wineesd.drv: Build a unique name so we can identify our stream.
[wine] / dlls / wined3d / buffer.c
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-27  Henri Verbeetwined3d: Use separate structures for ddraw style stride...
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-06  Henri Verbeetwined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
2009-03-06  Henri Verbeetwined3d: Simplify IWineD3DVertexBufferImpl_PreLoad...
2009-03-06  Henri Verbeetwined3d: Also set VBFLAG_HASDESC if we can determine...
2009-02-23  Henri Verbeetwined3d: Merge indexbuffer.c with buffer.c.
2009-02-23  Henri Verbeetwined3d: Merge vertexbuffer.c with buffer.c.
2009-02-23  Henri Verbeetwined3d: Add IWineD3DBuffer, use it in d3d10core.