wined3d: Bind the surface texture in LoadLocation().
[wine] / dlls / wined3d / stateblock.c
2005-08-11  Oliver StieberTrack the state of softwareVertexProcessing.
2005-08-08  Oliver StieberFix stateblock loop errors.
2005-08-08  Oliver StieberAllow the WINED3DSBT_IMPL to be applied so that states...
2005-08-01  Oliver StieberSeparate the setting of the DirectX texture and sampler...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-11  Francois GougetAssorted spelling fixes.
2005-07-05  Oliver StieberImplemented stateblocks in wined3d.
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-01-12  James HawkinsUse only stored result of Interlocked* in AddRef/Release.
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...