2005-01-09 |
Jason Edmeades | Add render target support, and ensure there is a front... |
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2004-12-14 |
Jason Edmeades | Add Clear, Present and EndScene support and fix a bug... |
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2004-12-13 |
Jason Edmeades | Add {G,S}etRenderState and {G,S}etTextureStageState... |
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2004-12-09 |
Jason Edmeades | Add {G,S}etIndices, {G,S}Viewport and enable the basic... |
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2004-12-07 |
Jason Edmeades | Add BaseTexture class support, call from d3d9. |
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2004-11-29 |
Jason Edmeades | Implement Material, Clip plane and Light support plus |
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2004-11-28 |
Jason Edmeades | Add Get/Set Transform support, plus BeginScene (does... |
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2004-11-24 |
Jason Edmeades | Add indexbuffer support into wined3d. |
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2004-11-23 |
Jason Edmeades | - Implement SetStreamSource |
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2004-10-21 |
Jason Edmeades | Implement the beginnings of the stateblock class, and... |
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2004-10-14 |
Jason Edmeades | - Add support (as far as was previously) for the Vertex... |
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2004-10-08 |
Jason Edmeades | Copy and tidy up the code from dx8 create device into... |
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2004-10-07 |
Jason Edmeades | Add a IWineD3DDevice object type (empty for now), and... |
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2004-10-06 |
Jason Edmeades | Move the GetDeviceCaps into the wined3d library and... |
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2004-10-05 |
Alexandre Julliard | Avoid depending on the non-standard IUnknown_METHODS... |
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2004-10-05 |
Jason Edmeades | Move the Check* type functions into wined3d and copy... |
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2004-10-04 |
Francois Gouget | Don't use COBJMACROS on internal interfaces. |
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2004-09-29 |
Jason Edmeades | Move into wined3d and call from d3d9 the GetAdapterId... |
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2004-09-28 |
Jason Edmeades | - Make d3d8 know about the wined3d device and start... |
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2004-09-23 |
Jason Edmeades | Create a wined3d interface, and generate a wined3d... |
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2003-11-14 |
Raphael Junqueira | Add the wined3d dll for beginning a cleaner d3d archite... |
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