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Beginning of true BindToStorage implementation.
[wine]
/
dlls
/
d3d8
/
utils.c
2005-09-29
H. Verbeet
Fix DXT2 & DXT4 support for d3d8.
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2005-01-09
Eric Pouech
Removed excessive statement (break after return or...
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2004-12-09
Alexandre Julliard
Janitorial: C booleans must not be compared against...
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2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
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2004-06-21
Christian Costa
Some more texture ops fixes.
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2004-06-14
Raphael Junqueira
- fix version string
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2004-06-02
Raphael Junqueira
Compile fix.
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2004-05-28
Christian Costa
Implemented some texture operations using ATI_texture_e...
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2004-05-27
Raphael Junqueira
- the hardware GL vendors (NVidia and ATI) can support...
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2004-05-19
Raphael Junqueira
- first draft of D3DCLIPSTATUS8 handling (not really...
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2004-04-29
Raphael Junqueira
- Fix compilation again using olders GL headers
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2004-04-26
Christian Costa
Implemented fast rendering to a texture using glCopyTex...
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2004-04-26
Raphael Junqueira
- implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEF...
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2004-03-31
Francois Gouget
Assorted spelling and case fixes.
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2004-03-30
Raphael Junqueira
- more Extensions work (begin to detect ATI extensions)
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2004-03-23
Francois Gouget
Assorted spelling fixes.
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2004-01-06
Francois Gouget
Assorted spelling fixes.
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2003-09-19
Jason Edmeades
GL doesn't like incorrect lengths passed into DXTN...
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-08-15
Jason Edmeades
DXT1/3/5 support was broken, but unnoticeable since...
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2003-07-03
Jason Edmeades
Implement UpdateTexture for 2D textures only.
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2003-06-18
Raphael Junqueira
- dsound and d3d works better when x11drv locks/unlocks...
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2003-06-13
Jason Edmeades
Fix the texture operations to resolve glitches shown...
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2003-06-13
Jason Edmeades
Make the fixed function pipeline support multiple strea...
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2003-06-06
Raphael Junqueira
Fixed compilation problems.
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2003-06-04
Jason Edmeades
Add support for a lot of the remaining texture ops...
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2003-06-04
Raphael Junqueira
- some cleanups
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2003-06-04
Jason Edmeades
Opengl 1.4 added stencil wrap support as per directx...
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2003-06-04
Raphael Junqueira
- implemented render to surfaces (and render to new...
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