comctl32: Free the selection ranges (Coverity).
[wine] / dlls / d3d10 / shader.c
2012-10-24  Henri Verbeetd3d10: Implement D3D10DisassembleShader().
2011-06-03  Michael Stefaniucd3d10: COM cleanup for the ID3D10ShaderReflection iface.
2010-08-30  Matteo Brunid3d10: Implement D3D10CompileShader, forward to d3dcomp...
2010-07-23  Rico Schüllerd3d10: Add a stub ID3D10ReflectShader implementation.