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d3d9: Read from a slightly different spot in a test.
[wine]
/
dlls
/
d3d9
/
tests
/
2008-04-07
Stefan Dösinger
d3d9: Read from a slightly different spot in a test.
tree
|
commitdiff
2008-04-07
Stefan Dösinger
d3d9: Remove some test trace lines.
tree
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commitdiff
2008-04-03
Stefan Dösinger
d3d9: Improve an ok line.
tree
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commitdiff
2008-04-02
Austin English
Spelling fixes.
tree
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commitdiff
2008-04-02
Stefan Dösinger
d3d9: Make the shading test even more precision tolerant.
tree
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commitdiff
2008-04-02
Stefan Dösinger
d3d9: Add a test for temporary results.
tree
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commitdiff
2008-04-01
Stefan Dösinger
wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_REND...
tree
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commitdiff
2008-04-01
Jason Green
d3d9: Add some visual tests for Direct3DDevice9_Stretch...
tree
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commitdiff
2008-04-01
Jason Green
d3d9: Add a visual test for the DP2ADD shader instruction.
tree
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commitdiff
2008-03-31
Roderick Colenbrander
wined3d: Fix a postpixelshader_blending bug.
tree
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commitdiff
2008-03-28
Roderick Colenbrander
d3d9: Test post pixelshader blending.
tree
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commitdiff
2008-03-27
Stefan Dösinger
d3d9: Add a basic test for multiple rendertargets.
tree
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commitdiff
2008-03-27
Austin English
Spelling fixes.
tree
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commitdiff
2008-03-27
Alexander Dorofeyev
d3d9/tests: Test that GOURAUD and PHONG modes are equal.
tree
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commitdiff
2008-03-26
Dmitry Timoshkov
d3d9: Make the visual test pass on GeForce Go 7600.
tree
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commitdiff
2008-03-25
Stefan Dösinger
d3d9: Add a projected texture test.
tree
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commitdiff
2008-03-22
Jason Green
d3d9: Allow for driver precision differences in some...
tree
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commitdiff
2008-03-22
Jason Green
d3d9: Add visual test for D3DRS_SHADEMODE states.
tree
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commitdiff
2008-03-20
Jason Green
d3d9: Add a visual test case for the D3DSAMP_SRGBTEXTUR...
tree
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commitdiff
2008-03-10
Francois Gouget
d3d9/tests: Fix compilation on systems that don't suppo...
tree
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commitdiff
2008-03-07
Jason Green
d3d9: Fix a few ok() comparisons to not always return...
tree
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commitdiff
2008-03-07
Stefan Dösinger
d3d9: Add a point size test.
tree
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commitdiff
2008-03-07
Stefan Dösinger
wined3d: gl_FragCoord isn't exact.
tree
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commitdiff
2008-03-07
Stefan Dösinger
d3d9: Add a test for the vPos register.
tree
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commitdiff
2008-03-05
Stefan Dösinger
d3d9: Add a test testing two texbem instructions in...
tree
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commitdiff
2008-03-03
Stefan Dösinger
d3d9: Implement Direct3DCreate9Ex + tests.
tree
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commitdiff
2008-03-03
Stefan Dösinger
d3d9: Fix an ok line.
tree
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commitdiff
2008-02-29
Jason Green
d3d9: Add tests showing the D3DUSAGE_RENDERTARGET and...
tree
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commitdiff
2008-02-27
Roderick Colenbrander
wined3d: Improved CheckDeviceType.
tree
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commitdiff
2008-02-25
Stefan Dösinger
d3d9: Fix a ok line.
tree
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commitdiff
2008-02-25
Stefan Dösinger
d3d9: ATI drivers do not handle D3DUSAGE_QUERY_LEGACYBU...
tree
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commitdiff
2008-02-25
Stefan Dösinger
d3d9: Add a non-shader reversed fog test.
tree
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commitdiff
2008-02-19
Stefan Dösinger
d3d9: Some Windows drivers do not like reversed fog.
tree
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commitdiff
2008-02-19
Stefan Dösinger
d3d9: Do not expect consistent failures.
tree
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commitdiff
2008-02-19
Stefan Dösinger
d3d9: Add a stencil+culling test.
tree
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commitdiff
2008-02-18
Stefan Dösinger
wined3d: Add a test for fixed function bump mapping.
tree
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commitdiff
2008-02-15
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2008-02-15
Stefan Dösinger
wined3d: Switch the visual tests back to D3DDEVTYPE_HAL.
tree
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commitdiff
2008-02-15
Stefan Dösinger
wined3d: Add a test for the vFace register.
tree
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commitdiff
2008-02-07
Stefan Dösinger
d3d9: Implement the device lost state.
tree
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commitdiff
2008-02-07
Stefan Dösinger
wined3d: Reject unsupported modes when restting the...
tree
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commitdiff
2008-02-05
Stefan Dösinger
d3d9/tests: Accept the rejection of non-standard fixed...
tree
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commitdiff
2008-02-05
Stefan Dösinger
d3d9/tests: Be less picky about X8L8V8U8 precision.
tree
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commitdiff
2008-02-05
Stefan Dösinger
wined3d: Some texture transform test corrections.
tree
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commitdiff
2008-02-05
Stefan Dösinger
wined3d: D3DTADDRESS_WRAP on conditional NP2 textures...
tree
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commitdiff
2008-02-05
Stefan Dösinger
d3d9: Some drivers allow non-aligned offsets.
tree
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commitdiff
2008-02-04
Gerald Pfeifer
d3d9: Fix the type of three loop variables.
tree
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commitdiff
2008-01-23
Marcus Meissner
d3d9/tests: Initialize decl.
tree
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commitdiff
2008-01-22
Jason Green
d3d9 tests: Correct some typos.
tree
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commitdiff
2008-01-16
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2008-01-14
Stefan Dösinger
d3d9: Reject IDirect3DDevice9::Reset with active defaul...
tree
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commitdiff
2008-01-02
Gerald Pfeifer
d3d9/tests: Simplify condition in test_vshader_input().
tree
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commitdiff
2007-12-27
Marcus Meissner
d3d9: Initialize pVertexBuffer.
tree
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commitdiff
2007-12-21
Stefan Dösinger
d3d9: Accept D3DDEVTYPE_REF devices in the vertex decla...
tree
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commitdiff
2007-12-21
Stefan Dösinger
wined3d: Implement and test vertex fixups with per...
tree
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commitdiff
2007-12-21
Stefan Dösinger
wined3d: Per stream offsets are 4 byte aligned.
tree
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commitdiff
2007-12-21
Stefan Dösinger
wined3d: Vertex attributes are 4 byte aligned.
tree
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commitdiff
2007-12-21
Stefan Dösinger
wined3d: Add a test for POSITIONT vertex fixups.
tree
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commitdiff
2007-12-21
Stefan Dösinger
d3d9: Extend the fixed function vertex declaration...
tree
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commitdiff
2007-12-20
Stefan Dösinger
wined3d: Add a test for 16 bit floats.
tree
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commitdiff
2007-12-20
Stefan Dösinger
wined3d: Fixed function vertex attribute types are...
tree
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commitdiff
2007-12-18
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2007-12-18
Stefan Dösinger
wined3d: Implement D3DFMT_G16R16.
tree
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commitdiff
2007-12-18
Stefan Dösinger
d3d9: Add a note about a breakage in the refrast.
tree
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commitdiff
2007-12-18
Stefan Dösinger
d3d9: Remove a few more incorrect D3DLOCK_DISCARDs.
tree
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commitdiff
2007-12-17
Stefan Dösinger
d3d9: Do not set NONE MIN and MAG filters.
tree
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commitdiff
2007-12-17
Stefan Dösinger
d3d9: D3DLOCK_DISCARD is not valid on managed textures.
tree
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commitdiff
2007-12-17
Stefan Dösinger
d3d9: The refrast returns an error on invalid clear...
tree
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commitdiff
2007-12-07
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-12-07
Stefan Dösinger
wined3d: Add an alpha blending test.
tree
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commitdiff
2007-12-07
Stefan Dösinger
wined3d: A more detailed occlusion query test and fixes.
tree
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commitdiff
2007-12-06
Stefan Dösinger
wined3d: Test clearing regarding the scissor test and...
tree
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commitdiff
2007-12-04
Stefan Dösinger
wined3d: Clear honors the viewport.
tree
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commitdiff
2007-12-03
Stefan Dösinger
wined3d: Enabling too many lights is silently ignored.
tree
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commitdiff
2007-12-03
Stefan Dösinger
wined3d: mov to a0.x does a floor(), not a round to...
tree
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commitdiff
2007-11-27
Stefan Dösinger
wined3d: Fog is applied after sRGB correction.
tree
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commitdiff
2007-11-27
Stefan Dösinger
d3d9: Add a test for vertex shader input matching.
tree
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commitdiff
2007-11-16
Francois Gouget
d3d9/tests: Fix the trailing '\n' in an ok() call.
tree
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commitdiff
2007-11-14
Stefan Dösinger
wined3d: Depth stencil fixes.
tree
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commitdiff
2007-11-14
Stefan Dösinger
wined3d: Partially revert "Get rid of the conditionals...
tree
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commitdiff
2007-11-09
Stefan Dösinger
d3d9: Release the window after the visual tests.
tree
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commitdiff
2007-11-08
Stefan Dösinger
d3d9: Be less picky in the D3DFMT_X8L8V8U8 test.
tree
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commitdiff
2007-11-08
Stefan Dösinger
wined3d: mov to a0.x does a floor(), not a round to...
tree
|
commitdiff
2007-11-07
Stefan Dösinger
d3d9: Initialize the test rectangle correctly.
tree
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commitdiff
2007-11-07
Stefan Dösinger
d3d9: Remove some spamy debug traces from the texture...
tree
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commitdiff
2007-11-07
Stefan Dösinger
d3d9: Use HAL devices in some tests.
tree
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commitdiff
2007-11-07
Stefan Dösinger
wined3d: Shader Model 3.0 varying tests.
tree
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commitdiff
2007-11-01
Stefan Dösinger
wined3d: Make resource memory 32 byte aligned.
tree
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commitdiff
2007-10-12
Stefan Dösinger
wined3d: Add a (nested) loop test.
tree
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commitdiff
2007-10-10
H. Verbeet
d3d9: Release pixel shaders after we're done with them...
tree
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commitdiff
2007-10-09
Stefan Dösinger
d3d9: Do not rely on CreateVertexShader failing.
tree
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commitdiff
2007-10-09
Ulrich Czekalla
d3d9: Fix crash in texture test.
tree
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commitdiff
2007-10-03
Marcus Meissner
d3d9/tests: Initialize shader to NULL.
tree
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commitdiff
2007-09-20
Stefan Dösinger
wined3d: Check for NULL streams.
tree
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commitdiff
2007-09-14
Stefan Dösinger
wined3d: The D3DSI_COISSUE flag changes the behavior...
tree
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commitdiff
2007-09-14
Stefan Dösinger
wined3d: Add a test for the cnd instruction.
tree
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commitdiff
2007-09-14
Stefan Dösinger
wined3d: Pixel shader 1.x constants are clamped to...
tree
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commitdiff
2007-09-12
Stefan Dösinger
wined3d: Implement mipmap auto generation.
tree
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commitdiff
2007-09-11
Stefan Dösinger
wined3d: Fix WINED3DFMT_X8L8V8U8.
tree
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commitdiff
2007-09-11
Stefan Dösinger
wined3d: texkill ignores the .w only in ps 1.x.
tree
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commitdiff
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