d3d8: Handle volume refcount forwarding in d3d8.
[wine] / dlls / d3d8 / tests /
2006-12-06  Markus Amslerd3d8: Handle surface refcount forwarding in d3d8.
2006-11-16  Markus Amslerd3d8: Show that the implicit surfaces are not freed...
2006-11-15  Markus Amslerd3d8: Test AddRef with refcount==0.
2006-11-15  Markus Amslerd3d8: Test refcount forwarding.
2006-11-15  Markus Amslerd3d8: Back buffer is identical to the render target...
2006-11-10  Markus Amslerd3d8: Add GetContainer tests for implicit surfaces.
2006-11-09  Markus Amslerd3d8: Add refcount tests for implicit surfaces.
2006-11-09  Markus Amslerd3d8: Backport volume tests.
2006-11-09  Markus Amslerd3d8: Backport texture tests.
2006-11-09  Markus Amslerd3d8: Backport missing device tests.
2006-10-17  Markus Amslerd3d8: Backport d3d9 surface tests.
2006-10-10  H. Verbeetd3d8/tests: Win64 printf format warning fixes.
2006-10-07  Mike McCormackd3d8: Don't crash if d3d8 can't be loaded.
2006-09-29  Michael StefaniucAdd a WINE_NO_LONG_INT define to many makefiles to...
2006-09-20  Louis. Lendersd3d8: More correct stub for ValidatePixelShader + tests.
2006-09-14  Alexandre Julliardmakefiles: Generate the dependencies line to avoid...
2006-09-11  Louis. Lendersd3d8: Better stub for ValidateVertexShader + tests.
2006-07-10  Alexandre Julliardmake_dlls: Recursively ignore .ok files in all tests...
2006-07-10  Alexandre Julliardmake_dlls: Recursively ignore testlist.c in all tests...
2006-07-10  Alexandre JulliardTake advantage of the recursive nature of .gitignore...
2006-07-07  Vitaliy Margolend3d8: Fix remaining refcount tests and tighten all...
2006-06-27  Stefan Dösingerwined3d: Vertex buffer can be locked multiple times.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-12  H. Verbeetd3d8: Make some test functions static.
2006-05-31  Stefan Dösingerd3d8: Backport of the d3d9 swapchain test to d3d8.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-22  Vitaliy Margolend3d8: Add refcount test.