wined3d: Add IWineD3DSurface::SetOverlayPosition.
[wine] / dlls / wined3d / directx.c
2005-07-13  Oliver StieberCorrect a few formats that were incorrect.
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-11  Francois GougetAssorted spelling fixes.
2005-07-10  Oliver StieberTidy up the way caps are managed in GetDeviceCaps and...
2005-07-07  Oliver StieberImplement render targets using either textures, swapcha...
2005-06-30  Francois GougetAssorted spelling fixes.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberImplement swapchains.
2005-06-22  Oliver StieberCorrect GetDeviceCaps so that it uses wined3dcaps as...
2005-06-16  Oliver StieberRename _D3DCAPS9.MaxPixelShaderValue to the correct
2005-06-08  Felix Nawothnig- Output a FIXME when a surface with dimensions not...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-05-09  Daniel LundAdded D3DDEVCAPS_HWRASTERIZATION to the DevCaps for...
2005-04-28  Raphael Junqueira- implement memory access APIs to VertexBuffers
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-23  Francois GougetAssorted spelling fixes.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-02-23  Jason EdmeadesEnable parsing of vendor strings not matching the expec...
2005-02-10  Francois GougetAssorted spelling fixes.
2005-01-31  Alexandre JulliardOnly create an X window for top-level windows, not...
2005-01-27  Raphael Junqueira- fix typo in wined3d_interface.h
2005-01-26  Raphael Junqueira- a very basic blending support on fast drawing path...
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-12  James HawkinsUse only stored result of Interlocked* in AddRef/Release.
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2005-01-09  Oliver StieberCorrect loop check for enum display and include 32bit...
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Alexandre JulliardJanitorial: C booleans must not be compared against...
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-22  Francois GougetAssorted spelling fixes.
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...
2004-10-08  Jason EdmeadesCopy and tidy up the code from dx8 create device into...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...
2004-10-06  Jason EdmeadesMove the GetDeviceCaps into the wined3d library and...
2004-10-05  Francois GougetAssorted spelling fixes.
2004-10-05  Jason EdmeadesMove the Check* type functions into wined3d and copy...
2004-09-29  Jason EdmeadesMove into wined3d and call from d3d9 the GetAdapterId...
2004-09-28  Jason Edmeades- Make d3d8 know about the wined3d device and start...
2004-09-23  Jason EdmeadesCreate a wined3d interface, and generate a wined3d...