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wined3d: Restore a line that got lost.
[wine]
/
dlls
/
wined3d
/
2007-08-22
H. Verbeet
wined3d: Restore a line that got lost.
tree
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commitdiff
2007-08-21
Roderick Colenbrander
wined3d: Fix a null pointer dereference.
tree
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commitdiff
2007-08-21
Paul Vriens
wined3d/vertexdeclaration: Return when out of memory...
tree
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commitdiff
2007-08-21
Stefan Dösinger
wined3d: Implement range based fog and advertize it...
tree
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commitdiff
2007-08-21
Stefan Dösinger
wined3d: fogstart == fogend means full fog.
tree
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commitdiff
2007-08-21
Stefan Dösinger
d3d9: Some caps fixes.
tree
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commitdiff
2007-08-20
Stefan Dösinger
wined3d: Reinstall the internal reference on vertex...
tree
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commitdiff
2007-08-20
Stefan Dösinger
wined3d: Fix some alpha channels in formats.
tree
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commitdiff
2007-08-20
Stefan Dösinger
wined3d: FIX D3DBLEND_BOTHSRCALPHA and BLEND_BOTHINVSRC...
tree
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commitdiff
2007-08-20
Stefan Dösinger
wined3d: Remove a debug hack.
tree
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commitdiff
2007-08-20
H. Verbeet
wined3d: UBYTE4 data shouldn't be normalized.
tree
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commitdiff
2007-08-17
Roderick Colenbrander
wined3d: Dynamically load WGL functions.
tree
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commitdiff
2007-08-17
Stefan Dösinger
wined3d: GL_SRC_ALPHA_SATURATE is supported as src...
tree
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commitdiff
2007-08-17
Stefan Dösinger
wined3d: Catch transformed position data that appears...
tree
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commitdiff
2007-08-17
Stefan Dösinger
wined3d: Fix R32F and R16F.
tree
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commitdiff
2007-08-17
Stefan Dösinger
wined3d: Simplify IWineD3DBaseTextureImpl_ApplyStateCha...
tree
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commitdiff
2007-08-17
Stefan Dösinger
wined3d: Enable WINED3DSAMP_BORDERCOLOR.
tree
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commitdiff
2007-08-16
Stefan Dösinger
wined3d: Fix WINED3DFMT_A4L4.
tree
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commitdiff
2007-08-16
Stefan Dösinger
wined3d: Reinstall the internal reference on the curren...
tree
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commitdiff
2007-08-16
Stefan Dösinger
wined3d: Release the stateblock before destroying the...
tree
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commitdiff
2007-08-16
Stefan Dösinger
wined3d: Do not advertize A8R3R3B2 support.
tree
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commitdiff
2007-08-16
Stefan Dösinger
wined3d: Fix WINED3DFMT_R3G3B2.
tree
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commitdiff
2007-08-15
Stefan Dösinger
wined3d: Reorganize stateblock::capture a bit.
tree
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commitdiff
2007-08-15
Stefan Dösinger
wined3d: Restructure Stateblock::apply a bit.
tree
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commitdiff
2007-08-15
Stefan Dösinger
wined3d: Optimize float constants in stateblocks.
tree
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commitdiff
2007-08-15
Stefan Dösinger
wined3d: Optimize sampler states in stateblocks.
tree
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commitdiff
2007-08-15
Stefan Dösinger
wined3d: Fix a field in the wined3d header.
tree
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commitdiff
2007-08-14
Roderick Colenbrander
wined3d: Load wglGetProcAddress from opengl32.dll inste...
tree
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commitdiff
2007-08-14
Roderick Colenbrander
wined3d: Dynamically load OpenGL.
tree
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commitdiff
2007-08-14
Roderick Colenbrander
wined3d: Don't use ENTER_GL/LEAVE_GL on systems without...
tree
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commitdiff
2007-08-14
Stefan Dösinger
wined3d: Optimize texture stage state applying.
tree
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commitdiff
2007-08-14
Stefan Dösinger
wined3d: Optimize bool and int pixel shader constants.
tree
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commitdiff
2007-08-14
Stefan Dösinger
wined3d: Optimize bool and int vs constants.
tree
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commitdiff
2007-08-14
Stefan Dösinger
wined3d: Do not copy the saved states structure into...
tree
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commitdiff
2007-08-14
Stefan Dösinger
wined3d: Optimize transform state in stateblocks.
tree
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commitdiff
2007-08-14
Vitaliy Margolen
wined3d: Activate context before applying fbo state.
tree
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commitdiff
2007-08-14
Roderick Colenbrander
wined3d: Pass the proper DeviceName to ChangeDisplaySet...
tree
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commitdiff
2007-08-13
Roderick Colenbrander
wined3d: Proper CheckDeviceType / CheckDepthStencilMatc...
tree
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commitdiff
2007-08-13
Roderick Colenbrander
wined3d: Check the results of SetPixelFormat.
tree
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commitdiff
2007-08-13
Roderick Colenbrander
wined3d: Add more pixelformats to getColorBits.
tree
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commitdiff
2007-08-13
Roderick Colenbrander
wined3d: Use the proper depth stencil format.
tree
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commitdiff
2007-08-13
Roderick Colenbrander
wined3d: Fix WINED3DFMT D16/L16 bugs in the pixelformat...
tree
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commitdiff
2007-08-13
Stefan Dösinger
wined3d: Optimize render states in the stateblock.
tree
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commitdiff
2007-08-13
Stefan Dösinger
wined3d: Remove primary stateblock fixme.
tree
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commitdiff
2007-08-13
Stefan Dösinger
wined3d: Remove stateblock::set.*.
tree
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commitdiff
2007-08-13
Stefan Dösinger
wined3d: Remove ugly code from stateblock init.
tree
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commitdiff
2007-08-13
Stefan Dösinger
wined3d: Remove outdated TODO in D3DDevice::SetTextureS...
tree
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commitdiff
2007-08-13
Hernan Rajchert
wined3d: Fixed error message when glDrawElement fails.
tree
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commitdiff
2007-08-10
Chris Robinson
wined3d: Use a safer, more compliant method to parse...
tree
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commitdiff
2007-08-10
Roderick Colenbrander
wined3d: Add better pixelformat selection code for...
tree
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commitdiff
2007-08-10
Francois Gouget
wined3d: '0x' is redundant with the '#' format modifier.
tree
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commitdiff
2007-08-10
Francois Gouget
wined3d: Add a '\n' to a Wine trace.
tree
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commitdiff
2007-08-09
Roderick Colenbrander
wined3d: Better pixelformat selection code.
tree
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commitdiff
2007-08-08
Roderick Colenbrander
wined3d: Move over to WGL.
tree
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commitdiff
2007-08-08
Roderick Colenbrander
wined3d: Prepare pbuffer code for WGL transition.
tree
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commitdiff
2007-08-08
Roderick Colenbrander
wined3d: Move fake context code over to WGL.
tree
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commitdiff
2007-08-08
Stefan Dösinger
wined3d: Store the position_transformed flag in the...
tree
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commitdiff
2007-08-08
Stefan Dösinger
wined3d: Determine used streams at vdecl creation.
tree
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commitdiff
2007-08-08
Stefan Dösinger
wined3d: Remove link collection from vertexdeclaration.c.
tree
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commitdiff
2007-08-08
Stefan Dösinger
ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitive...
tree
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commitdiff
2007-08-07
Roderick Colenbrander
wined3d: Use UINT instead of uint.
tree
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commitdiff
2007-08-07
Roderick Colenbrander
wined3d: Don't call ActivateContext between ENTER_GL...
tree
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commitdiff
2007-08-06
Roderick Colenbrander
wined3d: Another devmode bug.
tree
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commitdiff
2007-08-06
Chris Robinson
wined3d: Use the macro when querying the current displa...
tree
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commitdiff
2007-08-06
Chris Robinson
wined3d: Initialize major and minor when filling GL...
tree
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commitdiff
2007-08-06
Chris Robinson
wined3d: Properly setup DevModeW before using it.
tree
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commitdiff
2007-08-06
Stefan Dösinger
wined3d: Present requires the swapchain's context.
tree
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commitdiff
2007-08-06
Stefan Dösinger
wined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
tree
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commitdiff
2007-08-03
Stefan Dösinger
wined3d: Downgrade an ERR.
tree
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commitdiff
2007-08-02
H. Verbeet
wined3d: Only report 16 bit float declaration types...
tree
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commitdiff
2007-08-02
H. Verbeet
wined3d: Properly load FLOAT16_2 and FLOAT16_4 vertex...
tree
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commitdiff
2007-08-02
H. Verbeet
wined3d: Add definitions and detection for GL_NV_half_f...
tree
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commitdiff
2007-08-02
H. Verbeet
wined3d: Set SFLAG_INSYSMEM when WINED3DLOCK_DISCARD...
tree
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commitdiff
2007-07-31
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2007-07-31
Roderick Colenbrander
wined3d: Compile against standard GL headers.
tree
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commitdiff
2007-07-30
Alexandre Julliard
wined3d: Fix compiler warning.
tree
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commitdiff
2007-07-30
Stefan Dösinger
wined3d: A more dynamic initialization of the gl pixel...
tree
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commitdiff
2007-07-30
Stefan Dösinger
wined3d: Store the gl format table in the gl info struc...
tree
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commitdiff
2007-07-30
Stefan Dösinger
wined3d: Split up the format table.
tree
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commitdiff
2007-07-26
H. Verbeet
wined3d: Flip the scissor rect when rendering offscreen.
tree
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commitdiff
2007-07-26
Stefan Dösinger
wined3d: Do not fail if the adapter info can't be initi...
tree
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commitdiff
2007-07-26
Stefan Dösinger
wined3d: Set the pow2 sizes in gl surface private setup.
tree
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commitdiff
2007-07-26
Stefan Dösinger
wined3d: Find the shader constant limit at adapter...
tree
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commitdiff
2007-07-26
Stefan Dösinger
wined3d: Allocate render target management members...
tree
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commitdiff
2007-07-26
Stefan Dösinger
wined3d: Attempt to clean up fbos only if a gl surface...
tree
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commitdiff
2007-07-25
H. Verbeet
wined3d: Fix the stretch_rect_fbo() declaration to...
tree
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commitdiff
2007-07-25
H. Verbeet
wined3d: Pass the correct target to glMultiTexCoord.
tree
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commitdiff
2007-07-25
Michael Stefaniuc
wined3d: Remove a return after a return. Found by Smatch.
tree
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commitdiff
2007-07-24
Stefan Dösinger
wined3d: Create the stateblock in Init3D.
tree
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commitdiff
2007-07-24
H. Verbeet
wined3d: Trace the declaration element type in primitiv...
tree
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commitdiff
2007-07-24
H. Verbeet
wined3d: Don't modify the blending parameters in state_...
tree
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commitdiff
2007-07-23
H. Verbeet
wined3d: Fix the shader version on some instruction...
tree
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commitdiff
2007-07-23
H. Verbeet
wined3d: Correctly handle normalized vertex declaration...
tree
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commitdiff
2007-07-19
H. Verbeet
wined3d: glXSwapBuffers needs a GLX context.
tree
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commitdiff
2007-07-18
Michael Stefaniuc
wined3d: Remove unreachable code: break after return...
tree
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commitdiff
2007-07-16
H. Verbeet
wined3d: Fix STATE_IS_ACTIVELIGHT.
tree
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commitdiff
2007-07-10
Stefan Dösinger
wined3d: Store the last active thread.
tree
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commitdiff
2007-07-10
Stefan Dösinger
wined3d: Make ActivateContext a bit smaller.
tree
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commitdiff
2007-07-10
Stefan Dösinger
wined3d: Add CTXUSAGE_CLEAR context usage.
tree
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commitdiff
2007-07-10
Stefan Dösinger
wined3d: Print the fixed and unfixed vertex warning...
tree
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commitdiff
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