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Implement d3dx9_41 and forward the functions to d3dx9_36.
[wine]
/
dlls
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d3d9
/
indexbuffer.c
2009-03-23
Henri Verbeet
d3d9: Fix locking.
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2009-03-23
Henri Verbeet
d3d9: Get rid of resource.c.
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2009-02-20
Henri Verbeet
d3d9: Explicitly convert between D3DFORMAT and WINED3DF...
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2008-11-04
Stefan Dösinger
d3d9: Use the correct AddRef and Release macros.
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2008-03-03
Stefan Dösinger
d3d9: IDirect3DDevice9Ex stub.
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2007-06-18
Stefan Dösinger
d3d9: Hold the lock in indexbuffer methods.
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2007-04-09
Andrew Talbot
d3d9: Void functions should not return a value.
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2006-10-10
H. Verbeet
d3d9: Win64 printf format warning fixes.
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2006-10-06
Stefan Dösinger
wined3d: Add WINED3DUSAGE_OVERLAY.
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2006-06-10
Alexandre Julliard
d3d9: Make the virtual table functions static where...
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2006-06-07
H. Verbeet
d3d9: Fix QueryInterface.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-22
Vitaliy Margolen
d3d9: All objects created by device should keep referen...
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2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-15
Stefan Dösinger
wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
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2005-11-14
Oliver Stieber
Remove the setting of the result pointer to NULL in...
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2005-08-23
Oliver Stieber
Tidy up d3d9 and finalize passing d3d9 calls to wined3d...
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2005-05-27
Dmitry Timoshkov
Make some of the OLE interface vtables const.
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2005-03-11
Oliver Stieber
Change AddRef in queryInterface to IUnknown_AddRef.
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2005-01-24
Paul Vriens
- use Interlocked* functions in AddRef and Release.
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2005-01-18
Jason Edmeades
- Handle failures to allocate storage more gracefully.
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2004-11-24
Jason Edmeades
Add indexbuffer support into wined3d.
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2004-10-14
Jason Edmeades
- Add support (as far as was previously) for the Vertex...
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2004-09-08
Alexandre Julliard
Removed some more uses of the non-standard ICOM_THIS...
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2004-08-23
Alexandre Julliard
Get rid of the no longer used ICOM_MSVTABLE_COMPAT_Dumm...
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2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_VTABLE macro.
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2003-09-05
Alexandre Julliard
Fixed header dependencies to be fully compatible with...
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2003-07-01
Raphael Junqueira
- some cleanups and fixes on d3d8 and d3d9 headers
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