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wined3d: Fix typo, really check whether color fixups are supported.
[wine]
/
include
/
d3dcommon.idl
2013-01-09
Austin English
include: Add D3D_DRIVER_TYPE to d3dcommon.idl.
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2010-11-02
Rico Schüller
include: Add ID3D11ShaderReflection interface.
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2010-10-28
Rico Schüller
include: Move D3D_PRIMITIVE to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_NAME to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_SRV_DIMENSION to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
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2010-08-17
Rico Schüller
d3d10: Fix d3dcommon.h inclusion.
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2010-08-04
Matteo Bruni
include: Add some d3dcompiler-related definitions.
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2010-07-28
Matteo Bruni
include: Add the ID3D10Blob interface.
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