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secur32/tests: Dynamically load various APIs and don't link with crypt32.dll to make...
[wine]
/
dlls
/
d3d9
/
pixelshader.c
2007-06-18
Stefan Dösinger
d3d9: Hold the lock in Pixelshader functions.
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2006-10-13
Francois Gouget
Assorted spelling fixes.
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2006-10-10
H. Verbeet
d3d9: Win64 printf format warning fixes.
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2006-10-05
Francois Gouget
Add missing '\n's to Wine traces.
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2006-06-10
Alexandre Julliard
d3d9: Make the virtual table functions static where...
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2006-06-07
H. Verbeet
d3d9: Fix QueryInterface.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-22
Vitaliy Margolen
d3d9: All objects created by device should keep referen...
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2006-05-15
Francois Gouget
Various trace fixes.
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2006-04-10
Ivan Gyurdiev
wined3d: Downgrade some FIXMEs.
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2005-11-14
Oliver Stieber
Remove the setting of the result pointer to NULL in...
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2005-08-23
Oliver Stieber
Tidy up d3d9 and finalize passing d3d9 calls to wined3d...
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2005-07-08
Oliver Stieber
Relay all the pixel shader calls from d3d9 to wined3d.
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2005-07-05
Oliver Stieber
Strip out stateblocks from d3d9 and relay all statebloc...
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2005-05-27
Dmitry Timoshkov
Make some of the OLE interface vtables const.
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2005-01-24
Paul Vriens
- use Interlocked* functions in AddRef and Release.
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2004-11-30
Eric Pouech
Const correctness fixes.
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2004-10-14
Jason Edmeades
- Add support (as far as was previously) for the Vertex...
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2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
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2004-08-23
Alexandre Julliard
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
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2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VTABLE macro.
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-07-01
Raphael Junqueira
- some cleanups and fixes on d3d8 and d3d9 headers
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