined3d: Assign to structs instead of using memcpy.
2008-03-20  Luis Javier Merinowined3d: BltFast dealing correctly with overlapping...
2008-03-03  Stefan Dösingerwined3d: Catch NOP palette changes.
2008-02-26  Stefan Dösingerwined3d: General cross format blitting infrastrucutre...
2008-02-19  Roderick Colenbranderwined3d: The base RealizePalette isn't needed anymore.
2008-02-06  Roderick Colenbranderwined3d: Redownload the surface data in case of a palet...
2008-01-24  Andrew Talbotwined3d: Remove unneeded casts.
2007-11-16  Stefan Dösingerwined3d: Do not call PreLoad in surface_download_data.
2007-11-09  Roderick Colenbranderwined3d: Make sure SFLAG_LOCKED is set at the start...
2007-11-01  Stefan Dösingerwined3d: Disconnect allocatedMemory and Heap allocation.
2007-11-01  Stefan Dösingerwined3d: Move a part of LockRect to the base class.
2007-10-26  Stefan Dösingerwined3d: Begin centralizing surface location management.
2007-09-18  Stefan Dösingerwined3d: Move the software blitting to the base surface...
2007-09-18  Stefan Dösingerwined3d: Move DIB section creation to the base surface...
2007-09-18  Stefan Dösingerwined3d: Clean up SetFormatDesc.
2007-09-18  Stefan Dösingerwined3d: Base surface move, part 2.
2007-09-18  Stefan Dösingerwined3d: Move non-rendering surface specific code to...
2007-09-18  Stefan Dösingerwined3d: Move resource methods to the base surface...
2007-09-18  Stefan Dösingerwined3d: Start of some surface cleanup.