- Add critsec debugging info.
[wine] / dlls / d3d9 /
2005-03-11  Oliver StieberChange AddRef in queryInterface to IUnknown_AddRef.
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2005-02-10  Paul VriensCheck that ppZStencilSurface is not null.
2005-01-28  Raphael Junqueira- add vertex Declaration support (using wined3d)
2005-01-24  Paul Vriens- use Interlocked* functions in AddRef and Release.
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2005-01-09  Eric PouechRemoved excessive statement (break after return or...
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Jason EdmeadesAdd {G,S}etIndices, {G,S}Viewport and enable the basic...
2004-12-07  Jason EdmeadesAdd BaseTexture class support, call from d3d9.
2004-12-06  Eric PouechAnother round of const correctness fixes.
2004-11-30  Eric PouechConst correctness fixes.
2004-11-29  Jason EdmeadesImplement Material, Clip plane and Light support plus
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-24  Jason EdmeadesAdd indexbuffer support into wined3d.
2004-11-23  Tom WicklineVersion resources cleanup.
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-10-08  Jason EdmeadesCopy and tidy up the code from dx8 create device into...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...
2004-10-07  Francois GougetDon't define COBJMACROS in objbase.h.
2004-10-06  Jason EdmeadesMove the GetDeviceCaps into the wined3d library and...
2004-10-05  Jason EdmeadesMove the Check* type functions into wined3d and copy...
2004-09-29  Jason EdmeadesMove into wined3d and call from d3d9 the GetAdapterId...
2004-09-28  Jason Edmeades- Make d3d8 know about the wined3d device and start...
2004-09-23  Jason EdmeadesCreate a wined3d interface, and generate a wined3d...
2004-09-08  Alexandre JulliardRemoved some more uses of the non-standard ICOM_THIS...
2004-09-08  Hans LeidekkerFix signed/unsigned comparison warnings.
2004-08-23  Alexandre JulliardGet rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VTABLE macro.
2004-08-12  Alexandre JulliardGet rid of the non-standard ICOM_VFIELD macro.
2004-07-30  Jeroen JanssenUpdated some MSDN links in the code.
2004-05-14  Ivan Leo Murray... Updated the version info of all DirectX dlls to the...
2004-03-24  Alexandre Julliard.spec.c files are no longer used for 32-bit dlls.
2004-01-27  Alexandre JulliardOnly link against libdxguid where necessary.
2003-10-11  Dimitrie O. PaunRemove SYMBOLFILE and LDDLLFLAGS from Makefiles.
2003-09-29  Tom WicklineSet version to 9.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-08-08  Patrik StridvallFixed some issues found by winapi_check.
2003-07-01  Raphael Junqueira- some cleanups and fixes on d3d8 and d3d9 headers