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ws2_32: Fix broadcast address calculation.
[wine]
/
dlls
/
d3d8
/
tests
/
2007-08-31
Stefan Dösinger
d3d: Add a test for double surface locking.
tree
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commitdiff
2007-08-14
Paul Vriens
d3d8/tests: Make tests run again on win95.
tree
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commitdiff
2007-08-10
Francois Gouget
d3d8/tests: DXGetErrorString8() prints 'Unknown' for...
tree
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commitdiff
2007-08-08
Stefan Dösinger
d3d: Add a simple offscreen rendering test.
tree
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commitdiff
2007-08-06
Stefan Dösinger
d3d8: Skip tests if d3d is not supported.
tree
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commitdiff
2007-07-30
Stefan Dösinger
d3d8: Only test pixel shaders if they are supported.
tree
|
commitdiff
2007-07-30
Stefan Dösinger
d3d8: Use a less demanding format for the depth stencil...
tree
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commitdiff
2007-07-30
Stefan Dösinger
d3d8: Only test volume textures if they are supported.
tree
|
commitdiff
2007-07-30
Stefan Dösinger
d3d8: Only test cube textures if they are supported.
tree
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commitdiff
2007-07-30
Stefan Dösinger
d3d8: Only test pixel shaders for refcounting if they...
tree
|
commitdiff
2007-07-30
Stefan Dösinger
d3d8: Skip volume test if volume textures are not suppo...
tree
|
commitdiff
2007-07-03
Stefan Dösinger
wined3d: rsq and rcp use the .w component if no swizzle...
tree
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commitdiff
2007-06-14
Stefan Dösinger
wined3d: Present does not clear the depth stencil.
tree
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commitdiff
2007-05-29
Francois Gouget
d3d8/tests: Fix the Visual C++ double to float conversi...
tree
|
commitdiff
2007-05-21
Francois Gouget
direct3d: Remove misspelled constants as they exist...
tree
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commitdiff
2007-05-11
Stefan Dösinger
wined3d: Destroying the resource frees all private...
tree
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commitdiff
2007-05-04
H. Verbeet
d3d8: Add a surface locking test.
tree
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commitdiff
2007-04-02
Felix Nawothnig
wined3d: Make CreateCubeTexture fail when not supported.
tree
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commitdiff
2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
tree
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commitdiff
2007-03-12
Paul Vriens
d3d8/tests: Use skip as is done in the other tests.
tree
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commitdiff
2007-03-08
H. Verbeet
d3d8: Add tests for GetVertexShaderDeclaration, GetVert...
tree
|
commitdiff
2007-02-27
Stefan Dösinger
wined3d: More Clear fixes.
tree
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commitdiff
2007-02-20
Stefan Dösinger
wined3d: No bounds checking is done on sampler / textur...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Lighting is calculated for vertices without...
tree
|
commitdiff
2007-02-19
Stefan Dösinger
wined3d: Visual test framework.
tree
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commitdiff
2007-02-13
Stefan Dösinger
d3d8: Deleting bound shaders unbinds them.
tree
|
commitdiff
2007-02-12
Stefan Dösinger
wined3d: BeginScene and EndScene tests and fixes.
tree
|
commitdiff
2007-01-12
Francois Gouget
d3d8/tests: Warn that tests were skipped if we could...
tree
|
commitdiff
2007-01-02
Louis Lenders
d3d8: Fix failing tests on windows, when no 3d hardware...
tree
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commitdiff
2006-12-29
Alexandre Julliard
d3d8/tests: Avoid sizeof in traces.
tree
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commitdiff
2006-12-29
Chris Robinson
d3d8: Don't report Shader Model 2.0 or higher.
tree
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commitdiff
2006-12-26
Chris Robinson
d3d: GetStreamSource on a stream with NULL data isn...
tree
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commitdiff
2006-12-20
Chris Robinson
d3d: Fix adapter mode enumeration and filtering.
tree
|
commitdiff
2006-12-18
Markus Amsler
d3d8: Handle surface container in d3d8.
tree
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commitdiff
2006-12-15
Stefan Dösinger
wined3d: D3DRS_ZVISIBLE is not supposed to return an...
tree
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commitdiff
2006-12-14
Markus Amsler
d3d8: Release non implicit surfaces only if refcount...
tree
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commitdiff
2006-12-06
Markus Amsler
d3d8: Fix implicit surface refcounting.
tree
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commitdiff
2006-12-06
Markus Amsler
d3d8: Handle surface refcount forwarding in d3d8.
tree
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commitdiff
2006-11-16
Markus Amsler
d3d8: Show that the implicit surfaces are not freed...
tree
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commitdiff
2006-11-15
Markus Amsler
d3d8: Test AddRef with refcount==0.
tree
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commitdiff
2006-11-15
Markus Amsler
d3d8: Test refcount forwarding.
tree
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commitdiff
2006-11-15
Markus Amsler
d3d8: Back buffer is identical to the render target...
tree
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commitdiff
2006-11-10
Markus Amsler
d3d8: Add GetContainer tests for implicit surfaces.
tree
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commitdiff
2006-11-09
Markus Amsler
d3d8: Add refcount tests for implicit surfaces.
tree
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commitdiff
2006-11-09
Markus Amsler
d3d8: Backport volume tests.
tree
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commitdiff
2006-11-09
Markus Amsler
d3d8: Backport texture tests.
tree
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commitdiff
2006-11-09
Markus Amsler
d3d8: Backport missing device tests.
tree
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commitdiff
2006-10-17
Markus Amsler
d3d8: Backport d3d9 surface tests.
tree
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commitdiff
2006-10-10
H. Verbeet
d3d8/tests: Win64 printf format warning fixes.
tree
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commitdiff
2006-10-07
Mike McCormack
d3d8: Don't crash if d3d8 can't be loaded.
tree
|
commitdiff
2006-09-29
Michael Stefaniuc
Add a WINE_NO_LONG_INT define to many makefiles to...
tree
|
commitdiff
2006-09-20
Louis. Lenders
d3d8: More correct stub for ValidatePixelShader + tests.
tree
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commitdiff
2006-09-14
Alexandre Julliard
makefiles: Generate the dependencies line to avoid...
tree
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commitdiff
2006-09-11
Louis. Lenders
d3d8: Better stub for ValidateVertexShader + tests.
tree
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commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Recursively ignore .ok files in all tests...
tree
|
commitdiff
2006-07-10
Alexandre Julliard
make_dlls: Recursively ignore testlist.c in all tests...
tree
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commitdiff
2006-07-10
Alexandre Julliard
Take advantage of the recursive nature of .gitignore...
tree
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commitdiff
2006-07-07
Vitaliy Margolen
d3d8: Fix remaining refcount tests and tighten all...
tree
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commitdiff
2006-06-27
Stefan Dösinger
wined3d: Vertex buffer can be locked multiple times.
tree
|
commitdiff
2006-06-15
Stefan Dösinger
wined3d: Support more than one back buffer.
tree
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commitdiff
2006-06-12
H. Verbeet
d3d8: Make some test functions static.
tree
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commitdiff
2006-05-31
Stefan Dösinger
d3d8: Backport of the d3d9 swapchain test to d3d8.
tree
|
commitdiff
2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
tree
|
commitdiff
2006-05-22
Vitaliy Margolen
d3d8: Add refcount test.
tree
|
commitdiff