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comctl32: Free the selection ranges (Coverity).
[wine]
/
dlls
/
d3d10
/
shader.c
2012-10-24
Henri Verbeet
d3d10: Implement D3D10DisassembleShader().
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2011-06-03
Michael Stefaniuc
d3d10: COM cleanup for the ID3D10ShaderReflection iface.
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2010-08-30
Matteo Bruni
d3d10: Implement D3D10CompileShader, forward to d3dcomp...
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2010-07-23
Rico Schüller
d3d10: Add a stub ID3D10ReflectShader implementation.
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