oleaut32: Use LOCALE_NOUSEROVERRIDE where necessary in variant conversions.
[wine] / dlls / ddraw / surface.c
2006-12-06  Markus Amslerd3d: Callback infrastructure for implicit depth stencil...
2006-10-25  Stefan Dösingerddraw: Forward the depth stencil buffer to wined3d.
2006-10-16  Stefan Dösingerddraw: Make the surface list a standard wine list.
2006-10-11  H. Verbeetddraw: Win64 printf format warning fixes.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::UpdateOverlay.
2006-10-06  Stefan Dösingerwined3d: Add UpdatOverlayZOrder.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::GetOverlayPosition.
2006-10-06  Stefan Dösingerwined3d: Add IWineD3DSurface::SetOverlayPosition.
2006-10-03  Elie Morisseddraw: Don't destroy complex attached surfaces even...
2006-09-10  Stefan Dösingerddraw: Return DDERR_NOPALETTEATTACHED if no palette...
2006-07-26  Stefan Dösingerddraw: Support using an application-provided surface...
2006-07-11  Stefan Dösingerddraw: Split up the ddraw refcount.
2006-06-26  Francois GougetAssorted spelling, case and grammar fixes.
2006-06-26  Stefan Dösingerddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc...
2006-06-19  Stefan Dösingerddraw: Implement proper handle management.
2006-06-19  Stefan Dösingerddraw: Palette refcounting fixes + tests.
2006-06-15  Alexandre Julliardddraw: Make some functions static.
2006-06-15  Stefan Dösingerddraw: Rewrite most of ddraw using WineD3D.