Unicodification and typesafe interfaces.
[wine] / dlls / wined3d /
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-03-02  Alexandre JulliardAvoid spaces before preprocessor directives, that's...
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2005-02-24  Jason EdmeadesCorrect handling of unusual vendor strings in d3d8...
2005-02-23  Jason EdmeadesEnable parsing of vendor strings not matching the expec...
2005-02-10  Francois GougetAssorted spelling fixes.
2005-02-08  Carlos LozanoCheck that pstream is not null.
2005-01-31  Alexandre JulliardOnly create an X window for top-level windows, not...
2005-01-28  Raphael Junqueira- convert D3D8 VertexDecl to D3D9 format (D3DVERTEXELEM...
2005-01-27  Raphael Junqueira- fix typo in wined3d_interface.h
2005-01-26  Raphael Junqueira- a very basic blending support on fast drawing path...
2005-01-26  Raphael Junqueira- VertexDeclaration device APIs
2005-01-19  Raphael JunqueiraBegin support of VertexDeclaration on wined3d using...
2005-01-19  Joris HuizerGet rid of some TRACE(..., This->resource.ref).
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-12  James HawkinsUse only stored result of Interlocked* in AddRef/Release.
2005-01-09  Jason EdmeadesAdd render target support, and ensure there is a front...
2005-01-09  Oliver StieberCorrect loop check for enum display and include 32bit...
2004-12-23  Michael StefaniucDo not check for non NULL pointer before HeapFree'ing...
2004-12-22  Francois GougetSpelling fixes.
2004-12-20  Francois GougetAssorted spelling fixes.
2004-12-17  Raphael JunqueiraFixed build problem with GL_VERSION_1_2.
2004-12-14  Jason EdmeadesAdd Clear, Present and EndScene support and fix a bug...
2004-12-13  Jason EdmeadesAdd {G,S}etRenderState and {G,S}etTextureStageState...
2004-12-09  Alexandre JulliardJanitorial: C booleans must not be compared against...
2004-12-09  Jason EdmeadesAdd {G,S}etIndices, {G,S}Viewport and enable the basic...
2004-12-07  Jason EdmeadesAdd BaseTexture class support, call from d3d9.
2004-11-30  Adam D. MossFix compilation.
2004-11-29  Jason EdmeadesImplement Material, Clip plane and Light support plus
2004-11-28  Jason EdmeadesAdd Get/Set Transform support, plus BeginScene (does...
2004-11-24  Jason EdmeadesAdd indexbuffer support into wined3d.
2004-11-23  Jason Edmeades- Implement SetStreamSource
2004-10-22  Francois GougetAssorted spelling fixes.
2004-10-21  Jason EdmeadesImplement the beginnings of the stateblock class, and...
2004-10-14  Jason Edmeades- Add support (as far as was previously) for the Vertex...
2004-10-08  Jason EdmeadesCopy and tidy up the code from dx8 create device into...
2004-10-07  Jason EdmeadesAdd a IWineD3DDevice object type (empty for now), and...
2004-10-06  Jason EdmeadesMove the GetDeviceCaps into the wined3d library and...
2004-10-05  Francois GougetAssorted spelling fixes.
2004-10-05  Jason EdmeadesMove the Check* type functions into wined3d and copy...
2004-09-29  Jason EdmeadesMove into wined3d and call from d3d9 the GetAdapterId...
2004-09-28  Jason Edmeades- Make d3d8 know about the wined3d device and start...
2004-09-23  Jason EdmeadesCreate a wined3d interface, and generate a wined3d...
2004-04-26  Marcus MeissnerFixed position of tmp.f assigned like in dlls/d3d8...
2004-03-24  Alexandre Julliard.spec.c files are no longer used for 32-bit dlls.
2004-03-01  Alexandre JulliardPortability fixes for LSB compatibility.
2004-01-27  Alexandre JulliardOnly link against libdxguid where necessary.
2003-11-14  Raphael JunqueiraAdd the wined3d dll for beginning a cleaner d3d archite...